• 1

    posted a message on Offline MineCraft
    Quote from DnaProdigy

    #1 way to identify a pirate....

    "I am not a pirate"


    #2 way to identify a pirate....

    "I am a pirate"

    :Skeleton:
    Posted in: Survival Mode
  • 2

    posted a message on Optimizing Mob Spawning for grinding.
    Light up or flood surrounding caves.
    Posted in: Survival Mode
  • 1

    posted a message on Chunk error/ Void home.
    Quote from chow99

    Hello. I was walking through the cave where I harvest my grain when I looked at the wall and saw something strange
    [...]


    Did anyone else immediately think of this song:



    And now that I think of it, it's actually quite a fitting song for minecraft life.
    Posted in: Survival Mode
  • 2

    posted a message on Lanturns
    Re: lanterns
    Either way, it's not worth it to hoard torches in preparation. However, it would probably be a good idea to have a large tree farm and a stockpile of logs, because it's useful for many other purposes too.


    Re: lanturns

    No, Notch won't add these; you might find them in a mod sometime, though. :wink.gif:
    Posted in: Survival Mode
  • 1

    posted a message on The future of Mob Traps
    XP orbs would probably only drop from mobs killed by a tool, rather than by lava, drowning, or cacti. So it probably won't be terribly abusable.

    Of course, you could route the mobs that spawn into a chamber where you can easily shoot them to death, so experience would still be easy to get, just not AFK-able. :tongue.gif:


    As already stated, 2-high ceilings will prevent endermen spawning. Then the only thing you need to worry about is the trap walls and ceiling, which you can simply coat with water to shove them away.

    Now, if you actually want endermen to spawn, you will probably need to build out of a block type that they can't break, or else they could pick up a block and place it in your water channels, screwing the whole thing up. We'll have to wait for them to come out to see what they can and can't break.
    Posted in: Survival Mode
  • 1

    posted a message on [Challenge] Stop the abuse!
    Shut it in a box, and you win. >.>


    Or better yet, stuff it in a minecart, and push it around. Have it watch its fellows getting slaughtered by an automated grinder, day and night.

    :smile.gif:
    Posted in: Survival Mode
  • 1

    posted a message on Chicken filter / squid filter
    Chickens pretty much always float, squid never float.

    For chickens, suspend flowing water with signs partway through your drop. The chickens will get caught, and everything else will keep falling through.

    :cobblestone: :: :: :cobblestone:
    :cobblestone: :: :: ::
    :cobblestone: :Water: :Water: :Water:
    :cobblestone: :: :: :cobblestone:


    For squid, make a hole in the floor of a horizontal canal and plug the hole with a sign. Squid will fall through, and everything else will keep going forward.

    :cobblestone: :cobblestone: :cobblestone: :cobblestone:
    :: :: :: ::
    :Water: :Water: :Water: :Water:
    :cobblestone: :: :cobblestone: :cobblestone:
    Posted in: Survival Mode
  • To post a comment, please .