final.fsh line 33: #define Colorboost 0.2
Set it to something like 0.1, that should do the trick. As for settings, nothing special, I have everything on default, you might want to turn on dynamic lights in options - video settings.
Is it possible to tweak the color boost ? For me it's kinda too colorful and contrasted even in low with my resource pack, and if i disable it's not enough satured. Also i would like know what settings you recommend with optifine for smooth lighting level, clear water and others maybe. (i use the medium preset of Sildur's Vibrant). btw thank you for the update, i really like these volumetric clouds
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Hey Sildur,
I noticed the floor in front of me is blurring when i walk, i think because there's no anisotropic filter
Is it possible to add aniso with your shaders ?
I know it's not possible with the one in the game but maybe there's another way. Maybe in the nvidia control panel ?
(sorry for my english)
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I tried 0.1 it looks perfect, thanks Sildur
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Is it possible to tweak the color boost ? For me it's kinda too colorful and contrasted even in low with my resource pack, and if i disable it's not enough satured. Also i would like know what settings you recommend with optifine for smooth lighting level, clear water and others maybe. (i use the medium preset of Sildur's Vibrant). btw thank you for the update, i really like these volumetric clouds