The Seasons Mod is incompatible with Tinkerer's Workshop and Ancient Warfare 2 in 1.7.10, though it might just be the PartialModLoader. I'm wondering if there's a way you or I can fix this, because I want to include Seasons into my modpack.
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Apr 11, 2015Xter7856 posted a message on The Seasons Mod - Minecraft 1.7.10 & 1.8.9, release version '3.0-alpha2' (updated 19th of July, 2017)Posted in: Minecraft Mods
Mar 23, 2015Xter7856 posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)Posted in: Minecraft Mods
This might be a bit much to ask, but can you somehow make it possible to port over the 4.1.5 MCA NPCs to the 5.0.0 version? I own both a server and a modpack with MCA and I'd imagine people would be devastated at the sudden replacements of their MCA families.
Also, I've noticed that the guards don't really do their jobs that efficiently(basically they act like an ordinary NPC with insomnia), and some of the villager dialogue are glitched, replying with either a blank response or a code string.
Did you remove the "ctrl" chance of success interaction feature?
Regarding the Story Progression feature, if you set your eyes on a certain villager, does that mean they'll get married off sometime if you don't propose to them quick enough?
Other than these, the whole 5.0.0 update is great! It's sad to see the monarchy feature go for now, but I'm definitely looking forward to it's future re-implementation.
Mar 21, 2014Posted in: Minecraft ModsQuote from AtomicStrykerIf i had to guess it would be old config files present
Thanks you guys. I was able to find configs as old as the September of 2011 as well as the March of 2012. I deleted those as well as the configs in the config folder, and sure enough, it works properly now!Quote from painter73Try to delete your config files, all of them, and let them regenerate upon start-up.
Mar 20, 2014Posted in: Minecraft Mods
If that were the case, I doubt even the mobs on fire giving off light would've worked. I've done exactly as the instructions stated, both .jar files are in my main mods folder, yet most of the features, including light when holding a torch, won't work.Quote from Plurp
You're not answering that person's question so I assume you just have the same problem in which case I'd point you to the first person who quoted that problem who offered a solution. You have to unzip the mod, open the folder and find the folder within called mods and open that and drag both of those zips out to the main mods folder and don't touch it further than that.
Mar 20, 2014Posted in: Minecraft ModsQuote from LittleKidx
I am using the most current version and am experiencing some trouble. Handheld light sources do not do anything yet mobs on fire do. I simply dragged the mod into my mods folder, have not messed around with the config or anything. But when I hold a torch, or glowstone, or even throw it on the ground it doesnt seem to work.
Feb 17, 2013Meh, I'm pretty desperate to solve this permissions problem I've been having. The console would constantly spew [SEVERE] errors, and players who'd join get a "Internal Server Error" message. It all started when all I did was remove an essentials.gamemode node and did a /pex reload.Posted in: Server Support and Administration
Permissions file: http://pastebin.com/kvFn45nF
Jan 4, 2012I want to change the button that deactivates the Smart Moving mod because F9 is already used for starting Fraps recordings. I went to the config file, and it said:Posted in: Minecraft Mods
# Key code to toggle Smart Moving features in-game (default: 67 aka "F9")
I want to change it to F10 instead, but idk HOW 67 = F9 so idk what number means F10.
Sep 3, 2011Xter7856 posted a message on [1.7.3]The Spy Chicken Legacy 1.2 - Become a chicken!Wow, nice mod. At least give credit to paulsoaresjr for inspiring you.Posted in: Minecraft Mods
Aug 22, 2011Xter7856 posted a message on [1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!Posted in: Minecraft Mods
Aug 22, 2011Xter7856 posted a message on [1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!how i felt when i went into the Aether.Posted in: Minecraft Mods
Jul 16, 2011Xter7856 posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!Suggestion: Scarecrows. I'm tired of seeing birds trample my wheat farmPosted in: Minecraft Mods
Jul 12, 2011Posted in: Legacy SupportQuote from Predator678
As of 7:15 today everytime I try to open Minecraft It tries to update but then says "fatal error cannot download lwlglj.jar. I am playing on 1.7.3 so if anybody could tell me why that would be great! then again it could be my crap computer.
It's happening to me too. I guess it's a problem with the online database.
Jun 30, 2011Xter7856 posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open betaSuggestion: Repair villages. Lets say a creeper blew up someone's house, or maybe lighting struck the town and caused a fire. If there are blocks missing from a building, then they should make projects to repair those buildings. I can't stand living in a village with ugly broken houses around.Posted in: Minecraft Mods
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