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    posted a message on Texture Artists' Union
    Quote from Theevilpplz

    Wouldn't hieroglyphics be even harder to understand as a font?


    Yeah pretty sure hieroglyphs would be a bad idea for a font, in all situations.

    Quote from Stronghold257

    My God, what have I missed... My partner's quit, Minecraft doesn't have a terrain.png thingy anymore... WTF?


    WELCOME BACK! I know your feeling bro, when i cam back from my long departure the terrain was missing, and i was freaking the hell out too. Don't worry bro.

    You can still texture on the terrain.png, I think it was Jeb but someone from Mojang released a 'destitcher', which separates the textures into separate files.
    Posted in: Resource Pack Discussion
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    posted a message on Broken Anachronism v14 - 1.7 blocks and Plant Overhaul (Feb 13)
    Quote from 13thMurder

    good point... well, basically my plan for diamond tools is to have them as power tools, powered by steam, or clockwork. they won't actually have diamonds. so i suppose a good idea for the ore might be extremely high quality spare parts.

    ====

    anyway, this is my endstone.



    here's what it looks like in the end (don't worry, this is the default lightmap, ill make a more suiting one, so the green tint will be gone)
    -snip-


    Awesome idea, and looks really good, though I feel the outer mesh looks a bit too 'rounded.' Slightly too thick highlights and shadows on the sides, you know? I think it they were reduced in size a little it would look more like a rough plated mesh, rather than a really bumpy - cylindrical one.

    Unless you intended it to be rounded.


    In that case disregard everything I said.
    Posted in: Resource Packs
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    posted a message on [DISCONTINUED OFFICIALLY] [64x] [1.3.2] Isolation
    Quote from Nyarlathotep1

    Cant wait to see what you have in store Mr Owl

    Quote from DarkSoul88

    Excellent. >:3 I can't wait for the next update.

    Quote from fernetek

    Excited for this puppy to get updated. Looks scary as hell!


    I can't wait either, I've been so busy recently with assignments... you know, these ones actually being important I actually need to do well on them and try and stuff...

    So I just handed two in and right now I'm in slightly calmer schedule, so hopefully I can get some more stuff done.
    Posted in: Resource Packs
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    posted a message on [DISCONTINUED OFFICIALLY] [64x] [1.3.2] Isolation
    Quote from Nyarlathotep1

    as you can see, im already experiencing what you already did in 1.3.2 with 1.4.7 texture packs :D
    Your Texturepack is so far My Permanent one :D

    on a side note: ima hate myself for this because i know if you like it, it MAY cause the release date to extend XD
    but have you thought of making your mobs have random skins? (RandomMob from Mcpatcher)

    Quote from DarkSoul88

    This texture pack with RandomMobs... The horror will truly be there. :D


    I have definitely considered randommobs, and I'll probably implement them sometime in the future when i have some more mobs first. Basics first, then go on to some fancy advanced features!
    Posted in: Resource Packs
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    posted a message on [DISCONTINUED OFFICIALLY] [64x] [1.3.2] Isolation

    may i port your texture pack to mcpe 0.6.1? the previous port is on older versions.

    i will write clearly in my thread that all credit goes to appleslinky and also with your permissions.


    Yes of course! Go forth, and provide the credit promised sir, and let people feel the terror on the go!

    Quote from Nyarlathotep1

    (Spoiler) this is My personal remix of many Texturepacks that i use UNTILL appleslinky finishes his lol so please dont complain "Oh you stole this and that"
    now thats out of the way i felt that i should show how One would look with invis potion and one of Your Mob's heads :D
    Plus those scary/freaky Villagers








    Posted in: Resource Packs
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    posted a message on Texture Artists' Union
    Quote from Rarrasdas

    Is TAU still alive? I remember when it started! So, hows the forum coming along?


    Dude. Dude. Where have you been. It's been a LONG time man, a LONG time~! Good to see you back here bro!

    Quote from 13thMurder

    anyway, here's an idea i had for... bark. does it look like bark, or should i start over?




    It looks nice, albeit a bit confusing. I think if it had a small bit of shadow on the edges of the trunk it would look good.
    Posted in: Resource Pack Discussion
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    posted a message on [DISCONTINUED OFFICIALLY] [64x] [1.3.2] Isolation
    Quote from Nyarlathotep1

    Keep the mobs you have So far, They are amazing but work on the ones you didnt get around to so far o.o


    Will do. And thank you - though there are a lot of mobs I need to work on. I noticed that I had a spider file I was working on before my unexpected departure from the forums, so I'm actually just working on that while the poll is up.
    Posted in: Resource Packs
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    posted a message on [DISCONTINUED OFFICIALLY] [64x] [1.3.2] Isolation
    So I'll try and get some textures done this weekend, when I have some time to work on them. Getting busy now with schoolwork.

    Namely, I'll try and work on the cake, netherrack and possibly some mobs or items. Actually, items then a mob. I like getting a few things done first before tackling something big like a mob skin.

    Thanks for all the votes on the poll by the way, it's very helpful!
    Posted in: Resource Packs
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    posted a message on [DISCONTINUED OFFICIALLY] [64x] [1.3.2] Isolation
    Quote from Danstro100

    I think the bookshelves could be changed slightly, because I have them in a big room so because they aren't connected, they don't look very good with the texture pack, so I would appreciate it if you changed them.

    Also, I have no idea whether this is just me or not but there doesn't seem to be a texture for anvils, so could you work on that too if possible, this is a really good texture pack, please keep updating! :D


    Yes, my texture pack is only compatible for 1.3.2 right now, so anvil support will be for the next update. I'll edit the bookshelf texture so the current one pops up less frequently than others.

    Quote from DarkSoul88


    Brony mode: Activated. ;)

    EDIT: CTM. Great mod/addon. :)


    The huzzah has been doubled!
    And thanks, I think it will be a good idea. Just need to figure it out first.
    Posted in: Resource Packs
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    posted a message on [DISCONTINUED OFFICIALLY] [64x] [1.3.2] Isolation
    Quote from Shanstro100

    Please could you edit the bookshelves texture?


    A new poster, huzzah! And yes, I'll add a new bookshelf texture good idea, I think I'll make the bookshelves use CTM - I do love the current texture, but it doesn't work in large bunches.

    Quote from Nyarlathotep1

    No need to rush, i believe all good things come to those who wait :D


    <3
    Posted in: Resource Packs
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    posted a message on [DISCONTINUED OFFICIALLY] [64x] [1.3.2] Isolation
    Quote from Nyarlathotep1

    Why thank you :D
    Since this is the only Good Horror Texture pack (Not that we in MC have much choice in Horror lol)
    but yours sets the bar darn high (Yes i know There is a Silent Hill Texture pack but its more of a themed and not so much horror)

    so far you can tell im a huge horror fan so this texture pack has been my salvation of sorts lol


    Such kind words, thank you sir! I feel bad for not updating enough, when I have a few fans like you who are so supportive. I'll try and cram in as much as I can, though it's that time of term where assignments are coming in. I'll see if I can get some texturing done tomorrow or the day after!
    Posted in: Resource Packs
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    posted a message on [DISCONTINUED OFFICIALLY] [64x] [1.3.2] Isolation
    Quote from Nyarlathotep1

    I had a thought which may also go with the poll, I thought maybe Cake may turn into (and please bear with me on this) Maggot Cake :D
    with lil white animated Pixels for the maggots

    and as for adding i'd say weapons, armor and such


    Glorious idea with the cake, I'll definitely try that out xD

    And yes, armour would be a good addition - I'll see how much I can do with that.
    Posted in: Resource Packs
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    posted a message on [DISCONTINUED OFFICIALLY] [64x] [1.3.2] Isolation
    I put up a poll - if you could all vote on that it would be a big help.
    Posted in: Resource Packs
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    posted a message on Texture Artists' Union
    Quote from iiPod



    It's not like I didn't take tiling into account. ;)

    Repurposed the nether rack into grass, not sure... Opinions? (I am aware of the tiling error here, laziness xD )



    All tiles 4x.


    Both of these textures are awesome. No real gripes here.
    What's the resolution though? 64?

    Quote from SkyChaseZone

    @angelotangelo Cangrats! :P

    Finished the chests last night and the bed a few days ago and redid my torches and am quite pleased with the results :)



    Also took this neat pic the other day and the colors in it are just screamin thanks to the shaders:) thought I'd share.




    Edit: also I uploaded the 128 and 256 version of R.O.T if anyone wants to check it out.


    Really amazing work man, you're really quite talented. I love the varying colours in the chests.
    And the shaders are glorious.
    Posted in: Resource Pack Discussion
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