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    posted a message on Quest for the Mass Fabricator | Gameplay | FTB Infinity Evolved in Expert Mode

    My vision for the power room is that it will contain the reactor and a processing line for uranium. The progress is slow, and I can’t help but think if I should do more longer cuts. At any rate, the increased power supply is within reach.


    I've also been thinking about changing the pacing of the videos, such as skipping ahead more and including more experiences rather than making a separate log of each task I do. I have very few subscribers so I'm not nervous about making that change, but if you don't think I should do this, feel free to share your thoughts. Thanks.


    Here's the video:

    Posted in: Let's Plays
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    posted a message on Quest for the Mass Fabricator | Gameplay | FTB Infinity Evolved in Expert Mode

    I got carried away off camera and never actually recorded the rest of the manufactory. It’s done nonetheless and we’re moving onto new tasks! Hopefully closer to the nuclear reactor!


    Posted in: Let's Plays
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    posted a message on [Project] The Mevanian Palace

    Hey man, it was a while ago, I apologize. I made one video. It's split in two parts. I'm not going to post the second part here though.


    Video is in the spoiler tag.


    Posted in: Screenshots
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    posted a message on Quest for the Mass Fabricator | Gameplay | FTB Infinity Evolved in Expert Mode

    Why make the metal parts if you can have the logistics system do it for you! Making this room and the associated infrastructure took a lot of time, but it will be totally worth it. It will make constructing future machinery and the nuclear reactor more effortless.


    Posted in: Let's Plays
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    posted a message on What Is Most Memorable Minecraft Moment?

    Haha hopefully you find your diamonds if you ever get to it.


    I think my most memorable one was back in the days when I first played Minecraft. It was Minecraft Alpha. But more important, it was when I was so horrified of the dark and the hostile mobs. One occasion, I wanted to find ores (coal if I remember right) so I faced a dark cave to go in. After much hesitating, I slowly ventured a few blocks in when I heard a sound behind me. I looked behind to see what it was. There was mob against the bright background. I got so terrified that I hid behind a rock in that cave. That mob? It was a chicken.

    Posted in: Survival Mode
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    posted a message on Quest for the Mass Fabricator | Gameplay | FTB Infinity Evolved in Expert Mode

    It's been too long. I'm happy to be able to post another video! A new place for sleeping and cooking is built. The office has been built as well as an area for keeping track of stuff. I also added new sound effect. Let me know how they are.


    Posted in: Let's Plays
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    posted a message on Minecraft Gender Split (Please fill in my Form)

    Do keep this updated! I'd be interesting in seeing the end results.

    Posted in: Discussion
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    posted a message on Who here still actively plays the game?
    Quote from ObscenityIB»

    Hypixel isn't Vanilla -.-


    Right. Thank you for making that clear I suppose. Like I said, I doubt it's was "playing" vanilla in a such a sense. I rarely play Vanilla survival or multiplayer, if any at all. Mods seem to be the norm for my Minecraft gameplays nowadays.
    Posted in: Discussion
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    posted a message on Waves and Tsunamis

    Though there are mods, I would like to see ocean biome water have a wavy effect to them. I think it would be a nice feature to a seemingly boring expanse of water and give an oceanic feel to it. Tsunamis...no way. I don't feel it will fit well in the Minecraft atmosphere.

    Posted in: Suggestions
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    posted a message on [Project] The Mevanian Palace

    Happy to help out! And sure, that's fine with me! I'll post a link here once I get it uploaded, it won't be until next week or so though.

    Posted in: Screenshots
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    posted a message on [Project] The Mevanian Palace
    Quote from darth_kantus»

    Haha oh man... please don't try to find it on your own. The entrance is not exactly meant to be found in that version of the map, so it would take you hours. It's behind a painting somewhere in a obscure location, with the only hint being a sign with a riddle somewhere near it. The other save I linked spawns the player directly in front of the entrance, which is opened in that version.

    No worries man, I eventually gave up after like 30 minutes of searching and downloaded the map. I can't believe I didn't think to try going through the pictures in the storeroom entrance hall haha. By the way, I recorded it and would like to share it with friends and stuff on YouTube if that's alright with you. It's your build.

    Also, a little bit of feedback:
    1. I felt the map was really engaging and kept me interested until the end. The journals I found were a curious read. The puzzles were very good in my opinion. Actually, so good that I got stuck a few times. And man, the parkour at the beginning was frustrating to be honest haha! It's enough to keep awkward players away or cause them to resort to cheating—though I have a video to prove I didn't. :)
    2. There are misspellings. Puzzel and civilions are the two I found.
    3. When you enter adventure mode for the first time, you can backtrack over the pressure plate and each time you do, the plate gives you an additional 16 bread. Not sure if that was intentional.
    4. The ending is a bit anticlimactic. Throughout the game, it was giving me the impression it was building up to something big, like i was going to find out those ancient horrors and why it was sealed away. I'm not mad, just a little disappointed.
    5. Overall I really liked explored the map, and like I said, it was very interesting. I want to know more about the story behind the place. I liked how you added that story to it. Do you plan to make more? If so, keep it up!
    Posted in: Screenshots
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    posted a message on Is there a way to make it so I only lose some of my items on death?
    Quote from DuhDerp»

    I don't think there are any that drop a configurable number of items while protecting the rest, as far as I've seen it's just all or nothing.


    Hm, then perhaps you should study how to make mods and do that. I'm sure there is a way you can figure it out however complicated it may be.
    Posted in: Survival Mode
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    posted a message on [Project] The Mevanian Palace
    Quote from darth_kantus»
    ...there is actually a hidden adventure map underneath the palace as well, but it's very easy to miss the entrance. I have another world save here where you start at the entrance of the adventure: https://www.planetminecraft.com/project/subterranian-town-valkor/



    Glad you mentioned it because I must have missed it. The entrance is somewhere in the basement I assume? I might try to find it myself. Gosh though, that basement really creeps me out now, especially those two big statues, that crunchy sound of crossing the carpet as you venture down the quiet, dark hallway, then I heard a roar from the typical Minecraft cave sounds...it's just the general atmosphere of the basement that makes it very eerie, thanks to that experience in the crypt haha!

    If I can't find it, then I'll probably download that.

    Posted in: Screenshots
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    posted a message on Is there a way to make it so I only lose some of my items on death?

    https://minecraft.curseforge.com/projects/gravestone-mod


    This basically. When you die, a gravestone will be placed at the location of death. Breaking it will pop all your items out and you can get them back. The challenge though, is finding it again and making sure the popped out items don't touch any nearby lava.

    Posted in: Survival Mode
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    posted a message on Reliving old memories :)

    2010 was a magical year for Minecraft. It was still fresh and the game was mostly empty. I'll never forget the days of blocky lighting, mobs that jumped like fools, no hunger or sprint, and random floating islands haha.

    Posted in: Discussion
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