Using the ISAPI for 1.1 but I have no way of making an item spreadsheet as I'm on a Mac and the program is for Windows only. Is there anyway for me to get a spreadsheet maker or just the spreadsheet for Mac?
You can try to build it via an image editor, Gimp is free and works fairly well.
On another note, dead thread is dead. Come back Scokeev9 we miss you!
So i updated and now the defaults are getting weird texture patches. Like the default terrain.png is getting overwritten and i'm not sure her to look to delete the file. I had one from a mod with the same name and its making all my default textures screwy. Texture packs work fin though.
UPDATE
I had a file named terrain in the same directory as the magic launcher and it was causing the file to be patched as the default. I'm on a Mac. I moved the file and it appears to be ok but take a look at that.
im having some problims with texturepack addons for nethercraft as the gui doesent work and i have no idea what the problim is.
How are you attempting to install the texture pack addons and what are your specific issues, ie is it not showing. If you could be a little bit more specific than it doesn't work maybe we can help you with the issue.
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Sorry if that sounded harsh its just that too many people just say "it borked hur dur" and I just wanted to make sure that we get a report to help with the addon.
Scokeev long time no see, happy to see that you are still working on these mods, can't wait to play nethercraft again once I get a chance. Oh question was there ever a plan to make the ore regen mod work with the nethercraft ores? Just wondering. Either way keep up the good work!
So buildcraft oil isnt working in the new version. I am using a custom oil or i was cause now it looks like water unless im in the default textures. My pack doesn't have a custom water animation. it worked in the last version fine it just doesnt now... I am using BuildCraft RedPower pre2 Equivalent Exchange Somnia and Optifine and the prereqs for those mods.
That would probably be best. Go with 'k' or something people rarely use in mods. It'd be a lot easier than programming an attempted SPC command, I reckon.
At least you're having a go :biggrin.gif:
I've almost got an alpha of the mod built. I'm having issues with the leaves decaying and working on getting a key to make it but it places a heart log (glowstone for the moment) when the sapling grows and drops different saplings that don't place heart logs. I'm still trying to figure out how to make a key give the kit and make the saplings grow with bonemeal. When i get the issues sorted out i'll release tonight or tomorrow.
Just realized that shockah said that scottools is better than the toolutils bit of sapi and that he's removing it. Awesome for you Scokeev9! Also happy to see the wood updated so quickly.
Quick update on the status of this pack, i'm currently updating to 1.9 and uploading the textures to minecraftcustomizer.net. When it is finished i'll put the link in the op and make another post about it. Also in other news i've been working on updating the mob textures and now have most of the passive ones done, just the wolves to go.
This is an awesome idea, once i get some time i may try to make the mod cause its not actually that hard for the basics of it. I've been meaning to do something like this anyway. I'm not sure when I'll get the time though. I got here from scokeev9's thread and i like the idea of the mod. (course i'm doing the tree chalenge in nethercraft hehe.) I'll check back in here if i get the time to work on the mod idea. The only issues i have is i'm not the greatest texture artist so I'm not exactly good at that.
So will there be a config with the new version of the mod? also is it possible to change the key set up for sending out pokemon and lastly can there be an option to not have the tooltip for the item over the hot bar? It kind of bugs me. The mod is really cool, but those little things kind of aren't doing it for me. Thanks in advance like i said awesome mod. Oh also is there a conflict with the hd texture patcher? when i use it the mod doesn't load.
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Uh what does that have to do with these mods?
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You can try to build it via an image editor, Gimp is free and works fairly well.
On another note, dead thread is dead. Come back Scokeev9 we miss you!
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UPDATE
I had a file named terrain in the same directory as the magic launcher and it was causing the file to be patched as the default. I'm on a Mac. I moved the file and it appears to be ok but take a look at that.
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How are you attempting to install the texture pack addons and what are your specific issues, ie is it not showing. If you could be a little bit more specific than it doesn't work maybe we can help you with the issue.
EDIT:
Sorry if that sounded harsh its just that too many people just say "it borked hur dur" and I just wanted to make sure that we get a report to help with the addon.
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It crashed for me when i tried to load photorealism.
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EDIT: Im using the Smooth version of optifine.
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I've almost got an alpha of the mod built. I'm having issues with the leaves decaying and working on getting a key to make it but it places a heart log (glowstone for the moment) when the sapling grows and drops different saplings that don't place heart logs. I'm still trying to figure out how to make a key give the kit and make the saplings grow with bonemeal. When i get the issues sorted out i'll release tonight or tomorrow.
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Thats awesome let me know when you finish and if i like it I'll put it in the op! Thanks for the offer.
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