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    posted a message on [~MineCraft Control Panel~]
    Quote from linkey11

    Not trying to defame arctic or anything, but if any of you were in on the OCMI project, his release date and possibly feature list might not be quite what he says.


    This was true, however at the time of the OCMI I had a lot going on. Way more than would allow me to work on the project. That's why this time I'm waiting until I'm absolutely sure everything's settled and I'll be able to spend consistent time on this. That'll be soon, but unfortunately things keep getting changed around, which is annoying.
    Posted in: Minecraft Tools
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    posted a message on [~MineCraft Control Panel~]
    Quote from Ninjastylaz

    I could swear that I made a post asking for opinions on somethings like this to manage mods and texture packs and whatnot a while back, oh wait I did. Wonder where you got 80% of the ideas in this list...


    Well, I appreciate your post, however I must say that's a load of crap. For one, I've already made something like this, in case you haven't seen it before. It was a basic mod/texture pack manager. And two, really? 80% of the ideas in this list come from your opinions thread? Don't flatter yourself. If someone suggests something and I use it, they're given credit for the idea. I don't see your name on the first post, or even a mentioning of your thread. Ergo, you're full of crap and shouldn't try to discredit my name. :smile.gif: I appreciate the attempt though.

    And everyone else, thanks for all the diamonds! Oh and the gold bars. I love gold bars. Of course, I can't use these diamonds if I don't have logs to make into sticks. :sad.gif:
    Posted in: Minecraft Tools
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    posted a message on [~MineCraft Control Panel~]
    I'm glad there's so much support here. I really do appreciate it guys, I can't say that enough. I'm going through a lot of hassle right now, but I love coming back here to see all of these positive comments. The diamonds help more than you think. :tongue.gif: Just so you all know, I've been spending a bit of the free time I do have brainstorming on more features I could add to this - the list has become quite massive. You all are in for a treat. :smile.gif:
    Posted in: Minecraft Tools
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    posted a message on [~MineCraft Control Panel~]
    Quote from Zaneus

    last I heard it will be AROUND maybe not on August 20th


    This is true. I can't guarantee that it'll be exactly the 20th, or even this weekend, to be honest. Just an estimate. I'm sorry you're all having to wait, I promise I'll make it more than worth the wait!
    Posted in: Minecraft Tools
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    posted a message on [~MineCraft Control Panel~]
    Damn, that's a lot of diamonds o.o Anyways, it's looking like I'll be settling down around the third week of August, ~ the 20th or so. That weekend I should be releasing a beta. :smile.gif:
    Posted in: Minecraft Tools
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    posted a message on Opulentia - a hardcore server [PVP] [PVE] [50 slots and counting!][no whitelist]
    *Minecraft username: arcticfang
    *Age and location: 17, GA
    *Previous bans: None
    Referral (friends already in the server):
    *Reason for acceptance: Just wanna be a part of a proper survival server, none of the crappy "mods will tp to your base and watch you building, no attacking other players, etc." rules
    *Say what you think the proper uses of fire and TNT are: Fire is for fireplaces or art with netherrack, TNT for a fun time random mining, not for anything useful, just to play around, but not for griefing of course
    Additional info (some of your achievements in minecraft or just trivial knowledge):
    *Have you read the rules? (Y/N): Yepp
    *Prove it: {10}
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on [~MineCraft Control Panel~]
    Sorry guys, I haven't given up, I've just got something else that I've got to work on.. my family is moving to Texas, so I've got to buy a place of my own. Once I'm settle down though I'll focus more on this. Keep the suggestions coming. :smile.gif:

    And fivescore, I won't sell it, but if you want to donate you will be able to.
    Posted in: Minecraft Tools
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    posted a message on [~MineCraft Control Panel~]
    Sorry for the long wait everyone, this whole trip is a mess :S I'll try and keep you updated as best I can, I'll be back at home Sunday.
    Posted in: Minecraft Tools
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    posted a message on [~MineCraft Control Panel~]
    Alright, big reply, I'm just going to type "@user" in the order of all the posts, so if you're not sure which post I'm answering, just look at the order and you can find it. :smile.gif:


    @hamtaro426 - Most likely I'll just include something that will warn you if you're installing 2 incompatible mods. Because the class file merging just doesn't seem possible at this stage, however I have already started looking into it.

    @CursedSeal7 - haha Thank you, I'm glad you consider me part of those ranks. :smile.gif:

    @TC_Racutt - Yeahhh. Then I'd have to integrate a bunch of mods again.. I'm also working on an auto-update system for that though, there's no way I'm updating a few hundred mods every update. lol

    @xDivineInsanityx - Yepp, a pop system is in the works for now. With the Mod manager, when you select a jar to install/uninstall from, it will show you a list of installed mods in the selected jar as well.

    @pikachu777 - You can definitely be a help! I'll need several people for bug testing, etc. etc. Testing on one computer is hardly reliable.

    @Ultimate_omega - Sounds good. I look forward to hearing them.

    @happypumkin - I appreciate the enthusiasm! :biggrin.gif:

    @TC_Racutt - Same as above :biggrin.gif:

    @Ultimate_omega - Well, if I was not in Texas right now, I'd have the first few versions out by now. Around the 17th I'll be in fullswing so steady updates can be expected from then on. In the freelancing world I'm known for my speed coding nowadays. :wink.gif:

    @Hethos - Nope, you won't have to install it. There's no reason I would have in making people install the program. Just a waste of 30 seconds IMO, and puts a sense of suspicion in peoples' minds, which I obviously don't want. As for the Let's Play section, could you message me a list of series to include? I never watch them as they don't interest me, so if I do it on my own you'll only be getting a small portion of the top series.

    @Ultimate_omega - :smile.gif:

    @Hethos - I've already got a couple small ones I'm testing on, thanks though :smile.gif:

    @Ultimate_omega - That's one I'm using :wink.gif:

    @TheGrayGoo - Yepp, that's already in the feature list :wink.gif:

    @Ultimate_omega - :smile.gif:

    @Ni - Glad to hear it!

    @happypumkin - lol Now I think that's a bit excessive :tongue.gif:

    @Ultimate_omega - :tongue.gif:

    @happypumkin - Of course, that will be in mod management. It'll be easy to install (turn on)/uninstall (turn off) mods.

    @Ultimate_omega - That's what I would do, but it's up to the user :smile.gif:

    @TC_Racutt - Read the end of this post.

    @TC_Racutt - This technically is not a mod, it's simply a standalone program. But Optimine will be included :smile.gif:

    @Ultimate_omega - That actually brings me to a point that will be explained in more detail when I brighten up the original post. There will be a setting "Pre-download files in the background?" that will allow the MCCP to go ahead and download the mods, texture packs, etc. etc. from my server to your hard drive, so that it can use them later if you are in fact offline. And as for the MC watch idea, I dunno, you'll have to message me with the details again. lol

    @happypumkin - Already in the feature list :wink.gif:

    @TC_Racutt - Sorry, you may have to explain that a bit better. Do you mean like a minimap type deal that maps out everywhere you've explored? Or do you mean for performance issues, like keeping all of the chunks rendered instead of them de-rendering on your client after you get a certain distance away? Also, that's a mod mod, I'm still not sure if I should venture into the mod-making world just yet. However, if I do get some good ideas to my inbox, that may persuade me.

    @xFuzZy_B - haha Thank you good sir :smile.gif:

    @xDivineInsanityx - Uhhmm.. I'll have to wait for TC_Racutt to explain his post a bit better before I can give a good response to that. haha

    @CursedSeal7 - Well, all that would do is cause the lag to all be before the screen comes up. You'd still wait a good bit. I dunno though, something to think about.

    @xDivineInsanityx - ^

    @happypumkin - There will be a ton of things like that in the MCCP, no worries :smile.gif:

    @TC_Racutt - Anything guide-wise you want in the program, PM them to me and they'll be included. :smile.gif:

    @sikcool - :wink.gif:

    @xDivineInsanityx - That's a good idea, just have the program grab the latest item ID's from the wiki.. something to think about.

    @Ultimate_omega - :smile.gif:

    @Ultimate_omega - Thank you for monitoring while I'm gone. :smile.gif: I've got it for now, I'll most likely let everyone know when I'm heading off.






    ---------



    Alright, that was a lot of replies. lol Now, to the release. Yesterday and today were all screwed up as far as plans go, so I was not able to program really at all, and did not have an internet connection where I was. For the night I'm fine, but won't have a terrible amount of programming time. So, I'd like some people to let me know what feature they'd like added most of all so I can possibly work on that first. Don't be like "I want the feature that includes all features plz". lol Just something small that I can start with.

    Thanks for your patience and support everyone!
    Posted in: Minecraft Tools
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    posted a message on [~MineCraft Control Panel~]
    Okay, sorry guys, I'm on a trip to Texas atm and plans were changed around yesterday. Just got internet again. I'll update you all shortly!!
    Posted in: Minecraft Tools
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    posted a message on [~MineCraft Control Panel~]
    Quote from hamtaro426

    my question is basically will the minecraft control integrate the coding of both mods, if they both use the same class file, into one class file so that both mods can work at the same time.


    Nope, that's a bit advanced and would involve decompiling the class files, merging specific parts of them, then compiling them again. Honestly I've never worked with anything like that, but I can sure try.
    Posted in: Minecraft Tools
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    posted a message on [~MineCraft Control Panel~]
    Quote from hamtaro426

    is the minecraft control panel going to have the ability to eliminate any mod incompatibilities when you use it to install mods that use the same edited class files?


    Sorry if I don't understand your question exactly. Do you mean like making it so the class file will work for both mods? If it can be done manually I can add it into the program, however I wasn't aware you could tweak things to make 2 mods work if they share the same class file. I know that you can for block ID incompatibilities through property files, and I'll probably add that in to work automatically.
    Posted in: Minecraft Tools
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    posted a message on [~MineCraft Control Panel~]
    Quote from InsanityBringer

    Oh hey, I was considering doing something like this (well, only the mod manager part of things) for personal use before, to manage my more gameplay changing mods I don't like having active always. While I'm here I may as well shamelessy plug my faceview and ghastfires mods as incredibly simple mods that you could try.

    But in any case, this is sounding really nice, and I hope that you can get all of it working in the end.


    Thanks, that'll be the one I test with! Thanks for the support!


    Quote from TC_Racutt

    As well as doing that, include an option to, if you have the zip downloaded, just install from the zip. It would make things much less complicated with the copyrights.


    Well, the reason I'm making the .mcmod file type is because there will be an "instruction" file which tells the MCCP where to put each file in the mod. There are mods that have things that need to go in the resources folder, and simply unzipping all contents from the zip file into minecraft.jar would not do. However, I will add the option, when you install a mod from your desktop I'll allow the user to choose either an mcmod file or a zip file, and the program will act accordingly. Thanks!


    Quote from Zaneus

    I cant wait but please include the wiki and also the blogs and tweets of notch. but only the tweets that talk about game please.


    Thanks for the ideas! I was thinking about including pages from the wiki, but I'll have to contact someone about that. I would assume since it's open knowledge, I could copypasta articles? Any advice on that situation would be helpful. Also, as for blogs and tweets of Notch, beautiful idea. That will definitely be added.
    Posted in: Minecraft Tools
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    posted a message on [~MineCraft Control Panel~]
    Making some progress, anyone have a suggestion for the first mod I should include? Maybe a modder just starting out that has a smaller mod who will allow me to use it in my MCCP? I don't need source or anything, just the zip.
    Posted in: Minecraft Tools
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    posted a message on [~MineCraft Control Panel~]
    Quote from TC_Racutt

    WHENWHENWHENWHENWHEN


    haha Well, I'm going to be working on it for another hour or two tonight, but latest you'll have a version 1.0.0 tomorrow night. Maybe within the next couple of hours, but not entirely sure yet.
    Posted in: Minecraft Tools
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