* Explanation*
When a piston pushes a block into the player, the player will be displaced by the width of the block. When a player is pushed into stairs, they will "walk" up the stairs at the speed of the piston rather than having their legs crushed as you may expect. The pistons are stacked with blocks like so:
PS__BP
PB__SP
PS__BP
P=Piston
S=Stair facing inwards
B=Any block not affected by gravity
and so on so that the player is alternately pushed up the left stair by the right block, then the right stair by the left block. When you connect the redstone in a spiral around the stair portion of the elevator, the timing ends up perfect to push the player up without squishing them too fast.
Original demonstration video:
Tutorial part 1/extended demo:
A video showing the amount of time necessary time to get from bedrock to the build height:
Actual building tutorial:
A video demonstrating floor selection:
Jamesbwatt will keep making videos about this so if you have a Youtube account subscribe to his channel, otherwise keep an eye on this topic as I will be posting all his elevator related videos here as they are released.
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Having 2 lines and 1 image is reasonable, but limiting links is pointless.
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Which is exactly why she doesn't give you a reason.
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First edit:
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I don't see any harm in implementing this.
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This design uses two hatches, and does not rely on any length of redstone pulse. The top hatch is closed, the bottom one is open (it uses an inverted signal). When the top hatch toggles, the bottom cart drops onto the bottom hatch. When the bottom one toggles, the bottom cart dispenses, but the rest of the carts are held back by the top hatch.
The main flaw is that it breaks if spammed. However, my rider detection system fixes that, as it eliminates the need for a cart calling button. All constructive feedback would be appreciated.
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Heh, the default avatar was what prompted me to use my own. And the elevator is so slow now, but it still works, and the hatch could probably replace the cart completely.
I'll test that tomorrow, but having the lava 10 blocks above the hatch definitely works.
With a decent spawning pad, you can get a heap more pigs than running around with flint and steel. And besides, this method is more evil.
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It's a compass surrounded by paper.
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There. Any other complaints, aside from power?
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I don't see how that works. Could you explain it more?