Help Sign In/Register

Minecraft Forums

Advanced Search
  • News
  • Rules
  • Forum
  • Chat
  • Mods
  • Maps
  • Resource Packs
  • MC Station
Desktop View
  • Home
  • Member List
  • ailsaek's Profile
  • Send Private Message
  • View ailsaek's Profile
  • ailsaek
  • Registered Member
  • Member for 11 years, 6 months, and 11 days
    Last active Wed, Sep, 6 2017 14:35:33
  • 0 Followers
  • 262 Total Posts
  • 10 Thanks
  • Member
  • Posts
  • Threads
  • Reputation
  • Comments
  • Received
  • Given
  • 1
  • 2
  • Next
  • View ailsaek's Profile

    1

    Sep 16, 2014
    ailsaek posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]
    Quote from Vincent_Jaeger»


    You have my support for sure!
    I must say, I have tried atleast 25 various resource packs at this state and I just cannot lose grip from this one. Steelfeathers' Enchanted has always had a special place in my heart and I would not mind seeing it being continued one way or another at all.

    I miss this pack so much.
    Posted in: Resource Packs
  • View ailsaek's Profile

    1

    Jul 30, 2013
    ailsaek posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]
    Quote from blackcid

    There will be a version for 1.6.1/1.6.2?

    It's my favorite texture pack (now resource pack)


    Me too. It's just what minecraft is supposed to look like.
    Posted in: Resource Packs
  • View ailsaek's Profile

    1

    Dec 22, 2011
    ailsaek posted a message on (16x)[1.3] Doll House (Updated! 7/31)
    Finals over now? We can has update? :smile.gif:
    Posted in: Resource Packs
  • View ailsaek's Profile

    3

    Dec 21, 2011
    ailsaek posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]
    Wow. I hadn't updated since 0.8, so I'm still checking out what all is new. In the meantime...
    [center]


    [center]Happy Chanukah![/center]
    Posted in: Resource Packs
  • View ailsaek's Profile

    1

    Dec 8, 2011
    ailsaek posted a message on [1.1.0] Tale of Kingdoms Ver. 1.3.0
    Here's a surreal, or at the very least amusing, bug: I created a new world, which was apparently a survival islands sort of scenario, and the guild hall didn't form. The NPCs are all splashing about in the shallow water.



    I found the guildmaster, though:



    No idea how this is going to play out, but I am looking forward to finding out. Is this one of the bugs that is fixed in a later version? (I have 1.2.1)
    Posted in: WIP Mods
  • View ailsaek's Profile

    2

    Nov 19, 2011
    ailsaek posted a message on [V1.1] Nature Overhaul [v18]
    Quote from Fluffgar

    :smile.gif: Minecraft 1.0.0 is out. Hopefully that means an NO update to match soon. Keep up the good work.


    What you said. Not holding my breath, but I am very much looking forward.
    Posted in: Minecraft Mods
  • View ailsaek's Profile

    2

    Nov 7, 2011
    ailsaek posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]
    Quote from Breather_The_Great

    Yup, I think that once this pack is finished, that it's gonna be way more popular. I might suggest after your done with the spiders that you start doing the items, cuz that's what most people want.


    Maybe I'm a weirdo, but what I look for is paintings.
    Posted in: Resource Packs
  • View ailsaek's Profile

    1

    Oct 18, 2011
    ailsaek posted a message on [1.5.1] Repeticraft [V1.8.1] Now Back in Action! New Custom Font!
    Do you think you could put the version number in the zip file's name? It would make it easier to tell if I've got the latest version or not.
    Posted in: Resource Packs
  • View ailsaek's Profile

    1

    Oct 4, 2011
    ailsaek posted a message on [1.7.3][1.5]Wolves Extended!
    Quote from Coupon22

    Updating to 1.8.1. Will be available on my thread soon.


    Saying "I love you" would probably be OTT, but I definitely appreciate your existence. Coral reefs and dogs. I am a happy camper. :smile.gif: <3 Now I just need a cat mod and life is perfect.
    Posted in: Minecraft Mods
  • View ailsaek's Profile

    1

    Oct 1, 2011
    ailsaek posted a message on [16x][1.9pre2] ShineCraft [WIP]
    Pthffffbt. I like it. I've been gaining a greater appreciation of 16x texture packs lately and I think this one looks pretty cool. I'll try downloading it and see what have in the way of constructive criticism later.
    Posted in: Resource Packs
  • To post a comment, please login.
  • 1
  • 2
  • Next
  • View MatrexsVigil's Profile

    383

    Jun 26, 2011
    MatrexsVigil posted a message on [1.6.X/1.5.2/Others]Pam's Mods - Feb 9th (I'm Back!)

    1.7.2+ Versions Here
    Please note: I am no longer using Adfly or any other ad services for my mods. If you've ever thought of donating, please consider doing so.




    I now have a Patreon page! http://www.patreon.com/pamsmods


    It's still pretty empty because I'm still learning how to set it up but if you donate/become a patron, it'll go to my Paypal account. If you have any suggestions of what I should put on there, let me know!
    DOWNLOADS
    Sorry guys. The forum update broke the links, and I can't seem to fix them. They keep re-directing to the forum page.

    Here is a direct link to all my mods together in one RAR file. You'll need to extract them from the file to use them in the mods file.

    https://dl.dropboxusercontent.com/u/19336288/Pam%27s%20Mods%201.6.4.rar


    Updates

    Feb 9th, 2014 - Happy New Year everyone! Sorry for my absence, but I've been looking for a job and dealing with my anxiety and bi-polar issues. I've been attempting very hard (see the last few pages of this thread) to update my mods to 1.7.2 but this update has been a disaster. You'll probably notice a LOT of other modders haven't updated either. We're trying but really, we all might have to wait for a much more stable version of MCP/Forge to come out or even for 1.8 itself!

    Sept 28th, 2013 - HarvestCraft 1.6.4 v.1.1.4 (All mods now work with 1.6.4 - Tested with Forge1.6.4-9.11.0.898)- Fixed Raisins name- Added a way to turn on/off making salt from water buckets in the config
    Previous Updates





    Installation

    Download and install the latest version of Minecraft Forge. Download and place any of my mod ZIP files in the /mod/ directory of your /Minecraft/ folder. Done.


    Texture Pack Support

    Painterly Pack by Rhodox (default)


    Trouble Shooting

    Before you post any errors with my mods, please read the following:

    If Minecraft comes up with a crash screen, or you look in your Minecraft Forge error log and you see the following in any fashion or combination:

    java.lang.IllegalArgumentException: Slot #### is already occupied by mods.AnotherMod.BlockAwesome@4436289f when adding mods.PamMod.BlockPamWhatever @3fa501b5

    DO NOT POST IN THE THREAD. You are having a Block ID/Item ID conflict. Please open the config files for the AnotherMod and the PamMod in question located in /.minecraft/config/ in a program such as Notepad++.

    Find the entries in both config files for BlockAwesome and BlockPamWhatever that is causing the issue. Figure out their Block IDs. Change one ID from the conflicting number to another number between 300 and 4096. Most often you can change the first or second number and be safe. Most of my mods use the IDs from 39XX to 4096.


    Mod Packs

    I hear by give permission to any non-profit mod pack to use any of my mods listed for Minecraft Version 1.4.6 or higher in their mod packs without needing written permission from myself as of January 28th, 2013. You may not claim my mods as your own and must credit myself and Rhodox of the Painterly Pack in your forum post and/or area of download links.



    NOTE: No longer includes Get all the Seeds! mod, you must download it separately.


    1.6.4---1.6.2---1.5.2 ---1.5.1 ---1.4.6/7 Base Misc Bushes Crops Trees


    HarvestCraft 1.6.4 Recipes- Text File - Use search function to find names of what you want - Almost no java code this time


    Do you want hunger and food to matter more with HarvestCraft? Hunger Overhaul Mod

    Fish fillets and seaweed from Aquaculture will work with HarvestCraft!

    NOTE: If you try to break a crop/fruit block and it doesn't break instantly, it's not ripe! Re-growth crops need to be right-clicked to be harvested.


    Current Features

    57 new crops

    16 wild bushes to find in the wild

    22 fruit trees growing across the world of Minecrafia

    Over 300 new foods to prepare and items to collect

    Eight cooking tools

    A peaceful, non-violent way to make string and cloth

    Colored cloth stairs and slabs

    A non-bee farming way to aquire wax

    Colored candles

    Hardened leather armor

    An easier way to use water and milk in recipes

    Sink block (available in four textures) for infinite water

    Sheeps drop mutton

    Squids drop calamari

    Uses the Ore Dictionary for everything

    An incredibly detailed config file for turning almost everything on/off as you wish

    BEES!!!!

    Vegan/Vegetarian Food options using tofu!

    Cooking Tools

    Bakeware, Pot, Cutting Board, Mortar and Pestle

    Juicer, Mixer, Skillet, Saucepan


    How Crops Work

    Crops in HarvestCraft work by default a bit differently than in vanilla Minecraft. There are two kinds of crops--normal and re-growth. To find seeds for my crops, break tall grass or find bushes out in the wild.

    Normal crops grow through three stages of growth (that takes a bit longer than vanilla wheat to go through eight stages) and when mature can be broken, dropping 2-4 items of that crop with no seeds. You can also turn on seeds dropping from normal crops in the config file (the normal crops will then drop one crop item and 1-3 seeds).

    All of my crop items can be used as seeds when planting (think potatoes and carrots in vanilla Minecraft).

    Re-growth crops also grow through three stages of growth and when mature, you can right-click on them to harvest a single crop item. The re-growth crop will then reset a stage to grow again without you having to re-plant.

    If it takes more than 1/10th of a second to break a crop, it's not mature.

    Updated Crop and Fruit pictures by MAXIMEbrx

    List of Normal Crops: Asparagus, Beans, Beet, Broccoli, Celery, Garlic, Ginger, Lettuce, Onion, Peanut, Pineapple, Radish, Rice, Sweet Potato, Tea, Turnip, Barley, Cauliflower, Leek, Oats, Parsnip, Rye, Scallion, Soybean

    List of Re-growth Crops: Bellpepper, Cantaloupe, Chili Pepper, Coffee, Cucumber, Eggplant, Mustard, Peas, Tomato, Zucchini, Artichoke, Brussel Sprout, Cabbage, Okra, Winter Squash, Corn, Cotton

    List of Trees: Apple, Avocado, Banana, Cherry, Cinnamon, Cococnut, Dragonfruit, Lemon, Lime, Mango, Nutmeg, Olive, Orange, Papaya, Peach, Pear, Peppercorn, Plum, Pomegranate, Starfruit, Vanilla Bean, and Walnut

    List of Bushes: Blackberry*, Blueberry*, Cactus Fruit*, Cranberry, Grape*, Kiwi*, Raspberry*, Spiceleaf, Strawberry*, Sunflower, White Mushroom, Rhubarb, Rutabaga, and Seaweed

    * Bushes marked with asterisk are re-growth crops


    HOW TREES WORK


    FRUIT TREE GALLERY

    These pictures are for reference of the fruit growth stages only. Fruits can grow on three different types of trees depending on biome.


    Weee! Flowers



    This mod adds fourteen new flowers that generate naturally across the world, giving the game a bit more color. You can also use flower seeds to plant and grow more flowers just like wheat! In versions for 1.5.2 or higher, you can also craft flowering vines using three flowers on each side of the crafting grid to get six vines. In versions for 1.6.2 or higher, all crops now use a tile entity (so they take up 1 block ID) and if you have GalatiCraft installed, alien flowers will spawn on the moon! You can re-name flowers (normal and moon) in the config file as of 1.6.2

    Read the Config File Directions and Recipe guide to get the most out of this mod.


    Block IDs: 4000 Flowers, 4001 Crops, 4002 Moon Flowers, 3100-3115 Vines, Item IDs: 14001-14016, Config File: Yes


    1.6.4 --- 1.6.2 --- 1.5.2 --- 1.5.1 --- 1.4.6/7


    Would you like a flower pot that will work with my flowers (and even saplings)?

    Painter's Flower Pot Mod

    If you have GalactiCraft installed, Moon Flowers spawn on the Moon! (Set to 0 rarity in config to stop this)


    Config File Directions

    Spoiler:

    Block IDs - You can set these up to a maximum of 4096.Item IDs - You can set these up to a maximum of 30,000(?).tallgrassdropsflowerseeds - Normally set to false, set this to true if you want flower seeds to drop from tall grass along with wheat seeds.flowerseedRarity - Normally set to 10, this makes flower seeds drop as often as wheat seeds. Lower this number to make them drop less often.flowerdirectlytodyerecipes - Normally set to false, set this to true if you want a single flower to turn into two dye in the crafting grid (like red and yellow flowers).redstoneflowerdyerecipeOutput - This number determines how many dyes you get from crafting the redstone + water bottle + flower recipe. Can be set as high as 64.flowerseedrecipeOutput - This number determines how many seeds you get by combining two flowers in the crafting grid. Can be set as high as 64.enablefloweringvineblocks- This turns on and off flowering vines in the game (only in versions of this mod for MC 1.5.2 or higher)


    Recipe Guide






    Spoiler:
    The output of all recipes is determined by the config file above (except for dyeing wool). All recipes work with all flowers.



    Temperate Plants

    This mod adds in sixteen new plants that spawn in Forge Biome Dictionary biomes marked plains, forest, mountain, and hills. They are just for decoration and be planted on grass. You can use the config file to change their names and spawning rarity if you want.

    Block IDs: 3077, Item IDs: ---, Config File: Yes

    1.6.4 --- 1.6.2 --- 1.5.2


    Mob Drop Crops

    (Pictures when I have time)

    This mod is meant for folks who like to play on Peaceful or who have taken mobs out of their game some other way. Bushes spawn in the world that when broken, drop a mob item. Blaze Flowers and Tear Chalices can only be found in the Nether. You can then take that mob item, combine it with wheat seeds, and get a mob drop seed.

    Blaze Flower - Blaze Rod - Nether

    Bone Pile - Bone - Deserts

    Creeper Pod - Gunpowder - Forests

    Ender Pedestal - Eye of Ender - Jungles

    Eye Bush - Spider Eye - Beaches

    Rotten Mound - Rotten Flesh - Plains

    Slime Puddle - Slime Ball - Swamps

    Tear Chalice - Ghast Tear - Nether

    You must plant mob drop seeds on slow sand in order for them to grow. If a crop doesn't break immediately, it's not mature yet. All crops except the Creeper Pod and Slime Puddle drop 2-4 items upon breaking. Creeper Pod and Slime Puddle only drop one item.

    Most of the crops grow normally, although the Creeper Pod grows like a melon/pumpkin (you must have slow sand around the vine for the Creeper Pod to grow) and the Slime Puddle grows like mushrooms (you must use a large patch of slow sand in order for the Slime Puddle to expand). Crops, pods, and puddles can grow slowly.

    You can use the config file to turn off each of the 'bushes' generation and change the rarity.

    Warning: This mod is super over-powered in a standard world with mobs.

    Block IDs: 2830 - 2834, Item IDs: 12030 - 12037, Config File: Yes

    1.6.4 --- 1.6.2


    DesertCraft

    This mod adds in three new sets of tools (cactus - wood, sandstone - stone, and glass steel - gold), a new armor set (cactus - leather), sixteen desert-themed plants that only spawn in desert biomes, glass steel ingots (made from three glass and one iron), a glass steel window (resists explosions), and a recipe to turn cactus blocks into planks.

    1.6.4 --- 1.6.2 --- 1.5.2


    Glass Extended

    This mod ads in glass stairs, slabs, and tile blocks.

    1.6.4 --- 1.6.2 --- 1.5.2


    Random Plants

    This mod currently adds in a venus fly trap plant that generates in swamp biomes. They deal damage like cacti when bumped, but you can break them and re-plant them where you'd like. You can change their frequency and Block ID in the config file.

    1.6.4 --- 1.6.2


    Mini Mods

    Below you'll find all my small and simple mods that add very tiny changes to the world to make things a little bit better. =)


    Pam's Get all the Seeds

    This mod makes all the seeds in the game in addition to wheat drop from tall grass. Use the config file to turn off seeds dropping or change their frequency.

    Block IDs: None, Item IDs: None, Config File: Yes

    1.6.4 --- 1.6.2 --- 1.5.2 --- 1.5.1 --- 1.4.6/7


    Pam's Clay Spawn

    This mod adds in clay deposits underground with the frequency and density of iron deposits.

    Block IDs: None, Item IDs: None, Config File: No

    1.6.4 --- 1.6.2 --- 1.5.2 --- 1.5.1 --- 1.4.6/7


    Pam's Huge Mushroom Spawn

    This mod adds giant red and brown mushroom spawns across several biomes. Change their frequency in the config file.

    Block IDs: None, Item IDs: None, Config File: Yes

    1.6.4 --- 1.6.2 --- 1.5.2 --- 1.5.1 --- 1.4.6/7


    Pam's Melon Spawn

    This mod adds melon patches in the world similar to pumpkin patches in forest, plains, swamp, ocean, and jungle biomes.

    Block IDs: None, Item IDs: None, Config File: No

    1.6.4 --- 1.6.2 --- 1.5.2 --- 1.5.1 --- 1.4.6/7


    Pam's Simple Recipes

    This mod adds several crafting and smelting recipes to the game.

    Block IDs: None, Item IDs: None, Config File: No

    1.6.4 --- 1.6.2 --- 1.5.2 --- 1.5.1 --- 1.4.6/7

    Recipes

    Sapling (any) = Stick

    Gravel x9 = Flint

    Smelt Rotten Flesh = Leather

    Smelt Sandstone = Glass x4

    Pumpkin x2 = Orange Dye x8

    Yellow Flower + Red Flower = Orange Dye x4

    Bone x2 = Stick x4

    Sandstone = CobblestoneCactus = Oak PlankWheat x2 = Seeds x2

    1.6.2 Recipes

    Feather + Paper + Ink Sac + String = Name Tag

    Block of Iron/Gold/Diamond + Leather x3 = Iron/Gold/Diamond Horse Armor

    Leather x5 (in helmet shape) + Diamond in middle + Gold Bar x2 on bottom edges = Saddle
    Posted in: Minecraft Mods
  • View LostKingpin's Profile

    1

    Mar 28, 2012
    LostKingpin posted a message on [1.5.2][FORGE] 'Assorted Wildlife' NEW RELEASE! June14th - 15+ Mobs, SSP, SMP
    Quote from XxDarkBobxX

    Just found this mod and it seems pretty cool. Can't wait to see what else you add!

    Quote from Flyingsquids1017

    Found this on accident and loved it. if its compatible with ExtraBiomesXL and Mo Creatures im definitely downloading. also i dont know if your taking requests but can you add skeletons exept they use swords instead, like the adventurecraft one but i can figure out how to install it. Face, it its a good concept. you dont have to do that though but i'd love it if you would. Nice mod. the mobs are pretty original but custom drops here and there wouldnt hurt, not demands, suggestions and constructive critisisum (yes i misspelled it grammer nazi's) also i hope this mod gets big. good luck -FlyingSquids

    Quote from CoolGastornis

    Well it seems me and you have the same idea kingpin, if I could mod I would try to make aquatic entities. If you want I could make a list of aquatic mobs incase you ever need some ideas! :D . Ok so I think that you need a seal, seals are cute and awesome! They would spawn on ice in icy ocean biomes. They spend most their time laying and relaxing, and hunt for fish when hungry. If a polar bear nears them they look for the nearest hole in the ice and swim under. Sometimes a seal will spawn in a hurt animation due to a polar bear attack. You could feed them fish to heal them and they will act like wolfs on forward. DO NOT FEEL LIKE IM ASKING YOU IM JUST ADDING A SUGGESTION INCASE YOU NEED IT :P !

    Quote from Manta

    Looks cool, I like the loafcats!


    Thank you to all of you that either just found the mod or have been here since day one. The support is greatly appreciated. Just some quick replies. Custom drops are in the works, as well as custom set armor. Suggestions are always welcome. The only reason i dont add every animal or creature i can think of, is that i dont think they would look and move right with my current coding skill set. But if you have been following this project, you know that i try to add something new all the time.

    And as for the love-able felines known as LoafCats, they are back and with two new features. I have implemented spawn eggs for creative mode and they now have the ability to fall in 'love' and produce adorable wittle kittens. D'awww.


    Download is on the first page opening post. Directly under the Assorted Wildlife download link.

    If you like the mod, please tell your friends. And, of course enjoy!

    -LK
    Posted in: Minecraft Mods
  • View Steelfeathers's Profile

    1

    Mar 24, 2012
    Steelfeathers posted a message on [32x][1.2.5]~Iridescent Dreams~ (WIP) Mellow version added (4/27)
    Quote from jippii_ja

    how do you manage another pack???
    *finds old post from glimmar*
    ...


    this is getting scary...


    lol. Glimmar has a working theory that 'Steelfeathers' is not a person at all, but an organization of trained monkey slaves that have been taught to texture. Hence our my high output. :3
    Quote from boomruby

    I can't wait to try this! I love the palette and bright feeling, not to mention the great detail. Can it be used as is, in 1.2.4 with the new patcher?

    edit: Answered my own question, d'oh!


    I'll see what I can do with the 1.2.4 texture soon. I don't have much hope for the different shades of planks, though-- I just about tore my hair out trying to get a decent shade for the existing ones.
    Posted in: Resource Packs
  • View Steelfeathers's Profile

    194

    Jul 15, 2011
    Steelfeathers posted a message on [32x](1.5+) ~Steelfeathers' Enchanted Pack~ [Updated 3/16]

    Hey you! Read this:
    Are your bricks/gold blocks/pumpkins on fire? Does the nether looks like water?

    Fix these glitches with the HD patch!



    Steelfeathers' Enchanted Pack



    Introduction:

    Welcome to an Enchanted world.

    This pack is meant to be a fusion of both Victorian elegance and fairytale mystery, taking inspiration from sources as diverse as Lord of the Rings and Beauty and the Beast (the old French tale, not the Disney movie).

    I have done my best to make these textures work well both for your grand adventures and your colossal building projects, and there are numerous alts available if something does not suit your taste. Also feel free to suggest a new texture-- I have been know to grant wishes on occasion. ;)





    Thank you Fredi333 for CTM textures, and thank you pete1061 for More Blocks textures.

    Alternate Download Link


    You must have the correct version of the HD patch installed to use this pack!
    Without the correct version of the patch (aka, one that matches your version of minecraft), the nether will become water, your gold bricks will be on fire, your compasses won't work, etc. None of these things are caused by this pack.

    Get the patch here


    Donate to support my artistic efforts, and to help send me through college!


    Screenshots:


































    Fan screenshots!

    Server by Tweaked86:


    Water temple by Fuzzlechan:


    By Traceroy:



    By Darkflame:


    By CRO2:



    By Nebenezer:


    By Dowager:


    By Epiclinkfan:




    Enchanted fan art! ^^


    By Vfd42:










    Steelfeathers' Enchanted Pack by Steelfeathers is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.


    DO:

    -Make videos using this pack :D
    -List this pack as the recommended pack for your map
    -Spam the internet with screenshots from this pack
    -Post this pack to your foreign language website. Please do not put the zip file itself up for download! Just link back to this page or the customizer page.

    DO NOT:

    -Use any of these textures/alternates in your remix/compilation/best-of pack. You can remix as much as you want for yourself or your server, but DO NOT post said remix for other people to download.
    -Use any of these textures/alternates as placeholders. There are plenty of packs that you can pull from, and if they are just placeholders it shouldn't matter anyway.
    -Take any of these textures/alternates and change one pixel/flip them upside down and claim that they are yours.
    -A general rule of thumb: If it feels too similar, it probably is.
    -Put an adfly link (or any other method of collecting money) on this pack.







    Banners
    Paste code into your signature to show your support for this pack



    [url="http://www.minecraftforum.net/topic/479158-32x125-steelfeathers-enchanted-pack-wip-snapshot-12w21b-update-525/"][img]http://i.imgur.com/qRhVu.png[/img][/url]
    Posted in: Resource Packs
  • To post a comment, please login.

Social Media

Services

Sign In

Help

Advertise

Resources

Terms of Service

Privacy Policy

Our Communities

  • MMO-Champion
  • HearthPwn
  • Minecraft Forum
  • Overframe
  • MTG Salvation
  • DiabloFans

MOBAFire Network

  • MOBAFire.com
  • Leaguespy.gg
  • CounterStats.net
  • Teamfight Tactics
  • WildRiftFire.com
  • RuneterraFire.com
  • SMITEFire.com
  • DOTAFire.com
  • ArtifactFire.com
  • HeroesFire.com
  • VaingloryFire.com
  • MMORPG.com

© 2023 Magic Find, Inc. All rights reserved.

Mobile View