Ancient Totems spawn enemies instead of darkness. Reclaim the world around you by destroying these totems, and expand your territory by doing so.
- Vanilla Enemy Spawning is Disabled (Light-level doesn't determine monster spawns)
- The world generates randomly covered in Totems at all height levels
- Totems spawn random biome-appropriate enemies
- Destroy Totems using an Axe
- Lots of config options!
This was a quick 3-day project for me, but I hope you enjoy the simplicity of the mod.