- _survivor_
- Registered Member
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Member for 14 years, 1 month, and 20 days
Last active Tue, Aug, 16 2016 17:31:36
- 1 Follower
- 1,418 Total Posts
- 133 Thanks
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Markillion posted a message on Killion Detention Center - Largest and # 1 Prison Server [UPDATED: 1.7.4]We no longer use the MCF.Posted in: PC Servers -
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Hurize posted a message on abandoned houses?SET THAT HOUSE ON FIRE, GeezPosted in: Survival Mode -
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MiniM00se posted a message on Not that fun anymore?how many times does everyone have to say it...? you don't need to make a bed, you don't need to sprint from creepers, you don't need to make a house. if you don't like them then stop using them, it's not that complicated...Posted in: Survival Mode
but I agree about the biomes, everything is the same -
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TyberAlyx posted a message on [1.8.1]Tale Of Kingdoms Ver 1.0.5Posted in: Minecraft Mods
Thank you colten_d and kyle2355 for the tier 3 layout! you guys are awesome!
I am getting delayed with all the school work :sad.gif:
If you made a skin that I used, please comment here so I could credit you. I have a massive amount of pms that I can't read them all
I can't guarantee the mod works for everyone! I read all reports concerning the bugs and I have fixed some of them.
PREVIEW:
They have come from the nether and they are destructive. They are hard to kill. They use illusions, and maybe leave flames in their path. They have attacked your kingdom and burned your lands. The darkness is coming.
Thank you etalyx for saying yes to my video request even if you don't really want to hahaha! Link to his channel here!
Keep your KingdomModSave.dat file! It is your save file and your progress through the mod.
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DOWNLOAD
Requires Latest ModLoader, if you don't know what modloader is please click this link-
Installation!- it is simple, put the zip file in the mod's folder in the .minecraft folder. Don't extract it to the bin nor extract it in the mod folder!
MCver 1.8.1 put in mods folder *requires modloader.
Download Link here-Mirror Link here- The Tale of Kingdoms Ver 1.0.5-NOTE! the new version doesn't use the spawnpoint anymore, so all the progress will reset. I am sorry but this will prevent further missing people for the next updates. If you don't encounter problems with the mod now, it is best not to update!
Changelog
- Ver 1.0.5, Bugfixes. Builder is now frozen in the kingdom. The game saves every 10 mins.
. Flower price fix. Reduced price of hunter. Increased price of every item.
- Ver 1.0.3, Guild Members now auto kill creepers when they are bounded by its proximity. Guild members now jump but not as often as regular mobs.
FAQ
-The villagers are gone when I explored! How could I get them back!
just re-login and everyone should be back.
-But I re-login in already and they are still not there.
You somehow moved your spawnpoint using MC edit. Sleeping doesn't affect the spawnpoint. Also, you may have deleted your save file.
-I used the fix option! now my stuff in the chests are gone!
You shouldn't put your stuff in other's chest anyways! but yeah, it replaces the chests as well when you fix the building
-How far away from the guild do I need to be to build a town?
200 blocks. If you are going diagonal, things will really look far, go perpendicular with the sun or the moon :smile.gif:
-Does this work on SMP?
Nope, sorry.
-I got this error! help! java.lang.ClassFormatError: Invalid this class index 537 in constant pool in class file WorldGenCreateGuild
You failed to read instruction in installing. Don't extract it in the bin.
please please please read the instructions, you don't extract it in the bin!
Also, I can't fix your problems if you don't give me an error report. Saying it doesn't work, my game crashed, its laggy as hell, etc won't make me help you because I have no basis what so ever on what is causing this.
In short: "Error Log or it didn't happen"
Here is something as well that might help you if you do encounter errors:
Quote from Heidelbeergeist
Ok people... in case someone has the same issue.
It was because of java.
On desktop pc I had java v6 update 26
On laptop I have java v6 update 29
and yes, it is the solution.
even with HD texture I'm not alone anymore, all NPC are there.
Thanks to "BrooksP" for going this long trip with me :wink.gif:
We have a Wiki!
-The Wiki is handled by Hillizabeth and 8bitAnimations! Go check it out!
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for those who just want the merchant mod only copy :smile.gif: Link : Here .
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
If you like to support, donate using paypal!:
OR use this awesome banner made by KensukeNL!
[url="http://www.minecraftforum.net/topic/656861-181tale-of-kingdoms-ver-105/"][IMG]http://i.imgur.com/Nr2Gp.png[/IMG][/url]
Thank you so much Thomas Jauncey, Collin Scarborough, Jaime Ramos, Anthony Ayre, Michael Lohmann, Brian Rands, Tim Graham, Damià Pastor Pons and chokato hutt for the donations!
How I manage the mod.
-No block ids, and 1 item id that is configurable, so it should fit in all mod packs.
-Doesn't modify any class files, it mostly uses functions that minecraft offers. So it shouldn't be incompatible with other mods.
-Small O.P. watch the video if you want to know about the mod, this will ensure that you will learn everything needed for the mod because long O.Ps are boring to read.
-Few versions so that it won't be a hassle for those who has mod packs to upgrade every time, I will throw in big updates if I think the content added is large enough.
-Everything should only need modloader and probably audiomod in the future. Nothing else.
-easy installation, its just drag and drop to mod folder.
CREDITS:
-MatrexsVigil, Inspired me to start on modding, read thru all my rants and ramblings, and the nicest person I know in this forums
-pigpig278, Helped with the prices.
-Zid's Modding Tutorials, I may not posted even once in your thread, but your tutorial greatly helped me in so many ways!
-dadminz- for the guild schematics!
-tkmatty and novv for their building schematics on planet minecraft!
-LeCrispy, A real avid beta tester, really showed in the bugs and the points I missed.
-2St0n3d, for fixing the guild! Making it prettier and secure at the same time.
-EtAlyx He made the video O.P. his videos are so good! check his channel!
-BrooksP, jeir and DD.Joker for being a really a nice guy that answers peoples problems concerning the mod :biggrin.gif:
-All my beta testers! thank you so much for all your outputs! You guys are so many :laugh.gif:
-Skydas and looloo1 for the banners! :biggrin.gif:
-vlamer12 For the genius suggestion for to prevent friendly fire from arrows
-Monkey_Nuts, Dakilla816, Rocke for the skins from various websites!
- To post a comment, please login.
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The crap are you talking about?
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Since my base was underground in the middle of an ocean, I had supplies to rebuild my base. Saplings, lava buckets, tools, and iron were most of what it contained.
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Other than the house, it's good.
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I was walking along a cliff, when a pair of skeletons appeared. They shot at me, narrowly missing, when a spider tackled me off the cliff.
Luckily, I landed in water, then beat the spider to death with my bare hands.
Drenched in the blood of my foe, I scaled the cliff at a place that was near my base. Of course, there was a creeper at the top.
I tried to fight it off, but to no avail. It blowed up, sending my plummeting, yet again, into the icy waters below me.
Finally, bedraggled and starving to death, I clawed my way to the top and found my way home.
And that, children, is why you don't go out at night.
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You don't play much, do you?