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    posted a message on Looking for a decent HD HUD/UI resource pack

    So, i was looking for a decent Resource pack that just edits the User interface and Heads-up Display to higher than the normal resolution, so it looks smoother. First off, if it can be one that still looks remniscent of the normal Minecraft HUD/UI, that'd be great- I don't want it to be wildly different. I want it to include all the menus, inventories(Or containers, whatever you wanna call them), the Hotbar, Hearts, XP, Hunger, all that stuff, but i don't want the BASIC textures changed. Are there any packs like this that exist? Or will i have to make one myself or delete the non-GUI textures from a different pack?

    Posted in: Resource Pack Discussion
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    posted a message on Deleted mod

    Fair enough. Well, it was fun while it lasted. A bit too ambitious for it's own good, sadly...

    Posted in: WIP Mods
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    posted a message on Does anyone else have weird graphical glitches?

    I keep seeing weird things, especially in menus. Just before I started reinstalling the game now, I saw the Chinese and possibly Greek mythology icons replacing the arrows telling you to scroll up and down in world selection, the difficulty and Gamemode selection bars being replaced with a shrunken world icon, and before I've had L1/R1 pop up as a world sprite, had the background of the Diff/GM selection bar change to something I don't remember, and more. I don't remember if I reinstalled the game last time, but I decided to this time. Had this happened to anyone else before me? And on the topic of PS4, has anyone else had PSN just randomly crap it's pants? Like, pages won't load, download speed goes into the kilobytes, etc etc. Have the issues plagued anyone else? Especially the latter, it's really, really annoying.

    Posted in: MCPS4: Discussion
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    posted a message on [1.12] Is there a way to change the item pop-up window sprite?

    Ah. Figured as much, i heard that a long time ago but things change, so i decided to ask. Why can't it be modded, though? Almost anything else hardcoded could be...

    Posted in: Resource Pack Help
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    posted a message on [1.12] Is there a way to change the item pop-up window sprite?

    Y'know. The little window around the item name in the inventory. I don't know if it's hardcoded or not, nor do i know where to look for the sprite. Is it hard coded and i'm just being dumb, or is it changeable now?

    Posted in: Resource Pack Help
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    posted a message on Nostalgia-Craft

    Can i suggest you make a Pocket Edition styled beta pack? If you look into old Pocket Edition versions, the menu buttons are different, grass isn't brighter but more saturated, same probably goes for leaves- i can't remember- different icons, the main menu's background is different, and the changes in the beta pack and some in the Classic pack (Like outlined foods or something) can apply to this version i'm suggesting, too.

    Posted in: Resource Packs
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    posted a message on Nostalgia-Craft

    For 1.12, you should change the advancements menu to be more similar to the Achievements menu. I did so myself, but if it was in this pack it'd be great.

    Posted in: Resource Packs
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    posted a message on Deleted mod

    What happened here? There's less activity than there was after this was called Zelda Infinity.... Is the mod dead?

    Welp, sorry Axel, that mod is pretty much dead too.

    Edit: "Currently Inactive/Dead" Directly from their Youtube channel.




    ...Let's hope it's just the channel.

    Posted in: WIP Mods
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    posted a message on PlayerSounds [IDEA]

    Simple. A mod that allows the player to customize default sounds, and create sounds. For example, when a certain line is said in chat by the player...


    "Hello!"


    ...A sound can be bound to that line. So when that line is typed by the player, you could her them say Hello. Sounds could be changed for everything that involves the player. Footsteps, talking, being hurt, dying, jumping, and more. Adding new sounds for certain events works too. For example, when sprinting you could hear your player panting, which could also be changed. Or, you could get more in-depth. Like, "If a Piston activates within radius of X (Where X is number of blocks from player) under light level X play sound" which could be them being surprised. I'm not sure how that's work and how to balance it out, because it could essentially be used to cheat in some cases.

    Basically, a mod that allows you to change and add sounds for your player. This could be used for realism, for RP purposes, or, if you're THAT guy, cheating. Don't do that last one.

    If anyone wants to get on top of this that'd be amazing. I can't code, god no, but if i could, i would. You're also free to use the idea in your mods. But if that's the case, creditz? plz?

    Posted in: Requests / Ideas For Mods
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