
MCDungeon will create a procedurally generated dungeon in a preexisting minecraft map. It is not yet feature complete, but can already generate dungeons with quite a bit of variety. It is written in Python and makes use of code from Paul Hodge's minetown project and codewarrior's pymclevel.I primarily use this for SMP and multiworld via Craftbukkit and MultiVerse. But it works just fine in single player too.Thanks to the following for their interest, inspiration, and great ideas! (in no particular order)BeeTLe BeTHLeHeM, codewarrior, Link1999, SoNick, Commander Keen,Yelik, NoiGren, whoiscraig, ChocolateySyrup, Sevminer, AnderZ EL,SuddenLee, Silre, NuclearDemon, bking1138, BarthVader, koredozo,janxious, compgurusteve, and JiFish.
http://mcdungeon.bubblemod.org
Videos
Screenshots
Current Features
- Automatically finds a good location on a map based on range, size, and depth parameters. Can detect player structures and try not to overwrite them.
- Dungeons can be removed from a map later and the landscape allowed to regenerate.
- Dungeons can be regenerated in place with a new layout, mobs, and treasure.
- Can generate multiple of dungeons in a map, or try to fill the map with as many dungeons as possible.
- Generates room layouts based on a random weighted selection of rooms. Rooms are filled with ranomd hallways, floors, room features, and ruins on the surface, all of which are configurable.
- The density and placement of doors, portcullises, and torches are configurable. Option to place fewer torches as levels go down. Less light == more danger!
- A "hard mode" that will attempt to fill in nearby natural caves in an attempt to concentrate random monster spawns inside the dungeon.
- Places stairwells between levels, and a tower entrance with a spiraling staircase. The tower height is configurable so it can be seen for many chunks.
- Optionally places an exit portal at the bottom of the dungeon to teleport players out to the surface. (requires command blocks)
- Places chests with loot around the dungeon in (probably) hard to reach places. An arbitrary number of loot tables can be configured to provide variety. The density of chests is configurable.
- Places mob spawners throughout the dungeon. These will likely be near chests, but not always. Mob types are configurable. The density of spawners is configurable. Some 'non-standard' mobs are available.
- Random placement of secret traps.
- Output floor maps to a terminal with color on ANSI systems.
- Output entire dungeon maps to HTML.
- Other things I've left out to avoid spoilers.


This tool will write data to your minecraft maps and may destroy them! MCDungeon will attempt to avoid player structures, but there is no guarantee. NEVER run this against a map that is currently loaded into Minecraft! Make Backups! Work with copies! I'm not responsible if it destroys your 120+ hour Justin Bieber pixel art!
Support Tips
When asking for help, you'll get the best response if you are sure to include the following:
- A clear description of the problem you are seeing.
- Include your OS version, MCDungeon version, Minecraft version, and any Minecraft mods you are running.
- If running from the command line, include the command exactly as you typed it.
- Use pastebin to post the complete console output from MCDungeon.
- pastebin your .cfg file if you have modified it.
Downloads and Usage
Download the latest version from the official MCDungeon site.
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i would consider that cheaty.
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no, this will not happen if you try his seed.
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false. the human eye is very complex and doesnt see motion in fps, so narrowing it down to one number is ridiculous and there is no evidence to support that number. and the eye can easily percieve images that are flashed at 100 fps and higher, so that number is far too low if you were just trying to estimate.
there are other issues with lower framerates, such as unsynchronized rates with the monitor, where a higher fps is beneficial because the rates will match up more often.
stop trying to compensate for your bad framerate by saying its the same difference. it isnt.
and dont ask others what is bad. if you dont mind that framerate than it is just fine and dandy. if you cant stand under 50 than 30 would suck. its all subjective. however comparatively that is pretty average for a mid-range computer, especially if you arent running programs like gamebooster or using mods like optifog.
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so whining about the current problems and how they should be fixed when you dont have a solution? thats productive.
all these unions are counter-productive when there are no rewards at sake.
and you mentioned above that all the tools now are the same, yet you have a portable minecraft tool. and you think it brings something different to the table. now that is fair, although i havent tried your tool im sure it does. but everybody else thinks theirs brings something new to the table. and providing a goal to work for is counter productive. the goal of having an elite group to join is counter-productive. the goal should be to make the best tool possible, not be accepted by other progammers.
the forum needs to be moderated better, yes. but this is not the solution. more moderation in the same format is the solution.
the same thing is happening in the texture pack forum. people are sick and tired because they have had theirs longer and the new people dont deserve the spotlight because their product is inferior.
the spotlight is everybodys, this is a forum, people post what they make and if it is within the rules they have a right to post it and they have a right to have the same chance as being noticed as someone who has been here a long time.
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but this is a super fun map. i love it. ive seen stuff just like it before, but this is the best by far.
make a version with a birch tree! i like birch trees.
lol at the failed cobble makers.
if we had pistons i would make a sand generator :tongue.gif: i like having glass, so missing that kinda sucks. i only got one sapling! lol.
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you can stop creepers. you cant stop enderman.
its not bad for a house you are living in, but if you happen to leave a house and build another one not too far away, than the enderman who can still spawn there will grief you
and sometimes moats look silly if you dont have a castle.
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you should get the **** over the fact that people less talented then you are going to post things that arent as high quality artistically, and that this person probably put some effort in, and that even though you think all simple texture packs are made by the devil that some people might think that this texture pack has value. this person is probably just starting and being an asshole because you think it is taking up space on the first page instead of your own precious pack isnt going to make it go away. its going to motivate people to not look at your texture pack, and dislike it. so next time you see a pack you dislike... wait for it... cause this **** is about to blow your mind.
get the **** over it
on-topic-
i actually kind of like it. its pretty simple, but it has a nice feel from what i have seen.