Texture Packs
Servers
Banners/Support

By blazing_chaos
Support
Other Challenges
FAQ
- It's great to see people wanting to help out, PM me or AmazingSniper for more information!
I have an idea, can I give it to you?
- Sure! Any way is fine, over PM, or just put your idea right in the thread if you want! Most likely the idea was already said though, as our team has a lot planned for the challenges.
Can you let me know about any upcoming ideas/features?
- Sorry but no, we want all out upcoming updates to be kept surprises.
Can I put up pictures of my progress?
- Yes! We all love seeing how others handle the challenges.
Can I do some, or all of the challenges in the same world?
- Yes! In fact the challenges were kind of made for all of them to be made in the same world, it would be awesome to see them all together. Of course, you would have to get rid of all your supplies and such every time you do another challenge.
Do you have any servers we can get on?
- Look in the Servers section!
When are you going to update?!
- You must remember, we are humans too! Therefore we have lives and take breaks, have problems to deal with, or are too busy. But don't worry! We're not quitting; believe me, if we were we would tell you. Just be patient; believe it or not this is a lot of work.
More FAQ will come as questions come up.
Basic Rules
- You must follow all the races rules
- You cannot move onto the next stage before completing all the requirements of the one your currently on
- Must play on easy or harder
- Must play legit, mods are allowed, but no cheating mods.
- You may use any items found in NPC villages/dungeons/mineshafts even if your stage does not allow you to craft them
- Must use the correct tool to gather the correct resources, except at the very beginning to get your first axe. (axe for wood, shovel for dirt, etc.)
- (Optional) Spawn with the Bonus Chest. (If you get any items you can't use until the next stage don't use them.)
- Buckets and shears do not count as iron items. These are the only items you can smelt iron for until it says so.
- If a challenge says to make a melon or pumpkin farm, and you can't make those, then use carrots or potatoes, if you don't have one of those, you may change it to a wheat farm.
These rules are optional, if you really want to, play it your own way!
Here is the order of items you can use as you go up in the challenge.
1. Wood
2. Stone
3. Iron/Emeralds
4. Gold/Redstone
5. Diamond/Obsidian
So if you are allowed to have stone tools, you can mine iron but cannot use it for anything (other than buckets/shears). If you are allowed to have iron tools, you can mine gold, redstone, and diamonds, but are not allowed to use them.
Gathering requirements
Beginners Challenge
- Up to stone tools
- May not use anything above stone
Building Requirements:
- Build 2 houses (must have 3 rooms, a door, and a bed)
- Build a wheat farm (at least 4x5)
- Gather 32 logs
Stage Two: Protection
- May use up to iron tools
- May not use any resources above iron
- Must have a sword at all times
Building Requirements:
- Build two houses (total of 4)
- Build a barracks with a mess hall, a sleeping quarters (for at least 4 men to sleep), and a training grounds
- Build a well
- Build another wheat farm (at least 4x5)
- Build a 3 tall wall out of any material around your base
- Gather 1 stack of cobblestone
- Gather a stack of logs
- Gather at least 1 piece of iron armor
Congratulations! You've completed the Beginners Challenge!
Races
Difficulty: 2/10
Length: Medium
Challenge
- Up to stone tools
- Cannot use anything above stone
Building Requirements:
- Build 3 houses (must have 3 rooms, a door, and a bed)
- Build a wheat farm (at least 4x5)
- Build roads connecting all your buildings
- Collect a stack of cobble
- Collect 32 wood
Stage 2: Preparations
- Up to iron tools
- Cannot use anything above iron
Building Requirements:
- Build a barracks with a mess hall, sleeping quarters (for at least 4 men to sleep), and a training grounds
- Build a large wheat farm (at least 6x6)
- Build an animal stables (must 3 pairs of the following: pigs, cows, chickens, sheep, wolves, or mooshrooms
- Build 3 more houses (total of 6)
- Build a small park
- Build roads connecting all your buildings
- Gather 3 stacks of cobblestone
- Gather 2 stacks of logs
- Gather a full set of iron armor
- Gather a full set of iron tools
Stage 3: Royal Pains
- Up to gold tools
- Cannot use anything above gold
Building Requirements:
Town
- Build 4 more houses (total of 10)
- Build a sheep farm of 4 pairs of differently colored sheep (EX: 2 yellow, 2 red, 2 blue, 2 green)
- Build a green house with a wheat farm (at least 4x5), a melon farm (at least 10 melon plants), a pumpkin farm (at least 10 pumpkin plants), and an infinite water source.
Castle
- Move a good distance away from your town to start your royal city
- Build your castle (make it the biggest building in your kingdom!) with at least one floor (make enough room for 3 floors, for later stages), and inside a kitchen, throne room, alchemy lab, treasury, meeting hall, and a servants quarters.
- Build a garden around your castle
- Build 3 nobles houses (at least 2 floors, a study, a bedroom, and a kitchen)
- Connect your town to you castle with a road
- Gather an entire set of gold armor and store it in the treasury
- Gather 5 stacks of cobble
- Gather 3 stacks of wood
Stage 4: Expansion
- None
Building Requirements:
Town
- Build 4 more homes
- Build the mayors house that is two stories high, has a kitchen, three meeting rooms, a bedroom, a bathroom, a pool, and a living room
- Build a train station that goes underground, connecting your town to your castle
Roads
- Light the roads to the castle with glowstone lamps
- Build two Guard stations, one on the road between town and the castle, and one between the Port and the castle
Castle
- Build a second and third story on your castle (put whatever you want in it)
- Build 4 more nobles houses
- Build a library with a reception desk and an enchantment room
- Build a royal bathhouse that is at least two stories high and has a sauna, and at least 3 baths
- Build a wizards tower
- Put a Nether Portal somewhere within the wizards tower
- Build a wall around the entire city
Port
- Walk to the nearest ocean
- Build some docks for ships to dock on
- Build a traders shop
- Build a tavern
- Connect the Port to the Castle
- Build a Boat (not one that you craft, an actual boat)
Congratulations! You've completed the human city!
Hobbit
Difficulty: 3/10
Length: Mid-Long
Challenge
- All homes made must have at least one window.
- Must always have a shovel in your inventory.
- Only use up to wooden shovels and wooden hoes. (No other tools)
- If your shovel breaks, you must quickly make a new one.
Building Requirements:
- A Hobbit-hole to call home. (Must be made out of dirt, grass must be able to grow on top it, at least 2 rooms, a door, window, and bed.)
- Small wheat farm. (3x3)
- Stack of dirt.
- Stack of 32 logs.
Stage 2: A Hobbit Hamlet Blooms
- All homes must have at least one window.
- Must always have a shovel in your inventory.
- Up to wooden tools.
- If your shovel breaks, you must quickly make a new one.
Building Requirements:
- Build 2 Hobbit-holes. (Making a total of 3, Same as last)
- Another small wheat farm. (3x3, for a total of 2)
- Roads connecting all your buildings.
- 2 stacks of dirt.
- Stack of logs.
- Discover Cobble
Stage 3: Stone Age Comes Late
- All homes must have at least one window.
- Must always have a shovel in your inventory.
- Up to stone tools.
- If your shovel breaks, you must quickly make a new one.
Building Requirements:
- Build 2 Hobbit-holes (Making a total of 5, Same as last.)
- Build a large wheat farm. (At least 6x6, for a total of 3.)
- Build a park. (At least 10x10)
- Build an animal farm, containing at least 1 of each animal, or 2 of one animal.
- Build a Barracks, 70% must be made of dirt. Must contain a sleeping quarters and training grounds.
- Roads connecting all your buildings.
- 2 Stacks of dirt.
- 2 Stacks of logs.
- Stack of cobble.
- Full set of stone tools.
- Full set of leather armor.
Stage 4: We Gather, We Thrive!
- All homes must have at least one window.
- Must always have a shovel in your inventory.
- Up to iron tools.
- If your shovel breaks, you must quickly make a new one.
Building Requirements:
- Build 3 Hobbit-holes. (Making a total of 8, Same as last.)
- Build at least 2 towers guarding your town, at least 8 blocks high. 70% must be made of dirt.
- Build a Melon Farm. (At least 8x8.)
- Build a Pumpkin Farm. (At least 8x8.)
- Your animal farm must now contain at least 2 of each animal.
- Build a Hobbit-home. Yes, home, not hole. It must contain a kitchen, bedroom, study, be at least two stories (The second story going down, not up.), and a garden.
- Build a tavern with a bar, 2 bedrooms, and dining area.
- 4 Stacks of dirt.
- 2 Stack of logs.
- 3 Stacks of cobble.
- Full set of iron tools
- Full set of iron(Or leather) armor.
Stage 5: Celebration!
- All homes must have at least one window.
- Must always have a shovel in your inventory.
- If your shovel breaks, you must quickly make a new one.
Building Requirements:
- Build 2 Hobbit-holes. (Making a total of 10, Same as last.)
- Build a wall around your town. At least 2 blocks high.
- Build 2 Hobbit-homes. (Making a total of 3, Same as last.)
- Build a Library.
- Build a Town Center (Town Hall.) It must contain, a meeting room, a treasury, a party room, at least three stories tall (Going down.), a master bedroom, kitchen, and dining room.
- In your treasury, put a stack of iron, 16 gold, and 5 diamonds. Don't forget your legendary diamond shovel.
- 3 Stacks of dirt.
- 3 Stacks of logs.
- 5 Stacks of cobble.
- Full set of Diamond Tools.
- Full set of Diamond(Or Iron) Armor.
Congratulations! You completed the Hobbit challenge!
Kobold
Difficulty: 3/10
Length: Medium
Challenge
- Up to stone tools.
- Cannot use anything above stone.
- Cannot make traps yet.
Building Requirements:
- Build 2 huts. (Must include at least 2 rooms, a door, and bed.)
- Stack of cobble.
- Stack of 32 logs.
- Stack of 8 apples.
- 10 of cooked meat.
- 2 full sets of stone tools.
- 2 Leather caps.
- Kill at least 10 aggressive mobs. (The intruders)
Stage 2: Intruders Gone, Expand
- Up to stone tools.
- Cannot use anything above stone. (You can use shears and buckets.)
- Cannot make traps yet.
Building Requirements:
- Build 3 huts. (Total of 5.)
- Build one small wheat farm. (3x3)
- Build an animal farm. (At least 1 of 2 animals or 2 of one.)
- Build a barracks. (Must have a sleeping quarters for at least 4 men, and training grounds.)
- Build a storage for food. (At least 4 double chests must be contained inside.)
- Inside the food storage you must have 8 apples, 5 of each meat, and 5 bread.
- Stack of cobble.
- Stack of 32 logs.
- Stack of 2 TNT.
Stage 3: Traps for Enemies
- Up to iron tools.
- Cannot use anything above iron.
Building Requirements:
- Build 2 huts. (Total of 7.)
- Build a big wheat farm. (At least 6x6)
- Build a melon farm. (At least 6x6) If you can't find seeds, you can make another wheat farm.
- Build at least 1 TNT trap and 1 redstone trap.
- Build a planning hut. (At least 10x10.)
- Make a bond-fire in or near the middle of your settlement.
- 2 stacks of cobble.
- Stack of logs.
- Stack of 8 TNT.
- Stack of 8 more apples.
- 5 more of each meat.
- Stack of 10 bread.
- Stack of melons.
- Put all the food in the food storage. (Yes you can still eat it.)
Stage 4: Intruders Gone Mad
- Up to gold tools.
- Cannot use anything above gold.
- Keep a weapon in inventory at all times.
Building Requirements:
- Build 1 hut. (Total of 8.)
- Build at least one trip wire trap.
- Build 7 more of any traps.
- Kill at least 50 aggressive mobs. (More intruders.)
- 3 Stacks of cobble.
- Stack of logs.
- Stack of 16 TNT.
- Full set of iron tools.
- Full set of leather armor.
- 10 more of each meat.
- Place all food in food storage.
Stage 5: Safe, for Now...
- None
Building Requirements:
- Build 2 huts. (Total of 10)
- Build at least 2 more trip wire traps.
- Build 10 more of any traps.
- Build a shrine.
- Kill at least 10 aggressive mobs. (Last of intruders.)
- 5 stacks of cobble.
- 2 stacks of logs.
- Stack of 32 TNT.
- Stack of 16 more apples.
- Full set of iron armor.
- At least 4 diamonds.
Congratulations! You completed the Kobold challenge!
Dwarf
Difficulty: 4/10
Length: Shortish
- You can only come above ground at night because being a dwarf, you have grown accustomed to the darkness and you don't like sunlight.
- Up to iron tools.
- You cannot use anything above iron.
- All mine shafts must be 2x2 at least.
Building Requirements:
- Find a nice cozy cave to start your dwarven city in. (must be below y=40)
- Build a mining hut. (must have 3 rooms, a door, and a bed)
- Build a tree farm. (must contain at least 3 trees)
- Start a small wheat farm. (must be 3x4)
- Gather 2 stacks of cobblestone.
- Gather 16 logs.
- Gather 4 TNT.
Stage 2: The Deep
- You can only come above ground at night.
- Up to Golden tools.
- You cannot use anything above Gold.
- All mine shafts must be 2x2 at least.
Building Requirements:
- Build 3 more mining huts.
- Build a tavern with a bar, 4 bedrooms (for rent), an eating area (with tables and such), and a kitchen.
- Build a large tree farm. (at least 8 trees)
- Build a mineshaft to bedrock level.
- Connect all your building with roads.
- Gather 16 TNT.
- Gather 1 stack of logs.
- Gather 4 stacks of cobblestone.
Stage 3: Capitalize with a BANG!
- You can only come above ground at night.
- All mine shafts must be 2x2 at least.
Building Requirements:
Town
- Build 4 more mining huts.
- Build a melon farm. (at least 10 melons)
- Build a pumpkin farm. (at least 10 melons)
- Build a stone facility with a cobblestone generator and a smelting room.
- Build a train station.
- Gather 32 TNT.
Above Ground
- Build an entrance way into your town.
- Build a road leading from your gate to your town.
- Build 3 watchtowers around your base.
Capital
- Move a good distance away from your town.
- Place all your TNT around in the area and blow it up, creating a large cave to start your capital in.
- Build a train station.
- Connect both of your train stations with a 3x3 mine shaft that has support beams every 12 blocks, and a railway from one station to the other.
- Build 6 miners huts.
- Build a town hall.
- Build a Vault that uses pistons to open and close the door.
- Build a tree farm. (at least 4 trees)
- Build a barracks.
- Build a watchtower near your train station. (don't want any creepers strolling into the city)
- Build a way up to the surface in the center of the capital.
- Gather 3 stacks of logs.
- Gather 8 stacks of cobblestone.
Stage 4: Suspicions
- Can only come above ground at night.
- All mine shafts must be 2x2 at least.
Building Requirements:
Town
- Build 4 more miners huts.
- Build a giant wheat farm. (at least 8x8)
- Build a plaza somewhere near the middle of the town.
- Build an animal farm with cows, chickens, and pigs.
- Build a stables with four pairs of different colored sheep. (EX: 2 red, 2 blue, 2 green, 2 yellow)
- Gather 64 TNT.
Above Ground
- Build two watchtowers on the sides of the road into your cave.
- Build four watchtowers around your base.
- Build two booby traps near the entrance to your cave.
Capital
- Build a library with a library room, enchantment room, and a reception desk.
- Build 4 more miners huts.
- Build a road from the new entrance to the capital.
- Build 2 watchtowers around the new road.
- Build 2 booby traps around the new entrance.
- Build a obsidian shrine with a nether portal.
- Build an alchemy shop.
- Light all your roads with glowstone lamps.
Nether
- Travel into the nether and find a good spot for your outpost.
- Build a four story citadel. (put whatever you want in the rooms)
- Build a nether wart farm. (must contain at lest 20 nether wart)
- Build watchtowers on the outskirts of your base.
- Build a road connecting your base to the portal.
Congratulations! You have completed the dwarf challenge!
Elf
Difficulty: 3/10
Length: Long
Description
Challenge
- All buildings must be in trees.
- Cannot go outside at night (for now).
- Can only use wooden tools.
- Cannot use anything above wood.
Building Requirements:
- Build three tree houses (must contain a bed).
- Build a room of lore (very small library).
- Must have a way into the town by ladder.
- Must connect all buildings by hanging walkways.
Stage 2: Education
- All building must be in trees.
- Can use up to stone tools.
- Cannot use anything above stone.
Building Requirements:
- Build a large sugarcane farm (can be on the ground, must contain at least 40 individual plants).
- Build a small library.
- Build 4 more tree houses.
- Build a treetop garden.
- Build a religious tower.
- Gather 2 stacks of sugarcane.
- Gather 6 stacks of logs.
- Craft a full set of leather armor.
Stage 3: The Tree of Life
- Can use up to iron tools.
- Cannot use anything above iron.
Building Requirements:
Town
- Build 4 more tree houses.
- Build a large library (must contain an entrance room, a large library, and a reading area).
- Build a town hall (must be two stories high with an entrance hall, a lecture room, 4 offices, and a small library).
- Build a melon farm (at least 5 melon plants).
Tree of Life
- Build the trunk of your tree (must have at least a 4x4 hollow space within, and reach y=75).
- Build a path from your town to the tree of life.
- Build a plaza in front of your tree.
- Surround the plaza with shops and stalls.
HINT: Every stage you will be adding another layer to your tree, so don't add leaves just yet.
Stage 4: Reaching your Branches
- Can't use any diamond.
Building Requirements:
Town
- Build 5 more tree houses.
- Build a religious building (must contain an alter, a shrine, and a place for people to sit).
- Build a small school (must contain main hall, and at least 4 class rooms).
- Build a plaza with a fountain.
- Build 2 shops in the plaza.
Tree of Life
- Build your trunk up to y=90.
- Somewhere between y=80 and y=90 build two tree branches.
- Build the shrine from your religious building on the end of one of your branches.
- Build apothecary on the other branch (must contain 4 cauldrons, 5 brewing stands, and a store room).
- Build a stairway up to the two branches.
Capital
- Search the surrounding countryside for the most elegant looking terrain to begin your capital.
- Build 3 homes (must contain 5 rooms, be two stories high, and have a bed).
- Build a gazebo.
- Build a capital building (make it large with elven elegance, I'll leave the interior to you).
- Build a melon farm.
- Build a theater (one that you perform plays in, that contains a stage and many, many, MANY, seats).
- Build a large shop.
- Build a market place with at least 4 stalls.
Stage 5: Honoring the Dead
- None
Building Requirements:
Town
- Build 5 more tree houses.
- Build an enormous library with 3 floors filled with books, an enchantment room, 4 reading areas, and a lobby.
- Build a small cemetery (must contain 4 graves and be surrounded in iron fences).
Tree of Life
- Build your trees trunk up to at least y=100.
- Add three more branches within the area of new trunk.
- On one branch, build farm (5 melon plants, 5 pumpkin plants, and a wheat farm).
- On a second branch, build a nether portal.
- On the final branch, build a garden (make it look peaceful and add places for people to sit).
Capital
- Build a large cemetery (must have at least 10 gravestones, and a catacombs with at least 4 tombs, and sarcophagus's in each tomb).
- Build a huge statue dedicated to my awesomeness your elven god.
- Build a small lake with a fishing dock.
Nether
- Build a witch's castle.
- Build a nether wart farm (at least 10 netherwart growing).
- Build a few traps to catch pigmen.
Stage 6: The Final Leaf on the Branch
- None
Building Requirements:
Town
- Build 5 more tree houses.
- Build a temple to the gods.
- Build an inn (must contain a kitchen, eating area, den, and at least 10 rooms for people to rent).
Tree of Life
- Build the top of your tree! (add things in the leaves like falling water or glowstone fruits if you like).
- Build homes and whatever you'd like in the branches (must be at least 6 buildings).
- Build a inn (same as in town).
Capital
- Build a large shop.
- Build an inn.
- Build a big tree (not GIANT, but make it sort of big).
- Build a wall around you capital.
- Put lots of vines on buildings and walls in a sad attempt to conceal the place.
Other
- Build 7 watchtowers around each place.
- Build an underground railroad to each place.
- Build roads to each place.
Congratulations! You have completed the Elf challenge!
Northmen
Difficulty: N/A
Length: N/A
Challenge
- Can only eat from things you have killed.
- Must kill anything alive that you see.
- Only wooden swords.
- Must always have a sword in your inventory.
- The second your sword breaks you need to make a new one.
Building Requirements:
- Must be level 5.
- Gather 10 meats of any sort ( pork, steak, or chicken).
Stage 2: Stolen Knowledge
- Can only eat things you've killed.
- Up to iron tools.
- Can't use anything above iron.
- Must always have a sword in your inventory.
- The second your sword breaks you need to make a new one.
Building Requirements:
- Pillage a village for its knowledge (need to finish first).
- Build 2 huts (must contain a chest with an iron sword and a bed).
- Build an animal pen for chickens, cows, and pigs.
- Build a small wheat farm (at least 4x4).
- Build a combat training area.
- Build a fire pit (doesn't need to be on fire).
- Must be level 15 to continue.
Stage 3: Growth
- Can only eat things you've killed.
- Up to Gold tools.
- Can't use anything above Gold.
- Must always have a sword in your inventory.
- The second your sword breaks you need to make a new one.
Building Requirements:
Village
- Build 5 huts.
- Build a longhouse with a meeting hall, a bonfire, a mess hall, a kitchen, and a second floor (with whatever you want in it).
- Build a dungeon beneath your longhouse with at least 5 rooms, and is dark enough for mobs to spawn.
Docks
- Travel to the nearest ocean.
- Build a dock.
- Build a path from the docks to your village.
- Build a small ship next to the dock (not the crafted ones).
- Build a boat house (with docking spots for craftable boats).
- Must be level 20 to continue.
Stage 4: Blood Lust
- Can only eat things you've killed.
- Must always have a sword in your inventory.
- The second you sword breaks you must make a new one.
Building Requirements:
Village
- Build 4 more huts.
- Build a torture chamber in the dungeon under your longhouse.
- Build a battle tower at least 5 stories high that is dark enough for mobs to spawn.
- Build gallows and whipping post.
Docks
- Build three more docks.
- Build a tavern.
- Build 3 small homes (must contain a door and a bed).
- Build 2 more boats (not craft).
Stage 5: All Out War
- Can only eat things you've killed.
- Must always have a sword in your inventory.
- The second you sword breaks you must make a new one.
Building Requirements:
Village
- Build 4 more huts.
- Build a kings hall with a great hall, massive fireplace, and at least 15 more rooms (filled with whatever you'd like).
- Build a market area with at least 4 stalls.
Docks
- Build 4 more homes.
- Build 2 more docks.
- Build a massive warship with cannons, a cargo hold, a crow's nest and a captains quarters.
War encampment
- Build 5 homes for your troops.
- Build a barracks.
- Build a dungeon (at least 5 rooms).
- Build 5 traps.
- Build a defensive wall around the whole place.
- Must be level 50 to continue.
Angel
Difficulty: N/A
Length: N/A
Challenge
- You must build in the air.
- Can not attack anything, unless attacked first.
- Use all wooden tools, with the exception of a stone pick.
- Can not eat items from passive mobs.
Building Requirements:
Village
- Build 3 houses. They must contain 3 rooms, a door, and bed.
- Build a small peace shrine.
- Build a small wheat farm.
- Roads must be connected to all your buildings.
- Collect 15 apples.
- Collect 32 logs.
Stage 2: New Leader Ahead
- You must build in the air.
- Can not attack anything, unless attacked first.
- Can not use anything above stone.
- Can not eat items from passive mobs.
Building Requirements:
Village
- Build 2 more houses. They must contain 3 rooms, a door, and bed.
- Build another wheat farm at least 6x6.
- Build a shop. Must also contain a bedroom and storage room.
- Roads must be connected to all your buildings.
Air Port (No pun intended)
- 3 boarding docks
- Storage house.
- Build an Inn. Must contain at least 6 bedrooms.
- 3 stacks of cobble.
- Stack of logs.
- 15 bread.
- 32 apples.
Stage 3: Leader Arrives
- You must build in the air.
- Can not attack anything, unless attacked first.
- Can not use anything above iron.
- Can not eat items from passive mobs.
Building Requirements:
Village
- Build 2 more houses. They must contain 3 rooms, a door, and bed.
- A melon farm. (If not possible, another wheat farm.)
- Watchtower.
Air Port
- Build the Port Master's Office. Must contain a bedroom, a main office, one side office, lobby, and meeting room.
- Build a small airship on one of the docks.
Sky Kingdom
- Build a kingdom. It must contain a throne room, treasury, dining hall, grand bedroom, 4 other bedrooms, meeting room, planning room, and a garden with a fountain.
- In the treasury it must contain at least 5 iron, 5 gold, and 1 diamond.
- 5 stacks of cobble.
- 3 stacks of logs.
- 32 apples.
- 32 melon slices. (Or 32 bread.)
Stage 4: Who Needs Enemies?
- You must build in the air.
- Can not attack anything, unless attacked first.
- Can not eat items from passive mobs.
Building Requirements:
Village
- In or around the center, put a grand fountain.
Air Port
- Build a big airship on another dock.
Sky Kingdom
- Build a barracks. It must contain a sleeping quarters, and training grounds.
- Build 3 Houses. Must contain a living area, kitchen and dining room, library, 2 bedrooms or a bedroom and grand bedroom, and garden.
- Add 5 more iron and gold to the treasury, as well as another diamond.
Peace Center
- Build a cathedral.
- Build a grand shrine.
- Build a place for relaxation.
- Build a library.
- Build a gazebo.
- 5 stacks of cobble.
- 3 stacks of logs.
- Stack of apples.
- Stack of melon slices. (Or bread.)
Congratulations! You have completed the Angel challenge!
Neanderthal
Difficulty: N/A
Length: N/A
Challenge
- No items (can collect, just not use).
- Can't sleep at night.
- Can only eat raw food.
Building Requirements:
- Must build two comfortable hillside holes to live in.
- Must collect 15 of any meat or apples.
- Must survive at least 1 night.
Stage 2: Marking Your Territory
- Up to stone tools.
- Can't use anything above stone.
- Must sleep at night.
- Cannot replant saplings or use seeds.
Building Requirements:
- Build 2 more holes in hills (total of four) which contain one bed, and a chest with 5 food.
- Build a totem pole (at least 10 blocks high) in the middle of your settlement.
- Build a chief's tent with a bed and a chest with all your required items in it.
- Gather a full set of stone tools.
- Gather a full set of leather armor.
Stage 3: Setting Up a Food Source
- Up to stone tools.
- Can't use anything above stone.
- Must sacrifice an animal to the gods every other day at the totem.
Building Requirements:
- Build 6 huts with a bed and a chest containing 10 food.
- Build 4 animal farms (cow, pig, chicken, and sheep).
- Tame 2 wolves or ocelots.
- Build a shamans tent with 2 rooms and a bed.
- Upgrade your chiefs tent to a home with 3 rooms and a bed.
- Build a wheat farm (must contain at least 20 wheat).
Stage 4: Expansion and Discoveries
- Up to iron.
- Can't use anything above iron.
- Must sacrifice an animal to the gods every other day at the totem.
- Can't use mine carts or rails.
Building Requirements:
Village
- Build 6 additional huts to your village.
- Build an altar in front of your totem for sacrifices.
- Build 2 wheat farms (must contain at least 20 wheat).
- Build a barracks with 3 rooms, a mess hall, and 6 bedrooms.
- Build a bonfire in the middle of the village.
- Connect all buildings with a road.
- Build an extension to the shamans tent and add an alchemy lab.
Outpost
- Build a watchtower.
- Build a hunting lodge with 2 rooms.
- Build a storage hut with 4 chests.
Stage 5: Becoming Civilized
- Up to iron.
- Can't use anything above iron.
Building Requirements:
Village
- Build 3 more houses with 4 rooms + crafting room and a bed and an extra storage room and a vineyard.
- Build 2 extra storage houses (must contain 4 large chests each).
- Build a war hall with a meeting hall and a planning room.
- Build a wall around your village 6 blocks high and 2 thick (must be spider proof).
- Build 4 gates in your wall.
- Build a dungeon in the war hall to holds prisoners.
Outpost
- Build 4 more outposts.
- Connect all the outposts to either the port or the village or each other.
Port
- Walk to the nearest ocean.
- Build some docks for ships to dock on.
- Build 2 homes (must contain 2 rooms).
- Connect the Port to the village by a road.
- Build a Boat (not one that you craft, an actual boat).
- Build 2 watchtowers on the outskirts of the port.
Congratulations! You have completed the Neanderthal challenge!
Duergar
Difficulty: N/A
Length: N/A
Challenge
- Cannot build with cobblestone.
- Cannot use swords, must use axes.
- Can only go outside at night.
- Can only use up to iron tools.
- Cannot use anything above iron.
Building Requirements:
Town
- Must be below y=30.
- Build 2 dwellings (must contain 2 rooms, a furnace, and a fireplace (does not need to be lit)).
- Build a tree farm (at least 3 trees).
- Build a wheat farm (at least 10 wheat.
Lava Shrine
- Build a small shrine with at least 1 block of lava.
- Build 2 sacrificial cages around your shrine.
Stage 2: Praise the Lord
- Cannot build with cobblestone.
- Cannot use swords, must use axes.
- Can only go outside at night.
- Can only use up to gold tools.
- Cannot use anything above gold.
Building Requirements:
Town
- Build 4 additional dwellings.
- Build an Inn that support sleeping places for 10 People and have a Bar inside big enough for 15 people.
- Build a barrack with place for 10 Recruiters and 5 Educators and 5 Guards.
- Build 2 additional Wheat farms must produce 20 bread per harvested per farm.
- Build the main place of the town with a Large Well.
- Build 1 Store with a private room and a deposit room.
Lava Shrine
- Advance the lava shrine to about 15x10.
- Add 4 more blocks of lava.
- Build 2 additional sacrificial cages around your shrine.
- Build 4 private priest rooms.
- Build 1 large torture chamber.
Above Ground
- Build 2 watchtowers around your town entrance.
Stage 3: Expansions in the Name of the Dark Lord
- Cannot build with cobblestone.
- Cannot use swords, must use axes.
- Can only go outside at night.
- Can use any tool.
Building Requirements:
Town
- Build 6 additional dwellings.
- Build 4 additional shops.
- Build 1 blacksmith.
- Build a dark bakery.
- Build 1 additional tree farm.
- Build a sugarcane farm.
- Build a Archive of the Dead.
Lava Shrine
- Advance the lava shrine to 25x20.
- Add 10 more lava blocks.
- Build 8 more sacrificial cages around the shrine.
- Build a dungeon for religious prisoners and sacrifice victim.
Above Ground
- Build 2 additional watchtowers.
- Build a wall around your entrance the wall must be connected to the towers.
- Build a guard house with place for 10 guards.
Dark Castle
- Search for a good mountain to build your castle on.
- Build the main entrance.
- Build the wall around your mountain that protects your castle.
Stage 4: Final Preparations
- Cannot build with cobblestone.
- Cannot use swords, must use axes.
- Can only go at day outside with a diamond helmet on.
Building Requirements:
Town
- Build a ministry of alchemy.
- Build a melon farm.
- Build a pumpkin farm.
Lava Shrine
- Build 6 additional sacrificial cages around your shrine.
- Build a large sacrifice altar.
- Build a large seat place for prayers.
Above Ground
- Build a road from your town to your castle must have at least one inn on the way.
- Build the inn with place for 30 people and a bar that supports 35 people.
Castle
- Build the main place of the castle.
- Build a guards room with place for 50 guards.
- Build an inn with place for 15 guests.
- Build the Main hall with a throne out of diamonds.
- Build the main dining hall with a kitchen nearby.
- Build the private rooms for the king and his family.
- Build build the rooms for the slaves that serves for the king.
Abbey
- Go out in the world an find a nice cozy cave for your underground abbey.
- Connect the abbey with the main road.
- Build a wheat farm.
- Build the main hall off the abbey.
- Build a sacrifice altar.
- Build 4 cages for victims around your abbey.
- Build a nether portal under your abbey.
Nether
- Build 2 dwellings in the nether.
- Build a deposit room with many chests in it.
- Build 10 sacrifice cages in the nether.
Stage 5: World Domination
- Cannot build with cobblestone.
- Can only go at day outside with a diamond helmet on.
Building Requirements:
Town
- Build a triumphal arch.
- Build 2 dwellings.
- Build a mushroom farm.
- Light all the roads in the town with glowstone.
- Build a sheep farm.
- Build a cow farm.
- Build a pig farm.
Lava Shrine
- Build 12 additional cages around and in your shrine.
- Build a lava river under your shrine and set glass on it so you can walk over it.
Above Ground
- Light all the roads with glowstone.
- Build 4 watchtowers on the roads.
Castle
- Build the main tower in the castle.
- Build a graveyard in the castle.
- Build an archive.
- Build a alchemy place.
- Build a enchantment room.
- Build 4 Houses inside the walls.
- Build Magician room.
- Build Magician tower.
Abbey
- Build 4 additional cages.
- Build 8 dwellings.
- Build a 3 lava rivers around your shrine.
Nether
- Build 8 dwellings.
- Build a traders hut.
- Build a residential villa for the king out of nether bricks.
- Build an inn with place for 5 guests.
- Build wall around you place.
Stronghold
- Go out and find a stronghold and retake it in the name of the dark lord.
- Readjust the stronghold and repair it.
- Build 2 additional rooms for guards.
- Readjust the archive.
- Build a planing room.
- Connect the stronghold with the main road.
Congratulations! You have completed the Duergar challenge!
Murlock
Difficulty: N/A
Length: N/A
Challenge
- Cannot leave water for more than 5 minutes at a time (except when your in your house).
- Leather helmets allow you to go out of water (no time-limit).
- As soon as your leather helmet breaks, your 5 minute timer starts.
- Up to stone tools.
- Nothing above stone.
Building Requirements:
- Build 2 stilt-houses (each needs to contain a chest with a leather helmet in it).
- Build a wheat farm (at least 4x5).
- Build a cow farm.
- Gather 16 leather.
- Gather 1 stack of cobblestone.
- Gather 2 stacks of logs.
- Craft a full set of leather armor.
Stage 2: Getting Your Legs
- Cannot leave water for more than 5 minutes at a time (except when your in your house).
- Leather helmets allow you to go out of water (no time-limit).
- As soon as your leather helmet breaks, your 5 minute timer starts.
- Up to iron tools.
- Nothing above iron (except that you are allowed to make a compass).
Building Requirements:
- Build 3 more stilt huts.
- Build a small underwater hut (must contain 3 rooms, a bed, and a chest with a leather helmet).
- Build a large wheat farm (at least 6x6).
- Build a second cow farm.
- Craft a map and explore around your homes (Don't have to finish the ENTIRE map, but at least most of it).
- Gather 4 stacks of cobble.
- Gather 4 stacks of logs.
- Gather 1 stack of leather.
- Gather 1 full set of iron tools.
Stage 3: Growing Some Arms
- Cannot leave water for more than 5 minutes at a time (except when your in your house).
- Leather helmets allow you to go out of water (no time-limit).
- As soon as your leather helmet breaks, your 5 minute timer starts.
- Up to gold tools.
- Nothing above gold.
Building Requirements:
Colony
- Build 4 more stilt huts.
- Build 2 more underwater huts.
- Build a pig and chicken farm.
City
- If you not at an ocean, find one and go in deep.
- Build 2 underwater domes.
- Build a wheat farm in one of the new domes.
- Build a dock off of the shore at least 20 blocks toward your city.
Stage 4: Onto the Lily Pads
- Cannot leave water for more than 5 minutes at a time (except when your in your house).
- Leather helmets allow you to go out of water (no time-limit).
- As soon as your leather helmet breaks, your 5 minute timer starts.
Building Requirements:
Colony
- Build 4 more stilt huts.
- Build a town hall on stilts.
City
- Build 4 more domes.
- Make one of the domes into a cow farm.
- Make 2 domes into homes.
Stage 5: The Final Croak
- Cannot leave water for more than 5 minutes at a time (except when your in your house).
- Leather helmets allow you to go out of water (no time-limit).
- As soon as your leather helmet breaks, your 5 minute timer starts.
Building Requirements:
Colony
- Build 6 more stilt huts.
- Build a ceremonial altar.
- Build a tattoo hut..
City
- Build 6 more domes.
- Make 3 into homes.
- Make 1 into a religious area.
Congratulations! You have completed the Murlock Challenge!
Gnome
Difficulty: N/A
Length: N/A
Challenge
- You may only use up to stone tools.
- You must limit the amount of melee/ranged fighting you do to the minimum.
- You cannot use anything above stone.
- You are not yet allowed to build proper mine shafts but may obtain cobblestone and ores from cave systems.
Building Requirements:
- Make yourself a little above ground hut. It must contain a double chest, a bed, a door, a crafting table and four furnaces.
- Build a few small non-redstone related traps to protect you.
- Build a 3x3 wheat farm.
- Build a tree farm with 3 trees growing.
- Collect one stack of logs.
- Collect one stack of cobblestone.
- Collect five food items (any food items other than raw meats and rotten flesh).
Stage 2: To Much Tinkering is Unhealthy
- Up to iron tools.
- You cannot use anything above iron.
- You must limit the amount of melee/ranged fighting you do to a minimum.
- You are allowed to use mine shafts, but they must be at least 2x2.
Building Requirements:
Above Ground
- Build four more tinkerers huts (total of 5).
- Add 3 more trees to your farm.
- Build two more wheat farms (total of 3).
- Build a laboratory with four rooms. It must contain two double chests, four crafting tables and six furnaces and an iron door.
- Connect all the buildings with roads.
- Build a small storage warehouse, with four double chests.
Underground
- Build a underground laboratory entrance that has a ladder/staircase down to at least Y=40. The laboratory must contain the same as the above ground laboratory.
- Gather fifteen food items (any food items other than raw meats and rotten flesh).
- Gather three stacks of cobblestone.
- Gather 1 stack of redstone.
Stage 3: Expansion and Testing
- Up to gold tools.
- You cannot use anything above gold.
- You must limit the amount of melee/ranged fighting you do to a minimum.
Building Requirements:
Above Ground
- Build two towers to protect your city.
- Build another two laboratories (total of 3).
- Build a lounge area with tables and chairs and a carpet.
- Build three more tinkerers huts (total of 8).
- Build animal pens with three different animals (sheep, cows, pigs, or chickens).
- Build a 10x10 wheat farm.
- Build another two warehouses (total of 3).
- Build a pumpkin farm (at least 10 plants).
Underground
- Make a 2x4 wheat farm which is automated by pistons (just click a lever to get wheat).
- Build a melon farm (at least 4 plants).
- Expand your laboratory to have fifteen rooms, ten double chests, fifteen crafting tables(each room must have one crafting table in it), twenty furnaces (Rooms must be at least 4x4).
- Build three cobblestone generators.
- Gather five TNT.
Stage 4: We Must Delve Deeper!
- You must limit the amount of melee/ranged fighting you do.
Building Requirements:
Above Ground
- Build a marketplace (at least 3 stalls).
- Build a large warehouse (must contain at least 10 double chests).
- Build a forge (must contain some furnaces and an anvil).
- Build walls around your city (even better if you build traps around the walls).
- Create an iron golem as the gatekeeper.
- Make an enchanting room (must contain a enchantment table and bookcases).
- Make a alchemists hut with two brewing stands.
Underground
- Build two more cobblestone generators.
- Build a underground forge (same as above).
- Add a nether portal to your laboratory.
- Make some snow golems as protection for your base.
- Make a alchemy station with two brewing stands.
Nether
- Build a two story house around your portal.
- Build two tinkerers huts and a laboratory (same as Stage 3).
- Build 4 towers around your base.
Stage 5: Paranoid
- None
Building Requirements:
Above Ground
- Build three more watchtowers.
- Build some traps around your walls.
- Build 4 more tinkerers huts.
Underground
- Build a vault that requires a redstone combination to open, using pistons.
- Build 2 more melon farms.
- Build a 10x10 wheat farm.
- Fortify your laboratory with traps.
Nether
-Build two more towers.
-Build a forge (same as above).
1
*first Extract the zip file to the desktop or a place you can remember it for the next 2 minutes.
1. Open up the zip file named "Oasis-Season1(using z-zip or winrar)
2. Click on the folder "Oasis- season1(It should be a open folder)
3.Next open up the .minecraft folder
4.Search around until you find the FOLDER "Saves" and open that up
5.Drag the folder OASIS WORLD to your .minecraft saves folder.
I hope that helps, if you need anymore help. Feel free to ask.
1
1
1.3-herobrine removed
1.3.1 herobrine remove
1.5 herobrine removed
minecraft 2.0 herobrine remove
R.I.P Herobrine
1
2
btw i have rainbow dash as my skin
1
2
1
i really dislike yogscast
1
2