Tired of dialogue options being completely random? Want to have some influence over how likely a villager is to like you?
Then it's time for...
TONE SLIDERS
Instead of just clicking "Tell a story" and hearing your friend's reaction whether you like it or not, clicking an option would reveal a slider for that option, and perhaps a checkbox.
For instance, with "Tell a Story", you'd get a slider from tongue-in-cheek to serious, and a checkbox for fictional-ness. The checkbox usually affects something in your success rate, for instance telling a fictional story gives you a flat bonus, but a real one gives you a bonus based on your level. And the slider?
Well, each villager would have a bunch of hidden numbers that represent things like, for instance, whether they like their stories humorous or solemn. Your goal, naturally, is to figure out what they like, based on their reactions--and, because real conversation would be impossible to recreate, there's also a bit of random error thrown in, because let's face it most of us suck at storytelling.
With this mechanic added to this mod, you could take the mod beyond merely a dating sim mechanic and a few villagers that can defend themselves. No, this would bring you into the realm of innovation in game design. It's hilarious how little effort goes into dating sims, after all--nobody ever thinks to do anything but give you a couple dialogue options. Think how easy it would be to add this one little tweak to it. Heck, the hardest part would be creating the GUI!
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If not, it should...