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Oct 12, 2013Yeehooii posted a message on Plants vs zombies 2 - Moved to minecraft warfare modSame plants look kinda derpy.Posted in: WIP Mods
Aug 13, 2013Yeehooii posted a message on [Coders wanted][Plants Vs Zombies in Minecraft]Mine Vs Zombies: Remastered[WIP]Need some braaaains! XDPosted in: WIP Mods
I even got a zawmbee avatar I made for the PvZ forums. XD
Jul 5, 2013Yeehooii posted a message on [Coders wanted][Plants Vs Zombies in Minecraft]Mine Vs Zombies: Remastered[WIP]Although it's probably too early to suggest, the zombies should be playable(and won't chase after players. Neutral?).Posted in: WIP Mods
The home block could be a brain so if it's eaten, it kills all plants and leaves a message: "Zombies got your brainz"
Playing as zombies can have 2 ways.
1. Can be like the multiplayer version in the original plants vs zombies using gravestone to provide brains to create zombies.
2. Plants vs Zombies Adventures style: Place a gravestone(must be crafted) that constantly spawn zombies for a short amount of time (30 seconds?). Then the gravestone breaks up.
Different gravestones can be crafted. Example: zombie gravestone, conehead zombie gravestone, buckethead gravestone, etc.
Zombies suggestion: Flag zombie(Summons 6 zombies and 2 cones or 1 bucket), Dancing zombie(summons backups).
P.S. I like zombies in PvZ.
P.S.S. Thanks for reading XD.
Jun 30, 2013Yeehooii posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)Posted in: Minecraft ModsQuote from Mranth0ny62
impossible. only MCedit oor NBTedit
Anyway, is there an easy way to explain spawn conditions of these mobs?
Jun 30, 2013Yeehooii posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)Is there a list of spawn conditions for these spawners?Posted in: Minecraft Mods
And is it possible to make the mobs spawn with names without MCedit? I used TMI because MCEdit's not really working for me...
May 5, 2013Try this for making mods:Posted in: Requests / Ideas For Mods
Apr 27, 2013I need some help here.Posted in: Minecraft Tools
I tried to make a custom mob to fight zombies in Hurt Entity AI but it always failed.
Am I suppose to type 'zombie' or something else?
It was just a test so I can make this custom mob fight another to be made custom mob.
I did check the (have AI) checkbox.
Oh, and I didn't update yet because I was too lazy. XD
Apr 12, 2013I'm going to ask this again just in case no one saw my post:Posted in: Minecraft Tools
Is it possible to tame the mobs yet? I'm trying to make some tameble mobs but I don't really know what to do for that yet.
I also want to know how to make the mob spawn with armour or weapons. How do we do that?
Also trying to make mobs spawn in generated structures like villages or custom ones.
Another question: How does spawn probability work? Which number is common or rare?
Also, can we make name tags with this mod creator?
Apr 11, 2013Yeehooii posted a message on Better NPCs - Bringing more life to the land-squidwards!I think it should be added as Dynamic villagers to avoid lag. And maybe the dynamic villages should generate/spawn more often compared to normal villages.Posted in: Suggestions
I like all the suggestions and buildings except for the races. I think one race is just fine.
And what I really want to see is: war. XD
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