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  • 0

    posted a message on Pixel format not accelerated in Windows, but works fine in Mac OSX

    What happened is that your PC uses Intel GMA graphics, which aren't supported in Windows 10. If you installed Windows 7 it would work, but Windows 10 dropped support for GMA graphics. Your version of Mac OS X still supports it, however, so it works fine in Mac.

    Posted in: Unmodified Minecraft Client Support
  • 0

    posted a message on Any fix for the Intel HD integrated graphics issues?

    I can tell you that it is definitely not a graphics or processor issue, as I also have the i5-4210U, and mine can run it fine. Just letting you know so you can rule it out as a possibility.

    Posted in: Unmodified Minecraft Client Support
  • 0

    posted a message on My portforwarding isn't working.

    Dynamic IPs don't change when they're actively in use. I don't think that would be possible, as it would interrupt everything happening from that IP, due to the fact that all traffic would ned to be immediately redirected. The only main inconvenience is that you might need to put in a new IP every so ofter. There's dynamic IP services like No-IP anyway if it's that big of a deal, so it automatically updates the IP whenever it changes and uses a custom *.no-ip.net or something like that URL, if it's that big of a deal for you to not be using a dynamic IP.

    Edit: Looked it up and it seems like it might be that it changes when you reboot your router/modem that the IP changes. It definitely does NOT change in the middle of usage. That isn't even possible, as no data would be able to reach you if the IP is changed in the middle of doing anything.

    Posted in: Server Support
  • 0

    posted a message on My portforwarding isn't working.
    Quote from Crazi_Crafter1»

    Never give out your Internal IP Address to people (IPv4 Address), as they can hack, and possibly attack your computer. Always give them you External IP address so they can connect to your server.





    No, an internal IP is just that, internal, so no one can hack a computer using only the internal IP, as they would need to be on their local area network. Also, an IPv4 address is just an IP address using the IPv4 format, rather than IPv6, which is very different, and it is difficult to get them confused. An external IP is an IPv4 address as well, it is just the address that the ISP assigns to your modem/router. However, it is true that you need the external IP to let people join the server.

    Quote from Crazi_Crafter1»

    1. Go to http://routerlogin.net/

    2. A prompt will appear, asking for your username, and password, which at default your username is: admin, and your password is: password

    3. Go to the Advanced tab to the top left corner, and then click "Advanced Setup" in the popdown menu, and click on "Port fowarding/Port Triggering"

    4. Click "Add custom service".

    5. Name the service whatever you want, keep the Protocol the same, make the external ports both: 25565, then set your internal IP (###.###.#.### in most cases), then click apply to Port Foward.




    Different routers have different URLs and different instructions. There are some good websites for this, but any one set of instructions is not correct for all routers. I would suggest something such as portforward.com which is a site where you can search routers and games and get instructions on default usernames and passwords, how to do the actual port forwarding, and which protocols and ports need to be forwarded.

    Quote from Crazi_Crafter1»

    (Be aware you have to make a static IP to make a server)




    Nope, it is much less convenient as the IP can change and make it more difficult for people to connect because they need the new IP, but my IP is dynamic, and I have had no trouble with port forwarding.


    OP, I would suggest going to the website I linked and searching your router and seeing iif that helps. Also, you can google "what is my ip" to get your external IP address.

    Posted in: Server Support
  • 0

    posted a message on new el captain

    If I had to guess, I would say that what is happening here is that they recently upgraded to OS X El Capitan, which has resulted in Minecraft not launching when they click Play in the launcher.

    Posted in: Unmodified Minecraft Client Support
  • 0

    posted a message on How do I download 'minecraft_server.1.8.8.jar' onto a server?

    Did the server come with any sort of OS, such as Windows Server or Linux? If so what is it, also, try powering it on with a monitor and keyboard and mouse plugged in, if you are not sure, as almost all servers still come with a VGA port to configure it.

    Posted in: Server Support
  • 0

    posted a message on MINECRAFT -- WINDOWS 10 PROBLEM

    Go to this link, and click on auto detect your GPU. Make sure to do this in FIrefox, not Chrome or Microsoft Edge, as those no longer support what is used for this to work, then click the download link. Run it, and tell us the results

    Posted in: Unmodified Minecraft Client Support
  • 0

    posted a message on New Biospheres Mod!

    I think this mod would be really great if I could get it working. However, every time I start a Biosphere world type, it crashes, and gives me the same error whether on the newer beta or the stable version:


    ---- Minecraft Crash Report ----
    // There are four lights!

    Time: 7/6/15 1:48 AM
    Description: Unexpected error

    java.lang.IndexOutOfBoundsException
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 0 total; []
    Chunk stats: MultiplayerChunkCache: 0, 0
    Level seed: 0
    Level generator: ID 04 - biosphere, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 0 game time, 0 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 0 total; []
    Retry entities: 0 total; []
    Server brand: ~~ERROR~~ NullPointerException: null
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 2277867640 bytes (2172 MB) / 3087007744 bytes (2944 MB) up to 3087007744 bytes (2944 MB)
    JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -Xms3G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 5, tallocated: 67
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
    UCHIJAAAA Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
    UCHIJAAAA New Biospheres Mod{0.85} [New Biospheres Mod] (NewBiospheresMod-1.7.x-0.85.jar)
    GL info: ' Vendor: 'NVIDIA Corporation' Version: '3.3.0' Renderer: 'GeForce GT 610/PCIe/SSE2'
    Launched Version: 1.7.10-Forge10.13.4.1481-1.7.10
    LWJGL: 2.9.1
    OpenGL: GeForce GT 610/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)


    (just in case they are, in fact, different errors, this is from the "stable" build:


    ---- Minecraft Crash Report ----
    // I bet Cylons wouldn't have this problem.

    Time: 7/6/15 1:56 AM
    Description: Unexpected error

    java.lang.IndexOutOfBoundsException
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 0 total; []
    Chunk stats: MultiplayerChunkCache: 0, 0
    Level seed: 0
    Level generator: ID 04 - biosphere, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 0 game time, 0 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 0 total; []
    Retry entities: 0 total; []
    Server brand: ~~ERROR~~ NullPointerException: null
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 2311857784 bytes (2204 MB) / 3087007744 bytes (2944 MB) up to 3087007744 bytes (2944 MB)
    JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -Xms3G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 5, tallocated: 67
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
    UCHIJAAAA Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
    UCHIJAAAA New Biospheres Mod{0.8} [New Biospheres Mod] (NewBiospheresMod-1.7.x-0.8.jar)
    GL info: ' Vendor: 'NVIDIA Corporation' Version: '3.3.0' Renderer: 'GeForce GT 610/PCIe/SSE2'
    Launched Version: 1.7.10-Forge10.13.4.1481-1.7.10
    LWJGL: 2.9.1
    OpenGL: GeForce GT 610/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)


    Both are from 1.7.10, and Forge 10.13.4.1481 while creating a world with the Biospheres world type in Survival mode with cheats on. Tell me if you need a DxDiag, though I don't see how that would be helpful in this situation, I am not a coder, though, so it may very well be helpful.

    EDIT: This crash is happening without this mod, so I think it is Forge issue, I'm going to try the reccomended (vs latest) version of Forge for 1.7.10 and post my results, if it fixed it.

    EDIT 2: Yep, it was just a Forge error, my render distance got put at 18 somehow, which made me unable to create any worlds, or even play any. Sorry for any inconvenience this post may have caused you, lol

    Posted in: WIP Mods
  • 0

    posted a message on How to give more ram to a Hamachi server???

    What is the EXACT thing your server file is named? Also, is the start file in the folder with the minecraft server file?

    Posted in: Server Support
  • 0

    posted a message on How to give more ram to a Hamachi server???

    It seems you didn't include -jar or minecraft_server.1.7.4.exe. Also, sorry for my slightly late reply (if this is considered late, lol), I'm working on school as well, although it helps for me that it's a web school.

    Edit: almost forgot, when you get it working it runs in a separate window like when you just double click, and if you have any more errors you can copy/paste them from that into spoiler tags

    Posted in: Server Support
  • 1

    posted a message on Return to Beta 1.2_02

    I hope you know that piracy is not supported on Minecraft Forums. Even if it's an old version, it's still piracy.

    Posted in: Discussion
  • 0

    posted a message on How to give more ram to a Hamachi server???

    Add another line, and type pause, then post the contents of the log here within spoiler tags, which is

     [spoiler] and [/spoiler] 
    .

    Posted in: Server Support
  • 0

    posted a message on How to give more ram to a Hamachi server???

    Open Notepad, and type, without quotes, "java -jar (file name here).exe -Xms1G -Xmx2G" . Click "Save As..." navigate to your server folder, click where it says save as Text Document and change it to All Files (*.*) then save it as the name start.bat or something along those lines. After that, double click start.bat and it will start with more ram.

    Posted in: Server Support
  • 0

    posted a message on Machinama

    Just FYI, that's the wrong link, that is your personal dashboard. You need a link to your channel page.

    Posted in: Machinimas
  • 0

    posted a message on Launching problem

    Need more detail, not able to guarantee a fix, but you have only included a DxDiag.txt, which gives no information pertaining to Minecraft, just system information. Include screenshots if you know how to take screenshots, and say what you are doing and what is happening. Also, set the launcher not to close after launch and copy everything from the "Launcher Log" tab in the Minecraft launcher after trying to start it. Remember to put it in spoiler tags, which is [spoiler.] and [/spoiler.] without the periods.

    Posted in: Unmodified Minecraft Client Support
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