@Triactis: thank you! We hope you and your players have fun with the mod
@shortybsd: thank you! There is currently no version of Minefactory Reloaded for Minecraft 1.10 or 1.11 that I'm aware of, so no rednet support (that's way there is no recipe for the Rednet Port).
It's basically the same reason for the Computer Ports. If you don't have Computer Craft or OpenComputers on 1.10 I do not register the port recipe. OpenComputer was recently released on 1.11 and I'm updating the mod to support it on that Minecraft version
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I've added Rednet support a couple of months ago
Please update the mod (and keep it updated, especially if your are making a public mod pack that will be used by others)
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@Brandenfascher: we hope the experiment goes well
have fun 
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@DenDenasy: have fun with the mod
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I'm not sure if honey would be good but other mods can already add their own reactants using ER API
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@MonzterAssassin: I'am working on another mod that will add multiblock storage options for power, fluids and items
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hope you guys have fun with the mod
@Silent_Shadow: other mods can add their own fuels to ER using the provided API
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@Darknight112112, @Beulhae, @Murp83: we hope you guys have fun with the mod
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The 1.12 version of the mod is out. Have fun and backup your worlds
Please report any issues here: https://github.com/ZeroNoRyouki/BigReactors/issues
Z
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again, you not need to fill every single block of the reactor interior with it
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That's what the "another random block" is for
You don't need to fill up the entire internal volume of the reactor
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Cryotheum flows downs on it's own, just place it like you would do with gravel to, let's say, fill a lava pool. Another random block can be of help
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That never worked quite well. Experiment with different layouts, with maybe more space for the coolant to work. Or less, who knows
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Try a different fuel rods configuration
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@Triactis: thank you! We hope you and your players have fun with the mod
@shortybsd: thank you! There is currently no version of Minefactory Reloaded for Minecraft 1.10 or 1.11 that I'm aware of, so no rednet support (that's way there is no recipe for the Rednet Port).
It's basically the same reason for the Computer Ports. If you don't have Computer Craft or OpenComputers on 1.10 I do not register the port recipe. OpenComputer was recently released on 1.11 and I'm updating the mod to support it on that Minecraft version