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    posted a message on [Help] [/tellraw / books] Is it possible to display different text depending on the players score?
    You could make it so that each checkpoint clears away their book and gives them a new one with the modifications you want.

    You could also make the book contain the teleport command to every checkpoint, but each command will only work for players with the score you get when you pass that point. This way, they can try to click on a checkpoint in the book, and if they don't get teleported, then that means they haven't passed that point. For example, these could be the commands in the book:

    Teleport to checkpoint 1- /tp @p[score_Checkpoint_min=1] x y z

    Teleport to checkpoint 2- /tp @p[score_Checkpoint_min=2] x y z

    Teleport to checkpoint 3- /tp @p[score_Checkpoint_min=3] x y z
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on A way to /setblock command blocks with a command in them that takes it command from an item name?
    I don't think that's possible in vanilla minecraft, sorry.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Flame Walker Help
    This would be the command:

    /execute @p ~ ~ ~ particle flame ~ ~ ~ 0 0 0 0.1 10

    You can change the 10 to whatever you want, because it controls how many of the particle is created each time your clock powers the command block. I would recommend 10-20.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Command block help with targeting specific players *_*
    You could add a player to a team when they choose their class. Let's say that someone chooses the knight class, then there should be the command /scoreboard teams join @p knight. You could then have the selector @p[team=knight] for any commands that do things for the knight class. To add a team, like knight, use the command /scoreboard teams add knight
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on /kill @e radius question
    Just use this command

    /execute @p ~ ~ ~ kill @e[type=Zombie,r=32]

    The execute command does exactly what you want. It uses commands at the location of certain entities that you can choose, including players
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Scoreboard help
    To remove the timer:

    /scoreboard objectives remove Timer

    To reset the timer:

    /scoreboard players set Remaining Timer 1200
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on arena command not working, could you help?
    Make sure command blocks are enabled on your realms server, and if that doesn't work, then invite me to the server so I can look at it and try to fix it.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on arena command not working, could you help?
    You need to have the last 2 commands on a clock. You also need to change the number 32 from @p[-477,80,1081,32,team=!PVP] to the radius of your arena. Once you have your arena's radius, change the rm=36 from @p[-477,80,1081,100,rm=36,team=!noPVP] to your radius+4.

    If you're going to use the 15 by 15 arena, then you would need these commands

    /scoreboard teams join PVP @p[X,Y,Z,8,team=!PVP]

    /scoreboard teams join noPVP @p[X,Y,Z,100,rm=12,team=!noPVP]
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Test for villager within range of 5?
    Have this command on a clock

    /execute @p ~ ~ ~ testfor @e[type=Villager,r=5]

    then have a comparator from that command into this one

    /scoreboard players set @p Test 1

    then have a redstone torch hanging from that command block into this command

    /scoreboard players set @p Test 0

    Here's a picture to clarify

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Redstone request
    If you just want to use this as item moving system, you can build what's in this picture instead. It will stop the chest minecart at the right when there are items inside that chest, and once all the items are put into the minecart chest, it will let it go to the left side where it will stop and release all of the items inside the minecart chest into the chest under it. Whenever there aren't any items to move around, it will just freely move back and forth.
    Posted in: Redstone Discussion and Mechanisms
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