The "older" members here might remember me from many, many moons past. Just stopped by to see if this continuation was still blowing up in front of my eyes or becoming coherent. I have to say everything is trying in very nicely, now that we have some serious artists I am amazed at how it (and I've used this way too much) reflects the original texture pack. This may have rekindled my hope for the only pack I was pretty much in full agreement upon and you may see me here more often. Keep up the good work all of you lovely peoples.
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Nov 4, 2012antimattergizmo posted a message on [x64][1.14.X] Ovo's Rustic Pack: Redemption v1.6.4 [Updated: 2019-07-28]Posted in: Resource Packs
Mar 12, 2012antimattergizmo posted a message on [x64][1.14.X] Ovo's Rustic Pack: Redemption v1.6.4 [Updated: 2019-07-28]Posted in: Resource PacksQuote from creeperfighter3
I'll try to color it up a bit more.
EDIT: How's this?
Or maybe this?
maybe add some form of fissure in it and/or expand the red streaks
Mar 1, 2012antimattergizmo posted a message on [x64][1.14.X] Ovo's Rustic Pack: Redemption v1.6.4 [Updated: 2019-07-28]http://www.mediafire.com/?3fa2dappavk5kn9Posted in: Resource Packs
First use of mediafire and editing an HD pack. If you even see the image please comment on what can be done to the jungle leaves
ps sorry I used a link, wouldn't allow it show
Feb 2, 2012The way I meant "how Ovo would want" was mostly referring the statement that if you take a brief look at a similar item or texture in the main pack you should have a faint thought of maybe "Judging by his obsidian and wool, the gui for enchanting could be a bit of an agglomeration of fine silk-like cloth draped over this crude, foreboding black crystal" or "with the way his creeper is a creature almost like a giant zombie insect,the giant spiders would have a similar look that makes it appear the exoskeleton joints or almost bursting from not having much support for a bug as large as this," And I do understand not everything has a common "cousin" that was originally textured, but a large portion does if you look close enough"Posted in: Resource Packs
Yes those are poor examples, but as I stated previously, I'm no artist or visionary. I'm merely throwing out my views at a group of hungry wolves to bide me time before they are at mine own throat. I'm using default and going ahead with doing prereleases, because I know it's difficult to get even one decent texture if you are doing it right.I will, however, put all my virtual support into a chance at doing his pack some justice and will use it once enough main textures -and good looking at that- are completed. Always remember that if you can only say "good enough" everyone else will be glad to say "this sucks," Take your time and don't feel like there is a deadline to meet -in the somewhat near future, that is-.
P.S. I like the tilde ~~Anti~~
Jan 31, 2012This may be a bit harsh to some, but some of you that are trying to just get the textures done aren't really helping by having what I'll put nicely as "cut-copy-paste-save" textures. What I mean is I want you took take a good look at almost every one of the original textures that have any vague co-existence with what you're trying to texture and see if it really fits. What I did on my fail of a run making jungle leaves was repeatedly zoom out and in on the other leaves to see if the flow and shading meshes with what Ovo would want. Sure I'm what seems like barking orders and doing nothing myself, but that's just because I can see the potential in a lot of you to do something that would truly feel like what Ovo would have wanted. If you DO think you finished a texture, look again and again until you are sure it can at the very least look presentable enough for a once over by the other members of the continuation here. This isn't about who gets the most textures or who can make their own versions drastically different from the core.Posted in: Resource Packs
Hate to have to say this to the many people on here that might one day be an amazing artist ~Anti
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