• 0

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)
    Quote from flareotwitch»

    Whenever i use the mod to change what i look like, it doesn't apply the actual entities skin, only mine. Does anyone know why this happens?


    What version are you using?

    Posted in: Minecraft Mods
  • 0

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)
    Quote from PickelryeMC»

    Does this work for 1.7.10?

    I'm looking for a version of this with compatibility to the Forge version with the rest of the mods I got...


    Did you bother to take a look?

    Posted in: Minecraft Mods
  • 0

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)

    Are you using the Plugin version or the Mod version on your server?

    Quote from Kajoken»
    Can I turn off the possibility player transform to mobs? Its problem when everyone on the server flying like ender dragons xd
    Posted in: Minecraft Mods
  • 0

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)

    can u retexture mobs in the mod with mc skins cuz i need to retexture a gaint zombie to look like a character it looks like this Image result for ben 10 way big albedo


    This mod only effects the player I'm afraid.

    There are mods out there that can 'reskin' a mob however, I stumbled upon this: https://www.curseforge.com/minecraft/mc-mods/chickenshades

    Works based on a mob's nameplate, so you should be able to only skin the mobs you want to in this fashion.

    Posted in: Minecraft Mods
  • 0

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)
    Quote from Kiralushia»


    Yes, they did! ^^ this is the link to the thread:

    https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1295044-noppes-miscellaneous-mods-mods-made-for-various

    Thank you for your advice, I'm only an artist so I hope to understand how to do it- also because creating poses for mc I believe it's pretty difficult ><


    Edit: I've found that Techne is outdated and also there's no more download for it, so I've found Tabula and tried it. Really cool and interesting, but I don't know how to export my pose on mc and there's no tutorial about it- Do you happen to know what I have to do after I exported the project (texture and java file)? If I put the files in the mod folder it doesn't work xD so I suppose this wasn't the right method-



    No you cannot add it to the mod yourself.

    You create the model within the program, save it. Don't export it.

    Upload it somewhere and post it here for Noppes to get. (Or the Discord).

    New parts or Models are something Noppes has to add to the mod himself, and if your submission is accepted to be added it will be done.

    You'll only need to do the 'horn' your asking for in a program, describing the sort of poses you're hoping to have added to MPM should be enough.


    Back in the day, Techne was the only form that Noppes was accepting. So I'm not certain that anything else would be considered but it doesn't hurt to try.


    I found this link to a Techne Download


    As far as those mods, they are very old now and I doubt that he's continuing to do this sort of thing these days. Those old mods aren't really updated/supported anymore either for that matter.

    Posted in: Minecraft Mods
  • 0

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)
    Quote from Kiralushia»

    Well, the same I was asking for XD I need some poses and a horn for mpm, and since I don't know how to do it, I'd like to commission it! ^^

    (I've seen they did some commission for Youtubers before-)


    I don't recall Noppes doing any sort of Commission for Youtubers before.
    Techne is very simple, anyone can use it. :P
    Give it a try.

    Posted in: Minecraft Mods
  • 0

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)

    Hello ! The plugin for MorePlayer Models doesn't support Sponge1.12.2. Please update it as soon as possible because the old version can't run on sponge. Thank you ~



    If you're using Sponge, you can use the Forge version on Sponge as Sponge is a hybrid system.

    MPM's Plugin is written for Bukkit/Spigot, Sponge is a whole other beast.

    Quote from Kiralushia»

    I'm wondering if there's a way to make custom poses with arms like having both arms up, or having them in front of the player and slightly close to each other like you're carrying something in hands, etc.)

    and/or custom parts like a unicorn horn etc.

    It would be too much hard to do?


    (also, is there a way to talk with the op about business stuff? The link to Discord Server doesn't work)


    No there is no way to make custom poses or custom parts.
    However, as always you are welcome to use Techne and create parts to submit to have added to the mod.


    What sort of business stuff are you wanting to discuss? I can tell you now, Noppes isn't for hire. xD I've tried.

    Posted in: Minecraft Mods
  • 0

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)
    Quote from wolski_»

    Bug report

    Version 1.12.2 18-jan-2018


    • "/sit" is not on the ground but floating. Sitting on VariedCommodities chair(without command) is also a bit floating.
    • Eyes (if enable) will not show correctly while using shaderpacks(any), and VariedCommodities blocks are also abnormal with shaderpacks sometimes(image below). OptiFine version is 1.12.2 HD U E2.

    Btw, has MPM bukkit(spigot) plugin been abandoned?


    The plugin has not been updated because it never broke.
    It doesn't need updating.

    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Quote from Tourny»

    Hi everyone!


    My friend is running an MC 1.12.2 forge server with Pixelmon, and we're having an issue where Dynmap appears to be rendering the wrong map. He says he started the server and didn't like the map the first time so he deleted it, and he thinks Dynmap is rendering that one. Is that possible? How would we go about fixing it?


    EDIT: He is using MCProHost, and also no players are shown on the world.


    You'll have to delete the information of the map from dynmap folders so they may be replaced with the new map data.

    Posted in: Minecraft Mods
  • 0

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)
    Quote from Cybercat5555»

    I'm trying to add custom hair to my player model, though when I do, it fills in the rest of the hair-cube with solid black, even though that area is transparent (I double checked too, and the texture is saved as a png) any ideas for a fix?







    For reference, this is what my skin looks like without the hair (though it has some hair textured directly to the body, but I'd like for it to be 3D and actually connected to the head)





    Also, is there a way to change names client-sided, for the sake of roleplay? I know you can change your username for real, but I mean with a command or similar, again for RP.


    If I recall, there is a way to change your display-name with MPM via command, but I do not remember what it is.

    As far as your Skin-Texture problems, what program are you using to edit the skin? Not all Image editors are capable of transparency, despite the type of file you save as. A prime example of those being "Windows Paint" cannot save transparency, no matter how you save the image.

    Posted in: Minecraft Mods
  • 1

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)

    Ultimately, altering the hit box of the player based on scale changes this from an aesthetic mod.
    It goes against what this mod was intended as.

    Regardless of what the F.A.Q says, this has been a question/request over the past several years. Even in Version 1 of MPM.
    It is incredibly unlikely to change to the point that the hitbox will change within this mod.

    Posted in: Minecraft Mods
  • 1

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)
    Quote from skulldaisygimp»

    Yeah, the FAQ says that it wouldn't be completely out of the question if a good workable way could be found, but overall it's entirely designed to be an aesthetic mod so that's pretty much the end of it. The opposite end of the spectrum exists, too, where super-super-short models would be nigh-impossible to hit if the hitbox changed with the model size. If you don't believe me, try bat hunting. :P



    Why don’t you add hitbox changes?
    I want to keep this mod aesthetic only. And for servers it not required for players to have the mod. That would be weird that some would have hitbox changes, while players without the mod wont see them. I might add it in the future if I can find a good way to implement it.

    While yes, the F.A.Q does in-fact state "maybe" it would be added but it's incredibly unlikely. For the exact reason the answer gives.

    Consider you play on a server without MPM installed but you encounter another player who does. How unfair of an advantage it would be if that other player were much smaller.

    Personally the only way I feel this would be fair would be if this only effected an entire server who also had the mod installed, which for a Forge Server is required for all players to also have it installed. This isn't the case for a Bukkit/Spigot server and puts other players at a disadvantage. There's also players who play with larger scaled models, that's also a disadvantage.

    The only solution here, would be to find a way to make the 'hit-box' in PvP scenario the same regardless of size but allow the 1x1 squeeze through blocks in the world. A "scaling scale" as it were. Which would not only be a pain in the **** to do, if it were possible, but also incredibly buggy and iffy at best.

    Posted in: Minecraft Mods
  • 0

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)
    Quote from Nevis_Ysbryd»

    As of about two weeks ago the server that I play on updated to 1.12.2 before reverting back to 1.11.2. However, ever since, my game has remained completely unstable when MPM is in use. In particular, my game now invariably instantly crashes upon another player entering my render distance while using MPM. I have tested completely uninstalling and deleting my minecraft and all minecraft files, all mods and resource packs twice now and to no apparent change in the result. I am wondering if you may be able to help me identify why this is happening and possibly fix it.

    Crash report: (beware, large)


    ### A fatal error has been detected by the Java Runtime Environment:## EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x4b01208e, pid=4620, tid=2100## JRE version: Java(TM) SE Runtime Environment (8.0_51-b16) (build 1.8.0_51-b16)# Java VM: Java HotSpot(TM) Client VM (25.51-b03 mixed mode windows-x86 )# Problematic frame:# C [ig4icd32.dll+0x6208e]## Failed to write core dump. Minidumps are not enabled by default on client versions of Windows## If you would like to submit a bug report, please visit:# http://bugreport.java.com/bugreport/crash.jsp# The crash happened outside the Java Virtual Machine in native code.# See problematic frame for where to report the bug.#
    --------------- T H R E A D ---------------
    Current thread (0x011dec00): JavaThread "Client thread" [_thread_in_native, id=2100, stack(0x013e0000,0x01430000)]
    siginfo: ExceptionCode=0xc0000005, reading address 0xae628020
    Registers:EAX=0xae628020, EBX=0x00000004, ECX=0x4d9b81c0, EDX=0x4b432be8ESP=0x0142ed90, EBP=0x0142ee6c, ESI=0xae62805c, EDI=0x4d9bc840EIP=0x4b01208e, EFLAGS=0x00010246
    Top of Stack: (sp=0x0142ed90)0x0142ed90: 00000000 4b3b007c 00080038 000000010x0142eda0: 4b3b007c ffffffff 00000000 000000100x0142edb0: ae628048 00000004 ae628034 4d9b10800x0142edc0: 4b3b007c 00000000 00000001 4d9b37400x0142edd0: 47428000 47428000 47428000 474280000x0142ede0: 4b0bb94c 0142edec 0142ee34 3f8000000x0142edf0: 43bb0000 43bb0000 43bb0000 43bb00000x0142ee00: 0142ee34 0142ee38 00000000 4b3b007c
    Instructions: (pc=0x4b01208e)0x4b01206e: 1c 10 83 fb 04 7d 14 83 fb 03 8b f0 7d 04 89 440x4b01207e: 24 20 83 fb 02 7d 04 89 44 24 28 0f 28 4c 24 300x4b01208e: 0f 12 08 8b 5c 24 28 0f 16 0b 8b 5c 24 20 0f 280x4b01209e: 54 24 50 0f 12 13 0f 16 16 0f 28 c1 0f c6 c2 88

    Register to memory mapping:
    EAX=0xae628020 is an unknown valueEBX=0x00000004 is an unknown valueECX=0x4d9b81c0 is an unknown valueEDX=0x4b432be8 is an unknown valueESP=0x0142ed90 is pointing into the stack for thread: 0x011dec00EBP=0x0142ee6c is pointing into the stack for thread: 0x011dec00ESI=0xae62805c is an unknown valueEDI=0x4d9bc840 is an unknown value

    Stack: [0x013e0000,0x01430000], sp=0x0142ed90, free space=315kNative frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)C [ig4icd32.dll+0x6208e]C [ig4icd32.dll+0x4ce11]
    Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)J 4320 org.lwjgl.opengl.GL11.nglDrawArrays(IIIJ)V (0 bytes) @ 0x01b79776 [0x01b79720+0x56]J 4231 C1 net.minecraft.client.renderer.WorldVertexBufferUploader.func_181679_a(Lnet/minecraft/client/renderer/VertexBuffer;)V (530 bytes) @ 0x01ecb8fc [0x01ecac90+0xc6c]J 6112 C1 net.minecraft.client.gui.Gui.func_73729_b(IIIIII)V (208 bytes) @ 0x01a7bf9c [0x01a7bd30+0x26c]J 10698 C1 net.minecraft.client.gui.GuiIngame.func_180479_a(Lnet/minecraft/client/gui/ScaledResolution;F)V (545 bytes) @ 0x01a0d234 [0x01a0d060+0x1d4]J 11883 C1 net.minecraftforge.client.GuiIngameForge.func_180479_a(Lnet/minecraft/client/gui/ScaledResolution;F)V (50 bytes) @ 0x01a54988 [0x01a548a0+0xe8]J 8571 C1 net.minecraftforge.client.GuiIngameForge.func_175180_a(F)V (624 bytes) @ 0x01c1b430 [0x01c1af10+0x520]J 4722 C1 net.minecraft.client.renderer.EntityRenderer.func_181560_a(FJ)V (1089 bytes) @ 0x01c70360 [0x01c6f650+0xd10]J 4734 C1 net.minecraft.client.Minecraft.func_71411_J()V (906 bytes) @ 0x01bd3914 [0x01bd2f60+0x9b4]j net.minecraft.client.Minecraft.func_99999_d()V+61j net.minecraft.client.main.Main.main([Ljava/lang/String;)V+1094v ~StubRoutines::call_stubj sun.reflect.NativeMethodAccessorImpl.invoke0(Ljava/lang/reflect/Method;Ljava/lang/Object;[Ljava/lang/Object;)Ljava/lang/Object;+0j sun.reflect.NativeMethodAccessorImpl.invoke(Ljava/lang/Object;[Ljava/lang/Object;)Ljava/lang/Object;+100j sun.reflect.DelegatingMethodAccessorImpl.invoke(Ljava/lang/Object;[Ljava/lang/Object;)Ljava/lang/Object;+6j java.lang.reflect.Method.invoke(Ljava/lang/Object;[Ljava/lang/Object;)Ljava/lang/Object;+56j net.minecraft.launchwrapper.Launch.launch([Ljava/lang/String;)V+661j net.minecraft.launchwrapper.Launch.main([Ljava/lang/String;)V+8v ~StubRoutines::call_stub
    --------------- P R O C E S S ---------------
    Java Threads: ( => current thread ) 0x48e4c400 JavaThread "pool-2-thread-1" [_thread_blocked, id=7960, stack(0x46200000,0x46250000)] 0x48e2f000 JavaThread "Chunk Batcher 1" daemon [_thread_blocked, id=8040, stack(0x484e0000,0x48530000)] 0x48e2dc00 JavaThread "Chunk Batcher 0" daemon [_thread_blocked, id=7968, stack(0x4e290000,0x4e2e0000)] 0x48e4b400 JavaThread "Netty Client IO #3" daemon [_thread_in_native, id=5888, stack(0x4e320000,0x4e370000)] 0x48e4b000 JavaThread "Netty Client IO #2" daemon [_thread_in_native, id=7360, stack(0x4dd90000,0x4dde0000)] 0x48e4a800 JavaThread "Netty Client IO #1" daemon [_thread_in_native, id=1376, stack(0x4e220000,0x4e270000)] 0x48e30000 JavaThread "Server Pinger #3" daemon [_thread_blocked, id=5152, stack(0x4e1c0000,0x4e210000)] 0x48e2fc00 JavaThread "Server Pinger #2" daemon [_thread_blocked, id=2996, stack(0x4bcc0000,0x4bd10000)] 0x48e2f400 JavaThread "Netty Client IO #0" daemon [_thread_in_native, id=7720, stack(0x4df10000,0x4df60000)] 0x48e2e800 JavaThread "Server Pinger #1" daemon [_thread_blocked, id=5408, stack(0x46bf0000,0x46c40000)] 0x48e2e400 JavaThread "Thread-16" daemon [_thread_in_native, id=7500, stack(0x4e7e0000,0x4e830000)] 0x48e2c800 JavaThread "Server Pinger #0" daemon [_thread_blocked, id=4908, stack(0x4de70000,0x4dec0000)] 0x48e2d400 JavaThread "Thread-15" [_thread_blocked, id=7924, stack(0x4eb40000,0x4eb90000)] 0x48e2d000 JavaThread "Thread-14" [_thread_blocked, id=3296, stack(0x4ba00000,0x4ba50000)] 0x471c7800 JavaThread "Timer-0" [_thread_blocked, id=4348, stack(0x4bac0000,0x4bb10000)] 0x48d62800 JavaThread "LWJGL Timer" daemon [_thread_blocked, id=4148, stack(0x4bb20000,0x4bb70000)] 0x48c54400 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=6408, stack(0x4ae80000,0x4aed0000)] 0x47971400 JavaThread "Timer hack thread" daemon [_thread_blocked, id=3408, stack(0x4ace0000,0x4ad30000)] 0x47738000 JavaThread "Snooper Timer" daemon [_thread_blocked, id=2972, stack(0x48580000,0x485d0000)] 0x4641fc00 JavaThread "Service Thread" daemon [_thread_blocked, id=8088, stack(0x46ca0000,0x46cf0000)] 0x46429000 JavaThread "C1 CompilerThread0" daemon [_thread_blocked, id=3208, stack(0x46c40000,0x46c90000)] 0x46428000 JavaThread "Attach Listener" daemon [_thread_blocked, id=5844, stack(0x46b90000,0x46be0000)] 0x46427000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=1412, stack(0x46ab0000,0x46b00000)] 0x46426000 JavaThread "Surrogate Locker Thread (Concurrent GC)" daemon [_thread_blocked, id=7852, stack(0x469a0000,0x469f0000)] 0x46403000 JavaThread "Finalizer" daemon [_thread_blocked, id=7348, stack(0x46950000,0x469a0000)] 0x463fc800 JavaThread "Reference Handler" daemon [_thread_blocked, id=1008, stack(0x46a30000,0x46a80000)]=>0x011dec00 JavaThread "Client thread" [_thread_in_native, id=2100, stack(0x013e0000,0x01430000)]
    Other Threads: 0x463fac00 VMThread [stack: 0x03fb0000,0x04000000] [id=4244] 0x46421000 WatcherThread [stack: 0x46d30000,0x46d80000] [id=5812]
    VM state:not at safepoint (normal execution)
    VM Mutex/Monitor currently owned by a thread: None
    Heap: garbage-first heap total 1048576K, used 488426K [0x04000000, 0x05000100, 0x44000000) region size 16384K, 12 young (196608K), 2 survivors (32768K) Metaspace used 29002K, capacity 29278K, committed 29312K, reserved 30080K
    Heap Regions: (Y=young(eden), SU=young(survivor), HS=humongous(starts), HC=humongous(continues), CS=collection set, F=free, TS=gc time stamp, PTAMS=previous top-at-mark-start, NTAMS=next top-at-mark-start)AC 0 O TS 0 PTAMS 0x04fdd240 NTAMS 0x04fdd240 space 16384K, 99% used [0x04000000, 0x05000000)AC 0 O TS 0 PTAMS 0x05fffff8 NTAMS 0x05fffff8 space 16384K, 99% used [0x05000000, 0x06000000)AC 0 HS TS 0 PTAMS 0x06a00010 NTAMS 0x06a00010 space 16384K, 62% used [0x06000000, 0x07000000)AC 0 O TS 0 PTAMS 0x08000000 NTAMS 0x08000000 space 16384K, 100% used [0x07000000, 0x08000000)AC 0 O TS 0 PTAMS 0x08fd6690 NTAMS 0x08fd6690 space 16384K, 98% used [0x08000000, 0x09000000)AC 0 O TS 0 PTAMS 0x09ffffe0 NTAMS 0x09ffffe0 space 16384K, 99% used [0x09000000, 0x0a000000)AC 0 O TS 0 PTAMS 0x0afffff0 NTAMS 0x0afffff0 space 16384K, 99% used [0x0a000000, 0x0b000000)AC 0 O TS 0 PTAMS 0x0c000000 NTAMS 0x0c000000 space 16384K, 100% used [0x0b000000, 0x0c000000)AC 0 O TS 0 PTAMS 0x0cfffff0 NTAMS 0x0cfffff0 space 16384K, 99% used [0x0c000000, 0x0d000000)AC 0 O TS 0 PTAMS 0x0dfffff8 NTAMS 0x0dfffff8 space 16384K, 99% used [0x0d000000, 0x0e000000)AC 0 O TS 0 PTAMS 0x0effffd0 NTAMS 0x0effffd0 space 16384K, 99% used [0x0e000000, 0x0f000000)AC 0 O TS 0 PTAMS 0x10000000 NTAMS 0x10000000 space 16384K, 100% used [0x0f000000, 0x10000000)AC 0 O TS 31 PTAMS 0x10000000 NTAMS 0x10000000 space 16384K, 78% used [0x10000000, 0x11000000)AC 0 O TS 0 PTAMS 0x12000000 NTAMS 0x12000000 space 16384K, 100% used [0x11000000, 0x12000000)AC 0 O TS 0 PTAMS 0x13000000 NTAMS 0x13000000 space 16384K, 100% used [0x12000000, 0x13000000)AC 0 O TS 0 PTAMS 0x14000000 NTAMS 0x14000000 space 16384K, 100% used [0x13000000, 0x14000000)AC 0 O TS 0 PTAMS 0x15000000 NTAMS 0x15000000 space 16384K, 100% used [0x14000000, 0x15000000)AC 0 O TS 0 PTAMS 0x16000000 NTAMS 0x16000000 space 16384K, 100% used [0x15000000, 0x16000000)AC 0 HS TS 0 PTAMS 0x16000000 NTAMS 0x16000000 space 32768K, 50% used [0x16000000, 0x18000000)AC 0 HC TS 0 PTAMS 0x17000000 NTAMS 0x17000000 space 16384K, 0% used [0x17000000, 0x18000000)AC 0 F TS 0 PTAMS 0x18000000 NTAMS 0x18000000 space 16384K, 0% used [0x18000000, 0x19000000)AC 0 F TS 0 PTAMS 0x19000000 NTAMS 0x19000000 space 16384K, 0% used [0x19000000, 0x1a000000)AC 0 F TS 0 PTAMS 0x1a000000 NTAMS 0x1a000000 space 16384K, 0% used [0x1a000000, 0x1b000000)AC 0 F TS 0 PTAMS 0x1b000000 NTAMS 0x1b000000 space 16384K, 0% used [0x1b000000, 0x1c000000)AC 0 F TS 0 PTAMS 0x1c000000 NTAMS 0x1c000000 space 16384K, 0% used [0x1c000000, 0x1d000000)AC 0 F TS 0 PTAMS 0x1d000000 NTAMS 0x1d000000 space 16384K, 0% used [0x1d000000, 0x1e000000)AC 0 F TS 0 PTAMS 0x1e000000 NTAMS 0x1e000000 space 16384K, 0% used [0x1e000000, 0x1f000000)AC 0 F TS 0 PTAMS 0x1f000000 NTAMS 0x1f000000 space 16384K, 0% used [0x1f000000, 0x20000000)AC 0 F TS 0 PTAMS 0x20000000 NTAMS 0x20000000 space 16384K, 0% used [0x20000000, 0x21000000)AC 0 F TS 0 PTAMS 0x21000000 NTAMS 0x21000000 space 16384K, 0% used [0x21000000, 0x22000000)AC 0 F TS 0 PTAMS 0x22000000 NTAMS 0x22000000 space 16384K, 0% used [0x22000000, 0x23000000)AC 0 F TS 0 PTAMS 0x23000000 NTAMS 0x23000000 space 16384K, 0% used [0x23000000, 0x24000000)AC 0 F TS 0 PTAMS 0x24000000 NTAMS 0x24000000 space 16384K, 0% used [0x24000000, 0x25000000)AC 0 F TS 0 PTAMS 0x25000000 NTAMS 0x25000000 space 16384K, 0% used [0x25000000, 0x26000000)AC 0 F TS 0 PTAMS 0x26000000 NTAMS 0x26000000 space 16384K, 0% used [0x26000000, 0x27000000)AC 0 O TS 13 PTAMS 0x2782a400 NTAMS 0x2782a400 space 16384K, 100% used [0x27000000, 0x28000000)AC 0 F TS 0 PTAMS 0x28000000 NTAMS 0x28000000 space 16384K, 0% used [0x28000000, 0x29000000)AC 0 F TS 0 PTAMS 0x29000000 NTAMS 0x29000000 space 16384K, 0% used [0x29000000, 0x2a000000)AC 0 F TS 0 PTAMS 0x2a000000 NTAMS 0x2a000000 space 16384K, 0% used [0x2a000000, 0x2b000000)AC 0 F TS 0 PTAMS 0x2b000000 NTAMS 0x2b000000 space 16384K, 0% used [0x2b000000, 0x2c000000)AC 0 F TS 0 PTAMS 0x2c000000 NTAMS 0x2c000000 space 16384K, 0% used [0x2c000000, 0x2d000000)AC 0 F TS 0 PTAMS 0x2d000000 NTAMS 0x2d000000 space 16384K, 0% used [0x2d000000, 0x2e000000)AC 0 F TS 0 PTAMS 0x2e000000 NTAMS 0x2e000000 space 16384K, 0% used [0x2e000000, 0x2f000000)AC 0 F TS 0 PTAMS 0x2f000000 NTAMS 0x2f000000 space 16384K, 0% used [0x2f000000, 0x30000000)AC 0 F TS 0 PTAMS 0x30000000 NTAMS 0x30000000 space 16384K, 0% used [0x30000000, 0x31000000)AC 0 F TS 0 PTAMS 0x31000000 NTAMS 0x31000000 space 16384K, 0% used [0x31000000, 0x32000000)AC 0 F TS 0 PTAMS 0x32000000 NTAMS 0x32000000 space 16384K, 0% used [0x32000000, 0x33000000)AC 0 F TS 0 PTAMS 0x33000000 NTAMS 0x33000000 space 16384K, 0% used [0x33000000, 0x34000000)AC 0 F TS 0 PTAMS 0x34000000 NTAMS 0x34000000 space 16384K, 0% used [0x34000000, 0x35000000)AC 0 F TS 0 PTAMS 0x35000000 NTAMS 0x35000000 space 16384K, 0% used [0x35000000, 0x36000000)AC 0 S CS TS 31 PTAMS 0x36000000 NTAMS 0x36000000 space 16384K, 42% used [0x36000000, 0x37000000)AC 0 S CS TS 31 PTAMS 0x37000000 NTAMS 0x37000000 space 16384K, 100% used [0x37000000, 0x38000000)AC 0 F TS 29 PTAMS 0x38000000 NTAMS 0x38000000 space 16384K, 0% used [0x38000000, 0x39000000)AC 0 F TS 29 PTAMS 0x39000000 NTAMS 0x39000000 space 16384K, 0% used [0x39000000, 0x3a000000)AC 0 E TS 0 PTAMS 0x3a000000 NTAMS 0x3a000000 space 16384K, 96% used [0x3a000000, 0x3b000000)AC 0 E CS TS 0 PTAMS 0x3b000000 NTAMS 0x3b000000 space 16384K, 100% used [0x3b000000, 0x3c000000)AC 0 E CS TS 0 PTAMS 0x3c000000 NTAMS 0x3c000000 space 16384K, 100% used [0x3c000000, 0x3d000000)AC 0 E CS TS 0 PTAMS 0x3d000000 NTAMS 0x3d000000 space 16384K, 100% used [0x3d000000, 0x3e000000)AC 0 E CS TS 0 PTAMS 0x3e000000 NTAMS 0x3e000000 space 16384K, 100% used [0x3e000000, 0x3f000000)AC 0 E CS TS 1 PTAMS 0x3f000000 NTAMS 0x3f000000 space 16384K, 100% used [0x3f000000, 0x40000000)AC 0 E CS TS 1 PTAMS 0x40000000 NTAMS 0x40000000 space 16384K, 100% used [0x40000000, 0x41000000)AC 0 E CS TS 0 PTAMS 0x41000000 NTAMS 0x41000000 space 16384K, 100% used [0x41000000, 0x42000000)AC 0 E CS TS 0 PTAMS 0x42000000 NTAMS 0x42000000 space 16384K, 100% used [0x42000000, 0x43000000)AC 0 E CS TS 0 PTAMS 0x43000000 NTAMS 0x43000000 space 16384K, 100% used [0x43000000, 0x44000000)
    Card table byte_map: [0x03d70000,0x03f70000] byte_map_base: 0x03d50000
    Marking Bits (Prev, Next): (CMBitMap*) 0x0152f3a8, (CMBitMap*) 0x0152f3d4 Prev Bits: [0x44200000, 0x45200000) Next Bits: [0x45200000, 0x46200000)
    Polling page: 0x00180000
    CodeCache: size=32768Kb used=5409Kb max_used=6774Kb free=27358Kb bounds [0x018b0000, 0x01fa8000, 0x038b0000] total_blobs=2571 nmethods=2120 adapters=380 compilation: enabled
    Compilation events (10 events):Event: 841.278 Thread 0x46429000 12388 net.minecraft.util.math.BlockPos$MutableBlockPos::<init> (23 bytes)Event: 841.279 Thread 0x46429000 nmethod 12388 0x01a91fc8 code [0x01a920c0, 0x01a92160]Event: 841.285 Thread 0x46429000 12389 net.minecraft.entity.player.EntityPlayer::func_71024_bL (5 bytes)Event: 841.285 Thread 0x46429000 nmethod 12389 0x01a2e608 code [0x01a2e700, 0x01a2e780]Event: 841.295 Thread 0x46429000 12390 net.minecraft.nbt.NBTTagString::equals (56 bytes)Event: 841.296 Thread 0x46429000 nmethod 12390 0x01ad4b48 code [0x01ad4c70, 0x01ad4e48]Event: 841.337 Thread 0x46429000 12391 net.minecraft.util.math.BlockPos$MutableBlockPos::func_185336_p (6 bytes)Event: 841.337 Thread 0x46429000 nmethod 12391 0x01a2e448 code [0x01a2e540, 0x01a2e5c0]Event: 841.367 Thread 0x46429000 12392 io.netty.buffer.AbstractByteBufAllocator::toLeakAwareBuffer (85 bytes)Event: 841.368 Thread 0x46429000 nmethod 12392 0x01a9b608 code [0x01a9b740, 0x01a9b950]
    GC Heap History (10 events):Event: 735.130 GC heap before{Heap before GC invocations=139 (full 2): garbage-first heap total 1048576K, used 486259K [0x04000000, 0x05000100, 0x44000000) region size 16384K, 12 young (196608K), 2 survivors (32768K) Metaspace used 28992K, capacity 29244K, committed 29312K, reserved 30080KEvent: 735.162 GC heap afterHeap after GC invocations=140 (full 2): garbage-first heap total 1048576K, used 322397K [0x04000000, 0x05000100, 0x44000000) region size 16384K, 2 young (32768K), 2 survivors (32768K) Metaspace used 28992K, capacity 29244K, committed 29312K, reserved 30080K}Event: 757.504 GC heap before{Heap before GC invocations=140 (full 2): garbage-first heap total 1048576K, used 502621K [0x04000000, 0x05000100, 0x44000000) region size 16384K, 12 young (196608K), 2 survivors (32768K) Metaspace used 28994K, capacity 29276K, committed 29312K, reserved 30080KEvent: 757.535 GC heap afterHeap after GC invocations=141 (full 2): garbage-first heap total 1048576K, used 329980K [0x04000000, 0x05000100, 0x44000000) region size 16384K, 2 young (32768K), 2 survivors (32768K) Metaspace used 28994K, capacity 29276K, committed 29312K, reserved 30080K}Event: 763.949 GC heap before{Heap before GC invocations=141 (full 2): garbage-first heap total 1048576K, used 510204K [0x04000000, 0x05000100, 0x44000000) region size 16384K, 12 young (196608K), 2 survivors (32768K) Metaspace used 28994K, capacity 29276K, committed 29312K, reserved 30080KEvent: 763.983 GC heap afterHeap after GC invocations=142 (full 2): garbage-first heap total 1048576K, used 324454K [0x04000000, 0x05000100, 0x44000000) region size 16384K, 2 young (32768K), 2 survivors (32768K) Metaspace used 28994K, capacity 29276K, committed 29312K, reserved 30080K}Event: 790.866 GC heap before{Heap before GC invocations=142 (full 2): garbage-first heap total 1048576K, used 488294K [0x04000000, 0x05000100, 0x44000000) region size 16384K, 12 young (196608K), 2 survivors (32768K) Metaspace used 28996K, capacity 29278K, committed 29312K, reserved 30080KEvent: 790.898 GC heap afterHeap after GC invocations=143 (full 2): garbage-first heap total 1048576K, used 325027K [0x04000000, 0x05000100, 0x44000000) region size 16384K, 2 young (32768K), 2 survivors (32768K) Metaspace used 28996K, capacity 29278K, committed 29312K, reserved 30080K}Event: 816.403 GC heap before{Heap before GC invocations=143 (full 2): garbage-first heap total 1048576K, used 488867K [0x04000000, 0x05000100, 0x44000000) region size 16384K, 12 young (196608K), 2 survivors (32768K) Metaspace used 28996K, capacity 29278K, committed 29312K, reserved 30080KEvent: 816.431 GC heap afterHeap after GC invocations=144 (full 2): garbage-first heap total 1048576K, used 324586K [0x04000000, 0x05000100, 0x44000000) region size 16384K, 2 young (32768K), 2 survivors (32768K) Metaspace used 28996K, capacity 29278K, committed 29312K, reserved 30080K}
    Deoptimization events (0 events):No events
    Internal exceptions (10 events):Event: 841.399 Thread 0x011dec00 Implicit null exception at 0x01a72317 to 0x01a728f4Event: 841.399 Thread 0x011dec00 Exception <a 'java/lang/NullPointerException'> (0x3abd0570) thrown at [C:\re\workspace\8-2-build-windows-i586-cygwin\jdk8u51\3951\hotspot\src\share\vm\runtime\sharedRuntime.cpp, line 605]Event: 841.399 Thread 0x011dec00 Implicit null exception at 0x01a72317 to 0x01a728f4Event: 841.399 Thread 0x011dec00 Exception <a 'java/lang/NullPointerException'> (0x3abd0950) thrown at [C:\re\workspace\8-2-build-windows-i586-cygwin\jdk8u51\3951\hotspot\src\share\vm\runtime\sharedRuntime.cpp, line 605]Event: 841.399 Thread 0x011dec00 Implicit null exception at 0x01a72317 to 0x01a728f4Event: 841.399 Thread 0x011dec00 Exception <a 'java/lang/NullPointerException'> (0x3abd0d30) thrown at [C:\re\workspace\8-2-build-windows-i586-cygwin\jdk8u51\3951\hotspot\src\share\vm\runtime\sharedRuntime.cpp, line 605]Event: 841.399 Thread 0x011dec00 Implicit null exception at 0x01a72317 to 0x01a728f4Event: 841.399 Thread 0x011dec00 Exception <a 'java/lang/NullPointerException'> (0x3abd1110) thrown at [C:\re\workspace\8-2-build-windows-i586-cygwin\jdk8u51\3951\hotspot\src\share\vm\runtime\sharedRuntime.cpp, line 605]Event: 841.432 Thread 0x55673c00 Exception <a 'java/net/SocketException': Socket closed> (0x3b345750) thrown at [C:\re\workspace\8-2-build-windows-i586-cygwin\jdk8u51\3951\hotspot\src\share\vm\prims\jni.cpp, line 735]Event: 841.432 Thread 0x55673400 Exception <a 'java/lang/InterruptedException'> (0x3b2d2630) thrown at [C:\re\workspace\8-2-build-windows-i586-cygwin\jdk8u51\3951\hotspot\src\share\vm\runtime\objectMonitor.cpp, line 1494]
    Events (10 events):Event: 840.973 Thread 0x46429000 flushing nmethod 0x01ad4a48Event: 840.974 Thread 0x46429000 flushing nmethod 0x01b418c8Event: 840.974 Thread 0x46429000 flushing nmethod 0x01b65408Event: 840.974 Thread 0x46429000 flushing nmethod 0x01b6e848Event: 840.990 Thread 0x46429000 flushing nmethod 0x01cde1c8Event: 840.990 Thread 0x46429000 flushing nmethod 0x01cde488Event: 841.431 Thread 0x55674000 Thread added: 0x55674000Event: 841.431 Thread 0x55674800 Thread added: 0x55674800Event: 841.432 Executing VM operation: RevokeBiasEvent: 841.432 loading class sun/net/ConnectionResetException

    Dynamic libraries:0x013a0000 - 0x013d3000 C:\Program Files\Minecraft\runtime\jre-x32\1.8.0_51\bin\javaw.exe0x77350000 - 0x77492000 C:\Windows\SYSTEM32\ntdll.dll0x6c270000 - 0x6c29f000 C:\Program Files\AVAST Software\Avast\aswhookx.dll0x75d20000 - 0x75df5000 C:\Windows\system32\kernel32.dll0x75540000 - 0x7558b000 C:\Windows\system32\KERNELBASE.dll0x76650000 - 0x766f1000 C:\Windows\system32\ADVAPI32.dll0x75f80000 - 0x7602c000 C:\Windows\system32\msvcrt.dll0x75b70000 - 0x75b89000 C:\Windows\SYSTEM32\sechost.dll0x75c70000 - 0x75d12000 C:\Windows\system32\RPCRT4.dll0x75630000 - 0x756f9000 C:\Windows\system32\USER32.dll0x76600000 - 0x7664e000 C:\Windows\system32\GDI32.dll0x75f70000 - 0x75f7a000 C:\Windows\system32\LPK.dll0x774a0000 - 0x7753d000 C:\Windows\system32\USP10.dll0x74110000 - 0x742ae000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.18837_none_41e855142bd5705d\COMCTL32.dll0x75780000 - 0x757d7000 C:\Windows\system32\SHLWAPI.dll0x75130000 - 0x7517c000 C:\Windows\system32\apphelp.dll0x6bf20000 - 0x6bfad000 C:\Windows\AppPatch\AcLayers.DLL0x750e0000 - 0x750fb000 C:\Windows\system32\SspiCli.dll0x76700000 - 0x7734c000 C:\Windows\system32\SHELL32.dll0x76030000 - 0x7618d000 C:\Windows\system32\ole32.dll0x75590000 - 0x75621000 C:\Windows\system32\OLEAUT32.dll0x75520000 - 0x75537000 C:\Windows\system32\USERENV.dll0x75270000 - 0x7527b000 C:\Windows\system32\profapi.dll0x6d420000 - 0x6d471000 C:\Windows\system32\WINSPOOL.DRV0x74550000 - 0x74562000 C:\Windows\system32\MPR.dll0x765e0000 - 0x765ff000 C:\Windows\system32\IMM32.DLL0x75e00000 - 0x75ecd000 C:\Windows\system32\MSCTF.dll0x68fd0000 - 0x6908f000 C:\Program Files\Minecraft\runtime\jre-x32\1.8.0_51\bin\msvcr100.dll0x5fd40000 - 0x60100000 C:\Program Files\Minecraft\runtime\jre-x32\1.8.0_51\bin\client\jvm.dll0x727c0000 - 0x727c7000 C:\Windows\system32\WSOCK32.dll0x75b90000 - 0x75bc5000 C:\Windows\system32\WS2_32.dll0x77590000 - 0x77596000 C:\Windows\system32\NSI.dll0x6c4b0000 - 0x6c4e2000 C:\Windows\system32\WINMM.dll0x746b0000 - 0x746b9000 C:\Windows\system32\VERSION.dll0x75bd0000 - 0x75bd5000 C:\Windows\system32\PSAPI.DLL0x6e030000 - 0x6e03c000 C:\Program Files\Minecraft\runtime\jre-x32\1.8.0_51\bin\verify.dll0x699d0000 - 0x699f1000 C:\Program Files\Minecraft\runtime\jre-x32\1.8.0_51\bin\java.dll0x699b0000 - 0x699c3000 C:\Program Files\Minecraft\runtime\jre-x32\1.8.0_51\bin\zip.dll0x6e190000 - 0x6e19a000 C:\Program Files\Minecraft\runtime\jre-x32\1.8.0_51\bin\management.dll0x69db0000 - 0x69dc5000 C:\Program Files\Minecraft\runtime\jre-x32\1.8.0_51\bin\net.dll0x74c20000 - 0x74c5c000 C:\Windows\system32\mswsock.dll0x74c10000 - 0x74c16000 C:\Windows\System32\wship6.dll0x6ba90000 - 0x6ba9f000 C:\Program Files\Minecraft\runtime\jre-x32\1.8.0_51\bin\nio.dll0x74c60000 - 0x74c77000 C:\Windows\system32\CRYPTSP.dll0x749f0000 - 0x74a2b000 C:\Windows\system32\rsaenh.dll0x75180000 - 0x7518c000 C:\Windows\system32\CRYPTBASE.dll0x73190000 - 0x731ac000 C:\Windows\system32\IPHLPAPI.DLL0x73180000 - 0x73187000 C:\Windows\system32\WINNSI.DLL0x72ff0000 - 0x72ffd000 C:\Windows\system32\dhcpcsvc6.DLL0x72fd0000 - 0x72fe2000 C:\Windows\system32\dhcpcsvc.DLL0x69fc0000 - 0x69fc8000 C:\Users\me\AppData\Local\Temp\jansi-32-703438797813065132.dll0x73580000 - 0x73590000 C:\Windows\system32\NLAapi.dll0x6f2f0000 - 0x6f300000 C:\Windows\system32\napinsp.dll0x6f2d0000 - 0x6f2e2000 C:\Windows\system32\pnrpnsp.dll0x74ae0000 - 0x74b24000 C:\Windows\system32\DNSAPI.dll0x6f2c0000 - 0x6f2c8000 C:\Windows\System32\winrnr.dll0x6e650000 - 0x6e677000 C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL0x74740000 - 0x74745000 C:\Windows\System32\wshtcpip.dll0x6e640000 - 0x6e646000 C:\Windows\system32\rasadhlp.dll0x73050000 - 0x73088000 C:\Windows\System32\fwpuclnt.dll0x69730000 - 0x69742000 C:\Program Files\Minecraft\runtime\jre-x32\1.8.0_51\bin\unpack.dll0x46b00000 - 0x46b4f000 C:\Users\me\AppData\Local\Temp\1d11-1c02-b27f-0aa9\lwjgl.dll0x68850000 - 0x68918000 C:\Windows\system32\OPENGL32.dll0x69630000 - 0x69652000 C:\Windows\system32\GLU32.dll0x68360000 - 0x68447000 C:\Windows\system32\DDRAW.dll0x69d50000 - 0x69d56000 C:\Windows\system32\DCIMAN32.dll0x76190000 - 0x7632d000 C:\Windows\system32\SETUPAPI.dll0x75280000 - 0x752a7000 C:\Windows\system32\CFGMGR32.dll0x754e0000 - 0x754f2000 C:\Windows\system32\DEVOBJ.dll0x73ab0000 - 0x73ac3000 C:\Windows\system32\dwmapi.dll0x63ed0000 - 0x64015000 C:\Program Files\Minecraft\runtime\jre-x32\1.8.0_51\bin\awt.dll0x73db0000 - 0x73df0000 C:\Windows\system32\uxtheme.dll0x4afb0000 - 0x4b3a2000 C:\Windows\system32\ig4icd32.dll0x4b560000 - 0x4b7fa000 C:\Windows\system32\ig4dev32.dll0x67150000 - 0x671cc000 C:\Program Files\AVAST Software\Avast\gaming_spy.dll0x72980000 - 0x729ed000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\MSVCP140.dll0x73240000 - 0x73254000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\VCRUNTIME140.dll0x73230000 - 0x73234000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-crt-runtime-l1-1-0.dll0x72a70000 - 0x72b87000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\ucrtbase.DLL0x73220000 - 0x73223000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-core-localization-l1-2-0.dll0x73210000 - 0x73213000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-core-processthreads-l1-1-1.dll0x73200000 - 0x73203000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-core-file-l1-2-0.dll0x731f0000 - 0x731f3000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-core-timezone-l1-1-0.dll0x731e0000 - 0x731e3000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-core-file-l2-1-0.dll0x72a60000 - 0x72a63000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-core-synch-l1-2-0.dll0x72a50000 - 0x72a54000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-crt-string-l1-1-0.dll0x72a40000 - 0x72a43000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-crt-heap-l1-1-0.dll0x72a30000 - 0x72a34000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-crt-stdio-l1-1-0.dll0x72a20000 - 0x72a24000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-crt-convert-l1-1-0.dll0x72970000 - 0x72973000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-crt-locale-l1-1-0.dll0x72960000 - 0x72965000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-crt-math-l1-1-0.dll0x72950000 - 0x72955000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-crt-multibyte-l1-1-0.dll0x72940000 - 0x72943000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-crt-time-l1-1-0.dll0x72930000 - 0x72933000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-crt-filesystem-l1-1-0.dll0x72920000 - 0x72923000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-crt-environment-l1-1-0.dll0x72910000 - 0x72913000 C:\Windows\WinSxS\x86_avast.vc140.crt_fcc99ee6193ebbca_14.0.25325.0_none_a01bd4182e9569cc\api-ms-win-crt-utility-l1-1-0.dll0x69a80000 - 0x69af9000 C:\Windows\system32\mscms.dll0x69530000 - 0x69568000 C:\Windows\system32\icm32.dll0x4b4c0000 - 0x4b532000 C:\Users\me\AppData\Local\Temp\jna\jna5191121027816054191.dll0x4b990000 - 0x4b9f5000 C:\Users\me\AppData\Local\Temp\1d11-1c02-b27f-0aa9\OpenAL32.dll0x75be0000 - 0x75c63000 C:\Windows\system32\CLBCatQ.DLL0x74050000 - 0x74089000 C:\Windows\System32\MMDevApi.dll0x73f50000 - 0x74045000 C:\Windows\System32\PROPSYS.dll0x682e0000 - 0x68352000 C:\Windows\system32\dsound.dll0x74570000 - 0x74595000 C:\Windows\system32\POWRPROF.dll0x6c070000 - 0x6c0a6000 C:\Windows\system32\AUDIOSES.DLL0x69610000 - 0x69630000 C:\Program Files\Minecraft\runtime\jre-x32\1.8.0_51\bin\sunec.dll0x6b3c0000 - 0x6b4ab000 C:\Windows\system32\dbghelp.dll
    VM Arguments:jvm_args: -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Djava.library.path=C:\Users\me\AppData\Local\Temp\1d11-1c02-b27f-0aa9 -Dminecraft.launcher.brand=minecraft-launcher -Dminecraft.launcher.version=2.1.1216 -Dminecraft.client.jar=C:\Users\me\AppData\Roaming\.minecraft\versions\1.11.2\1.11.2.jar -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M -Dlog4j.configurationFile=C:/Users\me\AppData\Roaming\.minecraft\assets\log_configs\client-1.7.xml java_command: net.minecraft.launchwrapper.Launch --username Nevis --version 1.11.2-forge1.11.2-13.20.0.2226 --gameDir C:/Users\me\AppData\Roaming\.minecraft --assetsDir C:/Users\me\AppData\Roaming\.minecraft/assets --assetIndex 1.11 --uuid 4be095ceae484adb8c067a06072fc34d --accessToken d3c8928331f348d888156581a67986dc --userType mojang --tweakClass net.minecraftforge.fml.common.launcher.FMLTweaker --versionType Forgejava_class_path (initial): C:\Users\me\AppData\Roaming\.minecraft\libraries\net\minecraftforge\forge\1.11.2-13.20.0.2226\forge-1.11.2-13.20.0.2226.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\net\minecraft\launchwrapper\1.12\launchwrapper-1.12.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\org\ow2\asm\asm-all\5.0.3\asm-all-5.0.3.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\jline\jline\2.13\jline-2.13.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\com\typesafe\akka\akka-actor_2.11\2.3.3\akka-actor_2.11-2.3.3.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\com\typesafe\config\1.2.1\config-1.2.1.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-actors-migration_2.11\1.1.0\scala-actors-migration_2.11-1.1.0.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-compiler\2.11.1\scala-compiler-2.11.1.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\org\scala-lang\plugins\scala-continuations-library_2.11\1.0.2\scala-continuations-library_2.11-1.0.2.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\org\scala-lang\plugins\scala-continuations-plugin_2.11.1\1.0.2\scala-continuations-plugin_2.11.1-1.0.2.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-library\2.11.1\scala-library-2.11.1.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-parser-combinators_2.11\1.0.1\scala-parser-combinators_2.11-1.0.1.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-reflect\2.11.1\scala-reflect-2.11.1.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-swing_2.11\1.0.1\scala-swing_2.11-1.0.1.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-xml_2.11\1.0.2\scala-xml_2.11-1.0.2.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\lzma\lzma\0.0.1\lzma-0.0.1.jar;C:\Users\me\AppData\Roaming\.minecraft\libraries\net\sf\jopt-simple\jopt-simple\4.6\jopt-simple-4.6.jar;C:\Users\me\AppData\Roaming\.minecrLauncher Type: SUN_STANDARD
    Environment Variables:PATH=C:\Program Files\Common Files\Oracle\Java\javapath;C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Windows Live\Shared;C:\Program Files\Java\jre7;C:\Program Files\Skype\Phone\USERNAME=meOS=Windows_NTPROCESSOR_IDENTIFIER=x86 Family 6 Model 14 Stepping 8, GenuineIntel


    --------------- S Y S T E M ---------------
    OS: Windows 7 Build 7601 (6.1.7601.23889)
    CPU:total 2 (2 cores per cpu, 1 threads per core) family 6 model 14 stepping 8, cmov, cx8, fxsr, mmx, sse, sse2, sse3, tsc
    Memory: 4k page, physical 2087364k(84220k free), swap 8231364k(5050284k free)
    vm_info: Java HotSpot(TM) Client VM (25.51-b03) for windows-x86 JRE (1.8.0_51-b16), built on Jun 8 2015 18:00:23 by "java_re" with MS VC++ 10.0 (VS2010)
    time: Fri Jul 20 22:40:20 2018elapsed time: 854 seconds (0d 0h 14m 14s)


    Have you tried with just MPM installed?
    And insuring that you're using the proper version of MPM/Forge?

    I can't see anything specifically referencing MPM here exactly, but that doesn't mean there isn't a conflict in rendering somewhere.

    Posted in: Minecraft Mods
  • 1

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)
    Quote from Hackaholic5069»


    What about how hard it is to gauge a hitbox location on a giant player? at least have a child mod that allows the hitbox to warp based on your height and weight. not to disrespect, but i found this this looking for a gulliver mod remake...


    Making Hitbox changes with MPM has been asked many, many times and each time has been declined.
    I'm afraid it's just not going to happen.

    Posted in: Minecraft Mods
  • 1

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)
    Quote from Hackaholic5069»

    the hitboxes dont scale :(

    hitbox normal scale

    Edit:this is in 1.12.2



    This is intended. This mod is Purely Cosmetic, and will never have scaling hitboxes.


    Quote from Puffinlump»

    The custom wing texture displays black where any transparent pixels are even though the skin is properly saved. (I am using pain.net which is not anything like ms paint) I can 100% confirm it's not an error on my end because the skin is working properly other than that including the snout and tail textures.

    Also it would be nice if all six faces of the dragon tail could be customized as the scale of the texture is fairly small and maybe allow for solid skin textures for every bodypart instead of exclusively the head.


    Snout and Tail doesn't require a portion of transparency though. Ears do however.
    What file-format is your skin because even if you use Photoshop you can still lose the transparency during the save and upload process if not saved in the right format.

    Posted in: Minecraft Mods
  • To post a comment, please or register a new account.