• 4

    posted a message on The Walls 2 - PvP Survival Map


    Download: http://www.planetmin...--pvp-survival/

    Unlike the first one, there's no diamond in the zones, it's actually in the contested middle zone. Along with several new stuff and 1.3.1 features!





    Full screenshot album: http://imgur.com/a/gvTel
    Posted in: Maps
  • 1

    posted a message on Minecraft: DOTA
    Quote from NakedFury

    Are there any plans for another map?


    I plan to update this map in the next few months with 1.3+ features, as well as removing all lag.

    Sorry for the lack of update, I got a lot of maps going on ATM!
    Posted in: Maps
  • 1

    posted a message on [PvP] Obsidian Defenders 1.3.1



    How to play/Rules

    Separate into two evens teams in the spawning area and take minecarts to the holding area. Once you have arrived, sleep in the beds to assure you will respawn in the correct holding area and flip the switch to indicate your team is ready. After both teams have hit the ready switch the doors will open into the arena.

    The main objective is to defend your Obsidian temple while attempting to destroy the opponents. To do so a pickaxe will spawn 3m after you begin and every 3 minutes after that in the temple in the centre jungle. Acquiring a pickaxe is key to your victory.

    Make your way to the enemy Obsidian Temple and destroy 2 blocks of obsidian, walk through and activate the pressure plate inside. This will will indicate victory for your team and safety for your obsidian temple.

    There are several side objectives to aid you in your assault.

    This includes 2 capture points hidden among the jungle. To capture a point stand on the pressure plate corresponding to your teams colour, the three redstone lamps will begin to light up one by one until the point is captured and the indicator for your team is lit up. Be careful though, capturing of a point can be interrupted by someone standing on the opposite capture point!

    The advantage of holding capture points is you will gain 2 types of currency. Every minute your team will receive 1 gold ingot, which is used for purchasing items and potions from the vendors. Every 1 minute and 30s you will gain a different currency to open the sewers for you team or mend the broken bridge. The more control points you have, the better the income is!

    Once the sewers are unlocked you will have access to a merchant who sells XP potions and a powerful bow.

    Download: http://www.planetmin...-defenders-131/
    Posted in: Maps
  • 1

    posted a message on The Walls - PvP Survival map.
    Quote from Cryogenical

    Zealock, when are you going to make this automated? I've been trying to combine plugins from bukkit, but there are some missing components.


    Yes, you can visit www.punchingblocks.com for Walls Games

    However, for public plugin, I know someone did it but I cant find it back
    Posted in: Maps
  • 2

    posted a message on Wave Heroes (PvP/Wave map)

    DOWNLOAD: http://www.planetmin...ct/wave-heroes/

    Wave Heroes is a 1v1 survival wave map that players must compete to be the last man standing.

    To start the game, both players on each sides much press start. Once the game begins, it is impossible to revert your decision; you are going to die in the next few minutes.
    The goal is to survive as long as you can by using strategies like building up armor or simply send extra monsters and water strikes to your opponent using the shop.

    You can stack up currency and buy multiple monsters, you can even buy the same monsters multiple times too.

    The giant board will show you what wave is coming up, along with a countdown.
    The squares around the board are the wave progression. The color represent the difficulty and the currency earned for facing that wave, as you progress you'll notice an increasing difficulty.
    White Square = Easy, gives 1 currency.
    Yellow Square = Normal, gives 2 currency.
    Orange/Red = Hard, gives 3 currency.

    The - sign on the board means you are about to receive a water strike.
    The + sign on the board means you are about to receive extra monsters.

    You can use the shop to buy armors, weapons, health potions, food and buff potions.
    Make sure your shop is online (see redstone lamp light) when trying to buy! If the light is off, it means the shop is locked and you must wait (about 2s) - it is to prevent redstone bugs.

    Remember to use the enchantment table wisely!

    server.properties
    difficulty=1

    Note that the last wave is impossible, it is a survival challenge. However if you can manage to complete it, send me a video and I'll drop a comment.


    Screenshots

    Posted in: Maps
  • 1

    posted a message on The Walls - PvP Survival map.
    Reddit thread for more infos too: http://www.reddit.co...re_minecraft_i/




    Also important, people are reporting lag caused by redstone, updating your java client or using the 64 bit version will reduce, even remove any lag.
    Minecraft 1.3 fixes this, so until then you might get some lag, sorry for the inconvenience we couldn't reproduce this lag with 64 bit clients.
    Posted in: Maps
  • 1

    posted a message on The Walls - PvP Survival map.
    Patch #1
    • Fixed disconnection issues.
    • Added 2 cells per zones, for a total of 3 per zones.
    • Cells stays up for the whole game, no more getting stuck in a cell!
    • Added 20 minutes version.
    • Added 30 minutes version.
    • Killed a chicken.
    • Added 2 pig eggs in the starting chest.
    Patch #2
    • Removed pig eggs.
    • Removed random items floating around.
    • Added 25 seeds in starting chest.
    • Removed 20 minutes version.
    • Added 50 minutes version.
    • Changed the redstone mechanism to reduce the client-side lag.
    • No animals were harmed.

    Somehow people are still having lag, however it seems to be related to redstone and using the 64bit java we couldn't reproduce the lag.
    1.3 fix it by updating their java libraries, so we can wait or make a "light" version with no clocks.
    Posted in: Maps
  • 32

    posted a message on The Walls - PvP Survival map.
    The Walls is a PvP survival map that takes back Minecraft to it's roots: crafting, surviving and creativity.
    The map is separated by giant sand walls, players start each on their own platforms and when the timer reach 00:00, the walls falls and the player can kill each others. The last man standing wins the game.


    You can craft armors, build traps, canons, fortress and much more... just like minecraft, the world is yours.
    Hidden treasures will give you an edge with unobtainable items on this limited world.
    However there are some rules!

    The Rules (Player)
    • Wait for host to give you a "cell" before the game starts. This is your starting position.
    • Once the cell pushes you up, you can free to go and prepare yourself before the walls goes down.
    • DO NOT break any sand blocks.
    • DO NOT leave your zone delimited by bedrocks.
    • DO NOT build over the sand walls height.
    • You can create alliances, however only one player can win. Treasons are encouraged.
    • Use your skills, intelligence and creativity to kill other players.
    The Rules (Host)
    • Place the players in their cells or "tubes" on the corners of the map.
    • To start the game, press start when everyone is ready. You cannot reset! So make sure everyone is ready.
    • Make sure to have a player assigned to the Zone close to the clock with 2 wires.
    • Make sure your server have view Distance to 15.
    • Make sure you have monsters OFF.
    • If you want to play with the players, you have about 15 seconds to reach your cell and put back your gamemode 0.
    • If you want the game to do on longer, you can give each players a bed and the goal would be to destroy your enemies's beds.
    If this map gets enough views/download, we will find a modder to write a plugin to help hosts manage their games. Please support this map by sharing it with your friends!


    The map is available in 15, 30 and 50 minutes versions.

    You are also allowed record any footage on this map and post it on youtube, but please provide your viewers a link to this page. And/or a link to Hypixel's youtube channel, http://www.youtube.com/hypixel.

    Screenshots
    http://imgur.com/a/aSp8i

    Gameplay Videos
    Youtuber: PauseUnpause



    Make sure you are subscribed so you don't miss any maps/videos!
    Posted in: Maps
  • 59

    posted a message on Minecraft: DOTA

    Minecraft: DOTA is a PvP map that requires no client mods.
    Inspired by the popular Defense of the Ancients, DOTA 2 and Leagues of Legends. It plays around the same rules, with some twists!

    Video

    Features



    ___________________________________________________________________


    Every X seconds, a redstone system will allow creep spawn if there are players nearby.


    To break down a tower, you need 2 players.
    When a tower is destroyed, the creep spawner and the defenses deactivates.


    When activated, the tower releases several Poison II around the tower.
    The poison is deadly, it can hit up to 9.5 hearts!


    Weapon, armor and potion shops plays a big part in Minecraft: DOTA.


    In Minecraft: Dota, you will need to work as a team to unlock special shops.


    Minecraft: Dota has many sweet features!


    This map requries NO client mods at all.
    However, we suggest basic server mods for team chatting and no block destroying to prevent exploiting.


    ___________________________________________________________________

    HOW TO PLAY & FAQ (IMPORTANT - Some original DOTA rules has been altered)

    What is the main objective ?
    Kill all towers then proceed to destroy the nexus. Just like DOTA/League of Legends, but you have to destroy all towers before nexus is vulnerable. Gather items from dead NPCs and players to buy upgrades to ease your way in.
    6 to 10 players PvP map.

    Is there any important rules ?
    1- Make sure no one enters the opposite team's base before all towers are down. (to prevents players from stealing or spawn camping)
    2- Do not break any blocks, not even flowers, grass or torches. (server mod strongly suggested)

    How do I start the game?
    First of all, install a fresh download of the map and make sure it's the lastest version.
    Once in game, you will spawn in the team arrangement room.
    Wait for everyone to connect and discuss what should the team be; when it's all setup, just grab ONE cart and head to your chosen base.
    IMPORTANT: When everyone is at their respective base, the most important thing is to setup your spawns. Everyone needs to sleep in a bed, in order to do that the host of the game may have to change the time to night. /time set 999999
    When it's done, both teams need to lift the levers and a 30s countdown will start (see lanterns), giving you time to get stuff from the bank and maybe buy a stone sword with your, now useless, minecart.

    How do I destroy a tower ?
    To destroy a tower, you need 2 players. First, one of you must stand on one of the pressure plate beside the tower, doing so will release pistons from the windows, making the tower vulnerable to attacks. Watch out! The towers poisons the player near the tower with elemental damage; I suggest buying Protection enchanted armors and health potions. Without any armor it can hit up to 9.5 hearts.

    How to kill a nexus ?
    For of all, you need to disable all towers. When it's done you need 2 players to press both pressure plates and a 3rd one to shot it down.


    How do I buy items from the shops ?
    The currency system is based on items; you get random stuff from dead zombies, skeletons, players and trade them for weapons, armors, food.
    Simply throw the required amount of items down in the hole. For prices over 4 items I suggest throwing them down slowly to prevent redstone bugs, 2 secs delay between throws is safe. (The buying system will be made fully automatic if needed in future versions)

    Never played DOTA, what are lanes for ?
    Has shown below, there are 3 lanes; top, mid, bottom. Each lanes has 2 towers, except the middle lane (unlike original DOTA games). They must be
    defended with at least 1 player each, otherwise that lane could be zerged down and could create a potential vulnerability to your team because the less towers/lanes you control = the less items you make and the less efficient your team becomes over time.
    The basic plan is to send 2 players top, 2 players bot and 1 middle. For advanced players, I suggest sending one player in the Jungle to farm skeletons, get buffs and be more agressive.
    When you are at your furthest (not destroyed) tower , simply farm some creeps by moving in front of your tower. If you get in trouble, remember to call out for help or use the tower defenses. Most importantly, call for MIA (Missing in action) enemies, to prevent other lanes from being ambushed.


    How do I unlock special shops ?
    Special shops are unlocked your nexus. At around 40 items each unlocks, they can be a tedious task if your team doesn't work as a team. Make sure to have a player assigned to deal with the team's economy.

    Economy & Banking
    You will die, a lot.
    What does it have to do with economy ? Well, it means items are precious and should be banked! Always bank your stuff, that way you keep your enemies from getting load of items if they manage to kill you AND you can come back faster in the game.
    Every single items, from rotten flesh to gold, has the same value. They are units that can be traded for weapons, potions, armors and more.
    Remember that you can always throw your old stuff to pay your new stuff!

    Jungle
    The jungle is a dangerous place, leaving you vulnerable to ambushes without any towers protecting you from players. On the other side, you get your own creep, which means more items! Also, you will encounter skeletons, the most wanted creep in Minecraft: DOTA. Skeletons drop arrows, allowing bows with infinity enchant to work (requires 1 arrow) AND skeletons drop bones, which can be used to tames wolves (that can be bought in the armor special shop). Also, you could farm buffs, RED(strength) and BLUE(speed) to help you farm creep faster or simply ambush an enemy. Having a player in the jungle can be very useful for the team to prepare surprise attacks.
    To spawn a jungle creep, find buttons - if lanterns are on, it means the spawn is ready.
    -Mob cooldown timers-
    40s normal mobs
    1m20s buffs

    Server.properties

    pvp=true
    difficulty=1
    gamemode=0
    max-players=11
    spawn-monsters=false
    view-distance=15
    spawn-animals=false

    Tips &Tricks
    As soon as you get off your cart when the game starts, grab it back and go buy a Stone Sword with it.
    Grab armors as soon as possible, they are cheap and very effective!
    Remember to grab food!
    Because we can trade by dropping items, you could always ask an ally to buy items for you.
    The hidden treasure is useful for mob farming.
    When you first get back to your base, think about banking some items - in case you die.
    Shops items are not expensive, getting back into the game is easy if you do your banking right.
    The river is good for ganking but slows you down. Walking on the Lily Pad speed things up!
    Bows requires 1 arrow to work, that can be found on the skeletons in the jungle.
    When you unlock the armor shop and you want to buy a wolf, make sure you have enough bones.
    Wolves can die from towers!
    When a tower is destroyed, the creeps and tower defenses go offline and enables the next tower in lane, if there is any.
    When the nexus is vulnerable, lanterns will light up.
    Health potions are very good.
    The first time creep spawns, it takes about 10s of waiting in front of your tower.
    If there is no player around the tower, creep will not spawn.






    ___________________________________________________________________

    Feedback, Bug Reports, Suggestions
    Leave your feedback, bug reports and suggestions in this MinecraftForum.net thread please! Thank you very much in advance

    This project is kind of big and very hard for us to balance without any feedback. So far the only issues we have is with the shop, we seem to spend to much time at the shop. On the other hand items are very easy to get.
    Send us your videos (reviews/showcase/play/how-to-play/etc)!
    This is my favorite part of this project! If any of you guys can record a full game, review, showcase or whatever just post it here, that would mean a lot to us! I'll be happy to embed your videos on the main post

    User videos
    -(Send me a pm with your videos)-

    Support us
    It means a lot to see people supporting our projects, we are boiling with ideas for future maps, updates, mini games ,videos and more!
    Supporting us can be as simple as sharing the video with a friend, using the banners on forums, giving feedback, reporting bugs, giving suggestions, sending us your videos! Also, any donation, no matter the amount, is greatly appreciated!

    Banners to support us
    [url=http://www.minecraftforum.net/topic/1161133-minecraft-dota/][img]http://i.imgur.com/kKTGR.png[/img][/url]


    Download: Version 1.2 (stable version)

    Guide on how to run a public server by NullReff:
    Guide & Pluggins setup by Nullreff

    Minecraft Dota Server Plugin by Scyntrus:
    http://dev.bukkit.or...necraft-plugin/

    Official servers running Minecraft: DOTA
    dota.barroncraft.com
    dota2.barroncraft.com

    Known bugs
    If you try to play solo, redstone circuits won't reach the other base when you start the game.
    Posted in: Maps
  • 1

    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Made a map for SDK gun mod if anyone is interested -

    Trailer:

    Download: http://www.planetminecraft.com/project/skyjacking---pvp-sdk-mod-map/
    Posted in: Minecraft Mods
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