• 0

    posted a message on Anyone ever done something like this?
    thought of it, but by the time i do i might as well download tmi and be done with it, maybe for multiplayer it might be practical but at that point id just get an xray
    Posted in: Survival Mode
  • 3

    posted a message on Girl Friend Issues
    i would intervene honestly, its not safe and you should have every reason to worry, though i do agree with tip 1

    you have to make your feeling abundantly clear about this situation. encourage her to do something about it, it is 100% not her fault
    Posted in: General Off Topic
  • 0

    posted a message on Arrows
    Quote from Neckz

    Does anyone know if they are going to make it so we can make different type of arrows?




    i dont believe there are plans to do so
    Posted in: Survival Mode
  • 0

    posted a message on Zombie survival Map (No Hamachi)
    so are we surviving it or making it, id love to do survival with only a couple people, but i dont think id love to build one
    Posted in: Maps
  • 0

    posted a message on Can somone help me texture some mods
    Quote from Mr_Coder

    Hello minecrafters I am a coder but a very bad texturer so I was wondering if someone could help me :biggrin.gif:



    im willing to try, never done it before but i am pretty creative and i think i'd do well as a texturer
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on smp, mobs never drop correct amount of xp
    im the only one on the server with this problem, i am not the host, he has no idea, im only level 19 and killing 2 ghasts didnt even fill up a bar... ill re-install and get back to you guys, thanks for the support
    Posted in: Legacy Support
  • 0

    posted a message on smp, mobs never drop correct amount of xp
    bump
    Posted in: Legacy Support
  • 0

    posted a message on smp, mobs never drop correct amount of xp
    bump
    Posted in: Legacy Support
  • 0

    posted a message on smp, mobs never drop correct amount of xp
    first and formost i am the only one on the server with this problem, i never get xp, it drops all 3 orbs but i never adds up to the amount it should... any help, its real hard to enchant without levels
    Posted in: Legacy Support
  • 0

    posted a message on [Software] zMod v0.9.1 - By Zaneris [1.6.6]
    Quote from SirOxY

    Private life, less time on working on it. Bored of Minecraft, Bored of people jaggin about an update. There is lots of reasons.



    they shoul atleast get of there ass (zaneris) and take the time to say, hey guys, sorry, im donewith minecraft


    or atleast say **** OFF FAGS

    business trip my balls...
    Posted in: Minecraft Tools
  • 2

    posted a message on X-Ray 1.0.0?
    Quote from elitegamist101

    thats so out of date , i think you might be retarted


    you spelled retarded wrong... retard
    Posted in: Mods Discussion
  • 0

    posted a message on where do i find live streams and how do i know when they happen
    Quote from Shmurkle

    Well, you could go to twitch.tv, justin.tv, or livestream.com. I don't know when anyone's live streams start though. :mellow.gif:

    EDIT:
    Never mind, I didn't even answer your question. Ignore this :dry.gif:


    you tried, thats all that counts, thanks :smile.gif:
    Posted in: General Off Topic
  • 0

    posted a message on where do i find live streams and how do i know when they happen
    where would i find info about notchs live streams or david64yt's live streams? does tobuscus do live streams? idk WHERE OH WHERE
    Posted in: General Off Topic
  • 1

    posted a message on My mooshroom spawners don't work!
    how did you get the mooshroom spawner?
    Posted in: Legacy Support
  • 0

    posted a message on Mob Spawner = Infinite Experience?
    Quote from jsg0291

    I don't understand why anyone has problems with mobtraps in the first place. They might as well get rid of redstone since I can completely automate my farms as well, and I can even make elevators and water setups that could literally make it seem like I'm "on rails" and just have to right click a switch once in a while. That is the beauty of this game. An efficient mobtrap takes several days, that is no joke. They nerfed hostiles' spawning a bit too, so a 1 room mobtrap will not do you justice. You will likely use up a stack or two of iron meaning you have to spend a bit of time branch mining, you have to spend time making enough torches to light the whole room up, harvesting bread/etc. or running around killing cows and pigs and chickens, or even stop to build a breeding farm. You don't just go "I want a mobtrap, chop chop, done". Even then you can't hold down the left click and keep hitting mobs that come into range. Also, with bows you can't just spam anymore unless you like wasting arrows, so they've balanced it good enough. My mobtrap is the design on the wiki, to the T. 50x50x2, and one floor was netting me barely anything. It took several hours to get to level 15 - 20 and even then I'd have gone through a couple diamond swords and had to make a netherwart farm and fight a bunch of blazes as well. On top of that I had to make a bunch of fire-resist potions, all of this while expanding my vault room and having to harvest my farms and when the animals are ready to breed, breeding them and killing a few to keep lag from growing.

    So all in all if on a pvp server that whole time gives someone a lot of time to scour the land looking for my name while I am pre-occupied with building up my resources. I still have to spend a lot of time branchmining and I spent a week real life time expanding the mobtrap to now be 5 floors. Even still it takes an hour or two, using potions of strength, and enchanted swords (wastes half of the levels I gain each time), etc. Squids spawn in packs it seems and sometimes a bunch of them come through the trap, slimes fall and die because I guess the water stops don't work to reduce the slimes fall damage, so right there I'm losing some mobs to get exp from. Skeletons hit you on mp easily thanks to the hitboxes and not being able to hit their feet to kill them, so you end up having to keep making armor as well, or moving out of sight so you can regen, etc.

    For people like myself, once I get the mobtrap done I start working on making it better, and then building traps for people that might find the base. It gives me a few weeks of solid things to do regardless and once I have a bunch of loot stocked up I work on something else. I will go raid as well but I don't use hacks or anything so my stocked up resources really don't help. Even with bow and a bunch of arrows I end up usually needing to pull out the diamond sword and then depending on who has a better connection to the server, my armor and weps don't really matter. So what is the problem?

    If mobtraps are "unbalanced" then enchants are too. Since mobtraps and enchants are optional, but the person who doesn't choose to utilize said tool will be at a small disatvantage on pvp/survival, it gives everyone something else to do. I still go exploring and fight mobs all over the place, but when my farms all need to be harvested or I'm mining I can run between doing all these things and I have mobs to kill for exp to enchant another pick, etc.

    Seeing as how dungeons aren't easy to find, when someone does find it, it's perfectly fine for them to reap the rewards in whatever way they choose. A few pieces of bread or iron and string or gunpowder, buckets, a saddle, etc. is useless to me. Arrows, or spider eyes, etc. Even still I can't just afk and get the exp so i still basically have to fight the mobs on smp. Transporting them to me and being able to jump out of their sight is no different than running around at night and jumping behind a tree, or some other cover.

    So to everyone their own but don't try to hinder the experience for those of us who find more entertainment building the mobtraps and stuff than using the drops and stuff. Also, I think it's a little more important that they work on implementing a real anti-cheat system because what is REALLY unbalanced is how all the people who didn't pay for the game and have hacked clients and grief teams/hackers can all join up and cause mayhem for everyone. Even with banning and stuff they still can get around it so lets maybe focus our complaints towards something that will benefit all of us who play the game without 3rd party cheats (on multiplayer, singleplayer is fine).



    lol wall off text
    Posted in: 1.0 Update Discussion
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