Quote from amycraft12
I've been playing survival for a long time now, so much that I loose interest in any survival world i'm playing within a few days. I need ideas for a new survival world that would keep me going, such as a challenge. If anyone has anything interesting please let me know.
Personally, I give myself building challenges, like taming a ravine into an inhabitable series of balcony buildings or hollowing out high hills into fortresses and strongholds. If you hunt monsters, imagine getting an indoor field with a quartz boarder and glowstone fountain up and running, ready to harvest enough wheat to make hay bales for your indoor stable, only to be attacked by three to five creepers. Then again, I'm a builder, not a fighter, so 95% of the time I'm in Peaceful mode.
Starting a village from scratch is my idea of a good time. I love getting about ten houses down, egging in a pair of villagers, then seeing If I can build faster than they can breed.
Try remodeling houses or freestyling new village designs. No rule says they HAVE to be cobblestone and wood. That's just personal preference. . Almost any village I start has begins with a walled yard and a place to put a horse.Some houses are built, furnished, and have a dog waiting for someone to move in with. Sometimes I try to manufacture enough obsidian for a designated experience grinder near to or inside a magic shop so I can enchant the crap out of hard to get items.
Mods and texture packs also break up the monotony. Mods give you new toys to play with, and texture packs give you eye candy.High on Sugar gives you literal eye candy. Pam's Harvestcraft lets you make your own candy. And sometimes you just need some real fresh air and sunshine, so take a walk around the block and take a few deep breaths.
As a last resort, try going a couple of days without the creative freedom of Minecraft. There aren't any other games out there that gives a non-programer and non-gamer like me the freedom to think how I want a game to play. Most of the time I'm an explorer prepping the area for colonists coming at a later date. Most of those times I'm given tools to start with, but have to create my own as they wear out. If it's huge build, Creative mode. Oh, and don't forget to check out some seeds in the forums. I usually have at least three going with different biomes at any given time. Some have spectacular scenery and some have lots of loot.
Hope any of this helped.
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On the community front, I love building statues and civilization with friends. I definitely agree that big public servers have lost that. Minecraft is not a game to make money off of. All of those who think they can are in the wrong place.
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The block dirt wouldn't seem as ugly if it was called "earth" not "dirt" You can actually do a lot with dirt, and it only seems ugly because it reminds us of real life dirt.
Your brother should be proud of it and by all means live in it!
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Plus I have all of the classic habits like breaking leaves
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