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    posted a message on Can you play on a hamachi server offline?

    Lets say that eventually you will no longer be able to sign in via the launcher when they phase out the java edition, would people still be able to play on hamachi servers that have secure mode turned off? I'm quite paranoid that eventually either they will abandon the java version, or that they will abandon older versions of minecraft.

    Posted in: Discussion
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    posted a message on What is the best food source early on-ish and what food source do YOU eat?
    Alright so i've started a new world and the only thing i've had to eat is some apples and about 1 bread, the bread is impossible to get enough of unless you have ample supply of bones, which doesn't really help because when you go to kill skeletons you have to use your hunger up to heal yourself etc and that kind of defeats the purpose. I have mushroom stew for now but it takes a lot of inv space sadly, what food do you guys eat?
    Posted in: Survival Mode
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    posted a message on MAtmos - Environmental sound atmosphere simulator
    Hey just wanted to thank you for making this and how amazing it is, it really helps fill out the bland sound in minecraft, thank you very much.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Equivalent Exchange 2 - v1.4.6.7
    So wait, nuclear reactors now can't be cooled by ice?
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Equivalent Exchange 2 - v1.4.6.7
    So wait, is there still going to be ways to get like uranium from EE in EE3, or a way to send a lot of ice to a reactor insanely fast like something RELATED to a energy condenser, or something that can even function like that? If not, is it possible for him to ever just update EE2 to the current versions of minecraft after EE3, not even add new items, just maintain it?

    I am really going to miss the condenser, that thing was some good fun with nuclear reactors for ice, reduced lag aswell from not having 4000 singularity compressors. *sniff*

    I also feel like alchemy bags may be removed, and I would really dislike that, they are a bit cheap to craft right now I think, I feel the recipe should maybe be more expensive or something so that way we can actually keep them in, I also know that my opinion doesn't really matter, I just want to know what the rest of the community/mod users feel about this.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Equivalent Exchange 2 - v1.4.6.7
    Coupel of questions, don't kill me please.

    So hes going to continue to update EE2 and EE3? I don't understand...

    Also, in EE3 are like collectors and condensers and everything cool being removed or what?

    I just don't want EE3 to be completely not fun, but at the same time not OP as EE2 is/was, I just hope everything works out D:

    Is there going to be any way for him to update EE2 just to be able to run on the newer versions of minecraft after EE3 is out and stable? I have a feeling im going to really dislike EE3, the energy condenser was removed, that thing was really awesome for making my nuclear reactor setup *sniff*
    Posted in: Minecraft Mods
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    posted a message on Cant connect to minecraft.net
    Neither can I, I think the auth servers are down or there maxing out, or there is maintenance, man I really wanted to play D:
    Posted in: Java Edition Support
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    posted a message on When do you THINK 1.3 will come out? (100+ SUPPORTERS)
    Quote from kirby461

    I absolutely no-one knows when it is due to be out, then they obviously have a lot more work to do. I would say August-September. Maybe (unlikely, though) it will go into October or November.


    Lol dude really, like three months, no the latest it would probably be is mid august
    Posted in: Recent Updates and Snapshots
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    posted a message on Co-operative mining in SMP?
    too complicated, and pointless.
    Posted in: Recent Updates and Snapshots
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    posted a message on 12w23a bug: Breaking tallgrass crashes game
    I tweeted to jeb already, hopefully he can release 12w23b sometime today for this fix, as this makes 12w23a unplayable for me.hes making a 12w23b version.
    Posted in: Recent Updates and Snapshots
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    posted a message on 12w23a bug: Breaking tallgrass crashes game
    here is my crash report.

    ---- Minecraft Crash Report ----
    // Everything's going to plan. No, really, that was supposed to happen.
    Time: 6/7/12 6:50 AM
    Description: Unexpected error
    java.lang.NullPointerException
    at akf.c(SourceFile:81)
    at mf.c(SourceFile:57)
    at net.minecraft.client.Minecraft.k(SourceFile:1323)
    at net.minecraft.client.Minecraft.D(SourceFile:577)
    at net.minecraft.client.Minecraft.run(SourceFile:525)
    at java.lang.Thread.run(Unknown Source)
    Relevant Details:
    - Minecraft Version: 12w23a
    - Operating System: Windows 7 (amd64) version 6.1
    - Java Version: 1.6.0_31, Sun Microsystems Inc.
    - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    - Memory: 520281600 bytes (496 MB) / 648740864 bytes (618 MB) up to 954466304 bytes (910 MB)
    - LWJGL: 2.4.2
    - OpenGL: GeForce GTX 580/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
    Posted in: Recent Updates and Snapshots
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    posted a message on is there going to be a new snapshot today?
    is there going to be a snapshot this thursday? also is the exp thing a bug, to where you earn it to fast and it doesn't scale or is this intentional?
    Posted in: Recent Updates and Snapshots
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    posted a message on Anyone think it would be a good idea to add a pumpkin food? Pumpkin Pie or something?
    As it is now, pumpkins have only two uses, and that is jack o lanterns and snow golems and iron golems (that's building).
    I think that pumpkins should be able to be made into some kind of food, such as pumpkin pie or something like that. opinions?
    Posted in: Recent Updates and Snapshots
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    posted a message on Villagers won't breed? I have plenty of houses
    I have 2 villagers in the village, and atleast 20 houses with atleast 2 doors, and they won't breed?
    Posted in: Recent Updates and Snapshots
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    posted a message on Do you think there is going to be a option to disable villager trading in smp?
    Quote from algebraicAT333

    I suppose you could turn structures off, but that would take away strongholds, mineshafts, etc.


    yeah, that's the problem, I need those, do you think they will add a option like under server.properties or something? maybe a plugin? Idk but either way I am going to have to figure something out, also how many snapshots do they release a month?
    Posted in: Recent Updates and Snapshots
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