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    posted a message on Davincis Vessels (Previously Archimedes Ships Plus) - Move Your World | 1.12 Released!

    I have no idea as to where I should post this, but for some reason opening minecraft with the MovingWorlds thing now crashes...

    Anyway, although I don't know if anyone's going to help me, I'd just like to put the crash log out here.

    If there's any way to fix this, I'd appreciate it if you explained the steps necessary.


    Log:




    Description: Ticking memory connection

    java.lang.NullPointerException: Ticking memory connection
    at net.minecraft.server.integrated.IntegratedPlayerList.func_148542_a(SourceFile:31)
    at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:93)
    at net.minecraft.server.network.NetHandlerLoginServer.func_73660_a(NetHandlerLoginServer.java:62)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:248)
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:191)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:727)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:264)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
    at java.lang.Thread.run(Unknown Source)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.server.integrated.IntegratedPlayerList.func_148542_a(SourceFile:31)
    at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:93)
    at net.minecraft.server.network.NetHandlerLoginServer.func_73660_a(NetHandlerLoginServer.java:62)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:248)

    -- Ticking connection --
    Details:
    Connection: [email protected]
    Stacktrace:
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:191)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:727)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:264)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_71, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 259125200 bytes (247 MB) / 713392128 bytes (680 MB) up to 2134114304 bytes (2035 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 104
    FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1563 Optifine OptiFine_1.8_HD_U_H2 8 mods loaded, 8 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1563.jar)
    UCHIJAAAA Forge{11.14.4.1563} [Minecraft Forge] (forge-1.8-11.14.4.1563.jar)
    UCHIJAAAA darkevilmac.movingworld.common.asm.coremod{} [MovingWorld CORE] (minecraft.jar)
    UCHIJAAAA MovingWorld{MC1.8-V1.8.1} [Moving World] (movingworld-MC1.8-V1.8.1.jar)
    UCHIJAAAA ArchimedesShipsPlus{MC1.8-V1.8} [Archimedes' Ships Plus] (archimedesshipsplus-MC1.8-V1.8.jar)
    UCHIJAAAA BiomesOPlenty{3.0.0} [Biomes O' Plenty] (BiomesOPlenty-1.8-3.0.0.1622-universal.jar)
    UCHIJAAAA customnpcs{1.8.0} [CustomNPCs] (CustomNPCs_1.8.0(09jan16) (1).jar)
    Loaded coremods (and transformers):
    MovingWorldCoreMod (movingworld-MC1.8-V1.8.1.jar)

    GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
    Profiler Position: N/A (disabled)
    Player Count: 0 / 8; []
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

    Posted in: Minecraft Mods
  • 0

    posted a message on Porting portions of maps to other ones...

    So I've recently been thinking about how nice it would be to have some of my buildings from superflat in a normal world.

    The problem is, most of them are over 5000 blocks in size....

    Were this PC Edition, I would just use some kind of worldedit program, but I'm not sure if this is possible in PE.

    If anybody has any idea about how to crop a part of a world and paste it into another one, please reply!!

    Posted in: MCPE: Map Help & Requests
  • 0

    posted a message on [Features Confirmed]《Minecraft PE》 --== ★ The Upcoming 0.14.0 ★ ==-- 《Minecraft PE》Speculation and Discussion Thread

    *Slightly Important Announcement*

    Sorry I haven't been updating the post at all :(

    Things are pretty hectic around this time of year at school, and I haven't been able to do anything Minecraft-y for the past few weeks or so.

    SInce I probably won't be around on the forums for the next update (0.15.0), I'd like to ask TheNebularDragon to continue the tradition(?) which BagasMC started by making a new thread with a similar name after the last 0.14.0 beta build is released.


    Sorry all, and I hope you have a great time playing in the blocky world of Minecraft!!

    Posted in: MCPE: Recent & Upcoming PE Updates
  • 0

    posted a message on [Features Confirmed]《Minecraft PE》 --== ★ The Upcoming 0.14.0 ★ ==-- 《Minecraft PE》Speculation and Discussion Thread

    >> SlackerBoe


    Thanks for the info, but that isn't a primary or even secondary source.


    It's a news site run by people who deliver information without citations.

    Posted in: MCPE: Recent & Upcoming PE Updates
  • 0

    posted a message on Gliding in MCPE 0.13.0 [Creative]

    Hi, thanks for opening this tidbit of a post.


    Recently, I was building in mcpe 0.13.0 and I realized I'd built to the world limit.


    In order to place blocks I had sneaking on, but I didn't realize that and tried to fly from the edge of the block by double-

    tapping jump while going forward.


    The result was a strange gliding effect during which I could move around freely in the sky while slowly gliding down.

    It was awesome...


    Can anybody replicate this? or have you experienced something similar recently?


    Yuugen0127

    Posted in: MCPE: Recent & Upcoming PE Updates
  • 0

    posted a message on [Features Confirmed]《Minecraft PE》 --== ★ The Upcoming 0.14.0 ★ ==-- 《Minecraft PE》Speculation and Discussion Thread
    This is a post about the upcoming

    MCPE 0.14.0 Update.

    Feel free to discuss!

    Confirmed Features:

    Survival Menu in Creative Mode (@argo_major)

    Witches (@argo_major)


    Features We Want:

    The End

    The Wither

    The 1.9 Minecraft Features

    The rest of redstone (if 0.13.0 doesn't give us all we need...)

    Realms

    Item Frames

    More Mobs

    Ocean Monuments, Jungle Temples, etc.


    TheNebularDragon:

    -Endermite -Banners

    -Ender Pearls -Hoppers

    -Eye of the Enders -Ender Dragon

    -Ender Portal -Wither

    -UI -Realms

    -Wearable Pumpkins -1.9 End Blocks [NOT LIKELY!]

    -Ender Chests

    -The End (which means Game End)

    -Dispenser and Dropper

    -Fireworks

    -Armor Stands


    Features We Might Get:

    N/A


    That's all for now from me :)

    Feel free to post ideas, speculations, and what you want!!
    Posted in: MCPE: Recent & Upcoming PE Updates
  • 0

    posted a message on [Beta Released!]《Minecraft PE》 --== ★ The Upcoming 0.13.0 ★ ==-- 《Minecraft PE》The first beta is here, and it has redstone !

    Hi! I seem to remember that 0.13.1 and 0.13.4 are going to bring the rest of redstone according to the redstone mansion map by mojang, but can anyone confirm this?

    Posted in: MCPE: Recent & Upcoming PE Updates
  • 0

    posted a message on [Beta Released!]《Minecraft PE》 --== ★ The Upcoming 0.13.0 ★ ==-- 《Minecraft PE》The first beta is here, and it has redstone !

    >> TheNebularDragon

    I'll make the new 0.14.0 page somewhere during the next week or so. :)

    Posted in: MCPE: Recent & Upcoming PE Updates
  • 0

    posted a message on Why no music yet?

    Actually, there are only plans to add optional music. The main reason for this is that music would make the app larger than 100 megabytes. Some devices will not be able to support such an app. The devs have said that if music comes, it will most likely be in the form of an ingame download option.


    However, as MechanicalWood said, we do have infinite worlds now. If the devs find a way to compress the music, then ingame music might happen for everyone.

    Posted in: MCPE: Recent & Upcoming PE Updates
  • 0

    posted a message on [Beta Released!]《Minecraft PE》 --== ★ The Upcoming 0.13.0 ★ ==-- 《Minecraft PE》The first beta is here, and it has redstone !

    >> SkeletonGamer

    Well, sorry for the typo...


    Anyway, build 3 is out, and if anyone knows of any new features, I'm open to suggestions.

    Posted in: MCPE: Recent & Upcoming PE Updates
  • 0

    posted a message on [Beta Released!]《Minecraft PE》 --== ★ The Upcoming 0.13.0 ★ ==-- 《Minecraft PE》The first beta is here, and it has redstone !

    >> SkeletonGamer

    This is a early release, but I get the feeling that this is only going to be a minor one that doesn't add much.

    Posted in: MCPE: Recent & Upcoming PE Updates
  • 0

    posted a message on [Beta Released!]《Minecraft PE》 --== ★ The Upcoming 0.13.0 ★ ==-- 《Minecraft PE》The first beta is here, and it has redstone !

    As many of you will know, the first buildis out, and I've written about my experiences with it in the original post. There's a lot that I missed, so I hope you guys can help me with this.


    Yuugem0127

    Posted in: MCPE: Recent & Upcoming PE Updates
  • 0

    posted a message on [Beta Released!]《Minecraft PE》 --== ★ The Upcoming 0.13.0 ★ ==-- 《Minecraft PE》The first beta is here, and it has redstone !

    >> GwE_Xela

    The only thing he says is that items will now be data-based, which means that resource packs will be able to change the aspects of individual items. He later tweeted that this would enable modding on ios without jailbreak. I think we can expect much more than normal texture packs from now on B)

    Posted in: MCPE: Recent & Upcoming PE Updates
  • 0

    posted a message on MCPE: Questions and Answers

    >> Allard93

    Have you checked your difficulty? Although that shouldn't change much of anything..

    Posted in: MCPE: Discussion
  • 0

    posted a message on MCPE: Questions and Answers

    >> nwasmb

    That's definitely a bug :(

    All I can think of is to buy a stylus for your phone and keep it pressed against the screen...

    I'm so sorry for you.

    Posted in: MCPE: Discussion
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