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    posted a message on Grand Life - v0.2 - Environment Update (30.03.2020)
    Hello My Dear Friends!
    This is my Grand Life Mod for Minecraft, which expand your Minecraft adventures after killing Ender Dragon.
    You want to support me? If you want to support me, give me a tip (Donate) - DonationAlerts
    Fandom Wikia Updates (UCP) have bugs and working on an Eng/Ru wikia is temporarily stopped.
    English Wikia - In development
    Russian Wikia - Click here

    v0.2 - Environment Update (Actual Update)


    Old Trailers


    v0.1 - Ore Update


    This mod add (v0.1-v0.2):


        • New 8 ores and tools/armor/blocks from them
          • Copper Ore, Tin Ore, Lead Ore, Silver Ore, Mythril Shard Ore, Cobalt Shard Ore, Palladium Shard Ore, Cerdium Shard Ore
        • New 7 chests
          • Copper Chest, Lead Chest, Quartz Chest, Diamond Chest, Ender Crystal Chest, Mythril Chest, Cerdium Chest
        • Reworked Minecraft biomes

        • Some of changes...


          Taiga, Taiga Hills, Taiga Mountains, Giant Tree Taiga, Giant Tree Taiga Hills, Giant Spruce Taiga, Giant Spruce Taiga Hills, Snowy Taiga, Snowy Taiga Mountains, Snowy Mountains, Snowy Beach, Frozen River, Ice Spikes

          Stone was replaced by Blue Ice (43-60) and was replaced by Frozen Stone (23-42)
          Underground Lava mostly was replaced by Ice Blocks
          Dirt was replaced by Snow Block
          Fern mostly was replaced by Frozen Dead Bush
          Frozen Dead Bush in Ice Spikes biome generate naturally
          Oak Planks in Abandoned Mineshaft mostly was replaced by Spruce Planks
          Cobblestone and Mossy Cobblestone mostly was replaced by Frozen Cobblestone


          Desert, Desert Hills and Desert Lakes

          Stone was replaced by Sandstone (1-118)
          Dirt and Gravel was replaced by Sand(6-56)
          Dead Bush was replaced by Grongry Bush (50-80)
          Bone Block generation from 12-18 height.


          Savanna, Shattered Savanna, Savanna Plateau, Shattered Savanna Plateau

          Stone was replaced by Red Sandstone and Red Stone (1-118)
          Common and Mossy Cobblestone mostly was replaced by Red Cobblestone
          Oak Planks in Abandoned Mineshaft mostly was replaced by Acacia Planks


          Badlands, Badlands Plateau, Eroded Badlands, Modified Badlands Plateau, Wooded Badlands Plateau, Modified Wooded Badlands Plateau

          Stone was replaced by Red Stone (1-18 + 52-68) and colored Terracotta -> Green(4-18); Red(16-27); Blue(25-29); Orange(28-45); Yellow(45-54); White(52-60)
          Bone Block generating from 18-24 height
          Dead Bush was replaced by Grongry Bush


        • Rework Loot table: Simple Dungeon, Abandoned Mineshaft, Desert Temple and for Jungle Temple
        • Rework Ore generation and their loot

        • Coal ore: Drop 1-3 coal. Fortune/Silk touch does not working.
          Diamond ore: Drop 1-3 diamond. Fortune/Silk touch does not working.

          Emerald ore: Drop 1-3 emerald. Fortune/Silk touch does not working.

          Lapis ore: Drop 2-6 lapis lazuli. Fortune/Silk touch does not working.

          Redstone ore: Drop 2-5 redstone. Fortune/Silk touch does not working.


        • Magma Block generate in Overworld from 2 to 14 height.
          • Drop 1-2 Magma Stone. Used as fuel. Better then coal (Magma stone: 2600 ticks vs Coal: 1600 ticks vs Blaze Rod: 2400 ticks)
        • New 10 blocks: Frozen Stone, Frozen Cobblestone, Red Stone, Red Cobblestone, Red Stone Bricks, Mud block, Brown and Red Mushroom Spore Block, Hell Sand, Hell Glass
        • New 6 plants: Dronforia, Flower Bush, Grongry Bush, Frozen Dead Bush, Redose and Mushroom Grass


    Curse (Clickable)


    You must play with Grand Life ResourcePack Mod
    Download it - Click There

    -Why?

    -Because...



    Posted in: WIP Mods
  • 0

    posted a message on Generation/Spawning after using item/kill Boss/destroy block

    Is it possible, to generate ores, structures, spawn mobs when you use item, kill boss?
    For example(Terraria): When you destroy a demon altar, your world has been blessed with some ore.
    When you kill 3 mechanical boss, chlorophyte start to generate in Jungle. After killing Wall of Flesh, some mobs start to spawn.
    Is it possible to make something like this in Minecraft?

    Posted in: Modification Development
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