• 0

    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!
    Quote from Lupaluna»

    Oh...
    But if you do it, you'll warn us, right?! :D


    Of course!
    Posted in: Minecraft Mods
  • 0

    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!
    Quote from Lupaluna»

    A machinima? :3
    Tell me more please *-*


    Sorry, but I can't disclose too many details.
    Posted in: Minecraft Mods
  • 2

    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!

    Riddle me this: Is it possible to have this mod in SMP, with the addition of choosing whether or not you play as a spider? Seeing this mod gave me an idea for a machinima series, so I'm curious.

    Posted in: Minecraft Mods
  • 1

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!

    $500 per month to put one mod into a modpack that generates NO revenue at all? ****. YOU. That is just greedy.

    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    Quote from Sunconure11»


    @Zhark and Cauldron: Your modpack policy is outdated. I suggest changing it, without having people to pay 500 bucks per month on patreon. Allow all modpacks to publicly use it, as long as they credit back to you. Also, you'd get more money on patreon by allowing more people to use it in modpacks, since people would actually support you more.


    Also, Jadedcat uses this mod in Magic Farm 3, and I am aware of another pack in the progress that would benefit greatly from a changed modpack policy.



    I agree! I can't see why he's insistent on keeping his mod out of modpacks. I've had a lot of experience with modpacks, even made a few small ones for personal use, and I've mostly noticed that mod makers that refuse to let their mods be put into modpacks are typically bitchy snobs who think their work is too good to be put into a free modpack. I'm sure that isn't the case here, so let's hope they come to see reason.

    Posted in: Minecraft Mods
  • 0

    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!

    I've been using this mod for a while and I really like it. I have a few ideas for Bankai abilites (when they're implemented) if you're interested.

    Posted in: WIP Mods
  • 0

    posted a message on [1.5.2][Forge] Tale of Kingship *Beta* Version 0.4 Reficule Update
    The mod looks great, but unfortunately it's dead.
    Posted in: WIP Mods
  • 0

    posted a message on [1.5.1/1.5.2][Forge][SMP-capable] AltriaCraft - v1.0_a2b [WIP]
    Mod is amazing on 1.5, but I'm really hoping you'll update it to 1.6 or 1.7 soon since those versions have more mods updated to them and are more used in general. However, the mod seems to be genuinely dead now.
    Posted in: WIP Mods
  • 0

    posted a message on [1.7.10] GODZILLA MOD - NOW APART OF THE LEGEND MOD
    Okay, mod looks good, but why are you neglecting to say what version of Minecraft it's for?
    Posted in: Minecraft Mods
  • 0

    posted a message on MalisisDoors 1.12.2-7.3.0 / 1.11.2-6.1.3 (01/02/2018)
    This mod is incredible! All I really ask is that you make the fully updated version available for 1.6.4
    Posted in: Minecraft Mods
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Why did you skip 1.7.2?
    Posted in: Minecraft Mods
  • 0

    posted a message on Web Displays - Browse On the Internet in Minecraft!
    Why did you skip 1.7.2?
    Posted in: Minecraft Mods
  • 0

    posted a message on MrCrayfish's Construction Mod v1.1 - A.O.E. Inspired Construction! Huge Update Beta Release!
    When will the building packs be available for 1.7.2?
    Posted in: Minecraft Mods
  • 0

    posted a message on Tomahawks 1.5.4.0 (Throwing Axes, Updated 2015/07/13)
    What texture pack was used in the first picture?
    Posted in: Minecraft Mods
  • 0

    posted a message on Railcraft 9.2.2.0
    The mod keeps crashing my client. It says there is an error in stitching the texture for the admin anchor.


    ---- Minecraft Crash Report ----
    // Uh... Did I do that?

    Time: 11/6/14 4:09 PM
    Description: Stitching texture atlas

    java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
    at java.util.ArrayList.RangeCheck(Unknown Source)
    at java.util.ArrayList.get(Unknown Source)
    at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147965_a(TextureAtlasSprite.java:217)
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:355)
    at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:121)
    at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94)
    at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:76)
    at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:63)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:523)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.util.ArrayList.RangeCheck(Unknown Source)
    at java.util.ArrayList.get(Unknown Source)
    at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147965_a(TextureAtlasSprite.java:217)

    -- Texture being stitched together --
    Details:
    Atlas path: textures/blocks
    Sprite: TextureAtlasSprite{name='railcraft:anchor.admin.0', frameCount=0, rotated=false, x=928, y=256, height=0, width=0, u0=0.9062598, u1=0.9062402, v0=0.50001955, v1=0.49998048}
    Stacktrace:
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:355)
    at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:121)

    -- Resource location being registered --
    Details:
    Resource location: minecraft:textures/atlas/blocks.png
    Texture object class: net.minecraft.client.renderer.texture.TextureMap
    Stacktrace:
    at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94)
    at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:76)
    at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:63)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:523)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Posted in: Minecraft Mods
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