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    posted a message on [16x] Jolicraft ~ CAVES or CLIFFS, but not both

    Caves & Cliffs


    ATTENTION JOLICRAFTERS! The 1.17 update has dropped, and Jolicraft is ready to join you on your journey through the magical new CAVES & CLIFFS that await you.

    Available for the Java version NOW! Get it at www.jolicraft.com

    Coming SOON for the bedrock version!

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ CAVES or CLIFFS, but not both

    Hey Everyone. Just a quick update to let you know that thanks to a great community member (props to XenonZed), Jolicraft was just updated with some quality-of-life improvements:


    - Custom watercolours added for use in Optifine

    - Red sand now has some random variation

    - Smithing table UI colours fixed

    - New beacon beam texture

    - Hotbar slightly transparent now

    - Birch & Acacia boat texture tweak

    - Underwater overlay tweak


    Get the updated version from Jolicraft.com!

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ CAVES or CLIFFS, but not both

    This is a weird request, but any plans on making a PBR addition to the base texture pack so that textures have a little bit of depth. I've attached an image to show what I mean although that one is a little more aggressive than what I mean. You can also see it in the beginning of this video . Either way this is one of the best texture packs and a can't wait for new updates.


    Nope! That's a ton of work. I WISH I had the time to do that, it looks amazing, but that would only be possible if there were two of me :P

    I hope regular old Jolicraft is good enough!
    Quote from abandon3drain»

    Oh my gosh i remember this pack from YEARS ago, I cant believe its still alive, Thats so awesome!


    Glad you've stuck around. My intention is to keep Jolicraft alive FOREVER, so come back any time :)
    Quote from ejsnowden12»

    Thanks Joliceur, not only for creating this wonderful pack but keeping it updated through all the years. Looking forward to 1.17; Jolicraft is one of the essentials I wait on before moving to a new patch.

    Albeit, I've made a lot of small modifications to your pack to suit my own needs. I've got a few technical questions:

    1) What program do you use to create the textures?

    2) In many parts of your textures, on flat surfaces (i.e. places that don't have fine details e.g. wool, stone, interior of wood planks, etc), there's a lot of small variance in shading. Do you use a tool to achieve this effect or is it done by hand?

    I ask this because when I make my own textures, I can't get the shading to look right and it always comes out as overly cartoonish or low-resolution compared to yours. An apt comparison might be the difference between Legend of Zelda 1 and 3 graphics. I end up relying on mix-and-matching parts and colorization tools instead. Any insight would be appreciated.


    1. Photoshop, but honestly any digital painting program would do. GIMP and Krita are great free alternatives. It's not the program that makes a good texture, it's the method.

    2. I've done a few tutorials. I made some texture painting tutorials back in the day. They're outdated from a technical standpoint but there are some good tips for painting textures (link https://www.youtube.com/user/doodlemachineDOTcom).
    ALSO

    I have a NEW art channel and I've done a few Minecraft videos, with more on the way (including a basic "how to paint pixel textures" video!). Subscribe so you don't miss it!

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ CAVES or CLIFFS, but not both
    Quote from XenonZed»

    Always nice nabbing stuff for free on the marketplace. Sadly I don't think those skins will work with Java though, only the Bedrock versions support HD skins.


    Anyway just posting to give a heads-up: there's a patch coming out this Thursday which is adding a "Social Interactions" menu when playing multiplayer. From what I can tell, here are the new textures which need to be added:

    1. There's a new texture in the gui folder called social_interactions.png

    2. A new tutorial icon has been added to toasts.png next to the wood icon


    Here's a couple more issues to fix, too. I've put them inside this spoiler.



    Simple issue to spot with the bed here. One half of the bottom texture is flipped incorrectly. (I'm pretty sure it's like this on all the beds, too)


    Comparing how the chests look with 1.14 Jolicraft:


    vs. how they look now:


    It looks like you made some small mistakes when you updated the chests for 1.15. For the single chest the interior is oriented upside down (rotated 180 degrees) from how it used to be, similar to that issue the ender chest had a while ago. (the exterior textures are all vertically mirrored too, but that's not really important.)

    The bigger issue here is the double chest's interior texture though. It's pretty jarring to see that in-game once you notice it for the first time.


    The double trapped chest's interior is also upside down from what it used to be.


    Ah thank you! I'll add these to the to-do list. I've started on the previous list you kindly provided. I'll have it ready soon!

    Posted in: Resource Packs
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    posted a message on SPOOKY COSTUMES Skin Pack (FREE on the Minecraft Marketplace)


    ATTENTION JOLICRAFTERS!

    How would you like a FREE SKIN PACK of SPOOKY COSTUMES!?!? Bedrock users can find it available for FREE in the Minecraft Marketplace. It's easy to find, just head over to the Halloween section of the Marketplace and you'll see it on the first page.

    Java users, I wouldn't leave you guys out of the fun. Grab the pack of skins here: http://www.jolicraft.com/download/SpookyCostumes.zip

    Happy TRICK OR TREATING!

    Posted in: Add-ons
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    posted a message on SPOOKY COSTUMES Skin Pack (FREE on the Minecraft Marketplace)


    ATTENTION JOLICRAFTERS!

    How would you like a FREE SKIN PACK of SPOOKY COSTUMES!?!? Bedrock users can find it available for FREE in the Minecraft Marketplace. It's easy to find, just head over to the Halloween section of the Marketplace and you'll see it on the first page.

    Java users, I wouldn't leave you guys out of the fun. Grab the pack of skins here: http://www.jolicraft.com/download/SpookyCostumes.zip

    Happy TRICK OR TREATING!

    Posted in: Skins
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    posted a message on [16x] Jolicraft ~ CAVES or CLIFFS, but not both



    ATTENTION JOLICRAFTERS!

    How would you like a FREE SKIN PACK of SPOOKY COSTUMES!?!? Bedrock users can find it available for FREE in the Minecraft Marketplace. It's easy to find, just head over to the Halloween section of the Marketplace and you'll see it on the first page.

    Java users, I wouldn't leave you guys out of the fun. Grab the pack of skins here: http://www.jolicraft.com/download/SpookyCostumes.zip

    Happy TRICK OR TREATING!

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ CAVES or CLIFFS, but not both
    Quote from XenonZed»

    Hey, quick heads up, today's 1.16.2 game update increases the pack format from 5 to 6, so you'll need to update pack.mcmeta. (Don't worry, your pack is still compatible with all 1.15/1.16 versions) You should also go ahead and update the planetminecraft and curseforge downloads again.


    Speaking of curseforge, the little tagline for the pack there needs updating too.


    One last thing: the peonies have these white pixels on them that look unintended.


    All updated and fixed! Except the blackstone bricks, I'm going to have to disagree with you on that one. Thanks again for your suggestions. Let me know if you spy anything else that needs attention. Enjoy!

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ CAVES or CLIFFS, but not both
    Quote from XenonZed»

    Oh, I also just noticed that the bamboo item and dead coral (the ones named "Dead Brain Coral" etc.) are missing. Not sure how I didn't spot these earlier, sorry!


    Ah good to know. I'll get these changes done ASAP. Thanks for your dilligent playtesting!

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ CAVES or CLIFFS, but not both
    Quote from XenonZed»

    I noticed there's a villager profession in the pack which doesn't show up! The Stone Mason is just called the Mason in Java edition. Just rename the profession texture from stonemason.png to mason.png to fix this. (Remember to also do this for zombie villagers)


    Thanks for your notes as always! All fixed. Give it a go.


    The blaze is the Bedrock Edition's version (they don't allow transparency in their blaze). But I fixed the one in the panorama just for you ;)


    I don't think I agree about the blackstone, they look fine to my eyes. No?


    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ CAVES or CLIFFS, but not both
    Quote from qeooa»

    Hey Andre (or do you go by Jolicoeur?), just passing by to tell you how much I admire your work.

    I've been a loyal user of Jolicraft for years. It's always pure joy to check the website looking for the newest version and see it already there. I love — better: I worship — the art, I love everything about it, and it complements the game like a superpower. Jolicraft takes up a huge part of the game's merit to have kept me playing for years. The pack is literally the biggest ally of my whole experience with Minecraft.

    I've just read the "About" page on the website and it just made my relationship with Jolicraft so much better. It verbalizes very precisely the state of mind the pack brings: joy. I'm very happy you are "addicted", as the text says, to designing it. I'm truly very happy to read that. I hope we keep walking side by side as the next versions roll out; me, from Brazil, by admiring your art; you, from wherever you live — France? Because of Jolicoeur? —, by designing it.

    I honestly believe I'm not the only long-term admirer. I felt the need to pass by and tell you my relationship with your work for 3 reasons: it's very true; I value giving feedback to artists; and the last paragraph of the "About" page told me, the reader, to do exactly what I'm doing right now.

    Hope you are well during the virus. Bye!


    Thank you sooooo much my friend! You're too kind. This is why I made Jolicraft in the first place. I hate the default look of Minecraft, with it's candyshop clashy colours and old ugly lazy textures. And I was always so frustrated finding a texture pack I loved, but then the creator would stop updating or take it in a different direction. Every time Minecraft would be updated, it's a whole new cohort of texture packs that wouldn't follow and would fade into obscurity. I vowed long ago to keep Jolicraft updated for the latest version of Minecraft FOREVER. Jolicraft will always be there to join you on your adventures :)


    I'm from Canada, btw. Andre' Jolicoeur is the name, but I don't speak a word of french. My parents passed on the name but not the language. :P


    Thank you a thousand times for reaching out! It means a lot.

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ CAVES or CLIFFS, but not both
    Quote from graniawth»

    Hi, I’ve been enjoying this texture pack for many years, I have it on the Xbox one now and it’s fab, as always, so are the new nether textures, thank you!

    However, and I’m really sorry to be a bother, I’m getting some very extreme white lines between the blocks, only when I have jolicraft activated. I have anti-aliasing turned down as low as it will go but it doesn’t seem to affect the white lines.


    Does anyone have any advice for me? I’ve tried googling and I can’t seem to find the info I need, just lots of people talking about changing settings that I do not have on a console. I sincerely apologize if I’ve missed some glaringly obvious fix. And thank you all for reading.

    Uh, Ive attached a photo I took with my phone to show the lines, assuming I’ve done it correctly 🥴


    Thanks for your feedback! This is an issue I've been struggling with for a long time and I've finally solved it! I've corrected the issue (I think) and it's been submitted to Microsoft to hopefully be released tomorrow, July 28th. I don't have an xbox so I can't test it there but my other preliminary tests make me think I've finally solved it. Make sure to update your content after tomorrow and give it a test, let me know if it's been fixed.

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ CAVES or CLIFFS, but not both

    For the next few days you can pickup JOLICRAFT at 33% off in the summer sale for Minecraft Bedrock Edition (Windows 10, iOS, Android, xBox, Switch, Playstation, Amazon, Your Toaster). If you haven't gotten around to getting Jolicraft on your devices, WHAT ARE YOU WAITING FOR!?


    (FYI, the Nether Update is coming to the bedrock version of Jolicraft VERY SOON. Microsoft is backlogged with their content approval at the moment.)

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ CAVES or CLIFFS, but not both
    Quote from XenonZed»

    Could you try uploading that again? I re-downloaded and nothing is different.


    Hmm. Don't know what happened there. Fixed.

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ CAVES or CLIFFS, but not both
    Quote from XenonZed»

    Quick heads up, they're adding another new mob to 1.16 in an upcoming patch: the Piglin Brute. They'll probably be available in a snapshot pretty soon.


    Here's a screenshot of that issue with the signs:



    Signs are updated on the jolicraft.com version. I'll do the new piglin right away when it's out in the snapshot. Thanks again for your help :D

    Posted in: Resource Packs
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