• 4

    posted a message on Tinkers' Construct 2

    It's not some secret bonus, that's the attack-speed bonus. "Bonus-Attack-Speed" just was too long to display, and only weapons get it. The hatchet is both a weapon and a harvest tool, hence it gets both the harvest speed and the attack speed part of the redstone modifier.

    Posted in: Minecraft Mods
  • 2

    posted a message on Iguanas Tinker Tweaks

    I assume this is for a forum post? Go ahead, just link to the download files on https://minecraft.curseforge.com/projects/iguanas-tinker-tweaks/files

    Posted in: Minecraft Mods
  • 3

    posted a message on Tinkers' Construct 2

    TiC doesn't have its own retrogen, however you can use SimpleRetrogen by cpw to retrogen everything in the mod. Generators have to be looked up in the github source currently.

    Posted in: Minecraft Mods
  • 4

    posted a message on Tinkers' Construct 2

    People, chill out. Opinions are opinions and have to be accepted as such, if he doesn't want to use TiC2 that's up to him.

    There will always be people who wont like it, who don't read the first post and/or who are uninformed. No need to attack them.

    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers' Construct 2

    Changelogs are on the corresponding releases on curseforge. For beta/full releases they're also on curse directly.

    Resolved issues are issues that are already fixed, but not in a beta/full release yet (but can be in alpha releases, since those don't show up by default)

    Posted in: Minecraft Mods
  • 2

    posted a message on Tinkers' Construct 2

    You can, just not both.

    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers' Construct 2

    There's a reason glass arrows are not obtainable :P

    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers' Construct 2
    Quote from Slye_Fox»

    Yeah, the material is called "pink slime". Making it unique because it has a space, where as all other materials don't.


    And this one is not "glass".


    There are none, glass is not a real material. They use the default colorable textures.
    Posted in: Minecraft Mods
  • 5

    posted a message on Tinkers' Construct 2
    Quote from Roadhog360»

    Well, it's nice to know that my opinion doesn't matter at all and will be disrespected.


    *Disrespecting intensifies*
    Posted in: Minecraft Mods
  • 1

    posted a message on Tinkers' Construct 2

    Posted in: Minecraft Mods
  • 1

    posted a message on Tinkers' Construct 2

    An alpha release of 2.2.0 can be found on Curseforge. Still needs more testing, be sure to report all bugs on the issue tracker.

    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers' Construct 2
    Quote from WhiteRose»

    Found a few problems with electrums' "Shocking" modifier.

    First, it leaves enemies you'd normally one shot with half a heart instead.

    Second, if you replace the electrum part with another part while it's charged, it remains charged forever but this might just be visually as I can now one shot mobs where before it was impossible to do while charged. Leaving and reloading the world doesn't remove the effect either.


    The sword I made has a manyullyn blade and wide guard and electrum tool rod with 2 sets of quartz. I replaced the electrum rod with a bone rod while my sword was charged and now it's just forever charged.


    Thanks for the report! In the future please report those things on the issue tracker.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers' Construct 2
    Quote from DaKingCartoon»

    question: i have thaumic additions installed, which adds copper, tin, bronze, silver, lead and the like, and tinker tools and parts show up witha tool tip saying [added by: thaumic additions] but when i try to cast parts, nothing happens. is there some sort of config? is there still something that needs to be implemented?


    Interesting, I just checked it out and it seems like they are recognized, but not used correctly. Don't know if it's the fluid added by Thaumic Additions, their registration time, or if it's on my side yet, since it's not open source. Thanks for the report, in the future please post such things on the issue tracker.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers' Construct 2

    I was wondering about the polished stone brick block. Is polished stone and its variants still WIP or are they added in the 1.8.9 version?


    What polished stone brick block?
    Quote from Namorax»

    Is there a way to change the "Harvest Level" that is displayed?


    "Iron", "Redstone" or "Cobalt" doesn't really tell me anything, so I wanted to replace it with something more intuitive like "Mining Level: Tier 1" or something... but I can't find out what I need to do to "replace" the original values.


    Make a resource pack that overwrites their localization.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers' Construct 2
    Quote from Sanzila»

    I also found that Copper ore and Tin ore are not put in 1.8.9-2.1.0. This version is really an alpha.

    There will be no Copper or Tin ore in 1.8+
    Posted in: Minecraft Mods
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