• 1

    posted a message on A Tinkerer's Construct
    So instead of downloading the source of TCon, changing a few lines, compiling it, and renaming it, couldn't you have, I dunno... actually made an addon that changed the things you needed?
    Posted in: Minecraft Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    It was a status update. I still have a few things I want to do :P
    Posted in: WIP Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Just an update so you don't think I've forgotten about you all~

    Things that have been fixed: ore derps. more ore derps. Ore derps part troix. Osmium smelting~

    Things that are new: Two new hammers. One's a bit of a sticky situation

    That's for 1.6.4



    I've also started work on porting to 1.7.
    Posted in: WIP Mods
  • 0

    posted a message on Tinkers Construct

    Can anyone answer me?


    There's quite literally tens of thousands of public SMP servers. You're asking for someone to help you find a needle that may or may not exist in a haystack. Your best choice for having a server with only one mod is to make one yourself
    Posted in: Minecraft Mods
  • 1

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from Monstrel
    I'm running current Ex Nihilo, Ex Aliquo and Mariculture for 1.6.4, Using a hammer on any Limestone block (ore dictionary blockLimestone) produces between 4 and 7 Mariculture Limestone, allowing infinite limestone. This seems unintentional.


    It was totally unintentional and a massive derp on my part. Has been fixed for the next update

    Quote from Divineaspect
    So getting a Crash from the EnderBlock. http://pastebin.com/ZGJv84S6 Love the Mod.


    I thought I fixed that :/ All things for all sides then! :D

    Quote from antisocialian
    Also tried melting the Broken Osmium, Crushed Osmium and Pulverized Osmium in a smeltery using the Agrarian Skies Pack( has all the prerequisite mods) and the items do not melt down. Am I missing something? or is this functionality not supposed to work?


    You have to allow dustsmelting via the config to smelt the items

    Quote from TheOldOne
    I can't get the Mini smelteries option to work.


    Only the items work with mini-smelteries


    Also I got distracted for a couple weeks >_> <_< But came up with some ideas I want to do for 1.7.10 and a new hammer I may add in 0.11.3 :D. Update will come soonTM*! Promise!


    *Soon may or may not refer to valve time
    Posted in: WIP Mods
  • 0

    posted a message on Ex Nihilo (the Skyblock companion mod)
    Quote from CA2020

    I have one question, about the version for Minecraft 1.7.2. I'm in a pack where I also have Tinkers Constructs. I know that in some 1.6.2 Packs with this 2 Mods, you can smelt the Ores dust in the smeltery, but I can't in 1.7.2

    Is that something to be fixed, it's not Ex-Nihilo responsibility and I should ask Tinkers, or it's a third mod that allows this?

    Once again, thanks for your time, and for the awesome mod ;)


    Ex Aliquo is the one that adds the smelting recipes for the TCon smeltery. It's not on 1.7 yet
    Posted in: Minecraft Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from dualinfinities

    The metallurgy compat is super broken right now. I just crafted broken rubracium into sanguinite gravel, I can't hammer atlarus and none of the metallurgy gravels can he hammered.
    Edit: also, your smashing modifier seems to lock the mining speed at the level it is when the modifier is added. I put 15 levels of redstone on the hammer I was testing with, and it was still the same speed. TiC Tooltips even said it was still the same speed, so it probably needs some looking into. Love the mod, but it's REALLY buggy right now.


    The first, I'll have a fix out sometime over the weekend or monday or so for the crafting derp. For the speed thing, 15 redstone isn't anything at all. And Hammered lowers the mining speed anyway, and I'm okay with that :V
    Posted in: WIP Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from DZCreeper

    Got a crash with 0.11.2 and Ex Nihilo 1.29d. Its not crashing my client but my server refuses to start.

    http://pastebin.com/Fwh8u601


    I just re-uploaded 0.11.2 with a fix for servers. It shouldn't require a redownload on the client, though
    Posted in: WIP Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from PlaysWithFire
    After I updated to 0.11.1 from 0.10.5 I'm now getting id conflicts. It seems that the mod now loads the metallurgy blocks and items even though I have them disabled in the config setting:
    ##################### metallurgy things####################"metallurgy things" {# Only used to get the Gravel/Sand/Dust for decorative purposesB:"Load ExMetallurgy ores anyway"=false}
    The blocks are registered anyway now due to moving all the supported ores to an Ore Dictionary system. I really should remove that config optionSpeaking of, I did! I derped on Growthcraft Core's mod name, so none of that loaded. My bad~ And I forgot to point to where the Thermal Expansion stuff is. All fixed, hopefully!


    Fixed Growthcraft compat
    Fixed Thermal Expansion heating elements
    Removed unused config options
    Posted in: WIP Mods
  • 0

    posted a message on Tinkers Construct
    Quote from NUTCASE71733

    Pixlemon works entirely different though, it has it's own spawn mechanic that disables even normal mobs unless they're found in dungeons. My point is that the pokemon in the pixlemon mod obviously shouldn't spawn inside the building where I have my smeltery. They don't spawn in my house.


    Then pixelmon needs to fix their spawn mechanics
    Posted in: Minecraft Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from Marsupilami
    I am assuming this is liquid source blocks? Any numbers on where these stand as far as efficiency with other heat sources? Cryotheum a heat source? Really?


    Pyrotheum is much better than fire. Cryotheum is as good as fire. And to answer your question as to why Cryotheum?




    Quote from AllenWL
    How come this is for 1.28, and not 1.29b? Not that it matters anyways. I have both Ex Aliquo and Growthcraft, and apples take 10 to compost into 1 dirt, and infested leaves and jungle leaves cannot be sieved I have Growthcraft 2.0.6(2.0.6a for fishtrap and 2.0.7 for celler) Edit: I love this update! May have gone a bit overboard testing new things


    I lolled at the image. So hard.

    Apples taking 10 is normal. They only take 32 if you also have GrowthCraft: Apples. Infested Leaves would be if you have Growthcraft: Bees. Jungle Leaves are for Growthcraft: Bamboo


    Also, Ex Aliquo 0.11.1 is live. Many bugfixes were had


    Fixed all the ore item icons. Whoops
    Fixed Localizations
    Fixed the recipes for the new blocks >_> triple whoops
    Corrected the metadata for Mariculture sieving
    Fixed Nihilo Hammer Recipes
    Posted in: WIP Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    It's that time again, folks!

    Ex Aliquo 0.11 is here!


    Fixed the damage for the TCon modifiers
    TCon modifiers have a config option for accepting lapis or not
    Added Enderpearl Blocks, End Cake, and End Egg. Don't blink
    New hammers! Copper, Tin, Lead, Silver, Platinum,, Nickel, and Aluminum
    Ore drops added by Ex Aliquo are now via the Oredictionary
    Thaumium Hammer now only loads if Thaumcraft is loaded because I didn't want to do shenanigans or require 1.6.4
    Thaumcraft wall-breakers and Thaumium Hammers changed to only require 1 Earth to unlock in easy, and something made from Earth in Normal/Hard.
    Ex Nihilo's Osmium ores now are meltable in a smeltery when ExtraTic and Mekanism is installed
    Natura bushes now drop correctly from Topiary Grass
    Natura Heat Sand can now be used as a Crucible Heat Source
    Thermal Expansion's Pyrotheum and Cryotheum now can be used as Crucible heat sources
    Mariculture Gas is now obtained by melting Limestone in an Ex Nihilo crucible
    Mariculture Rutile now obtained from sieving Sand
    Limestone changed to oredict drops and massively more common
    Removed the Mariculture fish overrides due to Mariculture adding it's own override for such things
    Mariculture requires minimum version 1.2.2
    Comments added to Ex Aliquo Crooks to denote that they're crooks

    Barring any bugfixes that will be needed due to my forgetful nature, this is the last version for 1.6.4. Onward to 1.7.9 whenever that's out!
    Posted in: WIP Mods
  • 0

    posted a message on Tinkers Construct
    Quote from NUTCASE71733

    ......................I JUST FOUND OUT THAT WHILE USING THS MOD FOR PIXLEMON THAT THE POKEMON CAN POTENTIALLY SPAWN INSIDE TE SMELTERY.........................I found a bunch of blood inside the smeltery and had to drain it out.....I thought after I built the workshop that no pokemon could randomly spawn inside and risk getting into the smeltery.


    If it's dark inside the bottom layer of your smeltery, mobs will spawn
    Posted in: Minecraft Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from RAGISTlil_t

    -snip-


    Your "ID Fixer" didn't fix the ID issues. Enjoy that

    Quote from ikkonoishi

    Has the tinker tool modifier problem been fixed? The source on git still has the bug in it, and it still happens with 10.5 in the latest AG pack.


    The source on Git hasn't been updated because I havn't updated the mod yet :P. Expect a fix soon
    Posted in: WIP Mods
  • 0

    posted a message on Tinkers Construct
    Quote from dust6161

    Just a small thing. While using version 1.5.5.6 for MC 1.6.4, Bukkit/MCPC+ was telling me that:
    - Detected TE tconstruct.blocks.logic.PartBuilderLogic with canUpdate set to true and no updateEntity override!.
    - Detected TE tconstruct.blocks.logic.CraftingStationLogic with canUpdate set to true and no updateEntity override!.

    Can these be fixed? just going through the list of things it said could affect performance.

    Thanks in advanced,
    dust6161


    Bukkit is not and will never be supported

    Quote from Beren_Elendil

    -snip-


    Your TConstruct download may be corrupt. Try redownloading. Also use spoilertags to reduce the length of your posts. Using smaller font sizes just makes it incredibly annoying to read
    Posted in: Minecraft Mods
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