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    posted a message on How do I toggle a signal with a lever?!
    Hey there. I'm using a daylight detector right now and I have some torches coming off the side of it as my output. I want the torches, when powered, to power a line of redstone only for a split second, even though the torch will stay on until the day passes. How do I do this? I have 2 outputs meeting up with that same line. So it can turn itself off. Any videos?


    my daylight sensor looks like this, ^ being the output, - being a dust
    [Daylight]- - - - ^ - - ^ - - - - - -
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    My minecraft crashes everytime I try to open a world with the shaders selected/on. Everything was installed correctly (This isn't my first time installing a mod).
    Macbook Pro with Retina Display,
    NVIDIA GeForce GT 650M with 1GB of GDDR5 memory.
    With the latest version of mountain lion installed.

    I don't get a warning of the crash, minecraft just closes and my laptop offers to send an error report to apple, Which I won't post here because its my computers information. I dont think it'd help you anyway.


    I understand you dont provide mac support but anybody else have this problem? Or is it my dedicated graphics card?
    Posted in: Minecraft Mods
  • 1

    posted a message on How to use /give for a specific spawner?
    Hi!
    I know items can have smaller numbers representing a specific item.

    Much like a spawner. /give asimo3089 52 would give me a pig spawner but I know that the block 52^50 will give me a creeper spawner. How do I type that into my /give command?
    Posted in: Discussion
  • 0

    posted a message on [512][1.4.7] 4 Real [Texture pack]
    Just tried this pack out and absolutely love it. It's very well done and definitely deserves more attention than it's getting right now!

    My laptop is running it just fine! (and that includes skipping Optifine. I didn't see your recent post until after I was about to try it out.) Took a good 60 seconds for it to switchover, but it's running great! Please keep up the good work! Maybe one day tone it down though so you get a bigger audience. I'l probably stay at 512 but other people need to see this too! 256 and even 128 one day?

    Took a screenshot in the jungle. Maybe I should get optifine afterall to mipmap this for me though. Gets grainy in the distance. I also allocated 3GBs of ram to Minecraft a while back. Which is obviously helping below
    . But check it out, very decent frames.





    Anyway, glad I found this pack. Do you have a donate button somewhere? Or even add an adfly download link for your mediafire when this gets more attention!

    Thanks!

    Edit: Also, Paypal has a donate button. Maybe get a paypal account? Try googling something like "Create a Paypal Donate button" once/if you have a Paypal. You could also do Ad.fly like I suggested. Everybody does that. It just requires an X number of clicks to get any $ from it which is a downside on that.
    Posted in: Resource Packs
  • 0

    posted a message on Whats something I can 3D print?
    I cant figure out what to build, and then print for Mineways, that program that lets you 3D Print your minecraft creations. What would be something cool?
    Posted in: Creative Mode
  • 0

    posted a message on How do I report a snapshot bug?
    Eres probably a special way to format a new bug post on the wiki so il let someone else do it but the bug is

    And I don't know if this is intentional?
    If your inside your house, and there's a missing block, zombies right outside won't try to get to you. This is even the same when you have a 2 block high hole in your house that zombies can reach. The zombies act like they can't see you unless you stand in that gap and your in dif field of view

    I could basically hide behind a wall and the zombie would suddenly not know where I am.
    Posted in: Discussion
  • 0

    posted a message on How do I report a snapshot bug?
    How do I officially report a bug so that mojang can fix it up? Is with the newest snapshot and I feel like maybe no ones found it yet...it's important because it's an AI bug

    Thanks!
    Posted in: Discussion
  • 0

    posted a message on Most efficient delay?
    Quote from Builderboy2005

    My favorite space efficient method is to let a minecart fall through a bunch of spiderweb blocks. It will take a fair amount of time to fall through even a single block of web, so stacking them up can both create a fairly large delay, and be very nice when it comes to lag! After it falls all the way through it is a simple matter to use a detector rail to convert this to a signal, and additional rails can make it easily re-settable!

    You are a genius!

    Thanks a bazillion, +1
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Most efficient delay?
    Quote from Kaliedo

    If noise is no problem, I would say it would be a good idea to use a piston clock, or some variation of such. Then again, a repeater based delay would take a large space, but it would be easy.

    Hmmm. Those use a lot of pistons and I dont want all that noise...
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Most efficient delay?
    I'm building a map involving quite a bit of redstone. Whats the most efficent way to build a long delay? I want the delay to be 10-30 seconds depending on what part of the map it is but was wondering whats the most compact way to use repeaters and other redstone objects to create a long delay in a small amount of space.

    Are repeaters my only option? If so, how do i compact them the best
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Everyone Say A Word!
    Was
    Posted in: Forum Games
  • 0

    posted a message on Pixel'D
    Looks great! First 4x4 I like.
    Posted in: Resource Packs
  • 6

    posted a message on [16X] [1.1] The Real
    You gave everything a reddish tint and that's it
    Posted in: Resource Packs
  • 0

    posted a message on ~ [Redstone] The Gum-Ball Machine! [V2.0!] ~
    Cool idea!
    Posted in: Maps
  • 0

    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Hey guys...I have the mod installed for 1.6 on my mac and i tried updating minecraft (not the mods because 1.7 isn't out yet) and I got this error, can anyone help me out


    Failed to launch
    fatal error occurred (4): users/(mysuser)/library/application support/minecraft/bin/minecraft.jar
    retreiving lwjgl_util.jar 38%

    It was a FORCE Update
    Posted in: Minecraft Mods
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