• 0

    posted a message on Your WEIRDEST Minecraft Habits
    When I get bored or am waiting for something, I kinda screw around and jump on things in the same general area.
    Posted in: Discussion
  • 0

    posted a message on Elevator Mod! [Escalators too!]
    No download? ...
    Posted in: Minecraft Mods
  • 0

    posted a message on New Server Needs Staff
    I'll be an admin. My IGN is McCheesyThePuff

    I have memorized the command sof many plugins and have been an admin on 6 other servers, and a co-owner on another. I am great at teamwork can can solve problems in a flash. I like to give players a good time without breaking rules. I'll be on time, can dedicate, and will follow your orders. Thanks, Max.
    Posted in: Server Recruitment
  • 0

    posted a message on | Centauri Legion | NEED LANDSCAPERS | STAFF OPENINGS | *24/7* *Dedicated*
    Hey there, I'm Max.
    I'm interested in becoming a mod/admin for your nice looking server. I'm an 18 year old guy who's great at working in teams, knows many plugins, and has had a lot of experience before. I have been an admin on 6 other servers and a mod on 8 others. Being on everyday is something I can manage, however, if I must be gone, I will contact you ahead of time. Now onto plugins... World edit, a master. Worldguard, know the commands quite well, can manage just fine. Logblock I have some experience with and not very much with Anticheat however I can learn quickly. I also own an FTP and have used it a lot before. All the basic bukkit commands I have mastered.
    You can contact me here or through Steam: McCheesyThePuff (preferable) however if I need other forms, just ask.
    IGN: McCheesyThePuff
    Need anything else? Ask me!
    Thanks, Max!
    Posted in: Server Recruitment
  • 0

    posted a message on Towny vs Factions servers
    Quote from Lance001

    You obviously know nothing about Factions. I think you also need a plugin for Towny, pretty sure about that. Factions are where you make a group with other people to dominate the rest of the server with your allies, or perhaps just for protection from other players. When you claim land, other Players not in your faction cannot build, destroy blocks, or open chests in your territory.
    But really, the main difference between the two is that Factions is more PvP oriented and Towny is more friedly and co-op based.


    Yes, because saying 3 sentences in general pretty much summarizes my entire knowledge base.
    Posted in: Survival Mode
  • 0

    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)
    Getting the entity already tracked error again. Can't reload world without crashing. What's up?

    ---- Minecraft Crash Report ----
    // Honey badger don't care.
    
    Time: 12/6/12 5:59 PM
    Description: Ticking entity
    
    java.lang.IllegalStateException: Entity is already tracked!
    at ii.a(EntityTracker.java:161)
    at ii.a(EntityTracker.java:115)
    at ij.a(SourceFile:24)
    at xv.a(World.java:1517)
    at in.a(WorldServer.java:822)
    at xv.d(World.java:1505)
    at mca.EntityVillagerChild.j_(EntityVillagerChild.java:154)
    at xv.a(World.java:2258)
    at in.a(WorldServer.java:604)
    at xv.g(World.java:2221)
    at xv.h(World.java:2068)
    at in.h(WorldServer.java:473)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:673)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:592)
    at bdo.q(IntegratedServer.java:110)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:499)
    at fy.run(SourceFile:856)
    
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    
    -- Head --
    Stacktrace:
    at ii.a(EntityTracker.java:161)
    at ii.a(EntityTracker.java:115)
    at ij.a(SourceFile:24)
    at xv.a(World.java:1517)
    at in.a(WorldServer.java:822)
    at xv.d(World.java:1505)
    at mca.EntityVillagerChild.j_(EntityVillagerChild.java:154)
    at xv.a(World.java:2258)
    at in.a(WorldServer.java:604)
    at xv.g(World.java:2221)
    
    -- Entity being ticked --
    Details:
    Entity Type: EntityVillagerChild (mca.EntityVillagerChild)
    Entity ID: 284
    Name: entity.EntityVillagerChild.name
    Exact location: 260.21, 63.00, 219.54
    Block location: World: (260,63,219), Chunk: (at 4,3,11 in 16,13; contains blocks 256,0,208 to 271,255,223), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Momentum: 0.00, -0.08, 0.00
    Stacktrace:
    at xv.h(World.java:2068)
    at in.h(WorldServer.java:473)
    
    -- Affected level --
    Details:
    Level name: New Life
    All players: 0 total; []
    Chunk stats: ServerChunkCache: 625 Drop: 0
    Level seed: 1150786836
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (188,64,256), Chunk: (at 12,4,0 in 11,16; contains blocks 176,0,256 to 191,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 339031 game time, 345275 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 69848 (now: false), thunder time: 7043 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
    Stacktrace:
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:673)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:592)
    at bdo.q(IntegratedServer.java:110)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:499)
    at fy.run(SourceFile:856)
    
    -- System Details --
    Details:
    Minecraft Version: 1.4.5
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_09, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 525504776 bytes (501 MB) / 748027904 bytes (713 MB) up to 748027904 bytes (713 MB)
    JVM Flags: 2 total; -Xms756m -Xmx756m
    AABB Pool Size: 4023 (225288 bytes; 0 MB) allocated, 4023 (225288 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 2, tallocated: 62
    FML: MCP v7.23 FML v4.5.17.479 Minecraft Forge 6.4.1.425 Optifine OptiFine_1.4.5_HD_U_D3 32 mods loaded, 32 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    3ditems [3DItems] (DItems.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    quinoptions [QuinOptions] (QuinOptions - v1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_XPBank [XP Bank] (XPBank.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_Compression [mod_Compression] (Compacted Blocks 1.4.5 V1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.45-1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    JSOne_Studios.CampfireMod [Campfire Mod] (Campfire_Mod_2.2_for_1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_ArmorMovement [mod_ArmorMovement] (ArmorMovementMod 1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BasicComponents [Basic Components] (BasicComponents_v1.1.3.276.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ICBM [ICBM] (ICBM_v0.6.2.68.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_TooManyItems [mod_TooManyItems] (TooManyItems2012_11_19_1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_ThebombzenAPI [mod_ThebombzenAPI] (ThebombzenAPI-v1.1.3-mc1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_EnchantViewClient [mod_EnchantViewClient] (EnchantView-v3.6.2-mc1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_EnchantViewServer [mod_EnchantViewServer] (EnchantView-v3.6.2-mc1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_Timber [Timber!] (Timber! (1.4.4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_ReiMinimap [mod_ReiMinimap] (ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights [Dynamic Lights] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    jammyfurniture [Jammy Furniture Mod] (1.4.5_Jammy_Furniture_Mod_V4.1_Beta_2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ChestTransporter [Chest Transporter] (chestTransporter_1.1.2_Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-3.5.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FinderCompass [Finder Compass] (FinderCompass_1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_MAtmos [mod_MAtmos] (matmos_packaged.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    MCA [MCA - Minecraft Comes Alive] (mca v3.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 578 (32368 bytes; 0 MB) allocated, 578 (32368 bytes; 0 MB) used
    Player Count: 0 / 8; []
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Posted in: Minecraft Mods
  • 0

    posted a message on Magic Launcher and Forge
    wrong post. screw tabs.
    Posted in: Mods Discussion
  • 0

    posted a message on Hello good sirs, I just need some assistance finding some data if you don't mind.
    I'm trying to locate the IP address of this old server, but it was lost in the multiplayer menu when I gave myself a fresh .minecraft folder. Luckily, I kept a backup of the folder and now I just need help locating where the data tha stores saved minecraft server information would be.
    Posted in: Java Edition Support
  • 0

    posted a message on [1.4.5] SmoothWater
    Good job bro. If only we had this a year ago. Also props to the commercial-like touch.
    Posted in: Minecraft Mods
  • 1

    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)
    Editing their inventories causes severe disappearance and duplication bugs with items in the inventory.
    Posted in: Minecraft Mods
  • 0

    posted a message on [V4.5] [1.6.2] [Forge] [SMP] Jammy Furniture Mod!
    Quote from Killerjdog51

    i have some questions

    1) how do i make the radio play songs instead of static?(i know someone talked about this before)

    2) how do i make the cooker recognize other food items from other mods and have it cook them?

    3) what does the dish washer do?


    1. Convert your music file to a .wav if it isn't already. I used http://media.io/
    Then delete the radio.wav file in C:\1.4.5_Jammy_Furniture_Mod_V4.1_Beta_2.zip\jammy780\furniture\sounds
    Finally, place your music file into the same folder the radio.wav was and rename your music to radio.

    2. You gotta know what classes to edit and how to code bro.

    3. Repairs your tools.
    Posted in: Minecraft Mods
  • 0

    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)
    Updated to latest version, getting this crash when loading world.

    ---- Minecraft Crash Report ----
    // On the bright side, I bought you a teddy bear!
    
    Time: 12/2/12 1:59 PM
    Description: Ticking entity
    
    java.lang.IllegalStateException: Entity is already tracked!
    at ii.a(EntityTracker.java:161)
    at ii.a(EntityTracker.java:115)
    at ij.a(SourceFile:24)
    at xv.a(World.java:1517)
    at in.a(WorldServer.java:822)
    at xv.d(World.java:1505)
    at mca.EntityVillagerChild.j_(EntityVillagerChild.java:154)
    at xv.a(World.java:2258)
    at in.a(WorldServer.java:604)
    at xv.g(World.java:2221)
    at xv.h(World.java:2068)
    at in.h(WorldServer.java:473)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
    at bdo.q(IntegratedServer.java:110)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
    at fy.run(SourceFile:856)
    
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    
    -- Head --
    Stacktrace:
    at ii.a(EntityTracker.java:161)
    at ii.a(EntityTracker.java:115)
    at ij.a(SourceFile:24)
    at xv.a(World.java:1517)
    at in.a(WorldServer.java:822)
    at xv.d(World.java:1505)
    at mca.EntityVillagerChild.j_(EntityVillagerChild.java:154)
    at xv.a(World.java:2258)
    at in.a(WorldServer.java:604)
    at xv.g(World.java:2221)
    
    -- Entity being ticked --
    Details:
    Entity Type: EntityVillagerChild (mca.EntityVillagerChild)
    Entity ID: 142
    Name: entity.EntityVillagerChild.name
    Exact location: 193.19, 69.00, 215.51
    Block location: World: (193,69,215), Chunk: (at 1,4,7 in 12,13; contains blocks 192,0,208 to 207,255,223), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Momentum: 0.00, -0.08, 0.00
    Stacktrace:
    at xv.h(World.java:2068)
    at in.h(WorldServer.java:473)
    
    -- Affected level --
    Details:
    Level name: New World
    All players: 0 total; []
    Chunk stats: ServerChunkCache: 625 Drop: 0
    Level seed: 1150786836
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (188,64,256), Chunk: (at 12,4,0 in 11,16; contains blocks 176,0,256 to 191,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 109450 game time, 109450 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 34010 (now: false), thunder time: 40072 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
    Stacktrace:
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
    at bdo.q(IntegratedServer.java:110)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
    at fy.run(SourceFile:856)
    
    -- System Details --
    Details:
    Minecraft Version: 1.4.5
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_09, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 531184128 bytes (506 MB) / 738721792 bytes (704 MB) up to 738721792 bytes (704 MB)
    JVM Flags: 2 total; -Xms756m -Xmx756m
    AABB Pool Size: 1914 (107184 bytes; 0 MB) allocated, 1914 (107184 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 2, tallocated: 62
    FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.396 Optifine OptiFine_1.4.5_HD_U_D3 28 mods loaded, 28 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_XPBank [XP Bank] (XPBank.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_Compression [mod_Compression] (Compacted Blocks 1.4.5 V1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.45-1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    JSOne_Studios.CampfireMod [Campfire Mod] (Campfire_Mod_2.2_for_1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_ArmorMovement [mod_ArmorMovement] (ArmorMovementMod 1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BasicComponents [Basic Components] (BasicComponents_v1.1.3.276.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ICBM [ICBM] (ICBM_v0.6.2.68.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_TooManyItems [mod_TooManyItems] (TooManyItems2012_11_19_1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_ThebombzenAPI [mod_ThebombzenAPI] (ThebombzenAPI-v1.1.3-mc1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_EnchantViewClient [mod_EnchantViewClient] (EnchantView-v3.6.2-mc1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_EnchantViewServer [mod_EnchantViewServer] (EnchantView-v3.6.2-mc1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_Timber [Timber!] (Timber! (1.4.4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.5]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights [Dynamic Lights] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    jammyfurniture [Jammy Furniture Mod] (1.4.5_Jammy_Furniture_Mod_V4.1_Beta_2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ChestTransporter [Chest Transporter] (chestTransporter_1.1.2_Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-3.5.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_MAtmos [mod_MAtmos] (matmos_packaged.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    MCA [MCA - Minecraft Comes Alive] (mca v3.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 214 (11984 bytes; 0 MB) allocated, 214 (11984 bytes; 0 MB) used
    Player Count: 0 / 8; []
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Posted in: Minecraft Mods
  • 0

    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)
    Have a bug where I made 2 villagers have a child. Later it said she doesn't have a home set, and when I try to interact with her, the buttons do nothing.
    Posted in: Minecraft Mods
  • 0

    posted a message on Spawn on top of a NPC Village House [Seed - NEWS]


    Win.
    Posted in: Seeds
  • 0

    posted a message on [V4.5] [1.6.2] [Forge] [SMP] Jammy Furniture Mod!
    Love this mod. Radio creeps me out with the weird static so I replaced the sound with my own custom song. Works great. I was wondering if you could add in some type of "system" that played our custom songs/sounds when we use the radio. Have it choose a random sound file each time you click it. For example, you could have a

    C:\1.4.5_Jammy_Furniture_Mod_V4.1_Beta_2.zip\jammy780\furniture\sounds\customradio

    type layout where our customs would go. If we had none you could keep that old static default.

    Another suggestion I have. Have the radio run a check to see if it's sound is still playing in case we click the radio more than once and have 20 sounds playing at once. Thanks for the great mod.
    Posted in: Minecraft Mods
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