• 67

    posted a message on [1.20.4] The "BETTER THAN DEFAULT" resource upgrade - v2.7
    The "Better than Default" resource upgrade

    >>>> Download <<<<
    Mediafire
    Updated: 05.01.2024, Size: 5.66 MB

    Older versions:

    v2.6: Download (for Minecraft 1.15.x)
    v2.5: Download (for Minecraft 1.14.x)
    v2.4: Download (for Minecraft 1.13.x)
    v2.3: Download (for Minecraft 1.12.x)
    v2.2: Download (for Minecraft 1.11.x)
    v2.1: Download (for Minecraft 1.10.x)
    v2.0: Download (for Minecraft 1.9.x)
    v1.9: Download (for Minecraft 1.9)
    v1.8: Download (for Minecraft 1.8.x)
    v1.7: Download (for Minecraft 1.7.x)
    v1.6: Download (for Minecraft 1.6.x)
    v1.5: Download (for Minecraft 1.5.x)
    v1.4: Download (for pre-1.5 Minecraft versions)




    What is that?
    This resource upgrade for the default resource pack of Minecraft aims to improve the appearance of the game without the use of mods, while staying faithful to the general style of Minecraft. All features included in this resource pack work with vanilla Minecraft.

    What are the main features of this pack?
    It adds a bunch of improved textures (water, lava and fire animations, several blocks and items, GUI elements, the sun, moon, paintings, armor, ...), some of them with increased resolution. It also adds a better readable HD in-game font, makes the dull biome colors a bit better to look at, tweaks several mobs and other entities, adds random terrain textures for more variety and proper 3D block and item models for some blocks and entities. Furthermore, it replaces the most annoying in-game sounds with improved or new ones and gives some blocks, items and entities better fitting names. For a more detailed list of features, see below.


    How do I install the pack?
    Simply copy the whole "Better than Default" zip-file to the resource packs folder of Minecraft, un-zipping the file is not necessary. Then start the game, open Options / Resource Packs, select "Better than Default", click "Done" and enjoy!

    What about other texture features like connected textures?
    Older versions of this pack (pre-1.9) supported a bunch of additional texture features like connected textures, custom colors, random mobs, better glass rendering and a custom HD skybox, which only work when using mods like MCPatcher or Optifine. Due to the (slowly) increasing amount of resource pack functionality in vanilla Minecraft as well as uncertainty about future updates for the required mods, those features are no longer kept in the pack and won't receive updates anymore.

    I really like this. How can I support you ?

    1. By reporting issues you found in the pack on this forum thread

    2. By telling all your friends to use this

    3. By adding the following banner code to your signature:

    <a href="&amp;quot;http:/www.minecraftforum.net/topic/1277335-&amp;amp;quot;"><img src="http://i.imgur.com/CU0Yp.png" alt=""></a>



    Recent changes:

    Update 2.7 available including following new features and changes:
    • Updated und converted everything to work with MC 1.20.4, added all the new things and fixed a lot of old stuff
    • Renamed a bunch of blocks, items and entities within the US/GB language files, to make names more consistent and more meaningful across the board. Notable examples are “Graystone” instead of simply “Stone”, “Carved Log” instead of “Stripped Log”, “Acorn” instead of “Oak Sapling”, “Octopus” instead of “Squid” or “Explosive Charge” instead of “TNT”.
    • Added hunger, armor, health, poison and air "preview icons" to several items, like food, armor, potions, etc.
    • Countless UI updates and improvements
    • Added new/improved 3D models for dripstone, most crops, saplings (now fruits!), lightning rods, wall torches, damaged anvils, sunflowers, lily pads, cacti, frog spawn and spyglasses
    • Added a simple "bushy leaves" feature to all leaf blocks for a much better in-game appearance
    • Completely overhauled droppers, dispensers, hoppers, pistons (new direction and status icons!) and noteblocks (incl. tuning display!), making them significantly easier and more practical to use
    • Iron golem damage stages as well as frogs got a new appearance
    • Added carvings to the renamed Carved Logs to make them more useful as decorative building blocks
    • Completely overhauled the appearance of Smithing Templates
    • Many sound and background music updates and improvements
    • Changed all music discs to play Minecraft's most iconic background music tracks instead of the mostly weird-sounding mono-channel vanilla record tracks
    • Remade the moon phases from scratch to give them a more natural appearance
    • Overhauled the font character sets – again
    • Added support for Minecraft-styled color emojis
    • Updated main menu splash texts, added ~150 additional ones
    • For a complete and detailed list (very long!), see the Readme file within the pack.


    List of implemented features:

    UI:
    ● Adds better readable in-game font with 16x resolution
    ● Adds new SGA font to Enchantment GUI (2x resolution)
    ● Adds support for several Minecraft-styled color emojis, using the following unicode characters: Creeper Face 😈 U+1F608, Pig Face 🐷 U+1F437, Cow Face 🐮 U+1F42E, Zombie Face 🧟 U+1F9DF, Skeleton Face 💀 U+1F480, Steve Face 👨 U+1F468, Alex Face 👩 U+1F469, Villager Face 😐 U+1F610, Enderman Face 👽 U+1F47D, Iron Golem Face 🤖 U+1F916, Ender Dragon Face 🐲 U+1F432, Ghast 👻 U+1F47B, Slime 🦠 U+1F9A0, Pumpkin Face 🎃 U+1F383, Chest 🧰 U+1F9F0, Target 🎯 U+1F3AF, Diamond Sword 🗡 U+1F5E1, Diamond Pickaxe ⛏ U+26CF, Axe 🪓 U+1FA93, Shovel  U+E00C, Hoe  U+E005, Trident 🔱 U+1F531, Shears ✂ U+2702, Bow and Arrow 🏹 U+1F3F9, Arrow ↗ U+2197, Firework Rocket 🚀 U+1F680, Fishing Rod 🎣 U+1F3A3, Bucket 🪣 U+1FAA3, Bottle/Potion 🧪 U+1F9EA, Honey Bottle 🍯 U+1F36F, Apple 🍎 U+1F34E, Golden Apple 🍏 U+1F34F, Melon Slice 🍉 U+1F349, Potato 🥔 U+1F954, Carrot 🥕 U+1F955, Sweet Berries 🍒 U+1F352, Bread 🍞 U+1F35E, Raw Porkchop 🥩 U+1F969, Cookie 🍪 U+1F36A, Red Mushroom 🍄 U+1F344, Roses 🌹 U+1F339, Sunflower 🌻 U+1F33B, Tulip 🌷 U+1F337, Oxeye Daisy 💮 U+1F4AE, Oak Sapling 🌳 U+1F333, Spruce Sapling 🌲 U+1F332, Bone 🦴 U+1F9B4, Feather 🪶 U+1FAB6, Iron Ingot  U+E006, Gold Ingot  U+E007, Copper Ingot  U+E008, Netherite Ingot  U+E009, Brick 🧱 U+1F9F1, Diamond 💎 U+1F48E, Emerald 🪙 U+1FA99, Redstone Dust  U+E00A, Glowstone Dust  U+E00D, Coal  U+E00B, Fire 🔥 U+1F525, Book 📕 U+1F4D5, Nametag 🏷 U+1F3F7, Totem of Undying 🗿 U+1F5FF, Painting 🖼 U+1F5BC, Bell 🔔 U+1F514, Chains ⛓ U+26D3, Ladder 🪜 U+1FA9C, Red Wool 🟥 U+1F7E5, Orange Wool 🟧 U+1F7E7, Yellow Wool 🟨 U+1F7E8, Lime Wool 🟩 U+1F7E9, Blue Wool 🟦 U+1F7E6, Purple Wool 🟪 U+1F7EA, Brown Wool 🟫 U+1F7EB, Black Wool ⬛ U+2B1B, White Wool ⬜ U+2B1C, Noteblock 📻 U+1F4FB, Sponge 🧽 U+1F9FD, Dirt  U+E00E, Cobblestone 🪨 U+1FAA8, Goat Horn 📣 U+1F4E3.
    ● Adds some new splash texts and removes boring ones (reduces overall amount to ~250)
    ● Changes HUD icons and bars to be in 8x resolution
    ● Adds a better looking hover effect to menu buttons
    ● Adds better looking pop-up notification windows
    ● Adds countless minor GUI improvements
    ● Adds scountless tweaks to the english language files (US/GB), including many renamed blocks, items and entities.
    ● Adds hunger, armor, health, poison, air and XP "preview icon" characters to all food, armor and several potion bottle and tipped arrow items, giving more detailed information about how they affect the player when used/consumed.
    ● Improves the descriptions of several advancements to be less vague and more helpful to new players. Challenge-type advancements also show a clear "Challenge" designation and the reward.

    Environment:
    ● Adds a more natural looking sun (4x resolution) and moon (16x resolution)
    ● Adds new rain and snow particles (4x resolution)
    ● Adds a less dull color palette to grass and leaves
    ● Adds high-resolution water blur (4x resolution)
    ● Changes darkness blur to allow a slightly better view in dark areas and underwater
    ● Changes pumpkin blur to make more sense and allow a slightly better view

    Blocks:

    Terrain:

    ● Adds better looking textures for Limestone, Tuff, Ice, Mud, Glowstone, Copper and Iron Ore Blocks, Cobwebs, small and giant Mushrooms, Ferns, Sunflower Heads, Cacti and Dripstone

    ● Adds minor improvements to leaf colors and transparency (leaf blocks in fast graphics mode, azalea bushes, darker dark oak)

    ● Adds new side textures for snowy Podzol and Mycelium blocks which actually fit the blocks

    Building, Decoration, etc:
    ● Adds better looking textures for all types of Glass blocks and panes, Carved Logs, Chiseled Deepslate top/bottom, Beacons, Glazed Terracotta, Bricks, Explosive Charges, Lapis Lazuli Blocks, Lodestones, Brewing Stands, Smithing Tables, Jukeboxes, Soul Campfires, End Rods, Iron and Oak Wood Doors and Trapdoors
    ● Adds more crystalline-looking Diamond Blocks and properly colored diamond corners to Enchanting Tables
    ● Adds several improvements to the Sandstone textures: Regular sandstone showing the cracked/cobbled texture on all sides, better seams for the decorative variants, tweaked Smooth Sandstone texture to reduce lattice effects
    ● Adds proper slab, double slab and stair side textures for all blocks with a seam

    Farming:
    ● Adds better looking melon textures as well as proper bottom textures for pumpkins and melons
    ● Improves the growth stages of Wheat, Beetroots, Carrots, Potatoes and Sweet Berries to make them more realistic and distinctive
    ● Adds different textures for the moisture levels of farmland
    ● Adds different textures for the age levels of Chorus Flowers
    ● Adds different textures for the honey levels of Bee Nests/Hives

    Redstone:
    ● Slightly improves the appearance of Redstone wires and torches, Tripwire and Detector Rails
    ● Adds improved input and output textures, arrows and symbols to Repeaters, Comparators, Hoppers, Dispensers, Droppers, Observers and Pistons to make redstone contraptions significantly easier to build and troubleshoot
    ● Adds proper instrument and tuning displays to Noteblocks, making them a lot more straightforward to use
    ● Adds more useful, high-contrast Redstone Lamps

    Block Animations:

    ● Adds better looking animations for water, lava, fire and portals

    ● Adds fire and glowing animations to lit furnaces

    ● Adds red pulsing animation to Monster Spawners

    ● Adds tweaked, animated Command Block textures

    ● Adds bubble animations to bottles inside a Brewing Stand

    Block Models:

    ● Improves the Basalt column, Door, Trapdoor, Piston, Lever, Tripwire Hook, Comparator, Repeater, Wall Torch, Candle, Chipped/Damaged Anvil, Iron Bars, Lightning Rod, Tree Sapling, Sunflower, Cactus and Potted Cactus block models
    ● Adds new 3D block models for Sugar Canes, Crops, Lily Pads, Frog Spawn, Furnaces, Dispensers, Droppers, Jukeboxes, Observers, Daylight Sensors, Glass Panes, Iron Bars, Rails, Ladders and Pointed Dripstone
    ● Adds a simple "bushy leaves" feature to all leaf blocks for a much better in-game appearance
    ● Adds backface rendering for normal and tinted glass blocks, Beacons and Monster Spawners
    ● Adds 6-way connecting borders for mushroom blocks
    ● Fixes several issues of big dripleafs, the shading of potted plants and the saw blade animation of stonecutters

    Random Blocks:

    ● Randomises the textures/block models of all stone types including their polished variants and slabs, all mineral blocks, all dirt, sand and ice variants, Mud, Packed Mud, Moss, Grass, Mycelium, Podzol, Dirt Paths, Gravel, Clay, Limestone, Tuff, Obsidian, Crying Obsidian, Pointed Dripstone, all mushroom blocks, Tall Grass, Dead Bushes, Hanging Roots, Cobwebs, Lily Pads, Lapis Lazuli Blocks, Bookshelves, Soul Sand, Shroomlights and Glowstone, for more variety in-game and to reduce lattice effects


    Items:
    ● Adds better looking items for Doors, Signs, Paintings, Glowstone and Redstone Dust, Gunpowder, Sugar, Ender Eyes, Nether Stars, all kinds of bottles and potions, Compasses, Clocks, Shears, Paper and Maps, Lava Buckets, Pink/Purple/Light Blue/Lime/Gray Dye, Melon Slices, Pumpkin Pie, most seed types, Wheat, Sugar Canes, Sunflowers, Pitcher Plants, Nether Warts, Rotten Potatoes, Cooked Fish, Firework Rockets, Totems of Undying, Spyglasses, Tridents, Phantom Membranes, Music Discs and Smithing Templates
    ● Improves the colors of all coal, diamond and gold items as well as Copper and Iron Ore, Dried Kelp and arrow tips
    ● Changes Tree Saplings to show their respective fruit/seed instead, which make more sense to drop from decaying leaf blocks
    ● Adds small preview icons onto Banner Pattern items
    ● Adds better looking armor and elytra items and fitting armor/shield inventory slot icons
    ● Centers many oddly placed items for a better appearance in inventories
    ● Adds 3D models for all block and entity items that don't show them by default

    Item animations:

    ● Adds smooth dial/needle movement to clock/compass

    ● Adds animated XP orbs inside XP Bottles

    ● Slightly improves the bow texture and its pull animation


    Entities:


    Static entities:

    ● Adds faithful, high-resolution paintings (4x resolution)
    ● Adds better skins for Trapped Chests, Enderchests and colored Shulker Boxes
    ● Adds a better looking HD enchantment book with readable SGA text to the enchanting table
    ● Adds a better looking, cleaner front texture to the signs
    ● Adds properly colored flint tips to arrows
    ● Adds better looking Ender Crystals and more decorative Decorated Pots
    ● Adds better looking beams for active Beacons and End Crystals
    ● Adds better looking Ender Dragon Fireball texture from Minecraft Bedrock Edition
    ● Adds better looking, high-resolution XP Orbs (4x resolution)


    Mobs:

    ● Adds tweaked skins for Cows, Red Mooshrooms, Chickens, Wolves, Skeletons, Endermen, Blazes and damaged Iron Golems

    ● Adds new, better looking skins for Creepers, Slimes and Ocelots


    Armor:

    ● Adds new, better looking player armor (2x resolution)

    ● Adds new, better looking horse armor (2x resolution)

    ● Adds new, better looking elytra (2x resolution)

    ● Adds shields and shield overlay patterns with doubled resolution

    ● Adds better animations for charged Creepers and Wither Armor


    Particles:
    ● Adds a more realistic explosion animation (2x resolution)
    ● Removes the annoying white "sweep effect" animation and damage hearts popping up when attacking mobs
    ● Adds a smaller, less obtrusive glint particle seen when fertilising plants and feeding baby animals
    ● Doubles the resolution of the SGA particles emitted from bookshelves around an enchanting table
    ● Fixes breaking particles of wooden chests showing the wrong texture (MC-65915)

    Sounds:
    ● Adds new, less annoying and more varied weather sounds (rain and thunder)
    ● Adds better explosion, lavapop, water, mud, flint and steel, bow shoot and bow hit sounds
    ● Improves the Nether Portal humming sequence
    ● Drastically reduces the volume of the player attack sounds
    ● Drastically reduces the volume of several zombie/husk banging, breaking and conversion sounds
    ● Re-adds the old, funnier cow sounds from Alpha/Beta
    ● Adds additional chicken and zombie sounds for more variety
    ● Changes the headache-triggering bat squeaking to a more realistic, higher-pitched sound
    ● Changes the weird Sniffer hurt and death sounds to be lower pitched and better fit this large creature
    ● Re-arranges and adjusts some of the background music to make more sense and be less annoying
    ● Changes all music discs to play Minecraft's most iconic background music tracks in full-quality stereo, instead of the mostly weird-sounding mono-channel vanilla record tracks


    (Partially outdated)



    More screenshots here:

    3D items, better doors and trapdoors, more detailed Enchantment Books, cacti and cobwebs!
    Comparison Default / Better than Default



    Better sugar canes, smooth needle and dial movement for compass and clocks, better rain:
    Comparison Default / Better than Default



    Better distinguishable crops and growth stages:
    Comparison Default / Better than Default


    Better looking glass:
    Comparison Default / Better than Default



    Slightly improved Redstone Wires, better Repeaters and high-contrast displays!
    Comparison Default / Better than Default



    Comparison Default / Better than Default


    Snow and ice revamped!
    Comparison Default / Better than Default


    Enjoy Kristoffer Zetterstrand’s original artwork in 4x resolution!


    Blowing up some houses is more fun now!


    Better armor and random ores:
    Comparison Default / Better than Default


    More natural-looking moon:
    Comparison Default / Better than Default


    Camouflaged Creepers!



    Also did some improvements to the End!
    Comparison Default / Better than Default



    Even hell is better than default!
    Comparison Default / Better than Default






    You can change or use the included features in any way you want, you don't have to ask me for permission. I'm OK with people using my pack to make texture presentation videos or even to make their own texture/resource packs, but please add a reference including my name and a link to my forum thread!

    You're not allowed to ...
    ... make any money with anything containing my stuff! (no donations, no adf.ly links, ...)
    ... upload my pack anywhere else (distribution is only made via this forum thread!)
    ... use any features I took from other texturepacks without the permission from the authors!


    I've permission to use textures from the following texturepacks:

    • Misa's 64x64 Realistic Pack
    • Used parts: Water, lava and fire animations (downscaled, colors changed), rain and snow textures, HD water blur, the Minecraft logo, the XP/boss health bars, map icons, XP orbs, a tweaked version of the HD Wither painting, the explosion animation (downscaled from 4x to 2x resolution), the charged creeper and Wither armor animations.
      >>> Forum Link
    Posted in: Resource Packs
  • 1

    posted a message on [1.20.4] The "BETTER THAN DEFAULT" resource upgrade - v2.7

    Buzzy Bees and Disgusting Bugs



    Hey, everyone!

    The pack has been updated to version 2.6 for Minecraft 1.15. This is mostly a compatibility update, the only significant additions are a new pumpkin blur texture and a better appearance of the distinctive honey levels of bee nests/hives. A complete list of changes can be found below. As always, Mojang was rather busy squishing bugs, but not without introducing a bunch of new ones, unfortunately also including some visual bugs affecting this pack (beacon beam no longer transparent, some items rendered dark, etc.). Here's a hand-selected list of some noticeable bugs that could need a bit of extra attention:


    MC-120335: Flower pot bottom texture is not rendered because of incorrect "uv" values in the model file
    MC-157727: The small cube in honey/slime blocks isn't displayed in inventory
    MC-161917: Particles do not render underwater, behind water or behind other transparent blocks
    MC-163153: Transparent parts of beacon beam texture appear black
    MC-166135: Bees inside a nest/hive don't grow up or get their breeding timer reset
    MC-166722: Some custom item models appear dark in the inventory
    MC-167045: Banners are rendered too dark in the inventory

    MC-167526: Back part of the glint animation on an enchanted bow or crossbow shows z-fighting
    MC-167906: Beehive items at full honey level do not appear with honey in inventory/as item/in hand

    MC-168230: End crystal beam is dark / desaturated


    Changelog for v2.6:

    • Converted resource pack format to version 5 for Minecraft 1.15
    • Fixed chest texture and enchantment glint compatibility issues with Minecraft 1.15
    • Added the new character Є to the in-game font
    • Added a new pumpkin blur texture that looks more realistic, better fits modern 16:9 screens and also allows for a slightly better view while playing
    • Changed Dragon Breath and honey bottles to better fit each other and the other glass bottles
    • Fixed earlier wheat growth stages missing the pre-1.14 textures
    • Centered the new honeycomb item
    • Added and tweaked bee nest/hive front textures to show the exact honey level
    • Added a 95% transparent white background to the beacon beam texture as a more or less temporary workaround for MC-163153 (appears white for now, but should be transparent again when the bug is fixed)
    • Replaced three old main menu splash texts with new ones
    • Adjusted the colors of the Minecraft 1.15 main menu background to be closer to the in-game appearance of this pack

    Have fun with all the new bees and bugs ;)

    Posted in: Resource Packs
  • 1

    posted a message on [1.20.4] The "BETTER THAN DEFAULT" resource upgrade - v2.7


    Hello everyone!

    Finally, the pack is updated to v2.5 for Minecraft 1.14.4.


    There’s a lot of things that happened since the last update, including a significant part of the forum being deleted basically overnight without properly informing everyone (see https://www.minecraftforum.net/forums/forums/forum-discussion-info/2944101-regarding-disappearing-threads-posts-and-users), the forum almost dying (https://www.minecraftforum.net/news/60727-important-minecraft-forum-archive-announcement) and the forum being saved from permanent archivation shortly afterward (https://www.minecraftforum.net/news/60728-a-new-and-exciting-beginning). The cleansing (or whatever one can call that) affected this thread too, but I managed to reclaim it, thanks to the admin @Lord_Ralex. This means my pack will be still available on the Minecraft Forum for now.


    Apart from that, no major news from my side, but I could mention that there’s a Seed of Andromeda Discord server available now (link on the bottom of the OP). If someone’s still interested in the project or would like to contribute, this is the place to go.


    This BTD update took a while to finish due to the significant changes on the vanilla side of the game in MC 1.14, now being shipped with a complete texture overhaul. I’ve looked carefully through all the new textures, compared them to the old vanilla textures or my custom ones and kept the better or at least acceptable ones in every case. Other major changes are:

    - A massive update to the in-game font, now covering a bunch of new special characters as well as hebrew, armenian, vietnamese, upside down latin and runic character sets.

    - Switched iron golems back to the vanilla appearance to stay consistent with the villager/pillager/ravager theme

    - Lots of fixes, including missing repeater and comparator side textures

    - Finally, particle.png has been split, allowing resource packs to modify them without breaking compatibility after each MC update. No more ugly green glint particles when fertilising crops!

    - Added proper side textures for all stairs and double slabs of blocks with a seam (see polished granite/diorite/andesite or sandstone for example)

    - New/old Nether portal animation: Replaced Misa’s old animation with an improved vanilla version of it, reducing its size by 90%.

    - New, more complex 3D models for the two new furnace types


    A complete list of changes can be found in the spoiler below. I hope you enjoy the new update :)



    • Fixed the ∅, ", ', •, һ, ⁊ and + characters not showing up in the in-game font
    • Fixed the in-game font's ү character leaking into the Ү character, as well as some stray pixels on other characters
    • Added a bunch of new font characters introduced in Minecraft 1.14, including hebrew, armenian, vietnamese, upside down latin and runes
    • Fixed boss bar file resolution being twice of what its pixels show, also fixed a minor error on the empty grey bar
    • Changed the main menu accessability button hover effect to fit the other buttons in the pack
    • Removed the now separate, unmodified status effect icons from the inventory GUI file
    • Split the paintings file into separate files to be compatible with Minecraft 1.14
    • Removed custom villager and zombie villager skins as proper ones have been added in Minecraft 1.14
    • Removed the custom iron golem skin to keep its appearance consistent with the villagers, illagers and ravagers theme
    • Fixed the red mooshroom skin being incompatible with Minecraft 1.14
    • Re-added the old, pre-1.9 random mobs brown mooshroom skin which is now supported in vanilla Minecraft 1.14
    • Added the new banner "globe" pattern in 2x resolution to the shield patterns
    • Added all the new sign variants and their respective items
    • Added a better leather horse armor texture in 2x resolution as well as its respective item
    • Fixed missing repeater and comparator side textures
    • Fixed missing random textures for smooth stone slabs and blocks
    • Split the explosion and sweep attack animation files to be compatible with Minecraft 1.14
    • Removed the unnecessary damage heart particles
    • Changed the green glint particles seen when fertilising plants or feeding baby animals to be smaller and less obtrusive
    • Doubled the resolution of the SGA particles emitted from bookshelves around an enchanting table, to be the same as seen on the floating book
    • Updated and improved the villager trading GUI
    • Some improvements to the new loom and stonecutter GUIs
    • Fixed the z-fighting inside the slit of the jukebox model
    • Added proper slab, double slab and stair side textures for all blocks with a seam (polished andesite, polished diorite, polished granite, quartz, prismarine bricks, sandstone and cut sandstone)
    • Switched the rather large Nether Portal animation to use the vanilla animation instead, but with 30% less opacity, which makes it look more acceptable. This also reduces the memory usage of the portal animation by 90%.
    • Improved the following new block textures added in Minecraft 1.14: Enchanting table (diamond corners) and the End rod base texture.
    • Kept the following pre-1.14 block textures in the pack: Brewing stand base texture, Dead Bush (as a random texture variant) and stone (random texture variants 2-4).
    • Updated the following custom block textures to fit the new textures added in Minecraft 1.14: Random andesite, diorite and granite blocks and slabs, chorus flower stages, dispenser and dropper output faces, End portal frame top texture, farmland moisture stages, furnace front textures (+ model adjustments), random gravel, random quartz ore, observers, pistons and sandstone top textures.
    • Improved the following new item textures added in Minecraft 1.14: Lava Bucket, gold and diamond tools/swords, coal, diamonds, gold ingots and nuggets, melon slices.
    • Kept the following pre-1.14 item textures in the pack: Firework rockets, gunpowder, redstone dust, sugar, maps, paper, bottles and potions, pumpkin pie and wheat.
    • Updated the following item models to match their respective entities in Minecraft 1.14: Boats, minecarts and saddles
    • Removed the following custom block and item textures because new, better or at least acceptable ones have been added in Minecraft 1.14: Acacia, birch and dark oak leaves, chiseled stone bricks, iron, gold, coal and redstone blocks, cobblestone and mossy cobblestone, glowing pumpkin face, magma blocks, red nether bricks, snow textures, all beetroot growth stages and fish buckets.
    • Removed all custom advancement GUI background textures
    • Centered several oddly placed items
    • Improvements to the bew banner pattern items: They now show a preview of its respective pattern on the item
    • Updated the horse GUI's saddle slot to show the new appearance of saddles
    • Improved the saw blade animation of stonecutters to show less flickering and correct movement direction on both sides
    • Improved the smoker front texture and animation
    • Added new 3D models for blast furnaces and smokers
    • Adjusted lit furnace animation frametime to be twice as long and also added frame interpolation, keeping it consistent with the othertwo, new furnace types
    • Gave bells, campfires and lanterns a 3D item
    • Updated the Enderchest texture to fit the new appearance of obsidian in Minecraft 1.14
    • Fixed missing flower pot bottom texture (see MC-120335)
    • Removed obsolete Minecraft Realms widgets from the main game GUI
    • Changed all the new Minecraft Realms menu button hover effects to fit the other buttons in the pack
    • Changed the new Minecraft Realms logo to be closer to the main menu Minecraft logo
    • Adjusted the colors of the new Minecraft 1.14 main menu background to be closer to the in-game appearance of this pack
    Posted in: Resource Packs
  • 1

    posted a message on Regarding disappearing threads, posts and users

    Well, it's dead, Jim. RIP :(
    Not the update I would have liked to see, but understandable. I guess I have to find another place to host my resource pack. I don't like reddit, so Planet Minecraft seems to be the only popular option. We'll see ...

    Posted in: Forum Discussion & Info
  • 1

    posted a message on Regarding disappearing threads, posts and users
    Quote from KillerMapper»

    It looks like data isn't actually deleted, just hidden. When I load one of my own threads about my mod, I can see the posts for a very short amount of time before them being hidden behind a "deleted" banner. The data is actually there, I can see it. Heck, it's even visible in the source code of the page. They must be able to restore them if the account owner gives consentement.


    We know the data is just hidden and the mods are, in fact, able to restore them. But they have to do it post per post. The question here is if they'll come up with a tool to automatically resetore all posts or if they'll do it manually. Haven't seen any updates on this yet ...

    Posted in: Forum Discussion & Info
  • 2

    posted a message on Regarding disappearing threads, posts and users
    Quote from citricsquid»

    Many users did not provide their consent ...


    Many users would certainly have if given the option ... I would definitely have provided my consent if the notification email were sent to the email account I'm actually using for this forum right now, and not to an obsolete one I used 6 years ago. "Many users could not provide their consent ..." would be a better way to put it.


    I think more important than "who's responsible?" or "was this really necessary?" is the question: "What is being done to fix this mess?" ...

    So far, not very much as it appears, but maybe you can give us an update on how things stand right now?

    Posted in: Forum Discussion & Info
  • 5

    posted a message on Regarding disappearing threads, posts and users

    I'm not blaming anyone specific, I'm just trying to point out that something might, in fact, not have worked correctly here. Before deleting 1 million users and 10 million forum posts, you make absolutely sure everyone's aware of it. I doubt it is part of the correct procedure to send notifications to an obsolete email I used for my Curse account 6 years ago. I'm using Twitch to log-in into this forum. I did not recieve any information via the email adress provided to my Twitch account. If Curse is being bought by Fandom from Twitch, I would expect Twitch to inform me about this and how it affects me via the contact data I gave them. I got nothing. Otherwise we wouldn't have this problem in the first place.


    It would just be interesting if anyone else had a similar surprise when checking his forum threads, and how easy it would be to restore the lost content from a server backup or something like that. Dunno. We'll see :mellow:


    Looking forward to updates on this ...

    Posted in: Forum Discussion & Info
  • 13

    posted a message on Regarding disappearing threads, posts and users

    As one of the 1 million affected users, I would like to note the following:


    1 - The notification emails you sent out were sent to my old (now unused) email adress I used when joining the forums 6 years ago, not to the current email I provided to my Twitch account, which the forum uses now. This is the reason I did not notice the transfer right away until my threads and posts have been deleted. I still haven't recieved any information why you did it this way, but I'm pretty certain something went wrong here.


    2 - I've never seen any pop-up appearing on the forums hinting the transition to Fandom. It is not completely out of question that add-block ate it, but that's still strange as it only blocks web elements that are explicitely marked as adds. I've seen all other pop-ups appearing in the past too, even the one telling people to transfer their forum accounts to Twitch. Why would exactly this one be supressed by add-block? (Also, please don't come with "why u not deactivate add block? blablabla ... I've cought malicious stuff through adds in the past, also at least 90% of adds on the internet are pure cancer, especially the ones with sound. Not even talking about how much faster websites load with add-block ... the MC forums are no exception here. I'm not turning it off, never again!)



    So yeah, I was completely unaware this purge is happening. I totally understand the GDPR and it's not a bad law, but it requires every company to give people a clear option to consent or opt out of any kind of data usage or data transfer. I did not recieve this option in any proper way. I get the feeling there might have been a few mistakes on your side, or not? I mean, the transition to Twitch worked flawlessly ...


    I'm sure I'm not the only one having years worth of forum posts deleted out of nowhere, so what do you guys think? Anyone else out there who recieved zero information before having his stuff deleted?

    Posted in: Forum Discussion & Info
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