• 0

    posted a message on [1.12.X] Metalworks: Making metal work for you!
    Metalworks: Making metal work for you!

    Metalworks is a constantly developing mod that adds various machines to your Minecraft experience. Starting out as a simple mod that, added a furnace for steel production (Simple Steel), it has now many unique blocks:

      • Duster: A block that allows you to make unique dust used for further crafting!
      • Geothermal Generator: Uses the power of heat to generate energy!
      • Super Charger: A charger that charges your energy consuming items at the speed of light
      • A complete set of iron tools and armor!

    and many more awesome blocks and items to discover!

    Thanks to its own energy generating blocks and cables, Metalworks can be used as an independently working mod.

    At the same time Metalworks is tries to be as compatible as possible, so that you can use our steel in any other mod using oredictionary, for example.

    We hope to expand our mod constantly so feel free to make suggestion on our Curse Project site or on Github!

    You can track what we are currently working on here: https://github.com/canitzp/Metalworks/projects/1

    Found a nasty bug? Report it here: https://github.com/canitzp/Metalworks/issues

    We recommend the installation of the mod Just Enough Items, so that you can easily see recipes in game.

    Screenshot of all machines currently in version 1.4

    Posted in: Minecraft Mods
  • 1

    posted a message on TUMAT - Tell us more about this

    TUMAT stands for „Tell me more about this
    and is a in-world tool tip mod, like WAILA or TheOneProbe. One big
    different is that TUMAT is designed to get the most performance, that
    means it has no fancy graphics to visualize the blocks (optional enableable in the configs), so the CPU power
    can be used by other mods.
    TUMAT can show blocks, tile entities
    (sometimes with special information), entities, fluids (source and
    flowing), but also items that are dropped into the world

    It can display harvest ability, light level,
    redstone strength and more. The most features are disabled by default,
    but can be easily enabled without restarting the game, inside the mod
    config screen. It showes the mod name in the in-world tool tip and the
    inventory.

    TUMAT has default integrated the ability to see energy (Tesla, EU and ForgeUnits) and the fluids inside of tanks.

    One special feature is that it can show the
    slot numbers of inventories (with ctrl), what is a good way to use the
    ESDs from Actually Additions or similar blocks






    Yes, you are allowed to use this mod inside of modpacks, without asking for permissions.

    Downloads available at curse.com and curseforge.com:

    Posted in: Minecraft Mods
  • 0

    posted a message on Meddle - Minecraft TweakClass Mod Loader + 1.9/1.10/1.11 snapshot mods

    There is 1.12 support, but only inofficial through a other remapper, but there aren't any releases for it

    Posted in: Minecraft Mods
  • 0

    posted a message on Meddle - Minecraft TweakClass Mod Loader + 1.9/1.10/1.11 snapshot mods

    Since MultiMC 5.0 the normal meddle.json doesn't work anymore!
    Here is the new meddle.json for Meddle 1.3:

    {
        "+libraries": [
            {
                "name": "net.minecraft:launchwrapper:1.11"
            },
            {
                "name": "org.ow2.asm:asm-all:5.0.3"
            },
            {
                "name": "net.fybertech:meddle:1.3",
                "url": "http://www.fybertech.net/maven/"
            }
        ],
        "+tweakers": [
            "net.fybertech.meddle.Meddle"
        ],
        "mainClass": "net.minecraft.launchwrapper.Launch",
        "fileId": "meddle",
        "name": "Meddle",
        "order": 1,
        "version": "1.3"
    }
    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft

    The current version isn't for 1.10.2, it is for 1.7.10 so it is logic that it crashes

    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft

    You disabled the railcraft recipes for the vanilla stuff. this means that railcraft doen't load some items and traincraft crashs while trying to do something with these items. activate it and it should work

    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft

    It looks like it's a addon mod to tcon or a tcon error. It tries to get a class that isn't there, but TC never tries to do anything with tcon. It's not on our side. If you want to know what is the error than please post it here: Modpack-Issues

    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft

    What are your problems?

    Posted in: Minecraft Mods
  • 1

    posted a message on Traincraft

    Have you ever tried to render obj files in Minecraft. It's a pain, cause the complete engine behind minecraft isnt made for models with 10000 faces.

    Posted in: Minecraft Mods
  • 1

    posted a message on Traincraft

    This is a issue at our side, we are fixing it in version 004

    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft

    It's has nothing to do with tc, if you still have the issue please report it here, so I take a look at it: https://github.com/canitzp/Modpack-Bugs/issues

    Posted in: Minecraft Mods
  • 0

    posted a message on Traincraft

    You can update forge, but the better solution is to update Traincraft to 4.3.0_003. then the minimum forge version is 10.13.4.1558

    Posted in: Minecraft Mods
  • 0

    posted a message on Meddle - Minecraft TweakClass Mod Loader + 1.9/1.10/1.11 snapshot mods

    What are you mean with 'pvp' give more specific information

    Posted in: Minecraft Mods
  • 0

    posted a message on Rarmor - A powerful electrical Armor

    The newest version is beta and does't have any recipes. go back to 0.8.1, if you want them

    Posted in: Minecraft Mods
  • 0

    posted a message on Meddle - Minecraft TweakClass Mod Loader + 1.9/1.10/1.11 snapshot mods
    Quote from muldor»

    Does this work with the official 1.9 update? For example, could I use this with optifine?


    I think yes it did, but there is no Optifine for 1.9 you can use.

    Quote from Azarothpng»

    Is there anyway to get access to the original minecraft 1.9 code with comments logical variable names etc?


    If you create your Modding Workspace with the Gradlescript that all Meddle Mods are using, you'll get a partly decompiled and deobfuscated MC 1.9
    Quote from Tares42»

    I've getting a crash of my client when I try to pull out the crafted backpack item (which ist not shown my the client). I use 1.9 client and Meddle dynamicmappings-023.jar and meddleapi-1.0.6.jar with meddle_server.1.9-1.2.2.jar on a linux server. Also meddle_server.1.9-1.3.jar gives client crashes.


    May you can post your crash report via Pastebin.
    Posted in: Minecraft Mods
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