Updated to 0.3.1! A lot of bug fixes and Universal Electricity fixes! The mod should work better now with less bugs. If you encounter any bugs, please tell me! You might have to start a new world because the previous version might have corrupted your world. Sorry about that!
Have you coded the regular cart towing yet, or is that still in progress...
I know this goes off of reality, but what if you added a Nightmare, which spawns only at night and only while you are sleeping, and if you are woken by one, you can get it to come back by holding charcoal?
Yes, but some griefers are willing to wait to become ops before wreaking havok. I think that even after spending all that time, missiles should still have to be carefully targeted. On a separate note, what if the nuke also left between 5 and 10 blocks of uranium ore, set a small radius of blocks on fire, and destroys all redstone wiring within a wide radius (Real nukes cause an EMP)Yes, but some griefers are willing to wait to become ops before wreaking havok. I think that even after spending all that time, missiles should still have to be carefully targeted. On a separate note, what if the nuke also left between 5 and 10 blocks of uranium ore, set a small radius of blocks on fire, and destroys all redstone wiring within a wide radius (Real nukes cause an EMP)
And i like the screen shot of the new explosion. Does your mod keep others from using the champagne bottle in ships and boats? I'll check and see.
Let's try not to jump too forward and get too complicated yet. First things first. I need to fix the missile accuracy problem.
That wasn't the point. Because Nuclear missles do so much damage to the terrain, only the most dedicated and careful should be able to use it. Perhaps set the nuke flight path and leave it with the original inaccuracy so that griefers have to do a quadratic formula to hit their target? More work for griefers, so they can't use them easily...
I have calculated that the missle will be around/within 5 blocks short per 10 blocks below 40 blocks from silo, and around/within 5 blocks ahead of target for every 10 beyond 40 blocks from the silo. 40 blocks puts the missle roughly on-target. Calclavia, if you would test and verify this, you wont have to change the parabola, which could decrease performance. All in all, accuracy will decrease about half a block for every block above or below 40 blocks from the silo.
Quote from name=%26amp%3B%2339%3BCalclavia%26amp%3B%2339%3B timestamp="1337778779" post="15173762" »
Hmmm good point. So you want it to be like when you right click the radar gun to the missile launcher, it sets the cords?
Good idea! I'm definitely adding that to the mod. Thanks!
No Prob, and see my accuracy calculation. in order to correct discrepancy, use a little math and use the inaccuracy to hit the target. I used it to put a missle in a 3x3 block area into the hole of one of my old silos with the math.Mebbe if fallout damages player, you could add lead to make a rad-suit of lead to protect from radiation?
It is not supposed to do that. The missile somehow does not rotate into the correct direction. I'm going to check on that soon. Did you test the explode above ground feature? This allows the missile to blow up before it hits the ground. Good for shrapnel. If you look at my change log (on the downloads page) you can see the upcoming features and the known bugs and fixed ones. Good to know the antidote is working
I am planning to change it back. This was just a temporary explosion algorithm I wrote. Do you like the nuclear fall out? (decay leaves and mutate grass into mycelium) It makes the nuclear explosion more realistic. The final result of the nuke explosion is supposed to be big and sphere-like in the future. It will also give nuclear fall out and radiation.
On the next release I will be adding the ability for the remote to call air strikes from intercontinental launchers with the same frequency set as the remote. It will be exciting . Information on how to operate the remote to call air strike will be in the wiki remote page.
Besides that, I have some sad news. I am leaving next week for a Hiking trip so there won't be a release for a week. The next release after 0.2.4 will be probably on next Friday. After that I will be releasing some things related to electricity.
What if the fallout had a chance to turn villagers into zombies and pigs into zombie pigmen?
Looking god, calcavia. Ever thought of adding in The Button, the big red button people were scared of during the cold war because hitting it meant the beginning of Nuclear Armegeddon. When pressed, it could launch all missiles to hit witihn a 300 block radius of the coordinates specified in a Control COnsule. But keep in mind, this is more of an easter egg, not a die-hard addition.
0
Xanth
: Age :
20
: State / Country :
United States
: Language(s) :
English and just a little french
: How did you find the Korinth Server? :
Just a player looking for a neat server
: What interests you to apply for Membership? :
I think that a good faction server like this one would be a fun way to play the game
: Have you read the Rules & Courtesies thoroughly? :
I sure have, and on that note: Creeper Hug
: Do you have any Minecraft modifications installed? If so, what? :
I have a modded version of my jar, but i play vanilla on servers
: Have you ever been banned from another Minecraft server? If so, why? :
Not at all.
: What qualities do you seek in a Minecraft server? :
User friendly, fun and not on lock-down
: Do you consider yourself mature? :
If I'm mature enough to drive a car, I don't think minecraft will be a problem
: Is there anything else you would like me to know, or ask? :
Not really, except I rig my base with traps and build structures from Command and Conquer
0
Did you also fix the missle flight inaccuracy?
0
I know this goes off of reality, but what if you added a Nightmare, which spawns only at night and only while you are sleeping, and if you are woken by one, you can get it to come back by holding charcoal?
0
And i like the screen shot of the new explosion. Does your mod keep others from using the champagne bottle in ships and boats? I'll check and see.
0
That wasn't the point. Because Nuclear missles do so much damage to the terrain, only the most dedicated and careful should be able to use it. Perhaps set the nuke flight path and leave it with the original inaccuracy so that griefers have to do a quadratic formula to hit their target? More work for griefers, so they can't use them easily...
0
No Prob, and see my accuracy calculation. in order to correct discrepancy, use a little math and use the inaccuracy to hit the target. I used it to put a missle in a 3x3 block area into the hole of one of my old silos with the math.Mebbe if fallout damages player, you could add lead to make a rad-suit of lead to protect from radiation?
0
What if the fallout had a chance to turn villagers into zombies and pigs into zombie pigmen?
0
MUAHAHAHAHAHAHAHA!!!! *Click *KABOOOOOM!!!!!