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    posted a message on Finding mending books while fishing?

    I've found a couple in the recent past, while playing on an Xbox 360, Classic Console Edition with the TU63 update. Not sure if the latest update has made any changes to that though. I had split my time between fishing for them and working a villager farm to eventually get a librarian that sells them. I now have two villagers who sell Mending I enchanted books.

    Posted in: Discussion
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    posted a message on Credits/Ending Meaning

    I've seen the "Game Theory" video before, the one that @Darkfire_057 posted earlier in this thread, and I really like it. I think that video comes closest to how I interpreted the End Poem.


    I am currently in the very early stages of writing a Minecraft fanfic (or "Minefic") story which expands on the End Poem. My protagonist will be an "accidental immortal", (one who gained immortality by accident), and is attempting to establish dialog with the two Beings from the End Poem, by visiting numerous different worlds, finding an End Portal, defeating the Ender Dragon and returning through the exit portal, in the hope that one such attempt will allow two-way communication with these godlike Beings.

    Posted in: Discussion
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    posted a message on Terraforming and farming/ranching in The End?

    Thanks Tom, that's some great advice there. I now have a minecart track leading all the way from my main base, close to my villager farm, through to the End Portal itself. I haven't yet played with villagers and ejecting them from minecarts; that's the next part of my project; but at least the minecart itself works. It was a bit of a mission, as I dual-purpose my minecart tracks ... during the night the track is fully automated, with a minecart and chest running along and collecting any resources from hoppers from various locations. By day the minecart and chest return to a railyard, and I can then set switches for particular locations and ride a minecart to them. This is how I'll move the villagers. I now have a switch to set the track to divert to the End Portal, which is not a normal stop on my monorail track.


    For the drop down to the End Portal itself, I decided to make a steep drop through the water from the main monorail line, and through a nice glass tunnel into the ocean, with sea lanterns around the base of it. I think it looks quite spectacular, and no doubt will look even better once we get the aquatic update, fixing the water which falls off the edge of the glass blocks at present.


    Next step, ejecting the villagers from the minecarts. As you say, Creative Mode is great for this type of experimenting first. There I can also fine tune my build to consume the least amount of resources in my Survival world. Thanks again for all your help and advice Tom. Apologies for the quality of my screenshots. I don't have any video capture hardware, so it's just a digital photo from my TV, I'm afraid.

    Posted in: MCX360: Discussion
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    posted a message on Terraforming and farming/ranching in The End?

    Hmm, I've been thinking more on this. My chicken farm in the End is working out great. Sheep and villagers though, sounds great, I'd love to do that, but I haven't worked out how yet. Silk Touch enchantment doesn't work on the End Portal frame blocks, and neither does TNT any more, apparently, so there is no way in Survival Mode to move the End Portal, that I know of. There is some suggestion elsewhere online of using a minecart to transport mobs to the End Portal. I assume that is how you've done it, Tom? Any other suggestions or advice?


    I have a beginning of a minecart track leading from my base, and it could be used for this purpose, but the End Portal in my world is at Y:30, some 40 blocks below my base's ground level (not to mention that the monorail system I'm building is elevated slightly too), and it is surrounded on three sides by deep ocean, so the descent will be ... interesting, to say the least! I'll have to do a loop around and attack it from the only side that isn't a water entrance, haha. Either that or some judicious use of sponges, and a minecart that enters a tunnel down through the ocean. That could be an interesting build, in itself!

    Posted in: MCX360: Discussion
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    posted a message on What do you look for when starting a new world?
    Quote from Xercisterยป

    I don't know about you guys but I find myself spending more time underground then I do above ground.



    I tend to spend an equal amount of time both above ground and below. On the surface I like to flatten out my home base land, making it perfectly flat all around, then building manual farms, manual ranches, then a villager farm, then I'll start looking at industrialisation and automation. Below ground I dig a vertical shaft straight down from my main base to Y:12 and start a branch mine from there, with four main drifts leading off to the cardinal points, and branches at two block spaces leading off from each. Then I alternate my time between the branch mine and the surface, visiting the End and the Nether as needed for resources.

    My branch mine is a thing of beauty, with three block wide drifts that are carpeted either red, green, blue or yellow for easy identification of which compass point they follow, and each carpet has an orange slashing at regular intervals to point the way back to my base. The branches are one block wide, at a spacing of two blocks, and when I reach the far end of the world from my drift, I go back and remove the torches and seal up the branch using polished andesite. Whenever I see polished andesite underground, I know that I've been there and sealed something off. Eventually, the four main drifts get automated minecart tracks, so I can just dump my diggings in the drift and they end up in my item sorter. I also harvest the lava lakes with buckets for fuel, and turn any mob spawners I find into manual mob farms.

    I've been toying with the idea of using a water-based mob elevator for an automated mob grinder (being that, as I'm already at Y:12, a fall-based mob grinder is awkward from there without an initial elevator), but I think I'll wait to see what the aquatic update does to water first, and see if any community creations get broken due to it first, before I invest the effort into this.

    Posted in: Survival Mode
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    posted a message on What do you look for when starting a new world?

    I'm pretty lazy with new worlds, preferring to let other people find good seeds for me. Going through and finding decent seeds takes time, which I'd rather spend playing the game than generating new worlds over and over. I play on an Xbox 360, so it isn't all that easy to find good seeds, and I really respect those here who do put in the effort and publish their findings.


    In choosing a seed (as I say, generally one that someone else has found and published the details of), I look for features that will help me gain the next Xbox achievements I'm targeting. My current world featured a Woodland Mansion at spawn, and another one close by. At the time, I was concentrating on getting some mansion-related achievements. My next new Survival world will be created to chase whatever new achievements are released with the impending aquatic update.


    I've left a little piece of deep ocean uncharted in my current world, in the hope that I can start playing straight away with some of the new aquatic features in my existing world once they're released. That way I don't need to worry about creating a new world as soon as the update gets released, and the "seedmasters" will have time to do their thing, and find me a good seed to move to later.

    Posted in: Survival Mode
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    posted a message on Thoughts on capitalisation (grammar) in Minecraft literature

    Before I begin, let me be clear that this discussion is here mainly to help me crystallize my own thoughts on this issue. I'm not trying to be a "grammar nazi" or to impose my views on anyone else.


    Before I begin writing my Minecraft fanfic, I've begun thinking a lot about what I like and what I don't like from reading other Minecraft literature, and indeed, from just reading the Minecraft Forums and Minecraft Wiki in general. As an Aspie, one of the things that irks me is grammatical inconsistency. I had just been posting on the forums, referring to this page on the wiki, when it dawned on me that there seems to be a common problem with consistency in capitalisation (or "capitalization" if you're an American).


    As we read down the list of available achievements on that wiki page, we see various different uses of capitalisation, for instance, the Lion Tamer achievement explanation says "Tame an Ocelot" (note the capital "O" there), while the very next entry under it, for the Archer achievement mentions "creeper" with a lowercase "c". The wiki's style guide has much to say on this matter, and it seems that, as is the nature of wiki's in general, not every contributor to the wiki adheres to the style guide, resulting in these inconsistencies.


    In my own fanfic writing, I will be trying to follow the wiki's style guide for nouns, leaving "prismarine" uncapitalised, but "the Nether" and "the End" should be capitalised, the same as when, in real life, we write about "the Earth". What do you think? Is grammatical consistency and style important to you in your own fanfic writing, or is this something that hasn't even crossed your mind?

    Posted in: Literature
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    posted a message on What have you done recently?

    Today in my current Survival world, I built my elytra launchpad tower up another 64 blocks higher than it was, bringing me up to Y:198 as a launch platform. From there, I can glide clear from one corner of my world to the opposite corner, diagonally! I'm playing on an Xbox 360, so the world is only about 862ร—862 blocks in total, maximum size.


    I don't often use elytra, and I'm still definitely a novice glider, generally preferring minecarts or horses to get around in my Survival world, so I'm enjoying practicing my gliding skills. I have set up one target loop to glide through, up on the roof of my main residence, about 100 blocks away from my launch platform. The previous (lower) launch platform is at Y:134 (with my ground level being at Y:70), and from that height I have been able to "thread the needle", gliding through my rooftop target loop, which is currently 3x3 blocks wide. Eventually, once I have more practice with gliding, I will reduce that to a 1x1 space, so that I can get the Super Sonic achievement. I'm still trying to chase down a few of these achievements before a whole slew of new ones are released with the upcoming aquatic update. I'm still yet to defeat an Elder Guardian for The Deep End achievement, and I still haven't respawned the ender dragon for The End... Again... in Survival either. Beyond that, there are a few achievements which are buggy on the Xbox 360 console, and I can't attain them at all. The most ironic of which is the Passing the Time achievement, which requires that I play Minecraft for 100 in-game days (equivalent to 33 hours in real time). I'm pretty sure that at one stage I even tried playing for those 33 real-world hours in a single gaming session, going without sleep the whole time, just to unlock that achievement, but I still haven't got it yet! I only play single player and don't have Xbox Gold, so I won't be getting the minigame achievements either, but I'm trying to get everything else.

    Posted in: Survival Mode
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    posted a message on Forum Chat is for Windows users only? That's discrimination!

    Thanks for that, @criticsquid. I see now that the existing, very feature-limited, version of GNOME Twitch hasn't been updated for *buntu Linux since 16.04 Xenial Xerus in 2016, so I'll hold my breath until 18.04 Bionic Beaver is released later this month and hope to see a new GNOME Twitch version then. Why was the web interface removed? That is probably what I've used earlier.

    Posted in: Forum Discussion & Info
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    posted a message on A backstory to Minecraft

    An interesting question, @SonicJDF, and one that I've been pondering, myself. For my own upcoming Minecraft fanfic writing, I'll be developing my own lore and backstory to Minecraft, to help explain some of the interactions of my protagonist in the worlds they visit. I wouldn't presume, by any means, to try to write an "official" backstory for Minecraft, and I don't think that is @Djarogames' intention here either. This thread is entitled "A backstory to Minecraft", and not "The backstory to Minecraft", so I presume the author here is not intending this to be in any way canonical.


    If we are writing a wider Minecraft fanfic, it seems necessary to fill in the blanks, as it were, explaining some of the canon mobs which our fanfics borrow from Minecraft lore, because, as you have implied, there is no real backstory to Minecraft (the game) itself. A backstory only becomes necessary as we explore fan fiction based on Minecraft. There is no intent (not on my part, anyway) to have such user-generated content be recognised or accepted as part of the game itself. Our backstories for the canon mobs etc are purely for the purpose of writing fan fiction / literature based on the game.


    Other fanfic-specific sites which I have belonged to in the past expect that such user-generated content must carry a disclaimer, something like ...

    "This is a work of fan fiction, written because the author has an abiding love for the works of xxxxxx. The characters, settings, places, and languages used in this work are the property of xxxxxx, except for certain original characters who belong to the author of the said work. The author will not receive any money or other remuneration for presenting the work on this archive site. The work is the intellectual property of the author, is available solely for the enjoyment of xxxxxx readers, and may not be copied or redistributed by any means without the explicit written consent of the author.



    ... while many don't believe this is even necessary, nor does it obviate the risk of prosecution for copyright and/or trademark infringement (see, for example, this TechDirt article from 2012 on the subject), it is still considered impolite to borrow someone else's work (whether canon or fanfic) without acknowledging their effort and creativity. While creating a unique backstory for the mobs in Minecraft, we need to acknowledge the creativity of their origins. IMHO.

    Posted in: Literature
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    posted a message on What is the story behind Minecraft?

    Thanks @TheBeastCH, I like what you've posted here, and I will refer back to it for inspiration as I develop my own backstory and lore for my own upcoming Minecraft fanfic series. My story probably won't feature the word "Steve's" as such, and the term "Testificate" won't be in my own fanfic either. Your explanations of where some of the other races that appear in Minecraft, is what I'm particularly interested in as I begin developing my own lore and backstory. The upcoming aquatic mobs, such as the Drowned, will also require some explaining for my own writing. Lots of ideas! ๐Ÿ‘

    Posted in: Literature
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    posted a message on Forum Chat is for Windows users only? That's discrimination!

    Why is it that the Chat feature here on MinecraftForums.net is now only available for Windows users? The link on the Join Minecraft Forum on Twitch โ†’ button of that page takes us to https://app.twitch.tv/minecraftforum which, in turn, forces us to Download a Windows executable (*.exe) file, which won't run on my Linux-based computer, and presumably also won't run on any Apple computers either. I'm sure that I've used the Chat feature of this website before without having to install Microsoft Windows first, but now it seems to be discriminating against me.

    Posted in: Forum Discussion & Info
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    posted a message on Writing Help and Guides; Help or be Helped! [Minefic]

    Hmm, the most recent previous post was from 2015. Sorry for the necropost here, but this seemed the most appropriate place for my post. Hi everyone, I've been thinking about this idea for a Minecraft fanfic for a while now, and I thought I might put the premise of my story out there, to see what people think, and to maybe get some feedback and advice before I even begin writing it. This is what I've come up with so far...


    This fanfic is about an accidentally immortal character, similar to Douglas Adams' creation of Bowerick Wowbagger (aka "Wowbagger the Infinitely Prolonged๐Ÿ”—") from the novel "Life, the Universe and Everything" in the Hitchhikers Guide to the Galaxy series, who is said to have attained immortality ... 'due to an accident with "an irrational particle accelerator, a liquid lunch, and a pair of rubber bands"'. The protagonist in my fanfic will have had some equally implausible accident which rendered them immortal. The reality of this particular form of immortality doesn't preclude death though, but it includes an automatic and immediate reincarnation, with full memory of all past lives.

    In my fanfic, unlike Adams' Wowbagger, my main character's objective is to communicate with the two Beings who are represented in the End Poem๐Ÿ”— from Minecraft, as written by Julian Gough. My lead character will travel to many different worlds, survive, tame, and colonise them, all in the hope of finding a working End Portal๐Ÿ”—. The underlying theory is that one of these End Portals, somewhere in the Universe, will accidentally allow the lead character to converse and interact directly with the two Beings from the End Poem, essentially allowing the lead character to join with them, as a fellow overseer of the whole Universe. This seems like a much better goal for an accidental immortal, rather than aspiring to insult everyone in the Universe!

    The protagonist in my fanfic will document their adventures on each new planet they visit. There will also be some mention of the mode of transport between the worlds, and explanations for the recurring theme of the denizens of these worlds: the spread of Zombies, Creepers, Ghasts, Blazes, etc on all planets visited by the protagonist.


    So there it is. What do you think? Should I spend time writing this out in full? If I did, do you think you would read it? At present, that is all there is. I don't have a name for my protagonist, or even a gender. I don't even have a working title! From my perspective, these things are fairly immaterial, and secondary to the plot. The randomness of the accidental nature of becoming immortal means that, if it is going to happen again to someone at all (and Adams states that the event is so unlikely that "no-one has been able to replicate [it] without ending up looking rather silly or dead, or both"); it could happen to anyone, whether they be a traditional "hero-like" male character, or a six-year old Asian girl who still plays with her Mame Momoko dolls. I guess this goes against many of the basics of writing fanfics, which commonly see the author themselves thrust into the game universe, either literally or figuratively. The fanfics I have written in other fandoms in the past are often more of a crossover / mashup like this one is intended to be, rather than a self-insert. Any ideas, comments, feedback would be most welcome, thanks.


    In a further idea for my Minecraft fanfic, I'll be ignoring anything to do with "blocks" and the cube-like interface of the game, and in fact the gaming interface itself. I know that the "I fell into the screen and became part of the game world" is a common trope for Minecraft fanfics, but I'm intending to avoid it in my stories, focusing more on the broader concepts (multiple worlds, survival, common mobs and monsters, etc) rather than the irrelevant "fact" that this is all just a game. ๐Ÿ˜„

    Posted in: Literature
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    posted a message on Basic Useful Redstone Creations

    One of the most useful Redstone contraptions for me is an "industrial incinerator". This is similar to Design Four in the Mumbo Jumbo video posted above by Blues22475. I make mine using a downward-facing Dispenser which casts the items I want to incinerate into a 1x1 block of :Lava: lava which is dug about 3 blocks down from the face of the Dispenser. I generally surround the lava with :obsidian: Obsidian. I use a Trapped Chest to deposit the trash into, so that if I accidentally put my Diamond Sword into it, I can easily get it back out safely before closing the lid!


    This Redstone contraption is very handy when you have, for instance, a Wheat farm, and you're harvesting more Wheat Seeds than you know what to do with. Rather than storing them up, or dumping them somewhere to despawn naturally, I put them into the industrial incinerator. In the later part of your world, once you have lots of Iron, you can even connect the industrial incinerator up to a Hopper line, and send trash to it from all over your developed region, automating it with an "item sorter" style Redstone circuit. Be sure to mark the Hopper line somehow (maybe surrounding it with coloured Concrete) to remind yourself that this particular hopper line leads to the incinerator, and not back to your main item sorter and mass storage!


    Learning how to make basic Redstone circuits is a great skill. I have a whole Creative Mode superflat world dedicated to showing off examples of different Redstone circuits I've come across, including a Sign for each, with the creator's name and/or a YouTube URL. There are often many ways to achieve the same result, and you may even invent one that suits your specific needs. If so, add it to your library and share it with the player community! Having your own library of Redstone circuits in Creative Mode is handy as a reference; then, when you want to build something in your Survival Mode world, you can assemble the necessary circuits together from information in your library.

    Posted in: Survival Mode
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    posted a message on MCXBLA OFFICIAL KNOWN BUGS DISCUSSION

    Hi, I just wanted to drop this here, so that I (and anyone else interested) can find it again easily. This is a link to the bug (MCCE-5013) which is currently affecting Villager farming. I remember that @x1t0m1t0m1x had posted a link to this previously somewhere, but I couldn't find it when I went looking just now, so hopefully this time it will be readily available next time I go looking. Hopefully the dev's will fix this soon. I posted about this myself here on the forums back in July 2017 (since TU54), and it is still an ongoing problem. This bug has been assigned to Steven Woodward of 4J Studios. The bug tracker report says the affected platform is the Xbox One only, but it definitely affects my Xbox360 console as well.

    Posted in: MCX360: Discussion
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