co-te-rie [koh-tuh-rie]
Check out my Website:https://coteriecraft.neocities.org/downloads.html
Coterie Craft is a "neo-faithful" texture pack determined to bring Minecraft the textures it deserves, while preserving the iconic feel of default's textures.
Like this Texture Pack! Join us at the Coterie Craft Discord: https://discord.gg/KvmGU3k
Featured Video: Coterie Craft (Official 2018 Trailer)
PMC Hosting Site: https://www.planetminecraft.com/texture_pack/16x-beta-17_01-coterie-craft-v16-regular-upd-6302011/
Authors: Cpt. Corn, ExtraNoise, Ganlolde, and karst.- Artwork by Kristoffer Zetterstrand: [image]
Add-on Packs:
Valkyrie RPG Revival Prototype
Old Minecraft Sounds
Shorter Grass
Alternative Cobblestone
FLUXX840's Alternative Cobblestone
1EnderMiner11's Alternative Gravel
Alternative Glass
Alternative Sand (contributed by 1Hero2)
Alternative Stone Slabs, Granite, Andesite, and Diorite
Alternative Lightmap
Coterie Craft Logo
Japanese Minecraft Logo
Junkboy's Paintings [image]
Valkyrie RPG Armor Models [Armor models based off of various skins by Peytonisgreat]
For over 10 years Coterie Craft has used ExtraNoise's Quandary Texture Pack as a base. Since then Coterie Craft was given full rights to the author's work.
Coterie Craft has evolved into a unique package of its own with the help of our team members, Ganlolde and karst who continued the pack around 2013-2015 when I was busy as well as myself for expanding the pack to future updates and an HD release.
32x:
16x:
With Shaders and CTM:
Paste the code of your choice as your signature for one of the following banners:
<a href="http://www.minecraftforum.net/topic/115061-"><img src='http://i.imgur.com/vrkcx.png' /></a>
<a href="http://www.minecraftforum.net/topic/115061-"><img src="http://i.imgur.com/cni0s.png" alt=""></a>
<a href="http://www.minecraftforum.net/topic/115061-"><img src='http://i.imgur.com/qIyLlCn.png' /></a>
(Basically the history of it all and a little bit about myself)
It all started with the Quandary Texture Pack, created by ExtraNoise, he set the baseline for this pack. ExtraNoise was quite big within the texture pack community, widely known in the days of Minecraft Alpha for "sprucing up the default textures" and his assortment of seasons, by which changed the grass and foliage color to look coherent to the designated month and/or season type within the year. He would also contribute some of his textures to Rhodox, author of the Painterly Pack, such as the feather sprite to name one. But not too long after I got my Minecraft account, awarded through an honorable mention in the 2010 WoM Halloween Contest, I felt that his textures could be improved upon, or to at least have them look good in my Minecraft.
Thus, in the late December of 2010, was born the Best of Quandary Texture Pack. It wasn't much to be honest, but it had a purpose. Apparently ExtraNoise became unresponsive by this time, updates in his pack no longer came... and I decided to step into the scene to some degree. Bonemouse, a major contributor to Quandary for his outstanding mob textures (currently the author of his own pack, Isabella), supported my work, even if it was made rather simply through the basic mechanisms of "copy" and "paste." But then again it wasn't all that bad, I did some recoloring and knew how to apply smoothness... so I guess it was an 'OK' compilation at the time. Again, bonemouse was supportive and so were other members within ExtraNoise's thread on the Minecraft Forums, I respectfully gained supporters over time and met many great contributors as well as nice people, no longer on the forums now, but dearly remembered.
To mention one of these people, with varying fascination towards each one of them, Morgus was the first to comment on my topic. But what was almost ironic about the matter was that ExtraNoise sponsored one of Morgus' comments as a kind of technique in presenting one's own content with words outside your own; he said, "Love it! [...] Many subtle changes while preserving the original atmosphere." Morgus then says to my pack, "Nothing to improve imho. I am using this with great pleasure." (probably using this version at the time) So I was kinda proud to have that initially positive feedback from the get-go. By this time I had already created my own quandary-style armor models based on the sprites that Quandary had... and it was a good update; bonemouse approved.
Another person I'd like to mention, Axapez! He, along with many other contributors, had presented me with honest, unrestrained and well-appreciated, constructive criticism that helped this pack grow to greater demand. Eventually we joked about this "Axapez standard," whereas he would always have something to say for the better improvement of the pack, always giving me something to do as it would seem, and it was this standard that many appreciated when I upheld it, especially Master7432 and i_r_everyday_azn.
As more and more improvements were made, the Best of Quandary Pack became less of a compilation and more of a revival of Quandary, considering ExtraNoise was gone for such a long time. The pack was then called Quandary Reborn, but the name was only fitting for so long. Eventually many of my old-time contributors began to fade, but new contributors came in the process, for whom were many fans of Quandary. ExtraNoise also came back after such a long time, and later incorporated my armor models into his newer version of Quandary, but with much unwanted change, such as his new cobblestone, it had many of his fans find a distaste in the newer Quandary and sought to it that Quandary Reborn would retain the old Quandary as they remembered it.
My edits to the pack were entitled towards preserving Quandary, at least to the eyes of those who found my pack with much expectation, then to their disappointment. While many of my long-time contributors looked for ways to improve their Minecraft however way they felt necessary through the constructive criticism that they have always offered, my pack grew apart from the old Quandary look that many had desired and continued to take on a more independent role in fulfilling the needs of others who wanted an improved vanilla Minecraft look, so to speak. Two factions came out of this situation, but there was a way to resolve it. The name Quandary Reborn was no longer an accurate name for the pack it was, for it had grown more independent as I kept pouring more of my spin into the mix by making all kinds of edits to it's original foundation; all to their liking. Names were debatable at the time, and I tend to be very picky when it comes to names, but we found one that fit. The word "Coterie," by definition, was to represent a group of people who shared a similar interest, such as my fellow contributors at the time, then the word "Craft" was traditional generic for a texture pack name, but it fit nicely when it came together - Coterie Craft.
As was the new and current name of Coterie Craft, established in the early March of 2011, fully independent from it's original counterpart with a goal to provide a more revamped version of default by improving the appearance and fervor of Minecraft, the Quandary name, on the other hand, is still a good one but has often been forgotten and aged due to my pack's similarities and surpassing success over time. Since then ExtraNoise's work has been expanded on but not forgotten as the torch as been passed to a worthy successor. What was once a low effort remix pack that was supported by the community and the original author has become a beloved franchise of different orginal packs that provide something different to the player. Moreover, I hope this excerpt on my pack's history will serve some justice in providing evidence to the past and well-being for the future as ExtraNoise's former vision is expanded on.
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This is looking good- but the rate at which it works, or doesn't work, seems rather random. We tested this out for a couple days on our server, and tried a variety of things; Making sure we hit the bottom log, hitting the second to bottom log (worked more often than not, about 75% of the time, this worked to chop down whole trees), using different axes (even axes from the same mods seemed to work sporadically). Over all, I think something is wrong with the way the algorithm is calculating the tree, and it seems like just a straight up $%#@ shoot if it's going to work or not. Not to mention that if we tried to knock down a tree with not enough durability on our axes, we go the message saying 'not enough durability, disabling tree chopping' and the mod stopped working all together, and didn't start working again until the server was restarted. Making brand new axes, swapping hands, etc, did nothing to kick the mod in the butt and force it to work again.
Keep working on this; I know a lot of people (me included) desperately need this quality of life feature in Minecraft, especially for modded trees higher than 20 blocks. x_x Good luck!
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Good luck ^.^! <3
4
Hey everyone! I've been seeing people posting modpacks in this forum so I wanted to share my 1.7.10 RPG Modpack here, MysticBlade!
PLEASE NOTE: This modpack is designed to be HARD. I mean REALLY, REALLY, hard. I'm not kidding, I'm not toning it down. I designed it so that even a VERY experienced minecraft player would find it challenging to survive; that's the way I want it, and that's the way it will remain.
TO HELP WITH THAT, I am editing the post below into a 'How to Survive MysticBlade 101'. Hopefully this will help the people that find the pack hard, but enjoy playing: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2218702-mysticblade-1-7-10magicrpgadventuresurvival#c2
===========================================================================================
http://forums.technicpack.net/tracker/issue-3764-unable-to-download-akka-actor-211-233jar-with-my-own-new-mod-pack/?gopid=18210#entry18210
Ancient Warfare 2 =shadowmage45= http://www.curse.com/mc-mods/minecraft/224602-ancient-warfare-2
ArmorStatusHUD =bspkrs= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1281180-daftpvfs-mods-treecapitator-crystalwing
Ars Magica 2 =Mithion= http://www.minecraftforum.net/topic/2028696-ars-magica-2-164-version-112b-updated-jan-27/
Backpacks Mod =Eydamos= http://www.minecraftforum.net/topic/1492661-15x-16x-backpacks-v-12629/
BackTools =iChun= http://ichun.us/
Baubles =Azanor= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1294623-baubles-1-0-1-2-updated-28-7-2014
BExChat =IFDevelopment= http://www.curse.com/mc-mods/minecraft/229593-beamextended-chat-bexchat-emotes
BiomesOPlenty =TDWP_FTW, Adubbz, Amnet, and ted80= http://www.minecraftforum.net/topic/1495041-16x-forge-biomes-o-plenty-v112-1-year-anniversary/
BiblioCraft =Nuchaz= http://www.minecraftforum.net/topic...s-seats-map-frames-and-more-updated-12152013/
BiblioWoods (and BoP addons) =Nuchaz= http://www.minecraftforum.net/topic...s-seats-map-frames-and-more-updated-12152013/
BloodMagic: Alchemical Wizardry =WayofTime= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290532-1-7-10-2-1-6-4-blood-magic-v1-1-0-updated-jul-13
Botania =Vazkii= botaniamod.net/
Buffed Tools =Modbder= http://www.curse.com/mc-mods/minecraft/230222-buffed-tools
bspkrsCore =bspkrs= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1281180-daftpvfs-mods-treecapitator-crystalwing
Carpenter's Blocks =Mineshopper= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1288875-carpenters-blocks-v3-2-4
Chat Bubbles =MamiyaOtaru= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2261180-voxelmap-1-8-a-minimap // http://minecraft.curseforge.com/mc-mods/225179-voxelmap
Chisel 2 =Automatic_Maidi, TheCricket26= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1288400-1-6-4-smp-forge-chisel
Chococraft =ClientHax= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2269183-clienthaxs-chococraft-happiness-distilled-into
CodeChickenCore =ChickenBones= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1279956-chickenbones-mods
Colorful Portals =Tmtravlr= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291597-colourful-portals-mod-v-1-4-2
Cosmetic Armor =dmillerw= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2287519-cosmetic-armor-v1-0-5-because-its-important-to-be
Crafting Manager =CreativeMD= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292233-craftingmanager-v0-7-5-an-ingame-configuration
Custom Chest Loot =FatherToast= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1288323-forge-father-toasts-server-mods-lost-books-deadly
Custom NPC's =Noppes= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1278956-custom-npcs
Damage Indicators =rich1051414= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286538-hit-splat-damage-indicators-v3-1-2-rpg-ui-and
DecoCraft 2 =RazzleBerryFox= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292016-1-7-2-1-6-4-decocraft-decorations-and-props-for
DefaultKeys =Blay09= http://www.curse.com/mc-mods/minecraft/232131-default-keyconfig-options
Enchanting Plus =mssodin28= http://www.curse.com/mc-mods/minecraft/enchanting-plus
Ender Storage =ChickenBones= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1279956-chickenbones-mods
Forbidden Magic =SpitefulFox= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1445828-tc4-addon-forbidden-magic-v0-51-prerelease
Eternal Frost 2 =poiuytrezay= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2310175-ssp-smp-1-7-10-the-eternal-frost-2-core-of-ice
Gany's Nether =GanyMedes01= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291095-ganys-nether-miscellaneous-nether-themed-additions
Grimoire of Gaia 3 =Silentine= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1284614-grimoire-of-gaia-3-1-0-1-mobs-monsters-monster
Grims Fireplaces =Grim3212= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1280869-grims-mods-updates-latest-update-12-9-2014
Grims Lamp Posts =Grim3212= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1280869-grims-mods-updates-latest-update-12-9-2014
GrimCore =Grim3212= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1280869-grims-mods-updates-latest-update-12-9-2014
Hardcore Ender Expansion =chylex= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1281889-hardcore-ender-expansion-v1-7-1-200-000-dls
HxCore/Enchants
=HxC_DrZed=
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2351391-hxc-mods-updated-aug-12-hxc-core-hxcenchants-2-hxc
Infernal Mobs =AtomicStryker= http://atomicstryker.net/infernalmobs.php
Invenotry Tweaks =Kobata= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1288184-inventory-tweaks-1-57-march-14
IronChests =cpw= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1280827-1-5-and-up-forge-universal-ironchests-5-0
JewelryCraft2 =OnyxDarkKnight= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290155-liteloader-for-minecraft-1-7-10
Luppii's Ladders =Luppii and Aiqueneldar= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1294764-luppiis-ladders
MAtmos =Hurricaaane= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1274487-matmos-r26-environmental-sound-atmosphere
MCA =WildBamaboy= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1280154-minecraft-comes-alive-v5-0-0-loved-by-millions
Metallurgy 4 =Glassmaker= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1295123-metallurgy-4
MrCrayFish' Furniture Mod =Mr_CrayFish= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1282349-mrcrayfishs-furniture-mod-v3-3-4-bathroom-update
Mystcraft =xCompWiz= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1280070-mystcraft-0-11-0
Natural Absorption =FatherToast= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1282771-1-6-x-forge-father-toasts-mods-special-mobs-mob
NotEnoughItems =ChickenBones= http://www.minecraftforum.net/topic/909223-164-smp-chickenbones-mods/
NEI Addons =bdew= http://www.minecraftforum.net/topic/1803460-nei-addons-v1100-updated-260114/
NEI Plugins =mistaqur= http://feed-the-beast.wikia.com/wiki/NEI_Plugins
OpenBlocks =Mikeemoo= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291207-openblocks-1-2-8
Pam's HarvestCraft =(MatrexsVigil) & Rhodox= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1274678-1-6-x-1-5-2-others-pams-mods-feb-9th-im-back
RecurrentComplex =Ivorius= http://www.curse.com/mc-mods/minecraft/223150-recurrent-complex
RogueLike Dungeons =Greymerk= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290238-roguelike-dungeons-v1-3-4
Special Mobs =FatherToast= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1282771-1-6-x-forge-father-toasts-mods-special-mobs-mob
Spice of Life =Squeek502= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2091809-the-spice-of-life-encouraging-dietary-variety
Status Effects HUD =bspkrs= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1282347-1-7-10-bspkrs-mods-armorstatushud-directionhud
Talismans 2 =Mj11jM= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2228049-talismans-2-harness-the-power-of-potions-into-an
Thaumcraft 4 =Azanor= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292130-thaumcraft-4-1-1-14-updated-20-5-2014
Thaumic Horizonz =TheKentington= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2361575-thaumic-horizons-v1-1-1-thaumcraft-4-addon
Thaumic Tinkerer =pixlepix= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1289299-thaumic-tinkerer-thaumcraft-addon-evolve-knowledge
Trade Booth Mod =Aeroc= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1443329-smp-trade-booth-mod
Traveler's Gear =Dannyl= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2221178-travellers-gear
Treecapitator =Bspkrs= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1281180-daftpvfs-mods-treecapitator-crystalwing
Twilight Forest =Benimatic= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1276258-the-twilight-forest-v2-2-3-domain-of-the-alpha
Unique Artifacts =Draco18s= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291999-unique-artifacts-powerful-randomly-generated-items
Waila =ProfMobius= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1289765-waila-1-5-2
Waila Harvestability Addon =squeek502= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1295067-waila-harvestability-how-can-i-harvest-what-im
Wildycraft =Nolpfij= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2093095-wildycraft-runescape-dimension-dragons-and
Witching Gadgets =BluSunrize= http://www.curse.com/mc-mods/minecraft/228268-witching-gadgets
Wood Stuff =GanyMedes01= http://www.curse.com/mc-mods/minecraft/232043-wood-stuff
Voxel Minimap =MamiyaOtaru= http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2261180-voxelmap-1-8-a-minimap // http://minecraft.curseforge.com/mc-mods/225179-voxelmap
Public Server Access Form: (Slots are limited, apply today if you're serious about playing on a server where teamwork is fun, and important!)undefinedhttp://steamcommunity.com/groups/MysticBladeServer
Future:
The modpack currently is perfectly enjoyable and playable as is, however I do also plan on adding an RPG Map to be included in a future version download that will include custom NPC's, factions, and towns.
Donations:
Donations to get a new server and keep it running are GREATLY appreciated. The machine the server is currently running on isn't capable of supporting a player base who explores (80% of what the modpack is about!) so I would like to get a good, dedicated server setup. Since I don't have a job atm because I'm watching a baby 24/7 I have no way to pay for one out of pocket other than the couple dollars a month I make off my youtube.
MysticBlade Server Donation!
I want to hit my initial goal before I do anything because I'd rather not provide server service on a month by month basis as this isn't steady, reliable, or fair to players- Not to mention time consuming on my end, if I need to move the ever growing server files from machine to machine as service stops and starts.
Initial Goal: $150 will pay for 6 months of dedicated server services
Stretch Goal: $300 will pay for ONE YEAR of server services
So, what do you get for donating? Since MC ToS has changed significantly, I'm obviously not able to offer certain things to players. Here is what I can do:
$10 -- You will get a statue inside the Cathedral in Andelor (this may change to a sign if I can't get the statue mod to work). Guards in town will mention your name in random conversation w/players.
$15 -- $10 sign/statue in the Cathedral and I will make you a hirable non-combat NPC Critter Companion with minimal dialogue. (Rabbit, Squirrel, Ram, Raven, Bird, Horse, Cat, Dog, etc)
$20 -- $10 sign/statue, the non-combat NPC Critter Companion, and a non-hirable NPC of your design placed at your base to act as whatever you want (Butler, Maid, Stable Master, Cook, BFF, Significant Other, etc) who has custom dialogue fitting the compnion role you choose.
$30+ -- Give me an idea
1
It looks like you backspaced some stuff there that shouldn't have been removed. Here is an example of mine, I bolded what needs to be fixed, hopfully it will help you
# blockName | metadata | button | fence | gate | pressurePlate | bookshelf | chest | craftingTable
# e.g.:Forestry:planks | 2 | true | true | true | true | false | false | true
S:woods <
arsmagica2:planksWitchwood | 0 | true | true | true | false | true
aether:skyrootPlank | 0 | true | true | true | false | true
witchery:witchwood | 0 | true | true | true | false | true
witchery:witchwood | 1 | true | true | true | false | true
witchery:witchwood | 2 | true | true | true | false | true
eternalfrost:snowbark_wooden_planks | 0 | true | true | true | false | true
>
}
Now~! Onto the thanks I promised!
Gany. You are awesome. Ever since I saw the crafting tables in an OLD Direwolf20 video with custom matching wood, I looked around LITERALLY for years to try and find it. I recently found the mod that added them originally, but it was combined with a TON of other stuff that I didn't really need or want in my modpack, as it was already big enough, and I had mods in it that already did a lot of the things it added. So I just want to say a HUGE, HUGE thank you for this. Your mods have added a silly amount to the quality of life in my minecraft universe, and I use a BUNCH of them in all the modpacks I make. (Woodstuff, Gany's Nether, and Et Futurum mainly) Please keep up the awesome work, and being such an wonderful influence on the minecraft modding community. Modders don't get repayed enough for all their hard work and time they put into what will mostly give them nothing in return, so I wanted to make sure that you at least got a nice thank you from a big fan. <3 Wolf
1
Ya, I think it is. I probably goofed up the config. I'll see what I can do to fix it tonight- baby is being.... cranky. xD
1
Hmm, that's peculiar. I'll look into that right now!
1
Ahhh ok! Glad to hear you plan to fix it ^^ And I'll see what I can do for some textures :3
1
I can see about making you some alternate textures ^.^ Example of my work:
Logo for jaredlll08's magic mod: http://prntscr.com/6vvx71
Pixel art tools for my own mod: http://prntscr.com/4pa358
Pixel art jewelry replacer for Unique Artifacts: http://prntscr.com/5cz8vn
Also! I wanted to let you know- when this mod is installed with Custom NPC's, the 'tab' that shows up above the player's inventory is invisible. It looks like Custom NPC's and your mod both use the same slot for that tab, because Custom NPC's tab shows up, but when clicked, it goes to your jewelry tab. Might be something to look at if you have time
1
If that's the case and you decide to add third-party bosses, you might want to consider adding Ars Magica 2's guardians- they are pretty much a guaranteed source of skill orb drops which can be used to progress insanely fast through the magic tiers which allows you to acquire very powerful magic without having to make any of the lower level spells or components.
1
I'd like to try and get Primal Mana from Thermal Foundation to work as tool parts. Also, I doubt it has to do with your mod, but figured I'd ask; once I actually GET Primal Mana working as a liquid tool component- will it work properly pouring out of the smeltery? Currently I can get it in, but it refuses to pump/drain out.
Thanks for the info! I've been having fun adding lots of tool parts using gems from BoP, Project Red, and AE2
Edit: As a note, this isn't necessarily directed at the OP- if ANYONE has gotten liquid working as a crafting component, I'd be interested in how you did it
Edit2: Just for more information, I've tried this, and it gives me a crash.
"name":"Primal Mana",
"key":"tePrimalMana",
"style":"light_purple",
"resource":"ThermalFoundation:bucket;5",
"castingFluid":"ThermalFoundation:FluidMana",
"materialID":66,
"durability":2200,
"miningSpeed":1800,
"attack":12,
"reinforced":2,
"primaryColor":13502207,
"value":2,
"handleModifier":2.5,
"stonebound":0,
"buildParts":false,
"modifier":2,
"harvestLevel":5
}