OK. I never said it was. I was pointing out the use of incongruous data points.
I was going with what you said, actually. The actual figure is more like 17.5 Million I got my numbers off of the offical Minecraft.net website
An interesting point; However, I would argue that, unlike franchises, games like Minecraft are often something a person will buy only after they've tried it. I would disagree, with franchises people buy the game after buying the last game, so they know the general makeup of the game, and they liked what they got.
With minecraft one of the biggest draws is how cheat it is/was. when it was still in alpha it was like $9.00?... so most people were probably like "what the heck, can't go wrong for $9.00" And like I said I know 2 people with account that never play it and I own 2 accounts.. so right there 3/4 accounts are not being used.
(its a very small data pool I know, but it is something to take into account.
Just as the Original quote author was wrong to state that Minecraft is the most popular game in the world, it is an equally specious claim to argue the opposite I would disagree again, I'm not arguing that CoD is the most popular game in the world, I was just arguing that MC isn't. Same way I can say with 100% certainty that the Sims isn't the #1 game in the world. Without knowing the exact numbers. This is all pretty basic high-school level statistical stuff..
I don't need to poll the whole world to know that.
Ok, fair point. But the statistic you measured was the number of sales- not the number of people that liked it, so it's not a measure of popularity at all. Just a measure of how many people bought it.
I agree. Though your arguments didn't say anything against popularity and instead cited sales figures, to which there is no direct correspondence, which is my primary point.
So you're saying sales figures dont' reflect popularity.... I still say even going that route, MC is not the most popular!
you say they had 8.something million sales? well maybe only 2 million of those people actually LIKE MC.
I know I myself have 2 accounts, I know 2 different friends who have accounts but NEVER play (I mean like they haven't touched it in the last 2 years)
So getting back to the original quote.. MC is in no way the most popular game in the world.
So all of my controls were working fine, and then I left for a few minutes while my daughter was messing around. (she's 2) and now my shift-click to auto put stuff into chest and whatnot doesn't work..
and I checked the controls and my "sneak" is setup for Lshift
Wouldn't it have made more sense to quote the highest selling game of all time instead of CoD? The time frame was also irrelevant; and even then, highest selling game has no bearing on what is popular. And you cannot really determine popularity based on any statistic, either. Which is why their argument- as well as your rebuttal- are both invalid.
I don't really get what you are saying...
you tell me that you can't base popularity on statics.. dunno if you even finished high-school. But popularity IS a statistic.
You take a crowd (in this case the whole world of people who play games) and you devide that up by the factors (this case being the games) and whichever one was picked the most is......*drum roll*... THE MOST POPULAR!!!!!!!!
and in this case I wasn't saying CoD was the most popular game ever.. I was just saying it is CLEAR to any SANE non fanboi, that Minecraft is not *and I quote* "The most popular game in the world"
My reaction to most people that try to tell game devs how to code. Many people assume that coding is easy, and that anyone can make a game in their free time. Of the 10 people in my AP CS course at school, three of them started at the ap level because they thought it would be easy. One of them thinks he is good at it simply because he is good at other ap classes. He thinks its ok to do something different than what is asked, as long as it outputs the same thing.
So what you are saying is, just because you don't know how to do a job.. then you don't expect others to know how to do there job?
Coding for MC might be hard, but if Jeb and dinnerbone (doesn't he have a real name?) if they don't know how to code, you can put "hiring them" into the mismanagement category that the OP was talking about.
No I couldn't code minecraft, but just because I don't know how to do someone elses job, doesn't mean I don't expect them to know how to do it.
I know a fair about cars, and working on them... but there are some jobs that are just beyond me, then I take it to a mechanic.. and I EXPECT him to know how to do his job.
The most played game on Xbox live arcade
In the top 10 most sold games of all time on PC
The most played game on Mac
The video game with the most youtube videos
Over 300'000'000 results on google
The way this quoting system works on this forum is kinda annoying how it deletes the quote the person you quoted.. anyways..
The guy was braggin how he had like 20fps with MC.. which for MC is not to shabby, but with any REAL game.. Command and Conquer, Forza, Halo, Modern Warfare, the Sim...etc etc.. 20 FPS would be completely unacceptable.
I'd love to see you create a game from scratch and see how many people play it daily.
Edit Nevermind. Good job Warfighter67 for posting this point before me
Dumbest argument ever..
You must love really crappy movies, and really crappy books. Because I don't think you could make a better movie..
You must really love a crappy car? that gets 2 miles per gallon... because you can't build a car from ground up!
You must love it when a doctor does crappy surgery, and half @sses a job, because you could do better.
--------------------------------------------------------
Let me just say this, if another game developer did work like mojang.. the publisher would fire them on the spot..
And just because I don't know how to code a full game (I know a fair amount in java, HTML and C++) does mean I should expect shotty results.
just a stupid argument... but I'm seeing a trend here..
Mojang has, what? 14 employees? Compared to the 200-300 that went into Call of Duty Games? That would be 571,428 Copies per Mojang employee, and 44,000 per blah blah blah blah
You must not have read what I quoted? the guy I quoted was trying to say Minecraft is the most popular game in the whole wide WORLD!!!
and I was saying, that is clearly NOT fact and NOT the case.
I want Mojang to add a source-like option. For example, if your server is good enough, make it run like the source engine maybe?
Not really, it's just many people are on a lower budget and get a computer to satisfy them. They find out about Minecraft, buy the game, and cannot even play it.
that and 20fps? haha would NEVER fly with a real game.. if Halo came out with 20fps.. people would shat bricks!
Buddy, there's something called Optifine. It enhances FPS, Try it. Funny how ignorant you actually are, yet you claim the community of Minecraft are the ignorant ones.
I've ALWAYS had a problem with a view like this.. I have no problem with mods... and there are some darn good ones, But I have a problem with people like you, promoting a mod.. that does what the original engine should have done!
Its like defending a mod for Skyrim that makes it so you can run on your PC with more then 10 frames a second...
It should have been built into the engine in the first place!!!!!!!
And I have no sympathy for Mojang anymore, they have made 200+ million dollars, they have a dev team of what? 2-5 people? (I honestly don't know)... I mean they have there own freakin convention.. this isn't some dude sitting in his basement trying to program this on the weekends... back in Alpha and Beta when it was just notch.. I could give him some slack..
But all of this crap should have been fixed before it wen't into "release"
And telling people to fix it with a mod is just stupid.. very very stupid.
After a bit of messing around, I ended up getting rid of the 1x2 drop box. and just made it a 1x1. Which made it so, the skellies were 8 blocks away from spawn, and they could be double deep and see me.
So far I've been able to get 200-300 built up.. So I would say its working pretty good.
0
With mine when I am in my inventory its like its never held down.
I go to "shift click" a stack into a furnace or a chest, and nothing happens..
0
when I click on items normally the right click halfs a stack... it does nothing..
Could really use some help here!
0
0
Tried force updating MC.
Tried re-installing MC.
Tried clearing my Java cache.
..this is not good.
0
So you're saying sales figures dont' reflect popularity.... I still say even going that route, MC is not the most popular!
you say they had 8.something million sales? well maybe only 2 million of those people actually LIKE MC.
I know I myself have 2 accounts, I know 2 different friends who have accounts but NEVER play (I mean like they haven't touched it in the last 2 years)
So getting back to the original quote.. MC is in no way the most popular game in the world.
Point made.
0
and I checked the controls and my "sneak" is setup for Lshift
but it doesn't work.. help!?
0
I don't really get what you are saying...
you tell me that you can't base popularity on statics.. dunno if you even finished high-school. But popularity IS a statistic.
You take a crowd (in this case the whole world of people who play games) and you devide that up by the factors (this case being the games) and whichever one was picked the most is......*drum roll*... THE MOST POPULAR!!!!!!!!
and in this case I wasn't saying CoD was the most popular game ever.. I was just saying it is CLEAR to any SANE non fanboi, that Minecraft is not *and I quote* "The most popular game in the world"
0
So what you are saying is, just because you don't know how to do a job.. then you don't expect others to know how to do there job?
Coding for MC might be hard, but if Jeb and dinnerbone (doesn't he have a real name?) if they don't know how to code, you can put "hiring them" into the mismanagement category that the OP was talking about.
No I couldn't code minecraft, but just because I don't know how to do someone elses job, doesn't mean I don't expect them to know how to do it.
I know a fair about cars, and working on them... but there are some jobs that are just beyond me, then I take it to a mechanic.. and I EXPECT him to know how to do his job.
0
Not failing...but not good.
0
The way this quoting system works on this forum is kinda annoying how it deletes the quote the person you quoted.. anyways..
The guy was braggin how he had like 20fps with MC.. which for MC is not to shabby, but with any REAL game.. Command and Conquer, Forza, Halo, Modern Warfare, the Sim...etc etc.. 20 FPS would be completely unacceptable.
0
Dumbest argument ever..
You must love really crappy movies, and really crappy books. Because I don't think you could make a better movie..
You must really love a crappy car? that gets 2 miles per gallon... because you can't build a car from ground up!
You must love it when a doctor does crappy surgery, and half @sses a job, because you could do better.
--------------------------------------------------------
Let me just say this, if another game developer did work like mojang.. the publisher would fire them on the spot..
And just because I don't know how to code a full game (I know a fair amount in java, HTML and C++) does mean I should expect shotty results.
just a stupid argument... but I'm seeing a trend here..
You must not have read what I quoted? the guy I quoted was trying to say Minecraft is the most popular game in the whole wide WORLD!!!
and I was saying, that is clearly NOT fact and NOT the case.
Thanks for your time fanboi!
0
that and 20fps? haha would NEVER fly with a real game.. if Halo came out with 20fps.. people would shat bricks!
0
I've pretty much come to a dead end. Just don't have the skillz required.
Thanks!
0
I've ALWAYS had a problem with a view like this.. I have no problem with mods... and there are some darn good ones, But I have a problem with people like you, promoting a mod.. that does what the original engine should have done!
Its like defending a mod for Skyrim that makes it so you can run on your PC with more then 10 frames a second...
It should have been built into the engine in the first place!!!!!!!
And I have no sympathy for Mojang anymore, they have made 200+ million dollars, they have a dev team of what? 2-5 people? (I honestly don't know)... I mean they have there own freakin convention.. this isn't some dude sitting in his basement trying to program this on the weekends... back in Alpha and Beta when it was just notch.. I could give him some slack..
But all of this crap should have been fixed before it wen't into "release"
And telling people to fix it with a mod is just stupid.. very very stupid.
0
After a bit of messing around, I ended up getting rid of the 1x2 drop box. and just made it a 1x1. Which made it so, the skellies were 8 blocks away from spawn, and they could be double deep and see me.
So far I've been able to get 200-300 built up.. So I would say its working pretty good.
Thanks again!