- brADyHD
- Registered Member
-
Member for 12 years, 7 months, and 24 days
Last active Wed, Sep, 26 2018 21:29:26
- 0 Followers
- 6,095 Total Posts
- 377 Thanks
-
Jan 27, 2015brADyHD posted a message on Minecraft Boosted Microsoft Sales by $171 Million?You'd have thought that everyone who wanted Minecraft would have bought it by now. Guess not.Posted in: News
-
Oct 6, 2011brADyHD posted a message on 1.9 (Pre-Release 3) is Ready To Test!Can't you see? The 'weird black stuff' is a star block!Posted in: News
-
Oct 2, 2011brADyHD posted a message on 1.9 Updates: Potion UpdatesPosted in: NewsQuote from BloodFreak
http://www.minecraftforum.net/topic/676322-poll-cauldron-or-brewing-stand/
Before my comment get to low. We made a poll about cauldron vs stand with over 200 votes here are the result.
Cauldron: 137
Stand: 32
Both: 68
We all hope that both can be in, cauldron use to brew and stand to age potion and gave them other effect.
Could Jeb at less tell us the mechanic of the stand?
You could always edit your previous post. -
Oct 2, 2011brADyHD posted a message on 1.9 Updates: Potion UpdatesThis is awesome!Posted in: News
I'm glad they postponed it to 1.10, it really shows that they're trying their best to give us the greatest gaming experiance they can. -
Sep 10, 2011brADyHD posted a message on Want to play 1.8 Early? Here's How!Posted in: NewsQuote from EatingNInja
I found a glitch. I was using an old backup save file to use for the 1.8 pre release testing. Now on 1.7.3 i have this same world. But because with the 1.8 and the new code for ravines and rivers this winded up having. http://i55.tinypic.com/zjdq1i.png
Things like that can NOT be fixed because you're on a 1.7.3 world. When 1.8 chuncks generate on a 1.7.3 world, the biomes are significantly different. -
Sep 10, 2011brADyHD posted a message on Want to play 1.8 Early? Here's How!Posted in: NewsQuote from GmZ
Whoever has no clue how to play this, follow these directions;
1. Hit the Windows button on your keyboard + R at the same time
2. Type %appdata%
3. Locate your .minecraft folder
4. Go to your bin folder located in the .minecraft folder
5. Download the new Minecraft.jar and drag it into the bin folder
6. Remove and Replace with the old one.
Note: If your old 1.7.3 jar still has mods on it that you don't want to re-add, make a backup.
If this isn't working for you, that means you didn't delete the META-INF folder.
You must delete the META-INF folder! -
Aug 28, 2011brADyHD posted a message on PAX - 1.8 Game Features!I was hoping they would spend a bit more time fleshing it out, but I guess they'll do that for 1.9. This is looking amazing!Posted in: News
-
Aug 27, 2011brADyHD posted a message on First Look at "Scrolls"Umad, Bethesda?Posted in: News
Lol, umad... -
Aug 5, 2011brADyHD posted a message on Bethesda, Mojang & "Scrolls"That's like Blizzard suing Mojang for the use of the word 'Craft'...Posted in: News
-
Aug 2, 2011brADyHD posted a message on 1.8 Updates: Endermen or Farlanders?Posted in: NewsQuote from nostalgicleaf
The slenderman meme is amazing and I respect Notch for giving a nod to them, but in the context of the game I feel there is a lot more potential story/lore wise for Farlanders.
Imagine they are actually from the far lands. Why have they come so far from home? What drives them to be where the player is and possibly build there? This to me is far more interesting and several orders of magnitude more creepy than slendermen somehow slipping into MC from the marble hornet's 'verse.
Keep up the good work Notch. Can't wait!
precisely this. -
Aug 2, 2011brADyHD posted a message on 1.8 Updates: Endermen or Farlanders?Enderman could be used for so many jokes, but Farlander just sounds more natural. Perhaps one of the dungeon bosses could be called Enderman? Or maybe they could flat out call it Slenderman.Posted in: News
-
Jul 29, 2011brADyHD posted a message on 1.8 Updates: New Mob...Revealed?Notice that they are carrying blocks (duh). Perhaps they are laborers gathering blocks for building. Perhaps these are a sentient species. Notch said there would be NPC villages, but he never specified whether or not they would be human.Posted in: News
-
Jul 29, 2011brADyHD posted a message on 1.8 Updates: New Mob...Revealed?Posted in: News
Beltir will be pleased. -
Jul 20, 2011brADyHD posted a message on 1.8 Updates: Taller Worlds, Delicious FoodsThe amazing things Mojang comes up with.Posted in: News
- To post a comment, please login.
0
This sub-forum actually used to be extremely active, but that is a time long gone.
0
P.S. Cover your ears for that last chord, it's gonna hurt.
0
I got http://www.16personalities.com/enfp-personality
0
0
(About two years to be exact (With a very small amount of activity between that (Like, very small)))
0
0
Sorry, it seems the forums have changed since my year-long absence, so I don't know how to display youtube videos in a post, so these links will just take you to them.
Mad World - Gary Jules
Geordie - Joan Baez
Age of Aggression - Bethesda
Hellfire - Disney
Enjoy.
0
0
Here.
0
0
IT IS NOT AN RPG.
We are fully aware of this, in fact, it has very few similarities to any sort of RPG out there.
now you can just spawn them in whenever you want. THAT IS THE COMPLEATE CONTRADICTION OF A SANDBOX GAME.
Not at all, that's actually the essence of any sandbox game.
I don't blame jeb or notch- they are just expanding on something that doesn't need any expanding.
Minecraft would be unbearably boring if it were just left to die. Each and every single thing that Mojang has added to Minecraft is amazing and I wouldn't get rid of any of it... Except for skeletons' increased attack speed as you get close to them, I hate that...
At this point, minecraft is just trying so hard to be what it cant possably be.
I don't quite understand what you're saying here. What is it supposedly trying to be exactly?
You ramble on an awful lot about how you
know that this post will probobly upset some of you (us) Minecraft obsessed fans who will look at this as blasphomy
rather than giving us examples of your own input. Honestly, it is rather hard to refute something when given so little information to work with.
0
What if I spawn a giant slime with tons of health and crazy jump height as a sort of boss mob?
I immediately fall in love with the idea, but much to my dismay, it is an impossible concept. I was fooling around with potion effects and attribute modification, but could not alter their jump height. I tried giving them the jump boost effect, but that did nothing. I tried giving them the speed effect, but it too had no effect.
I have discovered something useful, however, that the jump distance of a slime is directly proportional to its size. Normal slimes usually only jump about a few blocks when chasing the player, but I spawned a slime with a size value of 10 (Approximately 5x5x5 blocks in size) and found that they jump a terrifying 5-6 blocks toward you. That's faster than you can sprint away. This is rather scary indeed, but it looks flat out stupid. No matter how large a slime is, it only jumps one block high, and that's not very intimidating, it just looks foolish.
Does anybody here know of any way to make slime jump higher? Any information would be greatly appreciated.
0
You wake up dazed and confused. Your ship is nowhere to be found. The last thing you remember is being beamed off your ship onto a random planet as it was overthrown by rebel forces. You don't know what kind of creatures inhabit this planet, but you do know one thing: You are a Confederate ship captain with extensive knowledge of basic mechanics, but you suck at fighting. You must now find a way to defend yourself from the creatures that tread this world without engaging in direct combat!
Description
This is a very simple challenge. You basically want to survive without directly harming any sort of entity. This means that you will have to use other methods of defense such as walls or traps. The whole purpose of this challenge is to get your mind thinking of redstone. Redstone is possibly your best friend for this challenge and can truly show that the highly complex mechanized arrow dispenser is only slightly weaker than the sword!
If you do not have adequate knowledge of that wonderful crimson dust called redstone, then click riiiiiiiight HERE! These wonderful tutorials will quickly teach you the basics of redstone mechanics, and more!
Rules
1: You are not allowed to engage in direct combat
2: You are not allowed to use a bow to directly deal damage to an entity
Cool Ideas
Now, this challenge is all about using your own creativity to solve problems, but let's be honest, not everybody is creative. Read on at your own risk, feel free to start the challenge without reading anything beyond this point!
Rancor Pit!
Build a small pit with an iron golem below a pitfall trap.
Release The Hounds!
Keep all of your tamed wolves in a cage, and if something attacks you, flip the witch.
Tears Just Make it WORSE!
Build a pitfall trap timed to close after being activated and fill a small room below it to the ceiling with water.
Hell on Wheels
Construct a massive minecart system with automated minecarts rolling around a parameter. Make a large portion of said system go through a one block tall tunnel, suffocating any entity unfortunate enough to get caught!
Hook, Line, and Sinker!
Reel a poor unfortunate soul into death with a fishing pool!
Jailbait
Cage a villager and use it to attract attention from your friendly neighborhood undead.
There are plenty more things you can do in this challenge, but I'm going to leave that to your imagination!
0
0