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    posted a message on [Challenge] Castle Building Challenge
    Quote from Dezibahn

    Yaaaay, I'm back. I stopped visiting the forum for quite a while... Anyone on here know how many people have finished this challenge? I want to say I remember at least one other person finishing... I really should go through and read all the old pages, but that will take more time than I have! XD


    You, PyroOfZen, and recently kualajimbo have finished. I'm on my Golden Age but haven't had much time between my capstone project and computer problems. I'm also redesigning my agricultural octant. I also plan to redesign my castle and palace in preparation of the Nether Quartz blocks and due to designing practices.
    Posted in: Survival Mode
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    posted a message on Do you think minecraft is getting worse?
    Quote from KingTrygon

    You know 1.7 at the time was considered lack luster as other then pistons, content put forward by a Modder, it didn't add a whole lot much else and it was supposed to be the Adventure Update. The only reason it is brought up as much as it is, is because it was the last version before 1.8 and the game changed. If it weren't for that 1.7 would be remembered as the update Mojang got lazy. In general though, progress during Beta wasn't nearly as dramatic as people seem to think it was since there was so much bug fixing being done too.


    Exactly. Personally, I remember it as the updates that broke my concealed piston door 3 times in 8 days.

    To answer the OP, no. I'm looking forward to Nether Quartz and, to a much lesser extent, hopper.
    Posted in: Recent Updates and Snapshots
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    posted a message on Do you think Nether Quartz is the best looking thing in the game?
    It's because of the quartz blocks that I'm completely redesigning/updating the keep/castle/palace/place-with-poolless-libraries in my main world. It will be fantastic.
    Posted in: Recent Updates and Snapshots
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    posted a message on [16x][1.5] Isabella II 1.5v2 - I Got Yer Redstone Here! + Fixes (March 15, 2013) (FINAL UPDATE)
    Great job with the fireworks. They look fantastic. Oh and apparently how textures are done now for 1.5 is different. Just thought to bring it to your attention bonemouse.

    EDIT: Also wanted to mention that I look forward to seeing what you'll do for the new blocks, devices, and items.
    Posted in: Resource Packs
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    posted a message on So are we ever going to fix the open/close door sounds?
    Quote from KoishiKomeiji

    There is a closing sound and a open sound for doors.

    However, when you activate a door, you get either sounds at random.


    The sounds are supposed to be separate? I liked how they were random and thought it was supposed to be that way. Is there a bug tracker case that reports this?
    Posted in: Future Updates
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    posted a message on So are we ever going to fix the open/close door sounds?
    I don't understand what the problem is. How are the sounds broken?
    Posted in: Future Updates
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    posted a message on new anvil updates/renaming items has been ruined
    Quote from chazonezeroseven

    well obviously this is a post explaining how I disagree with a recent(not latest) update on the anvil and that is how it renames items into italics


    Anvils were updated to have renamed items being in italics during the 1.4 snapshots, I believe. They weren't updated after the fact, they were changed before being released. Yes, its semantics but there is an important difference there.

    Quote from chazonezeroseven

    yeah it ruins the feature of renaming an item, it's just ugly and makes it generic and I think it was stupid to change a perfectly good feature, I understand why they probably did it which was to block the ability of map makers trolling their players by making completely false items and retexturing them in a given texture pack


    Saying italics are ugly and generic is purely subjective. Italics are supposed to be used to set things a part Obviously a named item is different and more "special" than a normal item thus it making sense to make this difference noticeable. I also doubt that Mojang did this to prevent map makers from performing any shenanigans.

    Quote from chazonezeroseven

    but the thing is, it would be BETTER and add more atmosphere to maps making their items seem like they're actually part of a game

    instead you know immediately what the item is if it's in italics "oh it's just a diamond sword renamed with the anvil"
    I really don't see why mojang has to add perfectly awesome features then wreck them with things like this
    I do want to assert that the majority of what they've been adding has been really good, there's just a few exceptions


    Italic names for items are not that big of a deal. The fact that you've created two threads now (I think you created the last one but I'm too lazy to look it up) shows that you have a ridiculously irrational hate of this feature. Again, Mojang didn't officially add the anvil with a naming feature different than it is now. Seriously, you're complaining about a 1.4 snapshot change from almost 3 months ago.

    Quote from chazonezeroseven

    anvils are still very useful for adding enchantments and stuff but the renaming feature is completely ruined in my opinion, atleast you can rename items the proper way with mcedit but it was just a little stab from mojang to make things less convenient for people who want customization


    Here's a quote for you about opinions. "Everyone can have an opinion, but you have to be ready to accept that it may be wrong and misguided and in need of correction."

    Now, you're being overly dramatic about a relatively minor feature. I doubt that Mojang (can you please properly capitalize things, it's seriously annoying) changed the feature to annoy map makers or those who like/want customization. They probably did it because it makes sense to emphasis the rename items that one most likely cares a lot about as evidence of renaming them. In English, and I assume many other languages, using italics is a proper way of emphasizing something.

    Quote from chazonezeroseven

    furthermore, why do they have to make the command block not in creative menu? is it really going to hurt anyone if it's convenient for me? and so, what if people who don't know what they're doing with them can get them? there won't be beheadings in the streets with a shard of glass or anything, there's absolutely NO point to make the command block not in the creative menu if it's made for map makers, well map makers work very very hard and if mojang could save them even just 30 seconds it would really start to add up when working for HOURS.


    I don't think most people know for sure why but I assume it's because the command block is not normally in creative mode. It might confuse people who don't make maps. Also, honestly, is it that much faster to hunt/click the proper item in the creative menu than to use the /give command?

    Quote from chazonezeroseven

    if there is a good reason, then why create more restrictions? the whole reason that notch hired a staff for minecraft was to make it more versatile and playable, they have done a good job at that don't get me wrong, but some things mojang does are just retarded

    and I can use the word retarded, it means to slow or to stop, and well that's exactly what they do, they retard the development of minecraft. are you going to suspend me for saying flame-retardant?
    I say this last "retarded" part because I got an infraction, it is curses website so if they don't like that word then they should censor it.


    When you say that "some things mojang does are just retarded" you are using it to imply that they are mentally deficient using a term that is somewhay derogatory to use. The way you use it that I bolded is not derogatory but the first one obviously implied mental deficiency. You kind of deserved an infraction for using it that way before. Remember, definitions matter and are implied by how you use the word. Both times you used it in the second paragraph, that I marked, you used a different definition as implied by the use.
    Posted in: Recent Updates and Snapshots
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    posted a message on [16x][1.5] Isabella II 1.5v2 - I Got Yer Redstone Here! + Fixes (March 15, 2013) (FINAL UPDATE)
    This texture pack is still looking good. I'm looking forward to seeing what you do with fireworks.
    Posted in: Resource Packs
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    posted a message on Sneak clicking... sounded better than it is
    Quote from Natecraft

    No, the OP changed their sneak key to Ctrl, making them think that you have to sneak+Q to drop a stack, when really it is Ctrl+Q


    But the OP says that they want to drop a single item. That's just Q. I guess I'm just confused at the OP's choice of terms and the responses. They don't seem to match.
    Posted in: Recent Updates and Snapshots
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    posted a message on Sneak clicking... sounded better than it is
    I know it's been answered but I realized that Dinnerbone was slightly wrong.

    Quote from Roachy1

    What if I want to drop a single item while sneaking?


    Then just press Q. Single item drops is Q and Ctrl+Q drops the entire quantity of the item selected in one group. No matter what key you're using to sneak, unless you're missing some fingers or have very little dexterity in your hand, it should be easy to press Q and the sneak button at the same time. However, if you meant dropping the entire quantity of the item in question then Dinnerbone was right.

    Anyways, I like this new functionality. However, I've noticed that sneaking off a block and using a furnace/crafting table will still let you fall occasionally.
    Posted in: Recent Updates and Snapshots
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    posted a message on Witches and Bats: Good Idea or Waste of Memory?
    Quote from MagicCreeper

    Because witches and bats aren't celebrated at all times of the year. They seem redundant out of Halloween. For example, they are planning to make chests look like presents for a Christmas time update - would you be happy if your chests stayed like that out of Christmas time?

    Quote from MagicCreeper

    Would you like an extremely large list of every single zombie game or film that doesn't involve Halloween?

    You are using a really bad argument. Zombies apply anywhere, witches and bats, not so much.



    Witches are a part of the supernatural fantasy genre. Movies and shows like Buffy the Vampire Slayer, Angel, Scooby Doo! (any of the franchise really), Harry Potter, The Dresden Files, Supernatural, The Crucible, Charmed, Bewitched, The Secret Circle, The Wizard of Oz, Practical Magic, Macbeth, etc. all have witches in them and are/were aired at times that did not include Halloween.

    As for bats, they're often found in video games where they one of the most common enemies. These games are often nowhere near Halloween based.

    To put it concisely, witches and bats are as tied to Halloween as zombies. Both get in the cultural limelight during Halloween but they're around all year round. To say otherwise would be silly. Also, I'm tired of people confusing "Halloween" with "supernatural fantasy."
    Posted in: Recent Updates and Snapshots
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    posted a message on Is Minecraft Legitmate Anymore?
    Quote from _Umbra

    Hello, its _Umbra here and I want to ask is Minecraft legit? I mean now it feels like real life to me.


    Yes, I feel that Minecraft is "legit."

    I don't understand how Minecraft feels like real life...furnaces are 1 cubic meter in size yet can fit over 64 cubic meters of material in them. Making things using a magical 3x3 grid on a table are also none existent in real life. Also, the United States still does use the metric system as a standard thus buildings cannot be measured nicely in meters like in Minecraft. Also, I don't think that gilded carrots can be eaten, same with gilded apples. I also still cannot store cubic meters of materials and other objects in frames on the wall. If I call something an "empty map" and move around after mysteriously activating it the map does not fill.

    In short, I cannot see how anybody can logically nor honestly believe that Minecraft feels like real life. The only explanation I can think of is that this is a hyperbole.
    Posted in: Recent Updates and Snapshots
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    posted a message on I FOUND A CRAZY SECRET!!!!!
    Quote from ForceablePlace

    hey you but hurt? just cuz i couldent find anthing abut it on google or the forums and posted it....hmm...when i dident have much knowledge that non-mojain workers did the language files -_- so why dont you scidatle off to a different forum? thanks ;)


    I hope you realize that the reply was almost 8 months old. You're just a tad too late.
    Posted in: Recent Updates and Snapshots
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    posted a message on Dropped items will be 3D (Dinnerbone Tweet and Video)
    Quote from Leonard900

    Remember when this was going to be a redstone update? Yeah, me too.


    I remember seeing something about there being another coding split between work done for the 1.5 Redstone update and a 1.4.6 update. What's to say this won't be in 1.4.6?

    EDIT: I think this looks amazing though.
    Posted in: Future Updates
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    posted a message on Do fireworks ruin minecraft?
    EDIT:

    Quote from Clubber

    -snip-


    Proper paragraph spacing is your friend and helps with communication. As it is, your block of text is God awful to read. Anyways, very little sense is made in your post. Contradicting yourself in your post doesn't help.


    Back to the OP, the fireworks are pretty neat. They give me a use for all the roses and ink sacs I collect.
    Posted in: Recent Updates and Snapshots
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