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  • aaronfranke
  • Registered Member
  • Member for 10 years, 6 months, and 2 days
    Last active Sun, Jun, 19 2022 22:21:42
  • 1 Follower
  • 638 Total Posts
  • 53 Thanks
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    Mar 10, 2022
    aaronfranke posted a message on NBTExplorer - NBT Editor for Windows and Mac

    The Mac version of NBTExplorer doesn't work anymore because it is a 32-bit app. macOS only supports 64-bit apps now.

    Posted in: Minecraft Tools
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    Feb 1, 2022
    aaronfranke posted a message on The "Not So Seecret Saturday" Mod for Alpha 1.1.2_01 - Exploring an alternative Minecraft development path [1.1.11_111]

    Would it be possible to incorporate a BGR patch for Apple Silicon devices into a future release of NSSS? Currently trying to play old Minecraft versions (including NSSS) on Apple Silicon Macs causes the red and blue color channels to be swapped.


    Minecraft Alpha NSSS BGR


    (It's kinda cool that it looks like the Aether, but the fun ends there)


    It seems that someone has figured out a patch here, maybe it's possible to incorporate something similar into NSSS: https://www.reddit.com/r/macgaming/comments/mcywor/a_rough_patch_for_the_minecraft_bgr_color_schemes/

    Posted in: Minecraft Mods
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    Dec 5, 2020
    aaronfranke posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    Quote from Drakortha»

    I'm pretty disappointed there's nothing related to this in the upcoming Cave update. It would have been the perfect opportunity for them to introduce much deeper worlds. Is there any hope for this anymore?


    There is hope... because they just added a setting for this in the latest snapshot!


    https://www.minecraft.net/en-us/article/minecraft-snapshot-20w49a


    https://minecraft.gamepedia.com/Java_Edition_20w49a


    General


    Custom dimensions

    • Added height and min_y variables to dimension types, allowing for the height limit to be increased in custom world settings.
      • The void now starts 64 blocks below min_y


    Servers

    • Removed the max-build-height server setting.
    Posted in: Suggestions
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    1

    Feb 7, 2017
    aaronfranke posted a message on Cubic Chunks mod - (almost) infinite world height and depth (updated with CurseForge links)

    Awesome! I'm glad to see that someone is making progress on this. Cubic Chunks are awesome. Hopefully the makers of the other mods will be able to take compatibility with this mod into consideration, I'd love to see this appear in a future FTB modpack or something.

    Posted in: WIP Mods
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    Jul 9, 2016
    aaronfranke posted a message on Tall Worlds Mod - Raising the world height cap without causing lag

    You should release the latest revision of the mod that works on each major Minecraft version. Why not release the 1.9 version, in whatever state it is? As long as it doesn't randomly delete everything then I don't mind. I'm mostly thinking that this is a good idea for modpacks, since they'll always be a few Minecraft versions behind, and modpacks would therefore need an older version of this mod if they want to use this mod.

    Posted in: WIP Mods
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    May 31, 2015
    aaronfranke posted a message on Web Address for my MC server

    You need to use the port 25565 to do that.

    Posted in: Server Support and Administration
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    May 25, 2015
    aaronfranke posted a message on 1.8.4 .jar not working

    What are the contents of the .bat file (Right-click -> Edit)? What is the server jar called, exactly?

    Posted in: Server Support and Administration
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    May 25, 2015
    aaronfranke posted a message on Java 8

    Under "Java Settings", check "Executable" and change the path to where your JRE is stored.


    Alternatively, uninstall Java 6.

    Posted in: Java Edition Support
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    May 14, 2015
    aaronfranke posted a message on Minecraft won't use my dedicated graphics card
    Quote from thebaum64»

    Naw i do not have anything like that


    GPU-Z: http://www.techpowerup.com/gpuz/


    EVGA Precision: http://www.evga.com/precision/


    MSI Afterburner: http://gaming.msi.com/features/afterburner


    Any of these should work. Try one, and if it doesn't work or you want more info, try another.

    Posted in: Java Edition Support
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    May 12, 2015
    aaronfranke posted a message on AnimationAPI - Animate your entities! [v1.2.3]

    The download link for the latest version is dead.

    Posted in: Minecraft Mods
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    May 12, 2015
    aaronfranke posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]

    I can't click your links if you don't provide any, OP!

    Posted in: Minecraft Mods
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    May 12, 2015
    aaronfranke posted a message on Minecraft won't use my dedicated graphics card

    Is there a way you're able to monitor your GPU usage of both your GPUs? I'd like to know if this enabled when you just have your computer on, or if something in the computer decides to enable it since you're using a lot of resources, like when Minecraft is open.

    Posted in: Java Edition Support
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    May 8, 2015
    aaronfranke posted a message on Minecraft won't use my dedicated graphics card
    Quote from thebaum64»

    I did both, BIOS and Device Manager It STILL uses it


    Are you SURE you disabled it properly? Are you SURE that it's running on there? That sounds literally impossible. The chip isn't physically getting connected to the motherboard.

    Posted in: Java Edition Support
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    May 8, 2015
    aaronfranke posted a message on Cannot join servers.

    Would there happen to be anything in-between your computer and the router? A wall? What's in the wall at this location, outlets, a stud? Are there any other electronic devices, metal objects, or microwave ovens in the way?

    Posted in: Java Edition Support
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    May 8, 2015
    aaronfranke posted a message on Minecraft won't use my dedicated graphics card
    Quote from thebaum64»

    I already killed it, and it still ran it


    Where are you disabling it? Hardware manager? Try disabling it in BIOS - then it's impossible for even the OS to use it.

    Posted in: Java Edition Support
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  • View aaronfranke's Profile
    Oct 19, 2013
    aaronfranke posted a message on Saturday with Sach: A Question Worth Exploring
    Personally, I play the game with infinite height. You have no idea how much the height limit annoys me.

    Quote from CalvinBall12

    I play it pure vanilla because I have to. My old mac can not handle mods or texture packs, and my dad is too protective of the computer to let me get hamachi. But I am not resentful, because I am just thankful that this computer can handle updated minecraft at all.
    Guess what? If infinite height were to be added to the game, then one side effect of this is that lag will immensely decrease. Like, you'll more than double your FPS on average.

    Quote from MasterGeekMX
    ...From a device wich displays with redstone lamps a countdown form nine to zero from a menger sponge made with sponge block as big as the 256 blocks height allows me.
    Cubic Chunks will allow you to go up to 30 million blocks into the air.

    If you support adding endless height to the game, click my signature.
    Posted in: News
  • View aaronfranke's Profile
    Apr 2, 2013
    aaronfranke posted a message on TU9 Update for MCX360 Expected Live on Friday
    Just wondering, but what would be the point of adding in 4D rendering if the current 3D renderer is still only crappy red/cyan?
    Posted in: News
  • View aaronfranke's Profile
    Jan 4, 2013
    aaronfranke posted a message on Snapshot 13w01b Update Released
    Quote from DeadMike

    Did I miss something? What happened to 1.4.7?

    I wonder this too. It was supposed to release on new year's. WHERE IS OUR UPDATE MOJANG?

    Quote from evil0z

    hate to say this, but theres an un-patchable dupe method still around involving region save-rollbacks same for players.dat, just copy the files and paste em to desktop, then take what u want from chests for region, or place items u have in inv for players.dat, then simply restore the save BAM instant dupe.

    The idea is that you're not supposed to mess with the files while the game is running. This is considered cheating and considered playing with a modified client because you messed with the game files. Also, you can't do this on multiplayer because you cannot touch their files. So OF COURSE THIS IS 'UNPATCHABLE', If you'd like to patch this bug then you need to patch yourself and stop cheating, especially when you complain about the fact that you can cheat it gets REALLY ANNOYING.

    Quote from FnordianLoopRespawn

    is it just me or has fluid changed? now when I pick up a water block I've placed, the rest of the water seems to 'flow' to the lowest level before dissipating

    It has been doing that since water physics of today was first introduced - Infdev I think? This is corrrect water physics.

    Quote from cestislife

    Hyped for: planting cacti adjacent to blocks, yes!

    Placing cacti next to blocks WAS THE BUG.
    Posted in: News
  • View aaronfranke's Profile
    Nov 26, 2012
    aaronfranke posted a message on Breaking News - Modding API Updates!
    Smoothstone stairs are not planned.
    I DON'T CARE ABOUT SMOOTHSTONE STAIRS, I JUST WANT NETHER BRICK SLABS!!!

    Quote from Frog81

    Yaaaaay! Now all we need is an actual cool terrain generator. No, I don't want Pre-Beta 1.8 gen back, I want something BETTER. Pre-1.8 was pretty darn good. Massive mountains and cliffs, huge plains of flat land, big floating islands and cool beaches!

    I want this and also the option to generate a Pre Beta 1.8 world and a Pre Alpha 1.2.6 world (Alpha would make old grass too)
    Posted in: News
  • View aaronfranke's Profile
    Nov 1, 2012
    aaronfranke posted a message on DON'T PANIC -- Regarding "Warning - visiting this web site may harm your computer!"
    Quote from Jorgemlm
    So.. windows users look for new processes on task manager (ctrl+alt+del) and kill them. :D

    You can also open Task Manager by right-clicking the taskbar and clicking "Start Task Manager" or by running this code via Windows Batch(aka CMD or CommandPrompt):
    start taskmgr.exe
    
    Posted in: News
  • View aaronfranke's Profile
    Nov 1, 2012
    aaronfranke posted a message on DON'T PANIC -- Regarding "Warning - visiting this web site may harm your computer!"
    Quote from SkyeGU
    Yet another push: Premium has no ads, guys! Think about it!

    After thinking about it for 2 seconds, I realized something. I have never saw any ads on any website for a long time. 2 more seconds and I remember; I GOT AD-BLOCK PLUS!
    Posted in: News
  • View aaronfranke's Profile
    Jul 24, 2012
    aaronfranke posted a message on MCX360 Continues to Hold High Spot, Surpasses 3 Million Sales
    Quote from BAI1

    Got any backups of early alpha jars?

    http://digiex.net/minecraft/mcvtool/
    Select your OS, download, and run. Have fun with your everlasting supply of jars!
    (I recommend using the executable jar over the .net, the .net needs to be installed)
    PS: You can even download snapshots, classic, and even completely forgotten versions such as survivaltest0.30, Infdev, and the PC Gamer Demo!!!
    Posted in: News
  • View aaronfranke's Profile
    Jul 23, 2012
    aaronfranke posted a message on Conan O'Brien To Play A Game...
    Can someone PWEEEASE provide a link to a video of conan playing minecraft???
    Posted in: News
  • View aaronfranke's Profile
    May 23, 2012
    aaronfranke posted a message on Testificates, You Are Minecraft & More
    Jeb uses a wooden pick to mine?!?!



    I am guessing the red gems are money, for trading with the villagers? And villages will probably spawn in villages.

    Villages will spawn in villages?

    ?!?! Lol, I've seen that before! (1000x more villages hack, they spawn inside each other)
    Posted in: News
  • View aaronfranke's Profile
    Mar 31, 2012
    aaronfranke posted a message on 1.2.5 Snapshot is Now Available!
    Quote from Inqubus1231234

    I guess it takes loads of updates to work on three different coloured plank stairs, I didn't think taking the same thing and repainting it took so long!

    I agree, I do not think this would take so long! al they have to do is copy and paste the code, add :1, :2, and :3 at the end, the changing the texture location. i do not code but this seems easy!
    Posted in: News
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