• 0

    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!
    As me forgetting to post updates here happens pretty much every time, I suggest you join our Discord server so you can be notifiied of updates immediately.
    We released v1.8.23 a couple weeks back, as well as ported SecurityCraft to 1.17.1. This version notably adds the ability to use different projectiles for the sentry (place them in a chest below the sentry), the sentry's bullets will carry over the sentry's potion effect, and the Password-protected Chest can now use the Redstone Module to function like a trapped chest. We've also included a few other new features and changes, as well as a bunch of fixes. There were a couple hotfix releases, fixing some critical issues as well. The full changelog can be found in the spoiler below.
    1.12.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3413019
    1.15.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3413020
    1.16.5: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3398327
    1.17.1: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3444966

    Changelog v1.8.23

    - New: The Frame block will now send a message when being rightclicked with a Camera Monitor, notifying the player that viewing a Camera Monitor in a Frame is currently not possible
    - New: The Trophy System now supports the Allowlist Module. Projectiles by listed players (as well as their Sentries' and I.M.S.' projectiles) will be ignored
    - New: Sentry bullets will now apply the Sentry's potion effects to their target
    - New: The value of per-block customization options is now shown in the tooltip, "true" and "false" have also been changed to "Yes" and "No" for clarity
    - New: Sentries can now use more projectiles to shoot. Place a chest below the Sentry and put arrows, tipped arrows, snowballs, or eggs into the chest to let the sentry use them
    - New: SecurityCraft's Patrons (people who pledge over on our Patreon page) are now being displayed in the SecurityCraft Manual. Resourcepacks should be adjusted for the new page layout
    - New: Inserting a Redstone Module into a Password-protected Chest now makes the chest output a redstone signal while being open, with a strength depending on how many players are simultaneously looking into the chest
    - Fix: Blocks with a tint (Grass, leaves, reinforced blocks, ...) projected by the Projector are not tinted correctly
    - Fix: The Protecto does not attack players
    - Fix: The Frame's model does not match up with the vanilla iron block (this fix may break resource packs slightly)
    - Fix: Tooltips in the Block Pocket Manager's GUI still show up even if the block pocket is activated or not owned by the player looking at it
    - Fix: Crash when trying to change the owner of a door
    - Fix: Sentry animation does not work properly when changing modes
    - Fix: Lasers cannot be toggled properly
    - Fix: [1.12.2] Alarm crash
    - Fix: [1.12.2] Pick block does not work on SecurityCraft's double slabs
    - Fix: [1.12.2] Some reinforced planks' textures don't match up with their vanilla counterpart
    - Fix: [1.12.2] Motion Activated Light can be placed in midair
    - Fix: [1.12.2] The Projector does not save its settings
    - Fix: [1.12.2] The Projector cannot project blocks with a metadata value greater than 0 (example: granite, colored wool, ...)
    - Fix: [1.12.2] Trophy System GUI is too dark in certain cases
    - Fix: [1.12.2] SecurityCraft's key binding names don't get translated
    - Fix: [1.15.2] Reinforced Lanterns don't have a reinforced block tint
    - Fix: [1.15.2+] Blocks projected by the projector have incorrect lighting
    - Fix: [1.15.2+] Placing a Password-protected Chest or setting/changing its passcode can lead to the wrong chest's passcode being changed
    - Fix: [1.16.5] Reinforced Lanterns and Reinforced Chains don't have a reinforced block tint
    - Misc.: The SecurityCraft Manual's textures have been modified, and buttons as well as items were moved around. Not bringing resourcepacks up to date with these changes may lead to buttons and items not fitting the textures properly
    - Misc.: [1.12.2] The block "securitycraft:alarm_lit" is no longer in use. It is kept for backwards compatibility, and any existing blocks will automatically be converted to "securitycraft:alarm". The latter now has a "lit" block property.
    - Misc.: [1.15.2+] Some SecurityCraft model files have been renamed to better fit Minecraft's model name structure. This will break resourcepacks


    Changelog v1.8.23.1

    - Fix: [1.12.2] Crash when walking through lasers


    Changelog v1.8.23.2

    - Fix: [1.12.2-1.15.2] Trophy System crash

    Posted in: Minecraft Mods
  • 1

    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!
    We have just released a new update for SecurityCraft, v1.8.22! This update finally brings the long awaited rework of the Keycard Reader. You can link your keycards to your own keycard readers via signatures that can also be shared with your other readers if you so wish. For more information about the new keycard system, please refer to the ingame SecurityCraft Manual item. Other notable features include a new Speed Module to increase the operating speed of some of SecurityCraft's blocks, the ability to select which projectile types the Trophy System can attack (requires a Smart Module), and proper offhand support for SecurityCraft's items. Additionally, we have renamed the Whitelist Module and Blacklist Module to Allowlist Module and Denylist Module to make their usages clear to the player. Of course we have also fixed a bunch of bugs and included numerous quality of life features and changes.

    The update is available for Minecraft versions 1.12.2, 1.14.4, 1.15.2, and 1.16.5:

    1.12.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3351695
    1.14.4: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3351696 (No longer being updated as of v1.8.22)
    1.15.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3351697
    1.16.5: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3351698

    - New: SecurityCraft's blocks and items can now properly be used by the offhand
    - New: The Codebreaker will now send a message when it failed to break a code
    - New: The Admin Tool will now send a message when used while it has been disabled in the config
    - New: Players that have been added to an Allow- or Denylist Module will now be visible in a list in the GUI
    - New: Changing the owner of a block will now drop contained modules and storage module inventory
    - New: Configuration option "mineExplosionsBreakBlocks" to control whether explosions of mines break blocks
    - New: The Username Logger now supports the Allowlist Module, making it possible to prevent players on the list from being logged
    - New: The Trophy System is now also capable of targeting Ender Pearls, Snowballs, Eggs, Llama Spit and Firework Rockets
    - New: Inserting a Smart Module into a Trophy System now allows its owner to manually configure which projectile types the Trophy System is allowed to target
    - New: Keycards can now be linked to Keycard Readers via a signature that can be shared with multiple other readers. See the SecurityCraft Manual for more info
    - New: The Allowlist Module can now be used in the Cage Trap
    - New: Reinforced Cauldron
    - New: Speed Module. Can be used in an I.M.S., Protecto, Sentry, or Trophy System
    - New: The Portable Radar can now be placed on all sides of a block and will rotate accordingly
    - New: The Admin Tool now shows information about briefcases by holding the Briefcase in the off hand and the Admin Tool in the main hand and rightclicking
    - New: [1.14.4+] Server configuration option "force_reinforced_block_tint". This can be used to force players to use the setting of the server config value "reinforced_block_tint"
    - New: [1.14.4+] Client configuration option "reinforced_block_tint". If the server does not force the reinforced block tint, this value will be used
    - Change: The information on how to look around inside a camera is now displayed in the camera's overlay instead of being sent to the chat
    - Change: Messages sent due to changing a Sentry's mode will now show up above the hotbar to avoid spamming the chat
    - Change: The Whitelist Module has been renamed to "Allowlist Module" to be more clear about its function
    - Change: The Blacklist Module has been renamed to "Denylist Module" to be more clear about its function
    - Change: Auto-assembling the Block Pocket no longer instantly builds the structure
    - Change: The Redstone and Speed Modules now both use the resource pack's redstone/sugar texture
    - API: Added hook for mods to define a block that can open Reinforced Doors/Reinforced Trapdoors/Reinforced Fence Gates. For more info, see IDoorActivator
    - Fix: An item stack cannot be put into the Universal Block Reinforcer's slots if the stack's count is larger than the Reinforcer's durability
    - Fix: I.M.S. entity gets stuck in mid-air when leaving and rejoining the world
    - Fix: Portable Radar does not respect the "respect_invisibility" config option
    - Fix: I.M.S. attacks players in spectator mode
    - Fix: The Briefcase's NBT contains empty Briefcase inventory slots
    - Fix: Some of SecurityCraft's tools don't lose durability when used on a block while held in the offhand
    - Fix: Reinforced Buttons and the Reinforced Lever can get washed away by water and destroyed by pistons
    - Fix: Mines can be placed on some blocks that don't have a solid top side
    - Fix: Claymore explosions ignore the "shouldSpawnFire" configuration option
    - Fix: Placing a Scanner-/Keypad Door in a block space that is powered will place the door in an open state
    - Fix: Universal Block Remover does not take damage when breaking a deactivated Cage Trap
    - Fix: The message that the Codebreaker has been disabled in the configuration file doesn't get sent
    - Fix: Placing a Sentry in replaceable blocks, such as grass, does not work
    - Fix: Some mines ignore the "smallerMinesExplosion" configuration option
    - Fix: Copying/Pasting module lists does not work properly
    - Fix: Mobs can spawn inside of a block pocket
    - Fix: Potential crash when placing down blocks next to a password-protected chest
    - Fix: Laser-/Inventory Scanner Fields don't have the proper owner assigned
    - Fix: Newly placed Laser Blocks/Inventory Scanners don't synchronize with the Laser Block/Inventory Scanner they connected to
    - Fix: Rejoining a server/world while being mounted to a camera teleports the player to that camera
    - Fix: Rightclicking a block while attempting to change a Briefcase's owner does not change the owner
    - Fix: [1.12.2] Placing blocks using tools of other mods (like Better Builder's Wands) does not set the owner correctly
    - Fix: [1.12.2] The wooden Reinforced Button's sound is incorrect
    - Fix: [1.12.2] Scrolling using the mouse wheel in the Username Logger's GUI does not work
    - Fix: [1.12.2] Blocks that are disguised using blocks with support for CTM don't render
    - Fix: [1.12.2] Projector placing/breaking/etc. sounds are incorrect
    - Fix: [1.12.2] Ownership does not get set properly when converting blocks (namely Chest -> Password-protected Chest and Frame -> Keypad)
    - Fix: [1.12.2] Motion Activated Light crash
    - Fix: [1.12.2] Trophy System has incorrect place/step/break sounds
    - Fix: [1.12.2] Keypad Door recipe is incorrect
    - Fix: [1.12.2] SecurityCraft Manual pages don't get sorted
    - Fix: [1.14.4-1.15.2] Briefcases cannot be opened
    - Fix: [1.14.4+] Double Crystal Quartz Slab does not drop two slab items
    - Fix: [1.14.4+] Using TAB to navigate menus does not work properly in some of SecurityCraft's interfaces
    - Fix: [1.14.4+] Pressing ENTER to press buttons in SecurityCraft's interfaces does not work
    - Fix: [1.14.4+] The fourth I.M.S. Bomb doesn't get shot properly
    - Fix: [1.14.4+] The SecurityCraft Manual does not properly reflect recipes that have been disabled via datapacks/3rd-party mods
    - Fix: [1.15.2] Reinforced (Stained) Glass is see-through
    - Fix: [1.16.5] Sentry does not attack hostile mobs from Lycanites Mobs
    - Removed: Ability to take screenshots via middle mouse click while being mounted to a camera, as it is unneeded due to Minecraft's own screenshot feature
    - Removed: [1.14.4+] All configuration values that disable recipes. Use datapacks or 3rd-party mods to disable recipes instead
    - Removed: [1.14.4+] Version Checker integration (Forge's update checker is already being used instead)
    - Misc.: [1.14.4+] All of SecurityCraft's blocks now have loot tables
    - Misc.: [1.14.4+] Added data generators for more blockstates and models and renamed some textures and models along the way. This will break resourcepacks
    - Misc.: [1.16.5] The minimum required Forge version is now 36.0.42
    Posted in: Minecraft Mods
  • 0

    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!

    Hello, hello! A new update for SecurityCraft has been released! v1.8.21's main changes are an overhaul for the sentry and block pocket manager, as well as restructuring the mod's configuration settings, removing some of them in favor of ingame per-block options. Of course a bunch of other new features and fixes are included as well, the details of which you can see in the changelog below.

    !!!! READ THIS BEFORE UPDATING !!!!

    1. Due to the new sentry modes, your sentries will not behave as in previous mod versions. Make sure to set them to the correct mode again, otherwise they will attack something you don't want to be attacked! Do note, that due to an additional fix regarding the Sentry, Sentries placed above water, lava, or other liquids will be removed and dropped as an item!
    2. (This only affects 1.14.4, 1.15.2, and 1.16.4/.5) Your SecurityCraft config will reset! This is because the mod's configuration file has been split up into client and server configs, and some config options have been removed in favor of ingame per-block configuration (accessible by rightclicking the block with a Universal Block Modifier). Read the changelog below for details. If a configuration option is not mentioned, it has simply been moved to the server config. The server configuration can be found in the serverconfig folder within your world folder. The client configuration can still be found in the normal config folder. You can find your old configuration in the config/securitycraft-common.toml file.


    - New: Sentries now have more modes. They can now attack only players, only hostile mobs, or both, and can be either always active, camouflaged, or idle
    - New: Hovering over a Sentry's name in the Sentry Remote Access Tool now shows the Sentry's position
    - New: The Whitelist Module can now be used in the Scanner Door
    - New: Adding a whitelist module to a Reinforced Hopper will allow whitelisted players to access the hopper and use it to extract items out of their own blocks
    - New: Customization option to change how long the Retinal Scanner emits a redstone signal when it has been activated
    - New: Customization option to change the player search radius of the Username Logger
    - New: Customization option to change the length of the pause between alarm sounds
    - New: Customization option to change the range of blocks in which the Claymore can be tripped
    - New: Customization option to change the range of blocks in which the I.M.S. can find potential targets
    - New: Briefcases can now be dyed the same way as leather armor
    - New: Nameable SecurityCraft blocks and Sentries will keep the custom name of their item form when placed
    - New: Customization option to change the time the Scanner Door will stay open before it closes again (set to 0 to disable)
    - New: The Projector can now project horizontally
    - New: The height of a Projector's projection can now be changed
    - New: Customization option to allow Inventory Scanner fields to solidify when a prohibited item is detected
    - New: Quark's wooden chests can now be converted to Password-protected Chests
    - New: Wire Cutters can now deactivate a Cage Trap. Use Redstone to reactivate it
    - New: Sounds when defusing/arming mines
    - New: An offset can now be set before automatically building a Block Pocket, removing the restriction that the Block Pocket Manager has to be in the middle
    - New: The Storage Module can now be used in the Block Pocket Manager to add an inventory for storing building materials for the Block Pocket
    - New: Keypad Door
    - Change: Reinforced Hoppers can no longer be accessed by anyone
    - Change: Some customizable options have been adapted to allow for finer control
    - Change: Reinforced Iron Bars spawned by a Cage Trap no longer drop
    - Change: If not in creative mode, auto-assembling the Block Pocket now only works if the proper building materials are provided in the Block Pocket Manager's inventory (accessible by adding a Storage Module)
    - Change: Removing a Storage Module from an Inventory Scanner or Block Pocket Manager will now drop the contents of the block
    - Change: [1.14.4+] The configuration option "sayThanksMessage" has been moved to the client configuration
    - Change: [1.14.4+] The configuration option "cameraSpeed" has been moved to the client configuration
    - API: Added hook for mods to alter if the Sentry can attack their entities. For more info, see IAttackTargetCheck
    - API: Added hook for mods to add a way to have their own blocks be convertible to password-protected variants. For more info, see IPasswordConvertible
    - API: Inter mod communications related code has been moved to the SecurityCraftAPI class
    - Fix: Trophy Systems shoot bullets of their owner's sentries
    - Fix: Modules sometimes do not get synched to a linked block (e.g. Laser Block, Inventory Scanner)
    - Fix: Removing the block under a Sentry does not remove the Sentry in numerous cases
    - Fix: Sentries target invulnerable entities
    - Fix: Sentries can be placed above liquids
    - Fix: Players in spectator mode can activate some blocks (e.g. Portable Radar)
    - Fix: Some recipes don't get displayed correctly in the SecurityCraft Manual
    - Fix: Rightclicking a block while attempting to remove a Briefcase's code does not remove the code
    - Fix: Slider tooltips overlap sliders when changing their value (affects Projector, block customization, ...)
    - Fix: The names of nameable SecurityCraft blocks cannot contain braces
    - Fix: Inventory Scanner does not drop stored items when broken
    - Fix: Projector does not drop its contained block when broken
    - Fix: Some text in the Inventory Scanner's GUI is not translated
    - Fix: Some text in the Inventory Scanner's GUI may not display correctly when using certain languages
    - Fix: Prohibited Items slots in the Inventory Scanner's GUI are overlapping
    - Fix: Prohibited Items in Shulker Boxes get destroyed by the Inventory Scanner when a redstone module is equipped
    - Fix: The custom name of Password-protected Chests doesn't show up at the top of the chest's screen
    - Fix: The default name of the Password-protected Chest's screen doesn't get translated
    - Fix: Large Password-protected Chests have the wrong label at the top of their screen
    - Fix: Defusing/arming some mines does not decrease the durability of the wire cutters/flint and steel
    - Fix: Defusing some mines decreases the durability of the wire cutters when in creative mode
    - Fix: Attempting to defuse some mines despite them already being defused, decreases the durability of the wire cutters
    - Fix: Size and show outline settings of a Block Pocket Manager don't get synchronized to other players
    - Fix: Crash involving capabilities of Password-protected Chests/Furnaces
    - Fix: SecurityCraft's Doors and the Reinforced Trapdoor are open when placed while powered by redstone
    - Fix: Players mounted to cameras are able to break blocks and hit/interact with entities
    - Fix: The camera's zoom can't be decreased when increased for too long (and vice versa)
    - Fix: The Block Pocket Manager can sometimes allow to activate block pockets that aren't built correctly
    - Fix: Bouncing Betty is invisible after being tripped
    - Fix: The Intelligent Munition System cannot target players
    - Fix: [1.12.2] I.M.S. GUI sometimes has faulty text
    - Fix: [1.12.2] The Disguise Module does not accept some modded blocks
    - Fix: [1.12.2] Block of a disguised Sentry sometimes does not properly reappear when broken
    - Fix: [1.12.2] Password-protected Chests can connect to vanilla chests, causing visual glitches
    - Fix: [1.12.2] Password-protected Chests sometimes visually disappear despite them still being on screen
    - Fix: [1.12.2] Block Pocket Manager outline color is incorrect
    - Fix: [1.12.2-1.15.2] Sentry does not attack hostile mobs from Lycanites Mobs
    - Fix: [1.12.2-1.15.2] Some messages don't get translated when playing on a server
    - Fix: [1.14.4+] Reinforced Light Gray Stained Glass/Stained Glass Panes/Terracotta have faulty recipes (Thanks shroomdog27!)
    - Fix: [1.14.4+] SecurityCraft's doors cannot be placed underwater
    - Fix: [1.14.4+] Sliders (e.g. in the Projector or the customization screens) give no feedback when the player hovers their mouse over them
    - Fix: [1.14.4+] Tile Entity data does not get synchronized properly in some cases
    - Fix: [1.14.4+] Reinforced Doors sometimes drop an item when broken in Creative mode
    - Fix: [1.16.5] Sentry Remote Access Tool tooltip shows incorrectly
    - Fix: [1.16.5] Fake liquids can sometimes be picked up when they shouldn't
    - Fix: [1.16.5] Crystal Quartz blocks drop when breaking them by hand
    - Fix: [1.16.5] Switching cameras while being mounted to a camera does not work
    - Removed: Configuration option "alarmSoundVolume"
    - Removed: Configuration option "alarmTickDelay" This is now a per-block option
    - Removed: Configuration option "claymoreRange" This is now a per-block option
    - Removed: Configuration option "imsRange". This is now a per-block option
    - Removed: Configuration option "motionActivatedLightSearchRadius". This is already a per-block option
    - Removed: Configuration option "portableRadarDelay". This is already a per-block option
    - Removed: Configuration option "portableRadarSearchRadius". This is already a per-block option
    - Removed: Configuration option "usernameLoggerSearchRadius". This is now a per-block option
    - Removed: [1.12.2] Configuration option "debug". It was unused
    - Misc.: The messages sent on joining a world have been updated to remove outdated messages, improve existing ones, and add one notifying the user of an outdated mod version
    - Misc.: [1.15.2] The minimum required Forge version is 31.2.10


    Links

    1.12.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3203501
    1.14.4: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3203502
    1.15.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3203503
    1.16.4/.5: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3203504

    Posted in: Minecraft Mods
  • 0

    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!

    Another tiny bugfix update has been released that should fix the issue people were having which resulted in a crash upon starting the game when Electroblob's Wizardry was installed. Additionally, the track mine being see through, and reinforced panes not connecting to walls has been fixed.


    Changelog:

    - Fix: Potential crash while starting the game
    - Fix: [1.15.2+] Track Mine is see-through in certain cases
    - Fix: [1.16.4] Reinforced (Stained) Glass Panes and Reinforced Iron Bars do not connect to walls and vanilla panes


    Downloads:

    1.12.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3109599
    1.14.4: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3109600
    1.15.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3109601
    1.16.3/.4: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3109602

    Posted in: Minecraft Mods
  • 0

    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!

    We just released a tiny update to fix a crash when reinforcing blocks! This update is available for Minecraft versions 1.12.2, 1.14.4, 1.15.2, and 1.16.3 - all the versions we currently support. Grab the update here:


    1.12.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3090828
    1.14.4: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3090829
    1.15.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3090830
    1.16.3: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3090831

    Posted in: Minecraft Mods
  • 0

    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!

    A new update of SecurityCraft has been released! This update adds 1.16 related content and features to the mod. We also included lots of smaller new features, and fixed a ton of things! Download for these Minecraft versions:

    1.12.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3088772
    1.14.4: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3088773
    1.15.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3088774
    1.16.3: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3088775


    - New: The name of a camera is now displayed in the top right when the player is mounted to it
    - New: Inventory Scanner modifying option to have inventory scanner fields be horizontal
    - New: A briefcase's owner can now be changed if its owner rightclicks while holding the briefcase in their off hand and a named Universal Owner Changer in their main hand (Thanks Redstone_Dubstep!)
    - New: The codebreaker can now be used on a briefcase by holding the briefcase in the off hand and the codebreaker in the main hand and rightclicking (Thanks Redstone_Dubstep!)
    - New: Customization option to change how long the Keycard Reader emits a redstone signal when it has been activated (Thanks Redstone_Dubstep!)
    - New: Secret Signs can now have a whitelist (Thanks Redstone_Dubstep!)
    - New: New customization option to make the text of Secret Signs visible to everyone (Thanks Redstone_Dubstep!)
    - New: In inventories, block mines can now be distinguished from their vanilla counterparts
    - New: [1.12.2] Modules can now also be added to a block by (sneak-)rightclicking them onto the block instead of using the Universal Block Modifier
    - New: [1.12.2] Security Cameras, Reinforced Iron Fences, and Reinforced Iron Fence Gates now get affected by ICBM Classic's EMP blast. Blocks that have been hit can be reactivated by rightclicking them with redstone
    - New: [1.14.4+] Reinforced Lantern (Thanks Redstone_Dubstep!)
    - New: [1.14.4+] Modules can now also be added to a block by rightclicking them onto the block instead of using the Universal Block Modifier
    - New: [1.16.3] Reinforced Blocks: Crimson Nylium, Warped Nylium, Crimson Planks, Warped Planks, Crimson Stem, Warped Stem, Stripped Crimson Stem, Stripped Warped Stem, Stripped Crimson Hyphae, Stripped Warped Hyphae, Crimson Hyphae, Warped Hyphae, Crismon Slab, Warped Slab, Soul Soil, Basalt, Polished Basalt, Cracked Nether Bricks, Chiseled Nether Bricks, Crimson Stairs, Warped Stairs, Quartz Bricks, Warped Wart Block, Netherite Block, Crying Obsidian, Blackstone, Blackstone Slab, Blackstone Stairs, Polished Blackstone, Polished Blackstone Slab, Polished Blackstone Stairs, Polished Blackstone Bricks, Polished Blackstone Brick Slab, Polished Blackstone Brick Stairs, Chain, Blackstone Wall, Polished Blackstone Wall, Polished Blackstone Brick Wall, Soul Lantern, Shroomlight, Crimson Pressure Plate, Warped Pressure Plate, Polished Blackstone Pressure Plate, Crimson Button, Warped Button, Polished Blackstone Button (Thanks Redstone_Dubstep!)
    - New: [1.16.3] Ancient Debris Mine, Gilded Blackstone Mine, Nether Gold Ore Mine (Thanks Redstone_Dubstep!)
    - New: [1.16.3] Secret Crimson and Secret Warped Signs (Thanks Redstone_Dubstep!)
    - New: [1.16.3] Piglins now love Reinforced Gold Blocks (Thanks Redstone_Dubstep!)
    - New: [1.16.3] Striders now find Fake Lava comfortably warm (Thanks Redstone_Dubstep!)
    - New: [1.16.3] Reinforced Blocks are now immune to lava (Thanks Redstone_Dubstep!)
    - New: [1.16.3] Block/item tags: securitycraft:reinforced/crimson_stems, securitycraft:reinforced/nylium, securitycraft:reinforced/pressure_plates, securitycraft:reinforced/warped_stems (Thanks Redstone_Dubstep!)
    - New: [1.16.3] Support for the following block/item tags: minecraft:infiniburn_overworld, minecraft:mushroom_grow_block, minecraft:nylium, minecraft:pressure_plates, minecraft:soul_fire_base_blocks, minecraft:soul_speed_blocks, minecraft:strider_warm_blocks, minecraft:wither_summon_base_blocks, minecraft:piglin_loved (Thanks Redstone_Dubstep!)
    - Change: Inventory Scanner Fields now cannot be destroyed when between two Inventory Scanners (Thanks Redstone_Dubstep!)
    - Change: Laser and Taser damage no longer bypasses armor
    - Change: The Admin Tool now only works in creative mode
    - Change: Instead of using a crafting table, a briefcase's code can now be reset if its owner rightclicks while holding the briefcase in their off hand and a Universal Key Changer in their main hand. (Thanks Redstone_Dubstep!)
    - Change: Balanced Fake Liquids: Reduced damage of Fake Water by 70% and added regeneration effect to Fake Lava instead of healing instantly
    - Change: The Panic Button now emits a light level of 4 when turned on
    - Change: Just Enough Items now shows proper recipes for un-/reinforcing blocks - the old info screen has been removed in favor of this
    - Change: The level 1 Universal Block Reinforcer can no longer unreinforce blocks. At least level 2 is required for this now
    - Change: The codebreaker is now 100% effective when using in creative mode
    - Change: [1.14.4+] The inventory scanner's texture is now up to date with the new Minecraft textures
    - Change: [1.16.3] Sounds of reinforced blocks now match the sounds of their vanilla equivalent (Thanks Redstone_Dubstep!)
    - Change: [1.16.3] Reinforced Carpets can no longer be used as fuel
    - API: Added hook for mods to define blocks that can extract from Password-protected Chests/Furnaces. Fore more info, see IExtractionBlock
    - Fix: Taser does not reliably hit entities (Thanks Redstone_Dubstep!)
    - Fix: Camera overlay's time and hotkey texts sometimes get obscured or render partly offscreen
    - Fix: Anyone can reset a briefcase's passcode (Thanks Redstone_Dubstep!)
    - Fix: Confirm button in the Universal Key Changer's GUI doesn't properly react to changes in the textboxes (Thanks Redstone_Dubstep!)
    - Fix: Defused Claymore model is incorrect (Thanks Redstone_Dubstep!)
    - Fix: Keycard Reader sometimes sends incorrect messages (Thanks Redstone_Dubstep!)
    - Fix: Fire doesn't get removed after exiting Fake Lava
    - Fix: Transparent pixels in Codebreaker and Sentry Remote Access Tool textures
    - Fix: Panic button has no sound
    - Fix: Pipe interaction with Password-protected Chest/Furnace
    - Fix: Portable Radar sometimes doesn't turn off the redstone signal when it's supposed to
    - Fix: Vanilla redstone power sources can still activate Reinforced Doors and similar in specific cases
    - Fix: Reinforcing a hopper in the world drops its contents
    - Fix: [1.12.2] Inventory Scanner and Inventory Scanner Field metadata is calculcated incorrectly (This means that the orientation of your Inventory Scanner (Fields) might reset!)
    - Fix: [1.12.2] Some customizable blocks don't drop their items correctly when broken
    - Fix: [1.12.2] Rare crash
    - Fix: [1.12.2] Rotating/mirroring some blocks (e.g. using mods like Recurrent Complex) does not work correctly
    - Fix: [1.12.2] Incorrect Reinforced Hopper sounds
    - Fix: [1.12.2] Incorrect Reinforced Lever sounds
    - Fix: [1.12.2] Changes to installed modules don't sync to clients on a dedicated server
    - Fix: [1.12.2] The first rightlick of a Whitelist/Blacklist Module does not open the GUI on a dedicated server
    - Fix: [1.12.2] Cannot exit GUIs using escape key when a textfield is focused
    - Fix: [1.12.2,1.14.4] Admin Tool has to be sneak-rightclicked in order to show information
    - Fix: [1.12.2-1.15.2] WAILA exploit
    - Fix: [1.14.4] Projector is missing its English translation
    - Fix: [1.14.4] Reinforced Grass Block has a faulty model
    - Fix: [1.14.4,1.15.2] Double Stone Slab has no tint (Thanks Redstone_Dubstep!)
    - Fix: [1.14.4,1.15.2] Crash on SC Manual pages with subpages, when using a language that does not use spaces to seperate words (Thanks jihuayu!)
    - Fix: [1.14.4,1.15.2] Welcome message doesn't show
    - Fix: [1.14.4+] Secret Signs can be colored by anyone (Thanks Redstone_Dubstep!)
    - Fix: [1.14.4+] Reinforced Hopper does not drop
    - Fix: [1.14.4+] Reinforced Doors and Scanner Doors cannot be placed by rightclick the side of a block
    - Fix: [1.14.4+] Reinforced Doors and Scanner Doors can remove blocks
    - Fix: [1.14.4+] Crashes
    - Fix: [1.14.4+] Sliders in GUIs sometimes don't stop sliding after the mouse button has been released
    - Fix: [1.14.4+] Universal Block Reinforcer dupe
    - Fix: [1.14.4+] Rotating/mirroring some blocks (e.g. using mods like World Edit) does not work correctly
    - Fix: [1.14.4+] Sentry bullets don't disappear upon hitting a block
    - Fix: [1.14.4+] Disguised blocks don't get tinted correctly when the reinforced_block_tint configuration option is turned off
    - Fix: [1.16.3] Walking through a block pocket wall blocks vision
    - Fix: [1.16.3] Tooltips in SecurityCraft Manual don't completely show on the screen
    - Fix: [1.16.3] Redstone cannot be placed on Reinforced Hoppers
    - Potential Fix: First Alarm sound sometimes does not play
    - Removed: Taser Bullet entity
    - Removed: [1.15.2+] Fix for Cyclic's Sack of Holding (Cyclic has a fix in place itself)
    - Misc.: Various French language fixes (Thanks supercat95!)
    - Misc.: [1.16.3] The minimum required Forge version is now 34.0.3

    Posted in: Minecraft Mods
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    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!

    We released another hotfix for SecurityCraft for Minecraft 1.16.2, fixing incompatibility with newer Forge versions, as well as the harming module recipe not working. https://curseforge.com/minecraft/mc-mods/security-craft/files/3043344

    Posted in: Minecraft Mods
  • 0

    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!

    We ported and released SecurityCraft for Minecraft 1.16.2 today, also fixing a crash with disguised blocks: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3031063



    SecurityCraft for Minecraft 1.12.2 also got a couple updates (changelogs below), the latest of which can be found at this link: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3022712


    Changelog v1.8.19.2
    - Fix: [1.12.2] SecurityCraft is incompatible with OpenCubicChunks
    - Fix: [1.12.2] Crash on SC Manual pages with subpages, when using a language that does not use spaces to seperate words

    Changelog v1.8.19.3
    - Fix: [1.12.2] Packet exploit

    Posted in: Minecraft Mods
  • 0

    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!

    I just released an update to the 1.16.1 beta version to re-enable HWYLA integration and the Cyclic fix. Nothing else changed, but it is still a beta. Report any bugs you find in the #bugreport channel on our Discord server, please :) We'll probably get out of beta after Mojang releases Minecraft 1.16.2.
    Download: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3015951


    Changelog:
    - Misc.: Re-enable fix for Cyclic's Sack of Holding
    - Misc.: Re-enable HWYLA integration

    Posted in: Minecraft Mods
  • 0

    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!

    I'm a couple days late to post this here, my bad. We have released a first beta version of SecurityCraft v1.8.19.1 for Minecraft 1.16.1! Please do try it out and report any bugs you find in the #bugreports channel of our Discord server. Thanks for your patience with us while we worked on updating the mod. Have fun securing your new nether bases :)

    Download (you need at least Forge version 32.0.67 to play): https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3007238

    Posted in: Minecraft Mods
  • 0

    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!

    We just released a small update to fix some issues, including the Projector not synchronizing on servers.
    We're also still working on the 1.16.1 port of SecurityCraft, which is coming along rather well. Currently, everything is being tested to make sure that there aren't any major issues with the mod before we release a beta. We'll let you know right here when the first version of the port is available!


    Changelog:


    - Fix: Tooltips of modules show a header even if no blocks/items/players have been added (Thanks Redstone_Dubstep!)
    - Fix: Projector doesn't sync on servers
    - Fix: [1.14.4+] Fake liquids can sometimes be picked up when they shouldn't


    Downloads:


    1.12.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3003990
    1.14.4: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3003991
    1.15.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/3003992

    Posted in: Minecraft Mods
  • 0

    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!

    We have just released v1.8.19 of SecurityCraft! There are three notable big features, amongst smaller fixes and improvements:


    1. Automatic building of the Block Pocket, which was kindly developed by Redstone_Dubstep! :)
    2. Geforce added the Projector, which allows you to project a wall of fake blocks into the world. Very useful for secret entrances or similar!
    3. I have rewritten a bunch of things in the background in order to make it possible for Password-protected Chests and Furnaces to have modules! Take a look at the changelog for details.

    This version is available for Minecraft 1.12.2, 1.14.4, and 1.15.2. We are also now starting to port this version to Minecraft 1.16.1, but we do not have an ETA on when a first beta of the port will be available. As soon as there is, we'll let you know in our Discord server.


    DISCLAIMER: The backend of the module system has been rewritten. Despite thoroughly testing it, there might still be issues we missed. Always backup your world before updating! If you find issues, please report them to us.


    - New: The Reinforced Hopper is now the only block that can pull out of Password-protected Chests and Furnaces. The owner of both blocks needs to be the same, or the hopper needs to be owned by a whitelisted player
    - New: White-/Blacklist Modules now work for the Password-protected Chest and Furnace (including customization options to turn off the messages)
    - New: Players in creative can now remove any sentry and not just their own
    - New: The Block Pocket can now be built automatically from within the Block Pocket Manager's GUI (Thanks Redstone_Dubstep!)
    - New: Projector (Projects a fake wall of a block of your choice into the world)
    - New: [1.14.4+] Stonecutting recipes for numerous reinforced blocks (Thanks Redstone_Dubstep!)
    - Change: Disguising a sentry will now respect previously placed blocks at the sentry's position (Thanks Redstone_Dubstep!)
    - Change: Improved the Block Pocker Manager's GUI (Thanks Redstone_Dubstep!)
    - API: New IModuleInventory interface that adds the ability to have modules in a TileEntity
    - API: New ICustomizable interface that adds the ability to have customization options in a TileEntity
    - Fix: Removing a Redstone Module from an active Portable Radar does not update the redstone output
    - Fix: Whitelist Module does not work in the Keycard Reader
    - Fix: Placing a block on an active Keypad plays no sound
    - Fix: Trophy System beam is not always visible
    - Fix: The customization GUI for Block Pocket blocks can be opened despite there being no functions
    - Fix: Modules drop twice when breaking a block containing modules in creative mode
    - Fix: Modules can duplicate when loading chunks
    - Fix: Hoppers etc. can extract from the fake slots of an Inventory Scanner
    - Fix: Security Camera still powers blocks when removing the Redstone Module
    - Fix: Modules don't get synched correctly on servers
    - Fix: [1.12.2] Universal Block Remover sends two messages when the right-clicked block cannot be removed
    - Fix: [1.12.2] Mine explodes when trying to change its owner
    - Fix: [1.12.2] Universal Block Remover creates two breaking sounds
    - Fix: [1.12.2] Retinal Scanner crash
    - Fix: [1.12.2] Capability related crash
    - Fix: [1.12.2] Backslashes visible in German language file
    - Fix: [1.14.4+] Trophy System does not attack shulker/sentry bullets and all kinds of arrows
    - Fix: [1.14.4+] Potential crash when clicking the Clear List button in the Username Logger's GUI
    - Fix: [1.14.4+] Username Logger crash
    - Fix: [1.14.4+] Block Pocket Managers and Block Pocket Walls do not drop (Thanks Redstone_Dubstep!)


    Download for these Minecraft versions:

    1.12.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/2992298
    1.14.4: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/2992299
    1.15.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/2992300

    Posted in: Minecraft Mods
  • 0

    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!

    SecurityCraft v1.8.18.1 has been released to fix a couple issues with the previous version:


    - API: Option is now abstract and some methods have been changed around for cleaner code
    - Fix: Reinforced Levers etc. don't reliably open Reinforced Iron Doors etc. when powering a block next to them
    - Fix: New customizable options don't correctly load for existing blocks
    - Fix: Retinal Scanner crash
    - Fix: Camera dis-/mounting doesn't work correctly
    - Fix: [1.12.2] Portable Radar cannot be placed


    1.12.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/2960789
    1.14.4: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/2960790
    1.15.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/2960791

    Posted in: Minecraft Mods
  • 1

    posted a message on [v1.8.23/.1/.2] SecurityCraft~ Security cameras, Retinal scanners, and more!

    SecurityCraft v1.8.18 has been released! This is a massive release with heaps of (QoL) fixes/features, as well as new reinforced blocks. Due to the size of the changelog for this version, I, again, prefer to not post it here. You can find the complete changelog here. This version is available for Minecraft 1.12.2, 1.14.4, and 1.15.2:


    1.12.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/2958190
    1.14.4: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/2958191
    1.15.2: https://www.curseforge.com/minecraft/mc-mods/security-craft/files/2958192


    DISCLAIMER: The Password-protected Furnace has been rewritten in this update. Please be aware that older Password-protected Furnaces may break. Backup your world before updating!

    Posted in: Minecraft Mods
  • 0

    posted a message on ICBM Classic

    No, we have not started to port the mod yet. You can check the CurseForge page for updates. https://www.curseforge.com/minecraft/mc-mods/icbm-classic/files/all

    Posted in: Mods Discussion
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