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    posted a message on [1.7.3] Easier Slimes - Over 1k downloads, UPDATED TO V2

    Hello, those who are aware, a user who goes by Scompy created a mod that allowed slimes to spawn on the surface, although still slightly rare, but allowing a player to easily obtain slime balls for sticky pistons. Well, I have updated his mod for him so that everyone can use it. The 1.6.6 version is compatible, but caused the client to crash whenever you did anything in the pause menu so I have fixed it and modified it slightly because I thought it would be more realistic.

    If you download this mod, please post a comment with how it is so I can make it suit everyones wants and needs. Also give a shout to Scompy for coming up with the mod idea, I just updated and fix it :tongue.gif: I dont need any thanks

    Quick Notifications

    Updated to V2!!!

    Also, would like to let everyone know our server was upgraded to hold 150 people, check it out!

    Website: http://www.obsmc.net/
    Server IP: sv.obsmc.net

    New features

    Updated to version 2 Wooopeeee, everything is now configurable!

    Installation Instructions

    Please note, you do not need Modloader for this mod to work, however after testing, it is Modloader compatible

    Step 1 - After downloading and extracting the mod class files to the directory of your choice, open up the bin folder for minecraft, on windows, it is %appdata%/.minecraft/bin
    Step 2 - There should be a minecraft.jar file in the there, open it with an archive program like winrar from rarlab so you can view its contents, do not extract it, just view.
    Step 3 - Drap the mod class files into the jar file.
    Step 4 - Close the archive program and load up minecraft.
    Step 5 - Restart minecraft because I have not got it pick up the config file properly.

    Download Links

    Minecraft 1.7.3

    Please note, you DO need Modloader for this mod to work!

    Easier Slimes - Allows you to change the hide, spawn rate, and more through the easy to configure properties file! Love slimes but cant find them, this is for you!
    http://adf.ly/2A5LY

    Minecraft 1.6.6

    http://www.minecraftforum.net/topic/401991-166-easierslimes/


    Bugs and Fixes

    Im not sure how to fix this, but when you start minecraft, it will put the config folder where you run minecraft, and you must reload minecraft for it to be picked up properly. If anyone knows how to stop this please let me know!

    Screenshots and Signitures





    [url=http://www.minecraftforum.net/index.php?showtopic=458952&st=0][img]http://oi54.tinypic.com/2mhbehl.jpg[/img][/url]


    Credit goes to uggabooga3 for the signitures.

    Donate to me to encourage me to make more advanced mods :smile.gif:


    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.3] _8Bit's Mods [F4 Mod v.1.1] [Works in SMP!] [1.8 BLOCKS!]
    Really like this mod, been looking for a mod that has a seed info thing for it, and the light level and slime thing is really helpful, thanks!
    Posted in: Minecraft Mods
  • 0

    posted a message on What mod should I make?
    hey everyone, finally got everything working and Im done school, will start on some of these mods, check back for updates soon!
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on What mod should I make?
    Bump
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on MCP Issues, Start.java exception error
    Friendly bump :biggrin.gif:
    Posted in: Mods Discussion
  • 0

    posted a message on MCP Issues, Start.java exception error
    Well, they are completely unrelated :tongue.gif: But thanks for trying haha
    Posted in: Mods Discussion
  • 0

    posted a message on MCP Issues, Start.java exception error
    Nope, all I have done is set up the project in eclipse, moved the ie.java and Start.java to the project folder, setup my jar and native locations and the run config. The only modification I have done is added ModLoader to the minecraft jar which was decompiled. I have never had this issue before when I made my mods so thats why I am stumped.
    Posted in: Mods Discussion
  • 0

    posted a message on MCP Issues, Start.java exception error
    Hello, for the past days I have been having a problem with my MCP. I have modloader installed, everything decompiled and everything in the right place, just as I had before when I had no problems, but I keep getting this error.

    Exception in thread "main" java.awt.HeadlessException
    	at java.awt.GraphicsEnvironment.checkHeadless(GraphicsEnvironment.java:173)
    	at java.awt.Window.<init>(Window.java:476)
    	at java.awt.Frame.<init>(Frame.java:419)
    	at net.minecraft.client.Minecraft.startMainThread(Minecraft.java:1549)
    	at net.minecraft.client.Minecraft.func_6269_a(Minecraft.java:1542)
    	at net.minecraft.client.Minecraft.main(Minecraft.java:1602)
    	at Start.main(Start.java:26)


    If anyone could help me out, it would be great.
    Posted in: Mods Discussion
  • 0

    posted a message on What mod should I make?


    At this time I do not have the coding skills to do something like this, it sounds pretty fun for a smp plugin though.


    Quote from iHolyMackerel

    I hope you'll take a look at this, any maybe when you're re active, you could do it.
    http://www.minecraftforum.net/topic/377670-req-cave-diving-mod/page__gopid__5519334#entry5519334


    Underwater... has always fascinated me. This may and most likely will be in the poll that I start very shortly and people can vote for it.

    Quote from mr_yogurt

    how about this one? i think its pretty simple


    Surprisingly there may be a mod for it, I may look around, if not, I have some ideas in mind how the gui may look and function, keep watching the post whenever you get a chance and see if its in the poll. Probably :tongue.gif:

    Quote from Heywomoto

    Do an escalator mod. It would be cool for and entrance to a house and other things.

    :cobblestone: :: ::
    :Red: :cobblestone: ::
    :Red: :Red: :cobblestone:
    Where :cobblestone: = Cobblestone Stairs
    Where :Red: = Redstone


    Do you mean like, stairs that push you along like a real life one? Powered stairs? lol, maybe, just maybe but I wouldnt know where to start, some physics maybe? :biggrin.gif:
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on What mod should I make?
    Sorry for not being so active on the thread have been really busy. In other news, Minecraft Code Pack is messed up and isn't allowing me to compile so I'm trying to fiddle with things to get it working again. Will report soon.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on What mod should I make?
    Quote from Cheimon

    I want to post this anyway:

    Ropes and Vines. Ropes, you attach them to the ceiling and climb down. Great for shafts. Made from vines, in rainforest biomes.

    http://www.minecraftforum.net/topic/382397-req-vines-and-ropes/


    This has been done before, check out the released mods forum.


    Quote from CompletlyRandom

    Redstone armor/weapons (maybe 1st craft 9 redstone to 1 redstone block, then you can use them in crafting, cuz same redstone dust would be too common).


    This also has been done before, check the released mods forum, if you do not like their mod, I can make a version for you and you can tell me what you want changed and added.


    Quote from mr.stabby

    How about a mod that adds items that smelt the item they mine.e.g. :goldore: -> :GoldBar:
    without going through the process of a funace though a hoe would have no use whatso ever.
    could be made out of redstone,lava and maybe diamond and obsidion to make it harder to get.


    Maybe another use for a gold pickaxe, where it will dropped the blocks smelted form when you mine it. So, iron ore would drop an iron bar and so on.

    Quote from scotsman

    How about a mod where you mix dyes with water buckets to make paints? They have 16 uses and change the colour of one side of a block (not adding a layer). There would also have to be a paint remover. This would allow you to paint your house and make it look nice without wool and double-thick walls.


    This would be cool, maybe have a bucket that will hold the colour and u mix dyes with water buckets like you said and then dye the water to make paint, sounds pretty cool, I may experiment with that. So you know, in single player commands I believe there is a plugin for it otherwise it may be in the WorldEdit jar, check it out if you want, should be more information on the thread.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [REQ] Longer Redstone
    Is there a specific distance you want it to go? I was thinking around 25-35 blocks long because having it infinite defeats the purpose, but maybe I can do settings and you can choose yourself?
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Changing cloud height?
    Get optifog (+optimine built in), you can change the settings very much so, it improves game performance up to double or more in some cases, and you can configure trees, clouds, rain, snow, and other things individually so you have more freedom.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [REQ] Longer Redstone
    I can do this for you :biggrin.gif: Send me a pm and Ill keep you updated.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on What mod should I make?
    I really like the drill mod idea and to be honest, that is something I would do. I would like to do some research first because I don't know how to make a item have an inventory but once I do that, I will send you a pm and let you know if I start it.

    Thanks for the amazing idea!
    Posted in: Requests / Ideas For Mods
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