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    posted a message on Mineways: 3D Prints of Minecraft Objects
    a low sampling shot from the actual map I`m gonna do the timelapse from!
    realistic water and ice shading, lava glows and cast lighting.
    Other upcoming features : volumetric clouds, day/night cycle, possibly some grass and waterfall fx
    Posted in: Discussion
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    posted a message on Mineways: 3D Prints of Minecraft Objects
    Sorry I forgot to link the image! Here it is!
    Posted in: Discussion
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    posted a message on Mineways: 3D Prints of Minecraft Objects
    Thank you Eric the file path was the problem!
    Here is a quick render that I've made. I can now gon on with the timelapse project!
    Posted in: Discussion
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    posted a message on Mineways: 3D Prints of Minecraft Objects
    btw I'm using version 1.11 under windows
    Posted in: Discussion
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    posted a message on Mineways: 3D Prints of Minecraft Objects
    Hey guys!
    So here's my story short. I am a professional vfx artist and our studio use the Arnold renderer and I also am a beta tester for it. We are a small community so I couldn't miss the above render of the city when it got on the mailing list. It gave me the idea to do a short project with minecraft and Arnold.

    So quickly I grabbed mineways and started playing with it. The problem I have is that I can't export the textures with my .obj. I get this error : error creating export file; no file output.

    what am I doing wrong?
    Also I know this is unrelated to mineways but is there a way I could obtain the .dat from a multiplayer server without hosting it?
    What I want to do as my little project is to start a new multiplayer game and get an .obj each 2 days or so. Then I will do a timelapse of a minecraft world getting built.
    Thank you for the help!
    Posted in: Discussion
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