the texure for placing Steps upside down when wrapping around corners appears to "flip" and not connect properly. almost like the graphic in the texure is backwards, and as such doesnt create a seamless wrap-a-round to connect to the step on the adjacent wall.
the stars placed on bottom are fine. but the stairs placed "upside down" make the corner texture flip backwards
How long you have played Minecraft:
2-3 years? I think. Been a while, 1.4.2 is when I started
Age:
34
Why we should accept you: Pretty laid back guy looking to find a decently active place to carve out my spot on the map and build away. Enjoy survival playing and would like to have a long term solution to playing.
How long you have played Minecraft: 3 years? Ya, 3 or 4 Years... Been a while
Age: 34
Why we should accept you: Just enjoy building/gathering aspect of the game. looking for a fun place to play. Used to set up my own personal servers but enjoying the community aspect of joining a server and fitting in.
when placing anchors for the hanging bridges, you are unable to walk on the bridge. Removing the anchors allows you to walk on it. Odd bug. Even flying into the middle, it still makes them unpassable
so trying to hammer out the wrong biome names. When i play single player, the biome names are fine. When i play on SMP, fresh set up, the biome names are wrong. Not sure what I can do to solve it. But it causes problems when it comes to mods trying to generate based on biome names.
Even with the update, I can't deconstruct anything. The table builds, there's no issue but placing any item in it yields nothing. I checked to see if it had to be enabled or something in the config, but the only config items are what control the update checks.
This thing just mysteriously stopped working at some point about a month ago and I've tried to re-trace my steps on other mods that had been installed, but no love. Anything else I should check? I'd really love to have this one back because the one from The Twilight Forest burns quite a few levels as you use it.
same issue. I keep checking each day in hopes for an update.
getting a lot of wrong biome names. Lots of "Plains." Was just in a Bamboo Forrest, came up as Dense Twilight Forest. Very infrequently do the biome names match up with the biome.
The mod has finally been updated the minecraft's recent version of 1.7.10! Make sure you check out my website for all information and the download link to my mod!
This doesnt appear to be working on SMP. I use Cauldron(MCPC), and it doesnt appear to load at all during startup. Any chance of this being usable in SMP?
*EDIT* Maybe its working? More testing, its possible some things arent due to a mod im using.
the spawning of mobs in Ocean/Deep Ocean is dodgy on 1.7.2/MCPC/Biomes O Plenty
Everthing else works fine out of the box, but the only location water mobs are popping up is around the spawn. Any idea if its a setting i can change? Help would be appreciated!
using MCPC, and players are no longer showing up on the map. I see players[2/20] But it doesnt list the players names, nor does it show the players exploring.
no changes made to config file, just thrown in and started.
MCPC 1.7.2 on a server, this mod does not work. Crashes on load. Dont believe im doing anything wrong. But the server just wont load with this mod in the mod folder.
Yea, just want to echo the setiments of the other posters. This has been a great addition to a small personal server. The challange is great, We are just waiting for a few Biome mods to update before we regen the world, and this will be the mod that carries over.
When i stack the 2 resource packs, im getting some textures from the Bottom one (Regular) loading over Grunge, which is on top. Having issue with Stone/Cobblestone/Grass. I even combined the zips, and still the same problem.
But if i just load grunge, i get the right textures, obviously missing the ones that dont exist.
*EDIT* its the CTM folder. Just removed it, for now until there is a future update.
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Latest Release of Optifine 1.9 says its compatible with Forge 1797, But there isnt a single combo i can do to get Optifine to load with Forge
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the texure for placing Steps upside down when wrapping around corners appears to "flip" and not connect properly. almost like the graphic in the texure is backwards, and as such doesnt create a seamless wrap-a-round to connect to the step on the adjacent wall.
the stars placed on bottom are fine. but the stairs placed "upside down" make the corner texture flip backwards
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X8oD
How long you have played Minecraft:
2-3 years? I think. Been a while, 1.4.2 is when I started
Age:
34
Why we should accept you: Pretty laid back guy looking to find a decently active place to carve out my spot on the map and build away. Enjoy survival playing and would like to have a long term solution to playing.
0
How long you have played Minecraft: 3 years? Ya, 3 or 4 Years... Been a while
Age: 34
Why we should accept you: Just enjoy building/gathering aspect of the game. looking for a fun place to play. Used to set up my own personal servers but enjoying the community aspect of joining a server and fitting in.
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same issue. I keep checking each day in hopes for an update.
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This doesnt appear to be working on SMP. I use Cauldron(MCPC), and it doesnt appear to load at all during startup. Any chance of this being usable in SMP?
*EDIT* Maybe its working? More testing, its possible some things arent due to a mod im using.
0
Everthing else works fine out of the box, but the only location water mobs are popping up is around the spawn. Any idea if its a setting i can change? Help would be appreciated!
0
no changes made to config file, just thrown in and started.
0
1
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When i stack the 2 resource packs, im getting some textures from the Bottom one (Regular) loading over Grunge, which is on top. Having issue with Stone/Cobblestone/Grass. I even combined the zips, and still the same problem.
But if i just load grunge, i get the right textures, obviously missing the ones that dont exist.
*EDIT* its the CTM folder. Just removed it, for now until there is a future update.