Perfect. BTW, this is a great map. Been playing for a couple days now. But I can only find 3 small islands around the spawn point (one being the traders). And the nether doesn't seem to have any islands except the portal. Is there any way to get the other ores in this map? ruby, sapphire, green sapphire, AE crystals, etc.? One of the traders trades for netherack but that is very limited with just a single little island where the portal is. I created an electric jetpack and wandered quite far in all directions in both the nether and over world and couldn't find any more islands or anything.
Maybe the only way to get the other ores is by using Mystcraft?
Wow, how confusing can this be? Title states 1.5.2. Description says must use FTB Ultimate 1.5.2. Then in big red it says 1.4.7. And there is no FTB Ultimate 1.5.2 in the launcher. Maybe edit your post to clarify the proper information?
Ok, so that is as intended? Well I guess since it uses durability on the armor it's something. I would agree that it is overpowered though. And yes, I just noticed I was able to do quite a bit of damage with my fists as well.
Bug? I don't know what exactly I did, but I currently have a full set of force armor with only one infused ability on the boots - "speed". I have been making and using all the tools.. a pickaxe with both grinding and heat and speed, mostly just pickaxes without infusing anything, axes with lumberjack and sometimes speed, shovel with speed, and sword with sharpness VI. I have used the force mitts as well.
Anyway, here is the deal: When I hit ore, rock, wood, dirt with my bare hands it mines it about as fast as a diamond pickaxe or even faster. When I hit leaves they vanish like I was hitting them with an electric saw. My bare hand now acts as a diamond pickaxe. I can even mine obsidian with my bare hand.
When I take the force armor off, each piece slows me down a little when mining a block but I can still mine it. When I put it on one piece at a time I get faster and faster at mining the block(s).
I don't think being able to use your bare hand as a diamond pickaxe with armor that isn't even infused with anything except a single piece of sugar is working as intended. I wish I had more details on how I accomplished this, but I don't know what I did. I mined with my turtle and non-infused pickaxes for hours then went up top and set up a steve's cart setup for force trees. While I was clearing the area for the track is when I noticed it and was like, WTH?
I logged out for the night and logged back in today and I still have the ability so whatever it is, it is stuck.
Edit: Playing around with it some more, it seems I need the pants and at least one other piece of armor in order to mine anything with my bare hands. When I do I am noticing the durability on all pieces of armor is dropping by 1. But it doesn't always drop.
1) Be able to turn the finished product (tomato, strawberry, etc) into seeds by placing them in the crafting area by themselves like you can do with pumpkins and melons in vanilla Minecraft. This would give another way to get more seeds once you have a small amount.
2) Increase the seed return from 0-3 to 1-3 or 0-4 or even 0-5. Seems hard to get a good crop going or maintained with current settings. Another option would be allow this to be changed in the config file.
3) Allow bonemeal to grow fruit tree saplings.
4) Allow the harvested crops to be cooked to have them recover more hunger (2.5 to 4). Currently it doesn't seem that you can cook any of them (aside from making juice which is mostly fruit) and it would be very nice to have some of them recover more hunger as 1.5 hunger isn't a lot. Allowing them to be cooked would make it more work for more benefit just like meat in vanilla Minecraft.
5) Don't know if you already have this implemented or not as I have not tried it, but logic tells me to assume you don't. Allow the leaves of fruit trees to drop saplings for that type of tree. I think they currently drop oak saplings?
6) Already mentioned in my previous post, but put an option in the config to allow sickles made out of ores from other mods to work. We could put the item ids allowed to act as sickles in it. So when I make a copper sickle I could add the copper sickle id to the config and have it work.
7) Add 32x & 64x bit textures as options for HD texture pack users. The 16 bit textures look out of place in my 64 bit texture pack (Misa's).
8) Make it so you can collect seeds in Ocean & Desert biomes. Currently playing a survival island map and unfortunately I cannot get any seeds from Farmcraftory as it shows me in an Ocean biome.
Possible bugs:
1) I don't seem to get any jump boost when I have the effect active from drinking juice (apple juice I think it was?).
Just an fyi: I don't know about your latest update, but 4.2.0 works perfectly with Forge & Optifine. Been using it for over a week now and haven't found any glitches.
Thank you for the best texture pack I have found anywhere on the net! You put ALOT of work into this pack and it shows every time I play. I am constantly in awe of the beauty of my world with this pack. You can even tell how much work you put into the tiny details of stuff and it all shows. GREAT JOB!
I don't know much about Asus brand screens, but they're within the same price range over at Newegg and seem to have lots of good ratings.
I've had good luck with Toshiba. Bought this cheap 46" LCD TV from Walmart about 5 years ago and use it for my computer monitor and it's still going strong. Asus is a good brand when it comes to motherboards. I can only assume they would be an alright brand with monitors.
$50 donated toward a new monitor for you Comic (Brian?). They have 24" Samsungs on Walmart website for $156, so your about 1/3rd of the way there now. Hope it helps speed up the process of getting one. Keep up the great work man.
Unfortunately, the warranty on the monitor is now expired so I have no choice but to purchase a new one. Maybe it's a streak of bad luck on my part, but the reason I haven't bought a new one yet is because my car has been undergoing engine repairs (started before the display issues) and I've funneled all my money into getting that fixed. So it looks like I won't be getting a new monitor until some time in December or January or whenever I can save up the funds. It's a real bummer too since I was just getting back into the swing of things and now I have to pause work on both modding and my ideas for that sword mod. (I can't make any new sprites because the colors are all messed up and testing is a pain because of how Minecraft looks on the screen. ) I just thought I'd share with you guys on what's been going on. I'm contemplating on setting up some kind of fundraiser for anyone who wants to help me get my monitor sooner so I can get back to modding but I don't know yet. I haven't received a donation in a long time, but I do have a donate button on the opening post if you want to help. Anyway, hope that clears up some questions.
Is that an LCD monitor? Because with it messed up it is so out of whack it looks like an old CRT. Is an LCD what you need?
I didn't read all 80 pages of comments, but I did read a lot and didn't see this mentioned (forgive me if I missed it), but is there a way to add in the config file ores from other mods so the sickles can be made out of them? If not then maybe it can be added to the next version where you can add the ore block ids to allow it.
Which release of TreeCapitator are you using? ModLoader or FML?
Hmm, That may be the problem. And here I am thinking I'm using the right one. I actually copied the ModLoader one over from my other Minecraft when I set up Forge and didn't think twice about it. I'll try it and edit this post with results.
RESULT: Still the same thing. Using FML version of Tree Capitator. Confirmed my save before running Minecraft; once Minecraft runs it's back to default config. Sigh.
UPDATE: Tried it a second time and it worked? Now that is odd. Anyway, I am going to chock it up to me being a dumbass and using the wrong version. Thank you for the help bspkrs!
Problem with Tree Capitator. I am using MultiMC with the latest version of Forge. Tree Capitator works fine and I've had no problems with it's default settings. The problem is when i modify the config file to add a different axe ID and save it, it reverts back to the default after running minecraft. I have confirmed after I save it by closing and reopening the config that my changes were saved. When I run minecraft it changes it back to the default config and nothing I changed is there.
Using:
MultiMC 4.1.0
Forge 4.1.4.282
I'm using SimpleOres mod and trying to add the copper axe id 677 to the axe list.
EDIT: I created a new instance with a fresh copy of minecraft, installed the same version of forge and only Tree Capitator. It does the same thing.
0
Maybe the only way to get the other ores is by using Mystcraft?
0
0
0
Anyway, here is the deal: When I hit ore, rock, wood, dirt with my bare hands it mines it about as fast as a diamond pickaxe or even faster. When I hit leaves they vanish like I was hitting them with an electric saw. My bare hand now acts as a diamond pickaxe. I can even mine obsidian with my bare hand.
When I take the force armor off, each piece slows me down a little when mining a block but I can still mine it. When I put it on one piece at a time I get faster and faster at mining the block(s).
I don't think being able to use your bare hand as a diamond pickaxe with armor that isn't even infused with anything except a single piece of sugar is working as intended. I wish I had more details on how I accomplished this, but I don't know what I did. I mined with my turtle and non-infused pickaxes for hours then went up top and set up a steve's cart setup for force trees. While I was clearing the area for the track is when I noticed it and was like, WTH?
I logged out for the night and logged back in today and I still have the ability so whatever it is, it is stuck.
Edit: Playing around with it some more, it seems I need the pants and at least one other piece of armor in order to mine anything with my bare hands. When I do I am noticing the durability on all pieces of armor is dropping by 1. But it doesn't always drop.
0
Doesn't work for me. It just makes normal sticks. Since I updated FTB today I am unable to craft force sticks at all. Using 0.1.18
It really sucks as I was enjoying this mod a lot. Now only way to get force sticks is to cheat them in.
Also the recipe in NEI still shows 2 force logs.
0
See two posts up.
2
1) Be able to turn the finished product (tomato, strawberry, etc) into seeds by placing them in the crafting area by themselves like you can do with pumpkins and melons in vanilla Minecraft. This would give another way to get more seeds once you have a small amount.
2) Increase the seed return from 0-3 to 1-3 or 0-4 or even 0-5. Seems hard to get a good crop going or maintained with current settings. Another option would be allow this to be changed in the config file.
3) Allow bonemeal to grow fruit tree saplings.
4) Allow the harvested crops to be cooked to have them recover more hunger (2.5 to 4). Currently it doesn't seem that you can cook any of them (aside from making juice which is mostly fruit) and it would be very nice to have some of them recover more hunger as 1.5 hunger isn't a lot. Allowing them to be cooked would make it more work for more benefit just like meat in vanilla Minecraft.
5) Don't know if you already have this implemented or not as I have not tried it, but logic tells me to assume you don't. Allow the leaves of fruit trees to drop saplings for that type of tree. I think they currently drop oak saplings?
6) Already mentioned in my previous post, but put an option in the config to allow sickles made out of ores from other mods to work. We could put the item ids allowed to act as sickles in it. So when I make a copper sickle I could add the copper sickle id to the config and have it work.
7) Add 32x & 64x bit textures as options for HD texture pack users. The 16 bit textures look out of place in my 64 bit texture pack (Misa's).
8) Make it so you can collect seeds in Ocean & Desert biomes. Currently playing a survival island map and unfortunately I cannot get any seeds from Farmcraftory as it shows me in an Ocean biome.
Possible bugs:
1) I don't seem to get any jump boost when I have the effect active from drinking juice (apple juice I think it was?).
0
Thank you for the best texture pack I have found anywhere on the net! You put ALOT of work into this pack and it shows every time I play. I am constantly in awe of the beauty of my world with this pack. You can even tell how much work you put into the tiny details of stuff and it all shows. GREAT JOB!
0
1
I've had good luck with Toshiba. Bought this cheap 46" LCD TV from Walmart about 5 years ago and use it for my computer monitor and it's still going strong. Asus is a good brand when it comes to motherboards. I can only assume they would be an alright brand with monitors.
1
0
Is that an LCD monitor? Because with it messed up it is so out of whack it looks like an old CRT. Is an LCD what you need?
0
Thanks for the awesome mod!
0
Hmm, That may be the problem. And here I am thinking I'm using the right one. I actually copied the ModLoader one over from my other Minecraft when I set up Forge and didn't think twice about it. I'll try it and edit this post with results.
RESULT: Still the same thing. Using FML version of Tree Capitator. Confirmed my save before running Minecraft; once Minecraft runs it's back to default config. Sigh.
UPDATE: Tried it a second time and it worked? Now that is odd. Anyway, I am going to chock it up to me being a dumbass and using the wrong version. Thank you for the help bspkrs!
0
Using:
MultiMC 4.1.0
Forge 4.1.4.282
I'm using SimpleOres mod and trying to add the copper axe id 677 to the axe list.
EDIT: I created a new instance with a fresh copy of minecraft, installed the same version of forge and only Tree Capitator. It does the same thing.