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    posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)
    After doing nothing at all, my launcher suddenly gives me this error:
    *** MagicMinecraftLauncher 1.1.6 ***
      LCP: ;C:\Users\Dylan\AppData\Roaming\.minecraft\bin\minecraft.jar;bin/jinput.jar;bin/lwjgl.jar;bin/lwjgl_util.jar
      MainClass: net.minecraft.client.Minecraft
    Restoring disabled mods: mods
    Disable inactive mods: mods
    Restoring disabled mods: coremods
    Disable inactive mods: coremods
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at magic.launcher.Launcher.main(Unknown Source)
    Caused by: java.lang.UnsatisfiedLinkError: org.lwjgl.DefaultSysImplementation.getPointerSize()I
        at org.lwjgl.DefaultSysImplementation.getPointerSize(Native Method)
        at org.lwjgl.Sys.<clinit>(Sys.java:113)
        at net.minecraft.client.Minecraft.G(SourceFile:1985)
        at net.minecraft.client.Minecraft.main(SourceFile:1559)
        ... 5 more
    and then closes.
    Posted in: Minecraft Tools
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    posted a message on Macro / Keybind Mod
    Yeah I got it. But I wasn't asking about the thing about echoing. I know what it does now, but I thought it would somehow read chat after pressing the key, and I would have to hit my chat key and type "yes." But what I forgot was you can make command prompts with $$[name]. So, nevermind.
    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod
    Quote from Rene_Z

    Try this :)
    IIF("$$[CleanUp[Yes,No]]"=="Yes","/remove item 30");

    Oh mah gawsh, thank you so much. It was really starting to annoy me!
    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod
    Grr... this is starting to annoy me. I bound my key to do $${$$<clean.txt>}$$. That works and brings up a prompt with my options. Hurray, right? Nope. I select yes or no and both abort the action. I actually have to type "yes", quotes and everything to get it to accept it. So I thought, why not make my options have quotes? Didn't work. It stripped the options of the double quotes. And when I remove the double quotes around what the answer should be, it accepts any input and cleans up anyway.

    IF($$[Clean Up [Yes,Nope]] = "Yes");
      ECHO(/remove item 30);
      LOG(&cItem cleanup aborted!)
    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod
    - post merge -
    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod
    Quote from Mart3323

    Just delete everything and have
    IF($[confirm[yes,no]] = "yes");Echo(/remove item 30);ENDIF

    and ofc., parameters are not sent to chat unless you Echo() them

    Well what I meant was if I type yes in chat to confirm it, would everyone see the yes?

    I'm also confused as to how to implement this script. I bound it to a key, I press it and nothing happens.

    Quote from kiarules

    You missed a start bracket, and there's no need o strip the name as it's always in plain text. regardless of the server. So, the revised script is:
    $${ECHO("Hey, %JOINEDPLAYER%");}$$

    I tried that before and it always echoed "Hey ?&fPlayer" where 'player' was the name and it had a code before it.
    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod
    Quote from rojomojo1234

    Is there a way to say hi when someone logs on?

    I'm going to assume the server you play on has chat prefixes and colored names, so:
    $${STRIP(&nocolours,%JOINEDPLAYER%);ECHO("Hey, %&nocolours%");}$$

    Bind that to "onPlayerJoined" in the event macro menu.
    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod
    Quote from Mart3323

    But i recommend using something else, such as IF($[confirm[yes,no]] = "yes")
    double clicking is easy to accidentally do...,
    another way would be to require HOLDING it down
    Key state macro:
    KeyDown: $${Set(abort);Log("&4Charging item cleanup");Wait(3);Unset(abort);Log(&4Item cleanup ready)}$$
    KeyUp: $${IF(!abort);ECHO(/remove item 30);Log(&4Items cleaned);ELSE;Log(&4Item cleanup cancelled);ENDIF}$$

    Oh, that makes sense. So for the confirmation of yes or no, I would implement it right after the LOG and delete the first line?

    The chat one wouldn't actually send my confirmation through chat, right?
    Posted in: Minecraft Mods
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    posted a message on Macro / Keybind Mod
    Hey, I had a quick question for a script. I wanted to make a "safe" item remover.
    I was trying to make it so upon pressing my "O" key, it would LOG to you "Are you sure you want to clean up nearby items" and then if the key was pressed again within 2 to 3 seconds it would execute a few commands.

    What I have so far:
    LOG(&4Are you sure you want to clean up items?);
       ECHO(/remove item 30)

    I know I'm missing the ENDIF, I'm just wondering how I can make it wait a few seconds before it terminates itself so it can check for the key being pressed again.

    If that's not possible, chat input would be good, too, such as "Type 'yes' to initiate" and type yes to make it run the commands.

    As well, I'm not too sure how to make it execute multiple commands at once inside the script...
    Posted in: Minecraft Mods
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    posted a message on [1.5.1!] Axuss [Survival] [PvP] [mcMMO] [Factions]
    Le video is up.
    Posted in: PC Servers
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    posted a message on [1.5.1!] Axuss [Survival] [PvP] [mcMMO] [Factions]

    We now have a nice wiki for all of you to view! http://axuss.gamewiki.me/wiki/Main_Page
    Posted in: PC Servers
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    posted a message on [1.5.1!] Axuss [Survival] [PvP] [mcMMO] [Factions]
    Just a quick update,
    - We're on 1.5!
    - TNT damage is now on.

    Come join!
    Posted in: PC Servers
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    posted a message on [1.5.1][Bukkit] KBPL - Small library for plugins made by Kmacho
    Both this and the Loot plugin don't work. Restarted my server to find that they weren't even in the plugin list. When I attempt to force load them on with PlugMan, it says "File exists, but is not a plugin file!"
    Running the latest versions of Loot and KBPL
    Posted in: Minecraft Mods
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    posted a message on [1.5.1!] Axuss [Survival] [PvP] [mcMMO] [Factions]

    At AXUSS, our goal is to have a unique minecraft experience available to you. This includes:
    One or two interesting plugins, such as mcMMO, Factions and TARDISes (Tardii? hehe)

    Upon joining the server, you will notice you start in our somewhat lavish spawn!
    You will also notice that some players may have a gold name color. They are trusted members. More info about that on our forum.

    Come join and have an amazing time. Open building, TNT block damage is off, griefers are slapped to holy hell and there's no whitelist!

    We are running Factions, so come join and build your own Faction from the ground up! How powerful will YOU become?


    The Spawn

    The Spawn again

    Example of a TARDIS that comes with donating

    Our Wiki is up! Main Page - AxussGaming
    Wanna chat? We have an IRC channel as well. Join #axussg on irc.freenode.net

    Forums Link

    http://axuss.enjin.com/home -- In case goto codes break...

    IP Address: (We'll have a DNS soon!)

    DNS for all you daring ladies and gents: axuss.ax.lt

    Server Info:
    Owner is Z0mb1n3
    Run on a Linux box
    Dedicated, 24/7 Up-time (Unless of course maintenance is occurring.)
    Friendly Staff members
    Posted in: PC Servers
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    posted a message on [FORGE] Axuss Minecraft
    UPDATE: Forge not your thing? We've got you covered! I set up a second server that is plain CraftBukkit for you all to enjoy. This one doesn't have many limitations, so all you need to do is join and come have a good time! The IP is
    Posted in: PC Servers
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