Yep. We've returned. A few summoning rituals went a bit awry. It's fixed now.
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Jan 17, 2018asanetargoss posted a message on THE CONVERGENCE: Shattered Dimensions [55 Chapters up] [Crossover Minefic]Posted in: Literature
Nov 21, 2017asanetargoss posted a message on The Book of Dreams [Part of the CONVERGENCE] [Ch60-61: A Desperate Plea and a Room of Death]Posted in: Literature
I am pleased to announce that Chapter 60: A Desperate Plea, and Chapter 61: A Room of Death, have just been released!
Hope pulls them through, but fate will inevitably leave its dirty, and very visible, mark. Even as they struggle to gather knowledge, the fate of Fristad and the book is still unknown...
Sep 7, 2017asanetargoss posted a message on The Book of Dreams [Part of the CONVERGENCE] [Ch60-61: A Desperate Plea and a Room of Death]Posted in: Literature
Hey look, I released a chapter less than six months from the last time I released one! XD
Chapter 59: The Other Half, has just been released! All hope seems lost for Jonas at first. Will his persistence pay off?
The next chapter looks like it's going to be a longer one, or more likely two chapters released simultaneously. Look forward to that!
Aug 29, 2017Posted in: Literature
Don't chain yourself within the restrictions of a simple game that has no canon. Embrace the community, the mods, the maps, the servers. Take pieces of things that already exist and build a fiction around them, or make up something that doesn't exist. Embrace the OCs. They are the only characters worth writing about. Ignore all the stereotypes about fanfiction and just write something you enjoy writing about. And finally, don't let your ideas be set in stone, as you can always change them later.
As a general rule, just be sure to have clarity in your writing, and have most of your main characters behave in ways that real humans would actually behave.
But rules are not necessarily restraints! They can also fuel creativity! So, instead of creating a plot upfront, you can create a set of characters with well-defined personalities, and put them in a world with well-defined rules. Then, you can come up with some hypothetical "what if" scenario to stir the pot. For example, having everything be turned upside-down by Dinnerbone, or suddenly all the farm animals are acting weird and the main characters have to figure out why.
One thing I did once for a short story is record my voice while playing Minecraft, not as a let's-play, but as if I was a narrator telling a story about what my player character was thinking, feeling, and doing; as if that character was an actual person in a real world. Then I wrote down what I was saying in the recording and edited the result. One of my favorite activities in Minecraft at the time was spelunking, so naturally I did a voice recording of that.
Jul 21, 2017Posted in: Minecraft Mods
Since this mod isn't being updated anymore, does anyone know of a good alternative mod that's like Thaumcraft? Thaumcraft, imo, was by far the best magical/wizard mod I've played on MC. So I was wondering if anyone knows of any other good magic mod.
Or perhaps does anyone know how to make a port to newer version of MC? For instance, Botania didn't have any official release for 1.8.9, but someone made an unofficial Botania with a port for 1.8.9. Yes, it was allowed, they just needed to make/link some official statement about it. If you use Twitch app, you can find it under 1.8.9.
Magistics, Etheric, Lost Thaumaturgy, Thaumic Potatoes. First two are Thaumcraft-inspired, second isn't released yet, second two are like standalone add-ons. Haven't tested any myself yet.
I don't know if another modder is picking up Thaumcraft yet.
Jul 3, 2017asanetargoss posted a message on Pam's Mods - Aug 1st, 2017 - 1.12c with fixed recipes now available!Posted in: Minecraft Mods
That's the mod jar, not the config file. The config file is called "harvestcraft.cfg" and is in the "config" folder of your minecraft instance, not your "mod" folder. (As an aside, for any mod, you will have to run Minecraft at least once for the config file(s) to be generated). Stoves are added by Cooking for Blockheads.
Edit: Also, there's a new config option called "saltrecipeAmount" which allows you to increase the salt yield from a water bucket.
Jun 5, 2017asanetargoss posted a message on The Book of Dreams [Part of the CONVERGENCE] [Ch60-61: A Desperate Plea and a Room of Death]Posted in: Literature
I'm glad you enjoy it in spite of the fact it is long. ;D
Jun 3, 2017Posted in: Literature
Wow, it's been almost 6 months already? I've been slacking! Regardless, Chapter 58: A Symbolic Gesture, has been released! What will Cubit offer in Jonas' desperate quest? What is the fate of Dan and Fristad?
More to come hopefully less than six months from now, if my backlog of semi-complete chapters is any indication. I have a TODO note that sort of sounds like a synopsis of a sci-fi film as described by a stereotypical nerd. Oh wait...
Apr 19, 2017asanetargoss posted a message on Pam's Mods - Aug 1st, 2017 - 1.12c with fixed recipes now available!Posted in: Minecraft Mods
Just a quick question. I love your mod but it spawns all trees and gardens in the Wasteland mod (minecraft 1.7.10). Is there any way for me to avoid this as I sometimes play Wasteland and would rather find seeds and saplings in loot chests and not have trees and gardens all over the world?
Disable trees and gardens in the config file, your minecraft instance/config/harvestcraft.cfg. Set all variables with "Generation" in the name to false.
Mar 21, 2017Posted in: Minecraft Mods
I've been playing the 1.10 version for a while, and I have to say it's pretty neat! It ups the immersion factor a lot, and makes various Minecraft mechanics a lot more useful. I especially love the armor stand mechanics.
I've noticed that your armor trait system only handles vanilla armor at the moment, which is a bit unfortunate. Maybe there could be a defense check for unknown armor pieces to determine weight and movement inhibition, and an enchantability check for armor pieces to determine the enchantment bonus?
Edit: Not sure what was going on, actually. Here, have an upvote.
Feb 25, 2017asanetargoss posted a message on Pam's Mods - Aug 1st, 2017 - 1.12c with fixed recipes now available!Posted in: Minecraft Mods
Does anyone know if it's possible to make immature crops drop seeds only? I tried setting "cropsdropSeeds" to true in the config, but it doesn't seem to be doing anything.
Feb 2, 2017Posted in: Minecraft Mods
I just took this mod for a spin, and so far it seems awesome! I love the fact that mobs change the way they interact with you based on what morph you are in; this was something in iChun's Morph mod that really broke the immersion for me.
I am looking forward to testing your API and am very glad it exists! I somewhat impulsively started working a modpack less than a week ago when I came across this mod, and would like to modify it, programmatically if necessary, so it fits better within the balance of the pack.
My plans for balance are as follows: First, I am going to make it so a player must kill a mob X times in order to acquire a morph of that mob, with the number of required kills differing with each mob. Second, I am going to add a "humanity" bar. When it drops to zero, a player gets stuck in a morph, with consequences affecting other mods. This is, of course assuming I follow through with this project... *stares warily at unfinished Thaumcraft plugin* I hope this provides an insightful use case!
Feb 2, 2017asanetargoss posted a message on Those who came before - the story of the Minecraft worldPosted in: Literature
Interesting take on the origin Minecraftia with a focus on dungeons. I especially like the part about the lapis lazuli enchantment discovery, because it echoes real-life serendipity when scientific discoveries happen. I also like how you described the origins of the horse armor dungeon loot; I haven't seen that before.
On the other hand, there's some parts of the lore which don't quite make sense due to grammar issues. You used the word "but" in unnecessary ways and also wrote some run-on sentences. Also, it's difficult to justify the enderdragon being male when it lays eggs.
Content-wise, it's definitely more logical than other lore pieces, but it's very bare-bones. Your writing does a decent job of explaining "how things work" in your Minecraft world, but that's about it. There really isn't a lot of "flavor" to your world: no culture, no sense of historical progression outside of vanilla game mechanics. However, the bones to your lore are good; I encourage you to write more if that's something you'd be interested in. The literature subsection could always use more writers.
Jan 17, 2017Posted in: Literature
Hello everyone! I am pleased to announced I have posted Chapter 57: Awakening! In this chapter, we gain a new perspective on the book's influence, but perspectives can be... deceiving.
Edit: I am also pleased to announce that (hopefully) the butts are removed from Part 6 (with a few other small changes made as well). Moral of the story, folks: Don't install Cloud to Butt, no matter how tempting it may be to poke fun at the utter meaninglessness and pretentiousness of contemporary corporate jargon.
Jan 11, 2017Posted in: Survival Mode
1. A Sword, so I can slay mobs at a moment's notice
2. A Pickaxe, for my frequent mining adventures. I used to have it in the first slot, until I started playing Voxelgarden and Tinker's Construct, which gave a pragmatic case for placing a pickaxe directly to the left of my torches.
3. Torches, for lighting up mines and placing navigational markers. Sometimes, when I need to place a lot of torches for spelunking in 1.9+, I have my sheld here instead.
4. Miscellaneous, sometimes a bow, but I'm mostly a melee fighter.
5. Miscellaneous, sometimes a compass to help me find my way home more efficiently, or a clock because I'm too lazy to look up at the sky.
6. Miscellaneous, sometimes a crafting table for convenience.
7. A Water bucket, to make crossing lava lakes less dangerous. It's placed in a distant slot to prevent me from using it accidentally.
8. Food, because... well... I get hungry!
9. Cobble, for pillars, bridges, emergency bunkers, etc...
I also consistently keep reserved slots for logs, planks, sticks, and coal, in that order. In 1.8 and below, they are arranged starting at the top left corner and moving to the right. In 1.9+, they are placed on the opposite side and moving to the left, so they are closer to the player crafting grid and the off-hand slot.
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Feb 19, 2017Posted in: News
Two billion, actually. And that's a conservative estimate.
JK, there are limitations in the map format. However, thanks to the magic of programming, one could *gasp* change the map format and/or work around the map format. So, the real answer is... there is no limit.
Jan 11, 2017asanetargoss posted a message on Minecraft Crafting & Recipe Quiz: Can You Get Every Question Correct?Posted in: News
10/10. As a Minecraft weeb, I expected nothing less. I've seen harder quizzes, though.
Jan 8, 2017Posted in: News
Mojang won't kill the Java version. Jeb considers Java Minecraft a separate game due to the community and such. Plus, there's Realms, and potential Mac and Linux users, so there's no good financial reason to kill off Java Minecraft.
Spigot is based off of the Bukkit API and is alive and well at spigotmc.org . (This means that plugins built for Bukkit will run on Spigot for modern Minecraft versions)
Oct 9, 2016asanetargoss posted a message on Limited Edition Creeper [email protected] Available For Short TimePosted in: News
This looks exactly like Notch's old twitter avatar...
Aug 15, 2016Posted in: News
There's already a mod for the Java version that does exactly this. Unofficial VR support for the Java version has existed for several years.
Edit: Here's a link.
Edit 2: The original mod, which existed several years before the official version you see today, was called "Minecrift." Sadly, the website hosting the mod, and the mod name itself, were shut down down by Mojang; that's why it's so hard to find the darn thing. More information about that is here. (Note: the title is rather misleading) The link I gave you in the first edit is to the VR mod "Vivecraft," the new-and-improved version of Minecrift.
I have heard that the Vivecraft Java mod is an excellent implementation of VR. That does not surprise me at all. Even around the time the Oculus was first released, I remember watching a video on YouTube of a guy tripping balls while wearing a VR headset while playing Minecraft with the Minecrift mod. So VR in Java Minecraft has been around for a long time, and it has always been good.
Aug 8, 2016Posted in: News
16-year-old me played GTA IV, Call of Duty, and Halo in moderation. Heck, back when I was 11, I remember a flash game with lots of blood and violence and drugs; I didn't play it much but recall it having a lot of shock value. Heck, when I was 9 I recall a very bloody motorcycle game. I can say with confidence that those games didn't affect my personality.
Meanwhile, back when my brother was 7, we played Super Smash Brothers for the first time. The heated arguments which ensued resulted in our parents taking the game away from us. Perhaps my brother was too young to be playing that game. I don't think Terraria would have been good for him either. Perhaps my memory is faulty and I was also responsible for starting some of those arguments, although I did spam Pikachu's thunderbolt attack, so perhaps my brother was just angry at me for not playing fair.
So yea... I would say it's not so clear-cut. Obviously we both know that a five-year-old shouldn't play games rated for 13-year-olds.
Apr 15, 2016asanetargoss posted a message on Mojang: Education Edition Coming! Community: Looking At Servers TodayPosted in: News
Not having Ubuntu/Debian support is at least shortsighted... but honestly there are many better ways to educate children.
Talk about milking the Minecraft cow, though. It's enough to make even a long-time alpha player like me a little queasy.
Feb 28, 2016Posted in: News
Generally, the bigger they are, the harder they will fall. And the smaller and more insignificant they are, the more ridiculous they seem when they boast that they'll never get caught. That's like a fly boasting to Goliath that Goliath will never catch it. The fly is probably right, but it is quite cowardly for the fly to boast of its smallness.
Feb 28, 2016Posted in: News
Quote from Lightwavers >>
But most of the lag avoidance in Spigot is the plugins. In vanilla, I need about 12 command blocks clocking 20 times a second to imitate the clearlag plugin, and hundreds of command blocks to imitate stuff like McMMO. It takes about 20 more just to imitate the Essentials plugin, and 20 again for land claims. Those numbers add up, making it pretty much unplayable with enough command block imitations of plugins.
Command blocks are about as effective for Minecraft server functionality as Rube Goldberg machines are for everyday life. Sounds like you have a case of mod-phobia. Overcome this fear and your server will be a far more enjoyable experience both for yourself and your players. Clearly, claiming your server is pure vanilla is not enough to justify its costly existence.
Jan 13, 2016Posted in: News
False. Apple's approval system is more strict than Google's. The app store has been known to reject some good apps for stupid reasons.
And the limited selection of apps is not solely due to the app approval system. Developing for iOS is more expensive than developing for Google Play ($100 per year vs a $25 one-time fee). Conservatively speaking, one would also need to pay $20 for Mac OS because it's only possible to properly make iOS apps on Mac OS itself. So the minimum cost of entry is much lower for Google Android than for iOS. This price difference acts as a quality filter since folks with more money are more likely to have the time and capital to produce a finished app. It is also one reason why apps in general are more likely to be available for Android than for iOS; the other reason is Google's huge mobile market share, which is itself caused in part by the lower cost of entry.
Do iOS apps have a reputation for being more polished and more trustworthy? Certainly. But that does not necessarily mean their approval system is superior. Apple's approval system has come under scrutiny, and there may be other factors besides their approval system which affect the apps that appear on the App Store.
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