• 0

    posted a message on question: Teleport for normal players?
    By teleport do you mean teleport to other players or teleport in general?
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Armor stand rotation
    I think you should first make it so the chicken spawned has NoAI {NoAI:1}

    If you just do the /summon ArmorStand command and then a comparator from that to

    /tp @e[type=ArmorStand,r=5] @e[type=Chicken,name=Brown]

    That should make the armorstand face the way the chicken is facing. Then you can do /kill or /tp to the chicken to get rid of it.

    You can also make the armorstand face the way the player is facing by teleporting it to the player and then you can make it move to a certain location by doing /tp with relative coordinates. You could also tell players to spawn the chicken on the block they're on so that the armorstand will be on the right location.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on CommandBlock Help
    #1 Do /scoreboard objectives add GuildName and then /scoreboard players set PlayerName GuildName 1 to add players to a guild

    Then do /scoreboard objectives setdisplay belowName GuildName to set it under their name. This will only work for one guild though.



    #2 Use this command

    /summon ArmorStand ~1 ~1 ~1 {CustomName:MESSAGE,CustomNameVisible:1,Invisible:1,Small:1,NoGravity:1} 

    Change MESSAGE to what you want it to display and change the ~1 ~1 ~1 to the coordinates you want the message to be.
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on Flame Walker Help
    This would be the command:

    /execute @p ~ ~ ~ particle flame ~ ~ ~ 0 0 0 0.1 10

    You can change the 10 to whatever you want, because it controls how many of the particle is created each time your clock powers the command block. I would recommend 10-20.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on C4 in Minecraft using command blocks
    This is my 2nd video and it shows C4s in vanilla minecraft. A C4 is an explosive that you can throw and blow up whenever you want to. The audio in the video is really weird and spikes up a lot so you might want to turn down the volume, but it will be fixed by my next video.


    Edit:I'm going to make a new video instead
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on Command block help with targeting specific players *_*
    You could add a player to a team when they choose their class. Let's say that someone chooses the knight class, then there should be the command /scoreboard teams join @p knight. You could then have the selector @p[team=knight] for any commands that do things for the knight class. To add a team, like knight, use the command /scoreboard teams add knight
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Need help with custom mobs.
    These videos by Dragnoz and HybridCraft should get you started:





    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Eternal Winter?
    Just make this setup which is composed of a repeater clock and a command block. Inside the command block, have this command:

    /weather rain 1000

    The reason why it isn't snowing or raining in the picture is because it is a desert biome, but when you're in a taiga biome it will make it snow.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Why doesn't this work?
    There's no limit, but I suggest you put it on a slower clock because the particles from fireworks can lag you out if there are too many.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Particle Effects - Help!
    You can do that by making a scoreboard objective of attack damage. This will check for when you do damage, and then it will do the particle effect at mobs nearby and then reset your attack damage so you can do it again. Here's a video by Dragnoz showing you how to do it. Just don't add the selected slot stuff and change the poison command to a particle command.

    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Help with server spawn dummy detection readrules.
    You have to have the command on a clock, so that it is always checking for people. Just powering a command block once will make it work only once.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Why doesn't this work?
    Quote from Webmaster4o»
    no, it still doesn't work. I copy/pasted your command, checked through it for other characters, but it didn't work. Same thing.

    I see why it isn't working. The forums keep changing the commands that we copy paste into our posts. I think you can make the command work by using the command you put in the first post but just delete the invisible character. Also, can you teach me how to make the commands go in that white box?
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on /kill @e radius question
    Just use this command

    /execute @p ~ ~ ~ kill @e[type=Zombie,r=32]

    The execute command does exactly what you want. It uses commands at the location of certain entities that you can choose, including players
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Scoreboard help
    Quote from BlueTheCat»
    How do you remove a scoreboard?

    Please tell me

    To remove a scoreboard just use this command and replace OBJECTIVE with your objective's name.

    /scoreboard objectives remove OBJECTIVE
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Command block-cool commands?
    I can think of ways to do all of them, but explanations would be too long to write out in a forum post.
    Posted in: Redstone Discussion and Mechanisms
  • To post a comment, please or register a new account.